static HRESULT set_srdesc_from_resource(D3D10_SHADER_RESOURCE_VIEW_DESC *desc, ID3D10Resource *resource) { D3D10_RESOURCE_DIMENSION dimension; ID3D10Resource_GetType(resource, &dimension); switch (dimension) { case D3D10_RESOURCE_DIMENSION_TEXTURE1D: { D3D10_TEXTURE1D_DESC texture_desc; ID3D10Texture1D *texture; if (FAILED(ID3D10Resource_QueryInterface(resource, &IID_ID3D10Texture1D, (void **)&texture))) { ERR("Resource of type TEXTURE1D doesn't implement ID3D10Texture1D.\n"); return E_INVALIDARG; } ID3D10Texture1D_GetDesc(texture, &texture_desc); ID3D10Texture1D_Release(texture); desc->Format = texture_desc.Format; if (texture_desc.ArraySize == 1) { desc->ViewDimension = D3D10_SRV_DIMENSION_TEXTURE1D; desc->u.Texture1D.MostDetailedMip = 0; desc->u.Texture1D.MipLevels = texture_desc.MipLevels; } else { desc->ViewDimension = D3D10_SRV_DIMENSION_TEXTURE1DARRAY; desc->u.Texture1DArray.MostDetailedMip = 0; desc->u.Texture1DArray.MipLevels = texture_desc.MipLevels; desc->u.Texture1DArray.FirstArraySlice = 0; desc->u.Texture1DArray.ArraySize = texture_desc.ArraySize; } return S_OK; } case D3D10_RESOURCE_DIMENSION_TEXTURE2D: { D3D10_TEXTURE2D_DESC texture_desc; ID3D10Texture2D *texture; if (FAILED(ID3D10Resource_QueryInterface(resource, &IID_ID3D10Texture2D, (void **)&texture))) { ERR("Resource of type TEXTURE2D doesn't implement ID3D10Texture2D.\n"); return E_INVALIDARG; } ID3D10Texture2D_GetDesc(texture, &texture_desc); ID3D10Texture2D_Release(texture); desc->Format = texture_desc.Format; if (texture_desc.ArraySize == 1) { if (texture_desc.SampleDesc.Count == 1) { desc->ViewDimension = D3D10_SRV_DIMENSION_TEXTURE2D; desc->u.Texture2D.MostDetailedMip = 0; desc->u.Texture2D.MipLevels = texture_desc.MipLevels; } else { desc->ViewDimension = D3D10_SRV_DIMENSION_TEXTURE2DMS; } } else { if (texture_desc.SampleDesc.Count == 1) { desc->ViewDimension = D3D10_SRV_DIMENSION_TEXTURE2DARRAY; desc->u.Texture2DArray.MostDetailedMip = 0; desc->u.Texture2DArray.MipLevels = texture_desc.MipLevels; desc->u.Texture2DArray.FirstArraySlice = 0; desc->u.Texture2DArray.ArraySize = texture_desc.ArraySize; } else { desc->ViewDimension = D3D10_SRV_DIMENSION_TEXTURE2DMSARRAY; desc->u.Texture2DMSArray.FirstArraySlice = 0; desc->u.Texture2DMSArray.ArraySize = texture_desc.ArraySize; } } return S_OK; } case D3D10_RESOURCE_DIMENSION_TEXTURE3D: { D3D10_TEXTURE3D_DESC texture_desc; ID3D10Texture3D *texture; if (FAILED(ID3D10Resource_QueryInterface(resource, &IID_ID3D10Texture3D, (void **)&texture))) { ERR("Resource of type TEXTURE3D doesn't implement ID3D10Texture3D.\n"); return E_INVALIDARG; } ID3D10Texture3D_GetDesc(texture, &texture_desc); ID3D10Texture3D_Release(texture); desc->Format = texture_desc.Format; desc->ViewDimension = D3D10_SRV_DIMENSION_TEXTURE3D; desc->u.Texture3D.MostDetailedMip = 0; desc->u.Texture3D.MipLevels = texture_desc.MipLevels; return S_OK; } default: FIXME("Unhandled resource dimension %#x.\n", dimension); case D3D10_RESOURCE_DIMENSION_BUFFER: return E_INVALIDARG; } }
