示例#1
0
文件: main.c 项目: DimXenon/nuklear
static void
set_swap_chain_size(int width, int height)
{
    ID3D11Texture2D *back_buffer;
    D3D11_RENDER_TARGET_VIEW_DESC desc;
    HRESULT hr;

    if (rt_view)
        ID3D11RenderTargetView_Release(rt_view);

    ID3D11DeviceContext_OMSetRenderTargets(context, 0, NULL, NULL);

    hr = IDXGISwapChain_ResizeBuffers(swap_chain, 0, width, height, DXGI_FORMAT_UNKNOWN, 0);
    if (hr == DXGI_ERROR_DEVICE_REMOVED || hr == DXGI_ERROR_DEVICE_RESET || hr == DXGI_ERROR_DRIVER_INTERNAL_ERROR)
    {
        /* to recover from this, you'll need to recreate device and all the resources */
        MessageBoxW(NULL, L"DXGI device is removed or reset!", L"Error", 0);
        exit(0);
    }
    assert(SUCCEEDED(hr));

    memset(&desc, 0, sizeof(desc));
    desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
    desc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2D;

    hr = IDXGISwapChain_GetBuffer(swap_chain, 0, &IID_ID3D11Texture2D, &back_buffer);
    assert(SUCCEEDED(hr));

    hr = ID3D11Device_CreateRenderTargetView(device, (ID3D11Resource *)back_buffer, &desc, &rt_view);
    assert(SUCCEEDED(hr));

    ID3D11Texture2D_Release(back_buffer);
}
示例#2
0
static void test_swapchain_resize(void)
{
    DXGI_SWAP_CHAIN_DESC swapchain_desc;
    D3D10_TEXTURE2D_DESC texture_desc;
    DXGI_SURFACE_DESC surface_desc;
    IDXGISwapChain *swapchain;
    ID3D10Texture2D *texture;
    IDXGISurface *surface;
    IDXGIAdapter *adapter;
    IDXGIFactory *factory;
    IDXGIDevice *device;
    RECT client_rect, r;
    ULONG refcount;
    HWND window;
    HRESULT hr;
    BOOL ret;

    if (!(device = create_device()))
    {
        skip("Failed to create device, skipping tests.\n");
        return;
    }
    window = CreateWindowA("static", "dxgi_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
            0, 0, 640, 480, NULL, NULL, NULL, NULL);
    ret = GetClientRect(window, &client_rect);
    ok(ret, "Failed to get client rect.\n");

    hr = IDXGIDevice_GetAdapter(device, &adapter);
    ok(SUCCEEDED(hr), "Failed to get adapter, hr %#x.\n", hr);
    hr = IDXGIAdapter_GetParent(adapter, &IID_IDXGIFactory, (void **)&factory);
    ok(SUCCEEDED(hr), "Failed to get factory, hr %#x.\n", hr);
    IDXGIAdapter_Release(adapter);

    swapchain_desc.BufferDesc.Width = 640;
    swapchain_desc.BufferDesc.Height = 480;
    swapchain_desc.BufferDesc.RefreshRate.Numerator = 60;
    swapchain_desc.BufferDesc.RefreshRate.Denominator = 1;
    swapchain_desc.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
    swapchain_desc.BufferDesc.ScanlineOrdering = DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED;
    swapchain_desc.BufferDesc.Scaling = DXGI_MODE_SCALING_UNSPECIFIED;
    swapchain_desc.SampleDesc.Count = 1;
    swapchain_desc.SampleDesc.Quality = 0;
    swapchain_desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
    swapchain_desc.BufferCount = 1;
    swapchain_desc.OutputWindow = window;
    swapchain_desc.Windowed = TRUE;
    swapchain_desc.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
    swapchain_desc.Flags = 0;

    hr = IDXGIFactory_CreateSwapChain(factory, (IUnknown *)device, &swapchain_desc, &swapchain);
    ok(SUCCEEDED(hr), "Failed to create swapchain, hr %#x.\n", hr);
    IDXGIFactory_Release(factory);
    hr = IDXGISwapChain_GetBuffer(swapchain, 0, &IID_IDXGISurface, (void **)&surface);
    ok(SUCCEEDED(hr), "Failed to get buffer, hr %#x.\n", hr);
    hr = IDXGISwapChain_GetBuffer(swapchain, 0, &IID_ID3D10Texture2D, (void **)&texture);
    ok(SUCCEEDED(hr), "Failed to get buffer, hr %#x.\n", hr);

