示例#1
0
bool plObjectInVolumeDetector::MsgReceive(plMessage* msg)
{
    plCollideMsg* pCollMsg = plCollideMsg::ConvertNoRef(msg);
    if (pCollMsg)
    {
        // If the avatar is disabled (flying around), don't trigger
        if (IIsDisabledAvatar(pCollMsg->fOtherKey))
            return false;

        if (!fWaitingForEval)
            IRegisterForEval();

        ITrigger(pCollMsg->fOtherKey, (pCollMsg->fEntering != 0));
        return true;
    }

    plEvalMsg* pEvalMsg = plEvalMsg::ConvertNoRef(msg);
    if (pEvalMsg)
        IHandleEval(pEvalMsg);

    plPlayerPageMsg* pageMsg = plPlayerPageMsg::ConvertNoRef(msg);
    if (pageMsg && pageMsg->fUnload)
    {
        ITrigger(pageMsg->fPlayer, false);
    }

    return plCollisionDetector::MsgReceive(msg);
}
hsBool plObjectInVolumeDetector::MsgReceive(plMessage* msg)
{
    plCollideMsg* pCollMsg = plCollideMsg::ConvertNoRef(msg);
    if (pCollMsg)
    {
        // If the avatar is disabled (flying around), don't trigger
        if (IIsDisabledAvatar(pCollMsg->fOtherKey))
            return false;
        ITrigger(pCollMsg->fOtherKey, (pCollMsg->fEntering != 0));
        plgDispatch::Dispatch()->RegisterForExactType(plEvalMsg::Index(), GetKey());
        return true;
    }

    plEvalMsg* pEvalMsg = plEvalMsg::ConvertNoRef(msg);
    if (pEvalMsg)
    {
        fNumEvals++;
        ISendSavedTriggerMsgs();
        plgDispatch::Dispatch()->UnRegisterForExactType(plEvalMsg::Index(), GetKey());
    }

    plPlayerPageMsg* pageMsg = plPlayerPageMsg::ConvertNoRef(msg);
    if (pageMsg && pageMsg->fUnload)
    {
        ITrigger(pageMsg->fPlayer, false);
    }

    return plCollisionDetector::MsgReceive(msg);
}
示例#3
0
bool plObjectInVolumeAndFacingDetector::MsgReceive(plMessage* msg)
{
    // Avatar is entering or exiting our detector box
    plCollideMsg* collMsg = plCollideMsg::ConvertNoRef(msg);
    if (collMsg)
    {
        // make sure this is the local player... the notify will be the thing that propagates over the network
        if (plNetClientApp::GetInstance()->GetLocalPlayerKey() != collMsg->fOtherKey)
            return true;

        // If the avatar is disabled (flying around), don't trigger
        if (IIsDisabledAvatar(collMsg->fOtherKey))
            return false;

        fAvatarInVolume = (collMsg->fEntering != 0);

        if (fAvatarInVolume)
        {
            plgDispatch::Dispatch()->RegisterForExactType(plEvalMsg::Index(), GetKey());
            ICheckForTrigger();
        }
        else
        {
            plgDispatch::Dispatch()->UnRegisterForExactType(plEvalMsg::Index(), GetKey());

            // Avatar is leaving the volume, make sure to untrigger if we haven't already
            if (fTriggered)
            {
                fTriggered = false;
                ISendTriggerMsg(plNetClientApp::GetInstance()->GetLocalPlayerKey(), false);
            }
        }

        return true;
    }

    // Avatar is inside our detector box, so every frame we check if we need to trigger
    plEvalMsg* evalMsg = plEvalMsg::ConvertNoRef(msg);
    if (evalMsg)
    {
        ICheckForTrigger();
        return true;
    }

    return plObjectInVolumeDetector::MsgReceive(msg);
}
示例#4
0
bool plCollisionDetector::MsgReceive(plMessage* msg)
{
    plCollideMsg* pCollMsg = plCollideMsg::ConvertNoRef(msg);