static HRESULT set_rtdesc_from_resource(D3D10_RENDER_TARGET_VIEW_DESC *desc, ID3D10Resource *resource) { D3D10_RESOURCE_DIMENSION dimension; HRESULT hr; ID3D10Resource_GetType(resource, &dimension); switch(dimension) { case D3D10_RESOURCE_DIMENSION_TEXTURE1D: { ID3D10Texture1D *texture; D3D10_TEXTURE1D_DESC texture_desc; hr = ID3D10Resource_QueryInterface(resource, &IID_ID3D10Texture1D, (void **)&texture); if (FAILED(hr)) { ERR("Resource of type TEXTURE1D doesn't implement ID3D10Texture1D?\n"); return E_INVALIDARG; } ID3D10Texture1D_GetDesc(texture, &texture_desc); ID3D10Texture1D_Release(texture); desc->Format = texture_desc.Format; if (texture_desc.ArraySize == 1) { desc->ViewDimension = D3D10_RTV_DIMENSION_TEXTURE1D; desc->u.Texture1D.MipSlice = 0; } else { desc->ViewDimension = D3D10_RTV_DIMENSION_TEXTURE1DARRAY; desc->u.Texture1DArray.MipSlice = 0; desc->u.Texture1DArray.FirstArraySlice = 0; desc->u.Texture1DArray.ArraySize = 1; } return S_OK; } case D3D10_RESOURCE_DIMENSION_TEXTURE2D: { ID3D10Texture2D *texture; D3D10_TEXTURE2D_DESC texture_desc; hr = ID3D10Resource_QueryInterface(resource, &IID_ID3D10Texture2D, (void **)&texture); if (FAILED(hr)) { ERR("Resource of type TEXTURE2D doesn't implement ID3D10Texture2D?\n"); return E_INVALIDARG; } ID3D10Texture2D_GetDesc(texture, &texture_desc); ID3D10Texture2D_Release(texture); desc->Format = texture_desc.Format; if (texture_desc.ArraySize == 1) { if (texture_desc.SampleDesc.Count == 1) { desc->ViewDimension = D3D10_RTV_DIMENSION_TEXTURE2D; desc->u.Texture2D.MipSlice = 0; } else { desc->ViewDimension = D3D10_RTV_DIMENSION_TEXTURE2DMS; } } else { if (texture_desc.SampleDesc.Count == 1) { desc->ViewDimension = D3D10_RTV_DIMENSION_TEXTURE2DARRAY; desc->u.Texture2DArray.MipSlice = 0; desc->u.Texture2DArray.FirstArraySlice = 0; desc->u.Texture2DArray.ArraySize = 1; } else { desc->ViewDimension = D3D10_RTV_DIMENSION_TEXTURE2DMSARRAY; desc->u.Texture2DMSArray.FirstArraySlice = 0; desc->u.Texture2DMSArray.ArraySize = 1; } } return S_OK; } case D3D10_RESOURCE_DIMENSION_TEXTURE3D: { ID3D10Texture3D *texture; D3D10_TEXTURE3D_DESC texture_desc; hr = ID3D10Resource_QueryInterface(resource, &IID_ID3D10Texture3D, (void **)&texture); if (FAILED(hr)) { ERR("Resource of type TEXTURE3D doesn't implement ID3D10Texture3D?\n"); return E_INVALIDARG; } ID3D10Texture3D_GetDesc(texture, &texture_desc); ID3D10Texture3D_Release(texture); desc->Format = texture_desc.Format; desc->ViewDimension = D3D10_RTV_DIMENSION_TEXTURE3D; desc->u.Texture3D.MipSlice = 0; desc->u.Texture3D.FirstWSlice = 0; desc->u.Texture3D.WSize = 1; return S_OK; } default: FIXME("Unhandled resource dimension %#x.\n", dimension); return E_INVALIDARG; } }
