void ILibAsyncServerSocket_PostSelect(void* socketModule,int slct, fd_set *readset, fd_set *writeset, fd_set *errorset)
{
	struct AsyncServerSocket_Data *data;
	struct sockaddr_in addr;
	int addrlen;
	struct AsyncServerSocketModule *module = (struct AsyncServerSocketModule*)socketModule;
	int i,flags;
	#ifdef _WIN32_WCE
		SOCKET NewSocket;
	#elif WIN32
		SOCKET NewSocket;
	#elif _POSIX
		int NewSocket;
	#endif

	if(FD_ISSET(module->ListenSocket,readset)!=0)
	{
		for(i=0;i<module->MaxConnection;++i)
		{
			if(ILibAsyncSocket_IsFree(module->AsyncSockets[i])!=0)
			{
				addrlen = sizeof(addr);
				NewSocket = accept(module->ListenSocket,(struct sockaddr*)&addr,&addrlen);
				if (NewSocket != ~0)
				{
					#ifdef _WIN32_WCE
						flags = 1;
						ioctlsocket(NewSocket,FIONBIO,&flags);
					#elif WIN32
						flags = 1;
						ioctlsocket(NewSocket,FIONBIO,&flags);
					#elif _POSIX
						flags = fcntl(NewSocket,F_GETFL,0);
						fcntl(NewSocket,F_SETFL,O_NONBLOCK|flags);
					#endif
					data = (struct AsyncServerSocket_Data*)MALLOC(sizeof(struct AsyncServerSocket_Data));
					data->module = socketModule;
					data->user = NULL;

					ILibAsyncSocket_UseThisSocket(module->AsyncSockets[i],&NewSocket,&ILibAsyncServerSocket_OnInterrupt,data);
					ILibAsyncSocket_SetRemoteAddress(module->AsyncSockets[i],addr.sin_addr.s_addr);

					if(module->OnConnect!=NULL)
					{
						module->OnConnect(module,module->AsyncSockets[i],&(data->user));
					}
				}
				else {break;}
			}
		}
	}
}
void ILibAsyncServerSocket_PostSelect(void* socketModule,int slct, void *readset, void *writeset, void *errorset)
{
    struct ILibAsyncServerSocket_Data *data;
    struct sockaddr_in addr;
    int addrlen;
    struct ILibAsyncServerSocketModule *module = (struct ILibAsyncServerSocketModule*)socketModule;
    int i,flags;
    struct sockaddr_in receivingAddress;
    int receivingAddressLength = sizeof(struct sockaddr_in);
#ifdef _WIN32_WCE
    SOCKET NewSocket;
#elif WIN32
    SOCKET NewSocket;
#elif defined( _POSIX)
    int NewSocket;
#endif

    if (FD_ISSET(module->ListenSocket,(fd_set*)readset) != 0) {
        // There are pending TCP connection requests
        for (i = 0; i < module->MaxConnection; ++i) {
            // Check to see if we have available resources to handle this connection request
            if(ILibAsyncSocket_IsFree(module->AsyncSockets[i])!=0)
            {
                addrlen = sizeof(addr);
                NewSocket = accept(module->ListenSocket, (struct sockaddr*)&addr ,&addrlen);

                if (NewSocket != ~0) {
                    switch(module->scope) {
                    case ILibServerScope_LocalLoopback:
                        // Check that the caller ip address is the same as the receive IP address
                        getsockname(NewSocket, (struct sockaddr*)&receivingAddress, &receivingAddressLength);
                        if(receivingAddress.sin_addr.s_addr != addr.sin_addr.s_addr)
                        {
#if defined(WIN32) || defined(_WIN32_WCE)
                            closesocket(NewSocket);
#else
                            close(NewSocket);
#endif
                            NewSocket = ~0;
                        }
                        break;
                    case ILibServerScope_LocalSegment:
                        getsockname(NewSocket, (struct sockaddr*)&receivingAddress, &receivingAddressLength);
                        break;
                    default:
                        break;
                    }
                }
                if (NewSocket != ~0) {
                    // Set this new socket to non-blocking mode, so we can play nice and share thread
#ifdef _WIN32_WCE
                    flags = 1;
                    ioctlsocket(NewSocket,FIONBIO,&flags);
#elif WIN32
                    flags = 1;
                    ioctlsocket(NewSocket,FIONBIO,&flags);
#elif _POSIX
                    flags = fcntl(NewSocket,F_GETFL,0);
                    fcntl(NewSocket,F_SETFL,O_NONBLOCK|flags);
#endif
                    // Instantiate a module to contain all the data about this connection
                    data = (struct ILibAsyncServerSocket_Data*)malloc(sizeof(struct ILibAsyncServerSocket_Data));
                    memset(data,0,sizeof(struct ILibAsyncServerSocket_Data));
                    data->module = socketModule;