    ret = GetClientRect(window, &r);
    ok(ret, "Failed to get client rect.\n");
    ok(EqualRect(&r, &client_rect), "Got unexpected rect {%d, %d, %d, %d}, expected {%d, %d, %d, %d}.\n",
            r.left, r.top, r.right, r.bottom,
            client_rect.left, client_rect.top, client_rect.right, client_rect.bottom);

    hr = IDXGISwapChain_GetDesc(swapchain, &swapchain_desc);
    ok(SUCCEEDED(hr), "Failed to get swapchain desc, hr %#x.\n", hr);
    ok(swapchain_desc.BufferDesc.Width == 640,
            "Got unexpected BufferDesc.Width %u.\n", swapchain_desc.BufferDesc.Width);
    ok(swapchain_desc.BufferDesc.Height == 480,
            "Got unexpected bufferDesc.Height %u.\n", swapchain_desc.BufferDesc.Height);
    ok(swapchain_desc.BufferDesc.RefreshRate.Numerator == 60,
            "Got unexpected BufferDesc.RefreshRate.Numerator %u.\n",
            swapchain_desc.BufferDesc.RefreshRate.Numerator);
    ok(swapchain_desc.BufferDesc.RefreshRate.Denominator == 1,
            "Got unexpected BufferDesc.RefreshRate.Denominator %u.\n",
            swapchain_desc.BufferDesc.RefreshRate.Denominator);
    ok(swapchain_desc.BufferDesc.Format == DXGI_FORMAT_R8G8B8A8_UNORM,
            "Got unexpected BufferDesc.Format %#x.\n", swapchain_desc.BufferDesc.Format);
    ok(swapchain_desc.BufferDesc.ScanlineOrdering == DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED,
            "Got unexpected BufferDesc.ScanlineOrdering %#x.\n", swapchain_desc.BufferDesc.ScanlineOrdering);
    ok(swapchain_desc.BufferDesc.Scaling == DXGI_MODE_SCALING_UNSPECIFIED,
            "Got unexpected BufferDesc.Scaling %#x.\n", swapchain_desc.BufferDesc.Scaling);
    ok(swapchain_desc.SampleDesc.Count == 1,
            "Got unexpected SampleDesc.Count %u.\n", swapchain_desc.SampleDesc.Count);
    ok(!swapchain_desc.SampleDesc.Quality,
            "Got unexpected SampleDesc.Quality %u.\n", swapchain_desc.SampleDesc.Quality);
    ok(swapchain_desc.BufferUsage == DXGI_USAGE_RENDER_TARGET_OUTPUT,
            "Got unexpected BufferUsage %#x.\n", swapchain_desc.BufferUsage);
    ok(swapchain_desc.BufferCount == 1,
            "Got unexpected BufferCount %u.\n", swapchain_desc.BufferCount);
    ok(swapchain_desc.OutputWindow == window,
            "Got unexpected OutputWindow %p, expected %p.\n", swapchain_desc.OutputWindow, window);
    ok(swapchain_desc.Windowed,
            "Got unexpected Windowed %#x.\n", swapchain_desc.Windowed);
    ok(swapchain_desc.SwapEffect == DXGI_SWAP_EFFECT_DISCARD,
            "Got unexpected SwapEffect %#x.\n", swapchain_desc.SwapEffect);
    ok(!swapchain_desc.Flags,
            "Got unexpected Flags %#x.\n", swapchain_desc.Flags);

    hr = IDXGISurface_GetDesc(surface, &surface_desc);
    ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
    ok(surface_desc.Width == 640, "Got unexpected Width %u.\n", surface_desc.Width);
    ok(surface_desc.Height == 480, "Got unexpected Height %u.\n", surface_desc.Height);
    ok(surface_desc.Format == DXGI_FORMAT_R8G8B8A8_UNORM, "Got unexpected Format %#x.\n", surface_desc.Format);
    ok(surface_desc.SampleDesc.Count == 1, "Got unexpected SampleDesc.Count %u.\n", surface_desc.SampleDesc.Count);
    ok(!surface_desc.SampleDesc.Quality, "Got unexpected SampleDesc.Quality %u.\n", surface_desc.SampleDesc.Quality);