static void test_swapchain_resize(void) { DXGI_SWAP_CHAIN_DESC swapchain_desc; D3D10_TEXTURE2D_DESC texture_desc; DXGI_SURFACE_DESC surface_desc; IDXGISwapChain *swapchain; ID3D10Texture2D *texture; IDXGISurface *surface; IDXGIAdapter *adapter; IDXGIFactory *factory; IDXGIDevice *device; RECT client_rect, r; ULONG refcount; HWND window; HRESULT hr; BOOL ret; if (!(device = create_device())) { skip("Failed to create device, skipping tests.\n"); return; } window = CreateWindowA("static", "dxgi_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE, 0, 0, 640, 480, NULL, NULL, NULL, NULL); ret = GetClientRect(window, &client_rect); ok(ret, "Failed to get client rect.\n"); hr = IDXGIDevice_GetAdapter(device, &adapter); ok(SUCCEEDED(hr), "Failed to get adapter, hr %#x.\n", hr); hr = IDXGIAdapter_GetParent(adapter, &IID_IDXGIFactory, (void **)&factory); ok(SUCCEEDED(hr), "Failed to get factory, hr %#x.\n", hr); IDXGIAdapter_Release(adapter); swapchain_desc.BufferDesc.Width = 640; swapchain_desc.BufferDesc.Height = 480; swapchain_desc.BufferDesc.RefreshRate.Numerator = 60; swapchain_desc.BufferDesc.RefreshRate.Denominator = 1; swapchain_desc.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; swapchain_desc.BufferDesc.ScanlineOrdering = DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED; swapchain_desc.BufferDesc.Scaling = DXGI_MODE_SCALING_UNSPECIFIED; swapchain_desc.SampleDesc.Count = 1; swapchain_desc.SampleDesc.Quality = 0; swapchain_desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; swapchain_desc.BufferCount = 1; swapchain_desc.OutputWindow = window; swapchain_desc.Windowed = TRUE; swapchain_desc.SwapEffect = DXGI_SWAP_EFFECT_DISCARD; swapchain_desc.Flags = 0; hr = IDXGIFactory_CreateSwapChain(factory, (IUnknown *)device, &swapchain_desc, &swapchain); ok(SUCCEEDED(hr), "Failed to create swapchain, hr %#x.\n", hr); IDXGIFactory_Release(factory); hr = IDXGISwapChain_GetBuffer(swapchain, 0, &IID_IDXGISurface, (void **)&surface); ok(SUCCEEDED(hr), "Failed to get buffer, hr %#x.\n", hr); hr = IDXGISwapChain_GetBuffer(swapchain, 0, &IID_ID3D10Texture2D, (void **)&texture); ok(SUCCEEDED(hr), "Failed to get buffer, hr %#x.\n", hr); ret = GetClientRect(window, &r); ok(ret, "Failed to get client rect.\n"); ok(EqualRect(&r, &client_rect), "Got unexpected rect {%d, %d, %d, %d}, expected {%d, %d, %d, %d}.\n", r.left, r.top, r.right, r.bottom, client_rect.left, client_rect.top, client_rect.right, client_rect.bottom); hr = IDXGISwapChain_GetDesc(swapchain, &swapchain_desc); ok(SUCCEEDED(hr), "Failed to get swapchain desc, hr %#x.\n", hr); ok(swapchain_desc.BufferDesc.Width == 640, "Got unexpected BufferDesc.Width %u.\n", swapchain_desc.BufferDesc.Width); ok(swapchain_desc.BufferDesc.Height == 480, "Got unexpected bufferDesc.Height %u.\n", swapchain_desc.BufferDesc.Height); ok(swapchain_desc.BufferDesc.RefreshRate.Numerator == 60, "Got unexpected BufferDesc.RefreshRate.Numerator %u.\n", swapchain_desc.BufferDesc.RefreshRate.Numerator); ok(swapchain_desc.BufferDesc.RefreshRate.Denominator == 1, "Got unexpected BufferDesc.RefreshRate.Denominator %u.