    if (pCollMsg)
    {
        // If the avatar is disabled (flying around), don't trigger
        if (IIsDisabledAvatar(pCollMsg->fOtherKey))
            return false;

        if (fType & kTypeBump) 
        {
            if (!fBumped && !fTriggered)
            {
                for (int i = 0; i < fReceivers.Count(); i++)
                {
                    plActivatorMsg* pMsg = new plActivatorMsg;
                    pMsg->AddReceiver( fReceivers[i] );

                    if (fProxyKey)
                        pMsg->fHiteeObj = fProxyKey;
                    else
                        pMsg->fHiteeObj = GetTarget()->GetKey();
                    pMsg->fHitterObj = pCollMsg->fOtherKey;
                    pMsg->SetSender(GetKey());
                    pMsg->SetTriggerType( plActivatorMsg::kCollideContact );
                    plgDispatch::MsgSend( pMsg );
                }
                fBumped = true;
                fTriggered = true;
                plgDispatch::Dispatch()->RegisterForExactType(plEvalMsg::Index(), GetKey());
                return true;
            }
            if (fTriggered)
            {
                fBumped = true;
                return true;
            }
            return false;
        }

        for (int i = 0; i < fReceivers.Count(); i++)
        {
            plActivatorMsg* pMsg = new plActivatorMsg;
            pMsg->AddReceiver( fReceivers[i] );
            if (fProxyKey)
                pMsg->fHiteeObj = fProxyKey;
            else
                pMsg->fHiteeObj = GetTarget()->GetKey();
            pMsg->fHitterObj = pCollMsg->fOtherKey;
            pMsg->SetSender(GetKey());
            
            if (fType & kTypeEnter && pCollMsg->fEntering)
            {
                pMsg->SetTriggerType( plActivatorMsg::kCollideEnter );
                plgDispatch::MsgSend( pMsg );
                continue;
            }
            if (fType & kTypeUnEnter && pCollMsg->fEntering)
            {
                pMsg->SetTriggerType( plActivatorMsg::kEnterUnTrigger );
                plgDispatch::MsgSend( pMsg );
                continue;
            }
            if(fType & kTypeExit && !pCollMsg->fEntering)
            {
                pMsg->SetTriggerType( plActivatorMsg::kCollideExit );
                plgDispatch::MsgSend( pMsg );
                continue;
            }
            if(fType & kTypeUnExit && !pCollMsg->fEntering)
            {
                pMsg->SetTriggerType( plActivatorMsg::kExitUnTrigger );
                plgDispatch::MsgSend( pMsg );
                continue;
            }
            if (fType & kTypeAny)
            {
                pMsg->SetTriggerType( plActivatorMsg::kCollideContact );
                plgDispatch::MsgSend( pMsg );
                continue;
            }

            delete (pMsg);
        }
        return true;
    }

    plEvalMsg* pEval = plEvalMsg::ConvertNoRef(msg);
    if (pEval)
    {
        if (!fBumped && fTriggered)
        {
            plgDispatch::Dispatch()->UnRegisterForExactType(plEvalMsg::Index(), GetKey());
            for (int i = 0; i < fReceivers.Count(); i++)
            {
                plActivatorMsg* pMsg = new plActivatorMsg;
                pMsg->AddReceiver( fReceivers[i] );
                if (fProxyKey)
                    pMsg->fHiteeObj = fProxyKey;
                else
                    pMsg->fHiteeObj = GetTarget()->GetKey();
                pMsg->SetSender(GetKey());
                pMsg->SetTriggerType( plActivatorMsg::kCollideUnTrigger );
                plgDispatch::MsgSend( pMsg );
                fTriggered = false;
            }
        }
        else
        if (fTriggered && fBumped)
        {
            fBumped = false;
        }
        return true;
    }

    return plDetectorModifier::MsgReceive(msg);
}