    ID3D10Texture2D_GetDesc(texture, &texture_desc);
    ok(texture_desc.Width == 640, "Got unexpected Width %u.\n", texture_desc.Width);
    ok(texture_desc.Height == 480, "Got unexpected Height %u.\n", texture_desc.Height);
    ok(texture_desc.MipLevels == 1, "Got unexpected MipLevels %u.\n", texture_desc.MipLevels);
    ok(texture_desc.ArraySize == 1, "Got unexpected ArraySize %u.\n", texture_desc.ArraySize);
    ok(texture_desc.Format == DXGI_FORMAT_R8G8B8A8_UNORM, "Got unexpected Format %#x.\n", texture_desc.Format);
    ok(texture_desc.SampleDesc.Count == 1, "Got unexpected SampleDesc.Count %u.\n", texture_desc.SampleDesc.Count);
    ok(!texture_desc.SampleDesc.Quality, "Got unexpected SampleDesc.Quality %u.\n", texture_desc.SampleDesc.Quality);
    ok(texture_desc.Usage == D3D10_USAGE_DEFAULT, "Got unexpected Usage %#x.\n", texture_desc.Usage);
    ok(texture_desc.BindFlags == D3D10_BIND_RENDER_TARGET, "Got unexpected BindFlags %#x.\n", texture_desc.BindFlags);
    ok(!texture_desc.CPUAccessFlags, "Got unexpected CPUAccessFlags %#x.\n", texture_desc.CPUAccessFlags);
    ok(!texture_desc.MiscFlags, "Got unexpected MiscFlags %#x.\n", texture_desc.MiscFlags);

    hr = IDXGISwapChain_ResizeBuffers(swapchain, 1, 320, 240, DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, 0);
    ok(hr == DXGI_ERROR_INVALID_CALL, "Got unexpected hr %#x.\n", hr);

    ret = GetClientRect(window, &r);
    ok(ret, "Failed to get client rect.\n");
    ok(EqualRect(&r, &client_rect), "Got unexpected rect {%d, %d, %d, %d}, expected {%d, %d, %d, %d}.\n",
            r.left, r.top, r.right, r.bottom,
            client_rect.left, client_rect.top, client_rect.right, client_rect.bottom);

    hr = IDXGISwapChain_GetDesc(swapchain, &swapchain_desc);
    ok(SUCCEEDED(hr), "Failed to get swapchain desc, hr %#x.\n", hr);
    ok(swapchain_desc.BufferDesc.Width == 640,
            "Got unexpected BufferDesc.Width %u.\n", swapchain_desc.BufferDesc.Width);
    ok(swapchain_desc.BufferDesc.Height == 480,
            "Got unexpected bufferDesc.Height %u.\n", swapchain_desc.BufferDesc.Height);
    ok(swapchain_desc.BufferDesc.RefreshRate.Numerator == 60,
            "Got unexpected BufferDesc.RefreshRate.Numerator %u.\n",
            swapchain_desc.BufferDesc.RefreshRate.Numerator);
    ok(swapchain_desc.BufferDesc.RefreshRate.Denominator == 1,
            "Got unexpected BufferDesc.RefreshRate.Denominator %u.\n",
            swapchain_desc.BufferDesc.RefreshRate.Denominator);
    ok(swapchain_desc.BufferDesc.Format == DXGI_FORMAT_R8G8B8A8_UNORM,
            "Got unexpected BufferDesc.Format %#x.\n", swapchain_desc.BufferDesc.Format);
    ok(swapchain_desc.BufferDesc.ScanlineOrdering == DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED,
            "Got unexpected BufferDesc.ScanlineOrdering %#x.\n", swapchain_desc.BufferDesc.ScanlineOrdering);
    ok(swapchain_desc.BufferDesc.Scaling == DXGI_MODE_SCALING_UNSPECIFIED,
            "Got unexpected BufferDesc.Scaling %#x.\n", swapchain_desc.BufferDesc.Scaling);
    ok(swapchain_desc.SampleDesc.Count == 1,
            "Got unexpected SampleDesc.Count %u.\n", swapchain_desc.SampleDesc.Count);
    ok(!swapchain_desc.SampleDesc.Quality,
            "Got unexpected SampleDesc.Quality %u.\n", swapchain_desc.SampleDesc.Quality);
    ok(swapchain_desc.BufferUsage == DXGI_USAGE_RENDER_TARGET_OUTPUT,
            "Got unexpected BufferUsage %#x.\n", swapchain_desc.BufferUsage);
    ok(swapchain_desc.BufferCount == 1,
            "Got unexpected BufferCount %u.\n", swapchain_desc.BufferCount);
    ok(swapchain_desc.OutputWindow == window,
            "Got unexpected OutputWindow %p, expected %p.\n", swapchain_desc.OutputWindow, window);
    ok(swapchain_desc.Windowed,
            "Got unexpected Windowed %#x.\n", swapchain_desc.Windowed);
    ok(swapchain_desc.SwapEffect == DXGI_SWAP_EFFECT_DISCARD,
            "Got unexpected SwapEffect %#x.\n", swapchain_desc.SwapEffect);
    ok(!swapchain_desc.Flags,
            "Got unexpected Flags %#x.\n", swapchain_desc.Flags);