\n", swapchain_desc.BufferDesc.RefreshRate.Denominator); ok(swapchain_desc.BufferDesc.Format == DXGI_FORMAT_R8G8B8A8_UNORM, "Got unexpected BufferDesc.Format %#x.\n", swapchain_desc.BufferDesc.Format); ok(swapchain_desc.BufferDesc.ScanlineOrdering == DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED, "Got unexpected BufferDesc.ScanlineOrdering %#x.\n", swapchain_desc.BufferDesc.ScanlineOrdering); ok(swapchain_desc.BufferDesc.Scaling == DXGI_MODE_SCALING_UNSPECIFIED, "Got unexpected BufferDesc.Scaling %#x.\n", swapchain_desc.BufferDesc.Scaling); ok(swapchain_desc.SampleDesc.Count == 1, "Got unexpected SampleDesc.Count %u.\n", swapchain_desc.SampleDesc.Count); ok(!swapchain_desc.SampleDesc.Quality, "Got unexpected SampleDesc.Quality %u.\n", swapchain_desc.SampleDesc.Quality); ok(swapchain_desc.BufferUsage == DXGI_USAGE_RENDER_TARGET_OUTPUT, "Got unexpected BufferUsage %#x.\n", swapchain_desc.BufferUsage); ok(swapchain_desc.BufferCount == 1, "Got unexpected BufferCount %u.\n", swapchain_desc.BufferCount); ok(swapchain_desc.OutputWindow == window, "Got unexpected OutputWindow %p, expected %p.\n", swapchain_desc.OutputWindow, window); ok(swapchain_desc.Windowed, "Got unexpected Windowed %#x.\n", swapchain_desc.Windowed); ok(swapchain_desc.SwapEffect == DXGI_SWAP_EFFECT_DISCARD, "Got unexpected SwapEffect %#x.\n", swapchain_desc.SwapEffect); ok(!swapchain_desc.Flags, "Got unexpected Flags %#x.\n", swapchain_desc.Flags); hr = IDXGISurface_GetDesc(surface, &surface_desc); ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); ok(surface_desc.Width == 640, "Got unexpected Width %u.\n", surface_desc.Width); ok(surface_desc.Height == 480, "Got unexpected Height %u.\n", surface_desc.Height); ok(surface_desc.Format == DXGI_FORMAT_R8G8B8A8_UNORM, "Got unexpected Format %#x.\n", surface_desc.Format); ok(surface_desc.SampleDesc.Count == 1, "Got unexpected SampleDesc.Count %u.\n", surface_desc.SampleDesc.Count); ok(!surface_desc.SampleDesc.Quality, "Got unexpected SampleDesc.Quality %u.\n", surface_desc.SampleDesc.Quality); ID3D10Texture2D_GetDesc(texture, &texture_desc); ok(texture_desc.Width == 640, "Got unexpected Width %u.\n", texture_desc.Width); ok(texture_desc.Height == 480, "Got unexpected Height %u.\n", texture_desc.Height); ok(texture_desc.MipLevels == 1, "Got unexpected MipLevels %u.\n", texture_desc.MipLevels); ok(texture_desc.ArraySize == 1, "Got unexpected ArraySize %u.\n", texture_desc.ArraySize); ok(texture_desc.Format == DXGI_FORMAT_R8G8B8A8_UNORM, "Got unexpected Format %#x.\n", texture_desc.Format); ok(texture_desc.SampleDesc.Count == 1, "Got unexpected SampleDesc.Count %u.\n", texture_desc.SampleDesc.Count); ok(!texture_desc.SampleDesc.Quality, "Got unexpected SampleDesc.Quality %u.\n", texture_desc.SampleDesc.Quality); ok(texture_desc.Usage == D3D10_USAGE_DEFAULT, "Got unexpected Usage %#x.\n", texture_desc.Usage); ok(texture_desc.BindFlags == D3D10_BIND_RENDER_TARGET, "Got unexpected BindFlags %#x.\n", texture_desc.BindFlags); ok(!texture_desc.CPUAccessFlags, "Got unexpected CPUAccessFlags %#x.\n", texture_desc.CPUAccessFlags); ok(!texture_desc.MiscFlags, "Got unexpected MiscFlags %#x.\n", texture_desc.MiscFlags); hr = IDXGISwapChain_ResizeBuffers(swapchain, 1, 320, 240, DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, 0); ok(hr == DXGI_ERROR_INVALID_CALL, "Got unexpected hr %#x.\n", hr); ret = GetClientRect(window, &r); ok(ret, "Failed to get client rect.\n"); ok(EqualRect(&r, &client_rect), "Got unexpected rect {%d, %d, %d, %d}, expected {%d, %d, %d, %d}.\n", r.left, r.top, r.right, r.bottom, client_rect.left, client_rect.top, client_rect.right, client_rect.bottom); hr = IDXGISwapChain_GetDesc(swapchain, &swapchain_desc); ok(SUCCEEDED(hr), "Failed to get swapchain desc, hr %#x.\n", hr); ok(swapchain_desc.BufferDesc.Width == 640, "Got unexpected BufferDesc.Width %u.\n", swapchain_desc.BufferDesc.Width); ok(swapchain_desc.BufferDesc.Height == 480, "Got unexpected bufferDesc.Height %u.\n", swapchain_desc.BufferDesc.Height); ok(swapchain_desc.BufferDesc.RefreshRate.Numerator == 60, "Got unexpected BufferDesc.RefreshRate.Numerator %u.\n", swapchain_desc.BufferDesc.RefreshRate.Numerator); ok(swapchain_desc.BufferDesc.RefreshRate.Denominator == 1, "Got unexpected BufferDesc.RefreshRate.Denominator %u.\n", swapchain_desc.BufferDesc.RefreshRate.Denominator); ok(swapchain_desc.BufferDesc.Format == DXGI_FORMAT_R8G8B8A8_UNORM, "Got unexpected BufferDesc.Format %#x.\n", swapchain_desc.BufferDesc.Format); ok(swapchain_desc.BufferDesc.ScanlineOrdering == DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED, "Got unexpected BufferDesc.ScanlineOrdering %#x.\n", swapchain_desc.BufferDesc.ScanlineOrdering); ok(swapchain_desc.BufferDesc.Scaling == DXGI_MODE_SCALING_UNSPECIFIED, "Got unexpected BufferDesc.Scaling %#x.\n", swapchain_desc.BufferDesc.Scaling); ok(swapchain_desc.SampleDesc.Count == 1, "Got unexpected SampleDesc.Count %u.\n", swapchain_desc.SampleDesc.Count); ok(!swapchain_desc.SampleDesc.Quality, "Got unexpected SampleDesc.Quality %u.\n", swapchain_desc.SampleDesc.Quality); ok(swapchain_desc.BufferUsage == DXGI_USAGE_RENDER_TARGET_OUTPUT, "Got unexpected BufferUsage %#x.\n", swapchain_desc.BufferUsage); ok(swapchain_desc.BufferCount == 1, "Got unexpected BufferCount %u.\n", swapchain_desc.BufferCount); ok(swapchain_desc.OutputWindow == window, "Got unexpected OutputWindow %p, expected %p.\n", swapchain_desc.OutputWindow, window); ok(swapchain_desc.Windowed, "Got unexpected Windowed %#x.\n", swapchain_desc.Windowed); ok(swapchain_desc.SwapEffect == DXGI_SWAP_EFFECT_DISCARD, "Got unexpected SwapEffect %#x.\n", swapchain_desc.SwapEffect); ok(!swapchain_desc.Flags, "Got unexpected Flags %#x.\n", swapchain_desc.Flags); hr = IDXGISurface_GetDesc(surface, &surface_desc); ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); ok(surface_desc.Width == 640, "Got unexpected Width %u.\n", surface_desc.Width); ok(surface_desc.Height == 480, "Got unexpected Height %u.