    hr = IDXGISurface_GetDesc(surface, &surface_desc);
    ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
    ok(surface_desc.Width == 640, "Got unexpected Width %u.\n", surface_desc.Width);
    ok(surface_desc.Height == 480, "Got unexpected Height %u.\n", surface_desc.Height);
    ok(surface_desc.Format == DXGI_FORMAT_R8G8B8A8_UNORM, "Got unexpected Format %#x.\n", surface_desc.Format);
    ok(surface_desc.SampleDesc.Count == 1, "Got unexpected SampleDesc.Count %u.\n", surface_desc.SampleDesc.Count);
    ok(!surface_desc.SampleDesc.Quality, "Got unexpected SampleDesc.Quality %u.\n", surface_desc.SampleDesc.Quality);

    ID3D10Texture2D_GetDesc(texture, &texture_desc);
    ok(texture_desc.Width == 640, "Got unexpected Width %u.\n", texture_desc.Width);
    ok(texture_desc.Height == 480, "Got unexpected Height %u.\n", texture_desc.Height);
    ok(texture_desc.MipLevels == 1, "Got unexpected MipLevels %u.\n", texture_desc.MipLevels);
    ok(texture_desc.ArraySize == 1, "Got unexpected ArraySize %u.\n", texture_desc.ArraySize);
    ok(texture_desc.Format == DXGI_FORMAT_R8G8B8A8_UNORM, "Got unexpected Format %#x.\n", texture_desc.Format);
    ok(texture_desc.SampleDesc.Count == 1, "Got unexpected SampleDesc.Count %u.\n", texture_desc.SampleDesc.Count);
    ok(!texture_desc.SampleDesc.Quality, "Got unexpected SampleDesc.Quality %u.\n", texture_desc.SampleDesc.Quality);
    ok(texture_desc.Usage == D3D10_USAGE_DEFAULT, "Got unexpected Usage %#x.\n", texture_desc.Usage);
    ok(texture_desc.BindFlags == D3D10_BIND_RENDER_TARGET, "Got unexpected BindFlags %#x.\n", texture_desc.BindFlags);
    ok(!texture_desc.CPUAccessFlags, "Got unexpected CPUAccessFlags %#x.\n", texture_desc.CPUAccessFlags);
    ok(!texture_desc.MiscFlags, "Got unexpected MiscFlags %#x.\n", texture_desc.MiscFlags);

    ID3D10Texture2D_Release(texture);
    IDXGISurface_Release(surface);
    hr = IDXGISwapChain_ResizeBuffers(swapchain, 1, 320, 240, DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, 0);
    ok(SUCCEEDED(hr), "Failed to resize buffers, hr %#x.\n", hr);
    hr = IDXGISwapChain_GetBuffer(swapchain, 0, &IID_IDXGISurface, (void **)&surface);
    ok(SUCCEEDED(hr), "Failed to get buffer, hr %#x.\n", hr);
    hr = IDXGISwapChain_GetBuffer(swapchain, 0, &IID_ID3D10Texture2D, (void **)&texture);
    ok(SUCCEEDED(hr), "Failed to get buffer, hr %#x.\n", hr);

    ret = GetClientRect(window, &r);
    ok(ret, "Failed to get client rect.\n");
    ok(EqualRect(&r, &client_rect), "Got unexpected rect {%d, %d, %d, %d}, expected {%d, %d, %d, %d}.\n",
            r.left, r.top, r.right, r.bottom,
            client_rect.left, client_rect.top, client_rect.right, client_rect.bottom);