\n", surface_desc.Height); ok(surface_desc.Format == DXGI_FORMAT_R8G8B8A8_UNORM, "Got unexpected Format %#x.\n", surface_desc.Format); ok(surface_desc.SampleDesc.Count == 1, "Got unexpected SampleDesc.Count %u.\n", surface_desc.SampleDesc.Count); ok(!surface_desc.SampleDesc.Quality, "Got unexpected SampleDesc.Quality %u.\n", surface_desc.SampleDesc.Quality); ID3D10Texture2D_GetDesc(texture, &texture_desc); ok(texture_desc.Width == 640, "Got unexpected Width %u.\n", texture_desc.Width); ok(texture_desc.Height == 480, "Got unexpected Height %u.\n", texture_desc.Height); ok(texture_desc.MipLevels == 1, "Got unexpected MipLevels %u.\n", texture_desc.MipLevels); ok(texture_desc.ArraySize == 1, "Got unexpected ArraySize %u.\n", texture_desc.ArraySize); ok(texture_desc.Format == DXGI_FORMAT_R8G8B8A8_UNORM, "Got unexpected Format %#x.\n", texture_desc.Format); ok(texture_desc.SampleDesc.Count == 1, "Got unexpected SampleDesc.Count %u.\n", texture_desc.SampleDesc.Count); ok(!texture_desc.SampleDesc.Quality, "Got unexpected SampleDesc.Quality %u.\n", texture_desc.SampleDesc.Quality); ok(texture_desc.Usage == D3D10_USAGE_DEFAULT, "Got unexpected Usage %#x.\n", texture_desc.Usage); ok(texture_desc.BindFlags == D3D10_BIND_RENDER_TARGET, "Got unexpected BindFlags %#x.\n", texture_desc.BindFlags); ok(!texture_desc.CPUAccessFlags, "Got unexpected CPUAccessFlags %#x.\n", texture_desc.CPUAccessFlags); ok(!texture_desc.MiscFlags, "Got unexpected MiscFlags %#x.\n", texture_desc.MiscFlags); ID3D10Texture2D_Release(texture); IDXGISurface_Release(surface); hr = IDXGISwapChain_ResizeBuffers(swapchain, 1, 320, 240, DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, 0); ok(SUCCEEDED(hr), "Failed to resize buffers, hr %#x.\n", hr); hr = IDXGISwapChain_GetBuffer(swapchain, 0, &IID_IDXGISurface, (void **)&surface); ok(SUCCEEDED(hr), "Failed to get buffer, hr %#x.\n", hr); hr = IDXGISwapChain_GetBuffer(swapchain, 0, &IID_ID3D10Texture2D, (void **)&texture); ok(SUCCEEDED(hr), "Failed to get buffer, hr %#x.\n", hr); ret = GetClientRect(window, &r); ok(ret, "Failed to get client rect.\n"); ok(EqualRect(&r, &client_rect), "Got unexpected rect {%d, %d, %d, %d}, expected {%d, %d, %d, %d}.\n", r.left, r.top, r.right, r.bottom, client_rect.left, client_rect.top, client_rect.right, client_rect.bottom); hr = IDXGISwapChain_GetDesc(swapchain, &swapchain_desc); ok(SUCCEEDED(hr), "Failed to get swapchain desc, hr %#x.\n", hr); ok(swapchain_desc.BufferDesc.Width == 320, "Got unexpected BufferDesc.Width %u.\n", swapchain_desc.BufferDesc.Width); ok(swapchain_desc.BufferDesc.Height == 240, "Got unexpected bufferDesc.Height %u.\n", swapchain_desc.BufferDesc.Height); ok(swapchain_desc.BufferDesc.RefreshRate.Numerator == 60, "Got unexpected BufferDesc.RefreshRate.Numerator %u.\n", swapchain_desc.BufferDesc.RefreshRate.Numerator); ok(swapchain_desc.BufferDesc.RefreshRate.Denominator == 1, "Got unexpected BufferDesc.RefreshRate.Denominator %u.\n", swapchain_desc.BufferDesc.RefreshRate.Denominator); ok(swapchain_desc.BufferDesc.Format == DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, "Got unexpected BufferDesc.Format %#x.\n", swapchain_desc.BufferDesc.Format); ok(swapchain_desc.BufferDesc.ScanlineOrdering == DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED, "Got unexpected BufferDesc.ScanlineOrdering %#x.\n", swapchain_desc.BufferDesc.ScanlineOrdering); ok(swapchain_desc.BufferDesc.Scaling == DXGI_MODE_SCALING_UNSPECIFIED, "Got unexpected BufferDesc.Scaling %#x.\n", swapchain_desc.BufferDesc.Scaling); ok(swapchain_desc.SampleDesc.Count == 1, "Got unexpected SampleDesc.Count %u.\n", swapchain_desc.SampleDesc.Count); ok(!swapchain_desc.SampleDesc.Quality, "Got unexpected SampleDesc.Quality %u.\n", swapchain_desc.SampleDesc.Quality); ok(swapchain_desc.BufferUsage == DXGI_USAGE_RENDER_TARGET_OUTPUT, "Got unexpected BufferUsage %#x.\n", swapchain_desc.BufferUsage); ok(swapchain_desc.BufferCount == 1, "Got unexpected BufferCount %u.\n", swapchain_desc.BufferCount); ok(swapchain_desc.OutputWindow == window, "Got unexpected OutputWindow %p, expected %p.\n", swapchain_desc.OutputWindow, window); ok(swapchain_desc.Windowed, "Got unexpected Windowed %#x.\n", swapchain_desc.Windowed); ok(swapchain_desc.SwapEffect == DXGI_SWAP_EFFECT_DISCARD, "Got unexpected SwapEffect %#x.\n", swapchain_desc.SwapEffect); ok(!swapchain_desc.Flags, "Got unexpected Flags %#x.\n", swapchain_desc.Flags); hr = IDXGISurface_GetDesc(surface, &surface_desc); ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr); ok(surface_desc.Width == 320, "Got unexpected Width %u.\n", surface_desc.Width); ok(surface_desc.Height == 240, "Got unexpected Height %u.\n", surface_desc.Height); ok(surface_desc.Format == DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, "Got unexpected Format %#x.\n", surface_desc.Format); ok(surface_desc.SampleDesc.Count == 1, "Got unexpected SampleDesc.Count %u.\n", surface_desc.SampleDesc.Count); ok(!surface_desc.SampleDesc.Quality, "Got unexpected SampleDesc.Quality %u.\n", surface_desc.SampleDesc.Quality); ID3D10Texture2D_GetDesc(texture, &texture_desc); ok(texture_desc.Width == 320, "Got unexpected Width %u.\n", texture_desc.Width); ok(texture_desc.Height == 240, "Got unexpected Height %u.\n", texture_desc.Height); ok(texture_desc.MipLevels == 1, "Got unexpected MipLevels %u.\n", texture_desc.MipLevels); ok(texture_desc.ArraySize == 1, "Got unexpected ArraySize %u.\n", texture_desc.ArraySize); ok(texture_desc.Format == DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, "Got unexpected Format %#x.\n", texture_desc.Format); ok(texture_desc.SampleDesc.Count == 1, "Got unexpected SampleDesc.Count %u.\n", texture_desc.SampleDesc.Count); ok(!texture_desc.SampleDesc.Quality, "Got unexpected SampleDesc.Quality %u.\n", texture_desc.SampleDesc.Quality); ok(texture_desc.Usage == D3D10_USAGE_DEFAULT, "Got unexpected Usage %#x.