    hr = IDXGISwapChain_GetDesc(swapchain, &swapchain_desc);
    ok(SUCCEEDED(hr), "Failed to get swapchain desc, hr %#x.\n", hr);
    ok(swapchain_desc.BufferDesc.Width == 320,
            "Got unexpected BufferDesc.Width %u.\n", swapchain_desc.BufferDesc.Width);
    ok(swapchain_desc.BufferDesc.Height == 240,
            "Got unexpected bufferDesc.Height %u.\n", swapchain_desc.BufferDesc.Height);
    ok(swapchain_desc.BufferDesc.RefreshRate.Numerator == 60,
            "Got unexpected BufferDesc.RefreshRate.Numerator %u.\n",
            swapchain_desc.BufferDesc.RefreshRate.Numerator);
    ok(swapchain_desc.BufferDesc.RefreshRate.Denominator == 1,
            "Got unexpected BufferDesc.RefreshRate.Denominator %u.\n",
            swapchain_desc.BufferDesc.RefreshRate.Denominator);
    ok(swapchain_desc.BufferDesc.Format == DXGI_FORMAT_R8G8B8A8_UNORM_SRGB,
            "Got unexpected BufferDesc.Format %#x.\n", swapchain_desc.BufferDesc.Format);
    ok(swapchain_desc.BufferDesc.ScanlineOrdering == DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED,
            "Got unexpected BufferDesc.ScanlineOrdering %#x.\n", swapchain_desc.BufferDesc.ScanlineOrdering);
    ok(swapchain_desc.BufferDesc.Scaling == DXGI_MODE_SCALING_UNSPECIFIED,
            "Got unexpected BufferDesc.Scaling %#x.\n", swapchain_desc.BufferDesc.Scaling);
    ok(swapchain_desc.SampleDesc.Count == 1,
            "Got unexpected SampleDesc.Count %u.\n", swapchain_desc.SampleDesc.Count);
    ok(!swapchain_desc.SampleDesc.Quality,
            "Got unexpected SampleDesc.Quality %u.\n", swapchain_desc.SampleDesc.Quality);
    ok(swapchain_desc.BufferUsage == DXGI_USAGE_RENDER_TARGET_OUTPUT,
            "Got unexpected BufferUsage %#x.\n", swapchain_desc.BufferUsage);
    ok(swapchain_desc.BufferCount == 1,
            "Got unexpected BufferCount %u.\n", swapchain_desc.BufferCount);
    ok(swapchain_desc.OutputWindow == window,
            "Got unexpected OutputWindow %p, expected %p.\n", swapchain_desc.OutputWindow, window);
    ok(swapchain_desc.Windowed,
            "Got unexpected Windowed %#x.\n", swapchain_desc.Windowed);
    ok(swapchain_desc.SwapEffect == DXGI_SWAP_EFFECT_DISCARD,
            "Got unexpected SwapEffect %#x.\n", swapchain_desc.SwapEffect);
    ok(!swapchain_desc.Flags,
            "Got unexpected Flags %#x.\n", swapchain_desc.Flags);

    hr = IDXGISurface_GetDesc(surface, &surface_desc);
    ok(SUCCEEDED(hr), "Failed to get surface desc, hr %#x.\n", hr);
    ok(surface_desc.Width == 320, "Got unexpected Width %u.\n", surface_desc.Width);
    ok(surface_desc.Height == 240, "Got unexpected Height %u.\n", surface_desc.Height);
    ok(surface_desc.Format == DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, "Got unexpected Format %#x.\n", surface_desc.Format);
    ok(surface_desc.SampleDesc.Count == 1, "Got unexpected SampleDesc.Count %u.\n", surface_desc.SampleDesc.Count);
    ok(!surface_desc.SampleDesc.Quality, "Got unexpected SampleDesc.Quality %u.\n", surface_desc.SampleDesc.Quality);

    ID3D10Texture2D_GetDesc(texture, &texture_desc);
    ok(texture_desc.Width == 320, "Got unexpected Width %u.\n", texture_desc.Width);
    ok(texture_desc.Height == 240, "Got unexpected Height %u.\n", texture_desc.Height);
    ok(texture_desc.MipLevels == 1, "Got unexpected MipLevels %u.\n", texture_desc.MipLevels);
    ok(texture_desc.ArraySize == 1, "Got unexpected ArraySize %u.\n", texture_desc.ArraySize);
    ok(texture_desc.Format == DXGI_FORMAT_R8G8B8A8_UNORM_SRGB, "Got unexpected Format %#x.\n", texture_desc.Format);
    ok(texture_desc.SampleDesc.Count == 1, "Got unexpected SampleDesc.Count %u.\n", texture_desc.SampleDesc.Count);
    ok(!texture_desc.SampleDesc.Quality, "Got unexpected SampleDesc.Quality %u.\n", texture_desc.SampleDesc.Quality);
    ok(texture_desc.Usage == D3D10_USAGE_DEFAULT, "Got unexpected Usage %#x.\n", texture_desc.Usage);
    ok(texture_desc.BindFlags == D3D10_BIND_RENDER_TARGET, "Got unexpected BindFlags %#x.\n", texture_desc.BindFlags);
    ok(!texture_desc.CPUAccessFlags, "Got unexpected CPUAccessFlags %#x.\n", texture_desc.CPUAccessFlags);
    ok(!texture_desc.MiscFlags, "Got unexpected MiscFlags %#x.\n", texture_desc.MiscFlags);