\n", texture_desc.Usage); ok(texture_desc.BindFlags == D3D10_BIND_RENDER_TARGET, "Got unexpected BindFlags %#x.\n", texture_desc.BindFlags); ok(!texture_desc.CPUAccessFlags, "Got unexpected CPUAccessFlags %#x.\n", texture_desc.CPUAccessFlags); ok(!texture_desc.MiscFlags, "Got unexpected MiscFlags %#x.\n", texture_desc.MiscFlags); ID3D10Texture2D_Release(texture); IDXGISurface_Release(surface); hr = IDXGISwapChain_ResizeBuffers(swapchain, 0, 0, 0, DXGI_FORMAT_UNKNOWN, 0); ok(SUCCEEDED(hr), "Failed to resize buffers, hr %#x.\n", hr); hr = IDXGISwapChain_GetDesc(swapchain, &swapchain_desc); ok(SUCCEEDED(hr), "Failed to get swapchain desc, hr %#x.\n", hr); ok(swapchain_desc.BufferDesc.Width == client_rect.right - client_rect.left, "Got unexpected BufferDesc.Width %u, expected %u.\n", swapchain_desc.BufferDesc.Width, client_rect.right - client_rect.left); ok(swapchain_desc.BufferDesc.Height == client_rect.bottom - client_rect.top, "Got unexpected bufferDesc.Height %u, expected %u.\n", swapchain_desc.BufferDesc.Height, client_rect.bottom - client_rect.top); ok(swapchain_desc.BufferDesc.RefreshRate.Numerator == 60, "Got unexpected BufferDesc.RefreshRate.Numerator %u.\n", swapchain_desc.BufferDesc.RefreshRate.Numerator); ok(swapchain_desc.BufferDesc.RefreshRate.Denominator == 1, "Got unexpected BufferDesc.RefreshRate.Denominator %u.\n", swapchain_desc.BufferDesc.RefreshRate.Denominator); ok(swapchain_desc.BufferDesc.Format == DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, "Got unexpected BufferDesc.Format %#x.\n", swapchain_desc.BufferDesc.Format); ok(swapchain_desc.BufferDesc.ScanlineOrdering == DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED, "Got unexpected BufferDesc.ScanlineOrdering %#x.\n", swapchain_desc.BufferDesc.ScanlineOrdering); ok(swapchain_desc.BufferDesc.Scaling == DXGI_MODE_SCALING_UNSPECIFIED, "Got unexpected BufferDesc.Scaling %#x.\n", swapchain_desc.BufferDesc.Scaling); ok(swapchain_desc.SampleDesc.Count == 1, "Got unexpected SampleDesc.Count %u.\n", swapchain_desc.SampleDesc.Count); ok(!swapchain_desc.SampleDesc.Quality, "Got unexpected SampleDesc.Quality %u.\n", swapchain_desc.SampleDesc.Quality); ok(swapchain_desc.BufferUsage == DXGI_USAGE_RENDER_TARGET_OUTPUT, "Got unexpected BufferUsage %#x.\n", swapchain_desc.BufferUsage); ok(swapchain_desc.BufferCount == 1, "Got unexpected BufferCount %u.\n", swapchain_desc.BufferCount); ok(swapchain_desc.OutputWindow == window, "Got unexpected OutputWindow %p, expected %p.\n", swapchain_desc.OutputWindow, window); ok(swapchain_desc.Windowed, "Got unexpected Windowed %#x.\n", swapchain_desc.Windowed); ok(swapchain_desc.SwapEffect == DXGI_SWAP_EFFECT_DISCARD, "Got unexpected SwapEffect %#x.\n", swapchain_desc.SwapEffect); ok(!swapchain_desc.Flags, "Got unexpected Flags %#x.\n", swapchain_desc.Flags); IDXGISwapChain_Release(swapchain); refcount = IDXGIDevice_Release(device); ok(!refcount, "Device has %u references left.\n", refcount); DestroyWindow(window); }