    ID3D10Texture2D_Release(texture);
    IDXGISurface_Release(surface);

    hr = IDXGISwapChain_ResizeBuffers(swapchain, 0, 0, 0, DXGI_FORMAT_UNKNOWN, 0);
    ok(SUCCEEDED(hr), "Failed to resize buffers, hr %#x.\n", hr);

    hr = IDXGISwapChain_GetDesc(swapchain, &swapchain_desc);
    ok(SUCCEEDED(hr), "Failed to get swapchain desc, hr %#x.\n", hr);
    ok(swapchain_desc.BufferDesc.Width == client_rect.right - client_rect.left,
            "Got unexpected BufferDesc.Width %u, expected %u.\n",
            swapchain_desc.BufferDesc.Width, client_rect.right - client_rect.left);
    ok(swapchain_desc.BufferDesc.Height == client_rect.bottom - client_rect.top,
            "Got unexpected bufferDesc.Height %u, expected %u.\n",
            swapchain_desc.BufferDesc.Height, client_rect.bottom - client_rect.top);
    ok(swapchain_desc.BufferDesc.RefreshRate.Numerator == 60,
            "Got unexpected BufferDesc.RefreshRate.Numerator %u.\n",
            swapchain_desc.BufferDesc.RefreshRate.Numerator);
    ok(swapchain_desc.BufferDesc.RefreshRate.Denominator == 1,
            "Got unexpected BufferDesc.RefreshRate.Denominator %u.\n",
            swapchain_desc.BufferDesc.RefreshRate.Denominator);
    ok(swapchain_desc.BufferDesc.Format == DXGI_FORMAT_R8G8B8A8_UNORM_SRGB,
            "Got unexpected BufferDesc.Format %#x.\n", swapchain_desc.BufferDesc.Format);
    ok(swapchain_desc.BufferDesc.ScanlineOrdering == DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED,
            "Got unexpected BufferDesc.ScanlineOrdering %#x.\n", swapchain_desc.BufferDesc.ScanlineOrdering);
    ok(swapchain_desc.BufferDesc.Scaling == DXGI_MODE_SCALING_UNSPECIFIED,
            "Got unexpected BufferDesc.Scaling %#x.\n", swapchain_desc.BufferDesc.Scaling);
    ok(swapchain_desc.SampleDesc.Count == 1,
            "Got unexpected SampleDesc.Count %u.\n", swapchain_desc.SampleDesc.Count);
    ok(!swapchain_desc.SampleDesc.Quality,
            "Got unexpected SampleDesc.Quality %u.\n", swapchain_desc.SampleDesc.Quality);
    ok(swapchain_desc.BufferUsage == DXGI_USAGE_RENDER_TARGET_OUTPUT,
            "Got unexpected BufferUsage %#x.\n", swapchain_desc.BufferUsage);
    ok(swapchain_desc.BufferCount == 1,
            "Got unexpected BufferCount %u.\n", swapchain_desc.BufferCount);
    ok(swapchain_desc.OutputWindow == window,
            "Got unexpected OutputWindow %p, expected %p.\n", swapchain_desc.OutputWindow, window);
    ok(swapchain_desc.Windowed,
            "Got unexpected Windowed %#x.\n", swapchain_desc.Windowed);
    ok(swapchain_desc.SwapEffect == DXGI_SWAP_EFFECT_DISCARD,
            "Got unexpected SwapEffect %#x.\n", swapchain_desc.SwapEffect);
    ok(!swapchain_desc.Flags,
            "Got unexpected Flags %#x.\n", swapchain_desc.Flags);

    IDXGISwapChain_Release(swapchain);
    refcount = IDXGIDevice_Release(device);
    ok(!refcount, "Device has %u references left.\n", refcount);
    DestroyWindow(window);
}