                    ILibAsyncSocket_UseThisSocket(module->AsyncSockets[i], &NewSocket, &ILibAsyncServerSocket_OnInterruptSink, data);
                    ILibAsyncSocket_SetRemoteAddress(module->AsyncSockets[i],addr.sin_addr.s_addr);

                    // Notify the user about this new connection
                    if (module->OnConnect != NULL) {
                        module->OnConnect(module,module->AsyncSockets[i], &(data->user));
                    }
                } else {
                    break;
                }
            }
        }
    }
}
//
// Chain PostSelect handler
//
// <param name="socketModule"></param>
// <param name="slct"></param>
// <param name="readset"></param>
// <param name="writeset"></param>
// <param name="errorset"></param>
void ILibAsyncServerSocket_PostSelect(void* socketModule, int slct, fd_set *readset, fd_set *writeset, fd_set *errorset)
{
	struct ILibAsyncServerSocket_Data *data;
	struct sockaddr_in6 addr;
	//struct sockaddr_in6 receivingAddress;

#ifdef _POSIX
	socklen_t addrlen;
	//socklen_t receivingAddressLength = sizeof(struct sockaddr_in6);
#else
	int addrlen;
	//int receivingAddressLength = sizeof(struct sockaddr_in6);
#endif

	struct ILibAsyncServerSocketModule *module = (struct ILibAsyncServerSocketModule*)socketModule;
	int i,flags;
#ifdef _WIN32_WCE
	SOCKET NewSocket;
#elif WIN32
	SOCKET NewSocket;
#elif defined( _POSIX)
	int NewSocket;
#endif

	UNREFERENCED_PARAMETER( slct );
	UNREFERENCED_PARAMETER( writeset );
	UNREFERENCED_PARAMETER( errorset );

	if (FD_ISSET(module->ListenSocket, readset) != 0)
	{
		//
		// There are pending TCP connection requests
		//
		for(i = 0; i < module->MaxConnection; ++i)
		{
			//
			// Check to see if we have available resources to handle this connection request
			//
			if (ILibAsyncSocket_IsFree(module->AsyncSockets[i]) != 0)
			{
				addrlen = sizeof(addr);
				NewSocket = accept(module->ListenSocket, (struct sockaddr*)&addr, &addrlen);
				//printf("Accept NewSocket=%d\r\n", NewSocket);

				// This code rejects connections that are from out-of-scope addresses (Outside the subnet, outside local host...)
				// It needs to be updated to IPv6.
				/*
				if (NewSocket != ~0)
				{
				switch(module->scope)
				{
				case ILibServerScope_LocalLoopback:
				// Check that the caller ip address is the same as the receive IP address
				getsockname(NewSocket, (struct sockaddr*)&receivingAddress, &receivingAddressLength);
				if (((struct sockaddr_in*)&receivingAddress)->sin_addr.s_addr != ((struct sockaddr_in*)&addr)->sin_addr.s_addr)   // TODO: NOT IPv6 COMPILANT!!!!!!!!!!!!!!!!!!!!!!!!
				{
				#if defined(WIN32) || defined(_WIN32_WCE)
				closesocket(NewSocket);
				#else
				close(NewSocket);
				#endif
				NewSocket = ~0;
				}
				break;
				case ILibServerScope_LocalSegment:
				getsockname(NewSocket, (struct sockaddr*)&receivingAddress, &receivingAddressLength);
				break;
				default:
				break;
				}
				}
				*/
				if (NewSocket != ~0)
				{
					//printf("Accepting new connection, socket = %d\r\n", NewSocket);
					//
					// Set this new socket to non-blocking mode, so we can play nice and share thread
					//
#ifdef _WIN32_WCE
					flags = 1;
					ioctlsocket(NewSocket ,FIONBIO, &flags);
#elif WIN32
					flags = 1;
					ioctlsocket(NewSocket, FIONBIO, (u_long *)(&flags));
#elif _POSIX
					flags = fcntl(NewSocket, F_GETFL,0);
					fcntl(NewSocket, F_SETFL, O_NONBLOCK|flags);
#endif
					//
					// Instantiate a module to contain all the data about this connection
					//
					if ((data = (struct ILibAsyncServerSocket_Data*)malloc(sizeof(struct ILibAsyncServerSocket_Data))) == NULL) ILIBCRITICALEXIT(254);
					memset(data, 0, sizeof(struct ILibAsyncServerSocket_Data));
					data->module = socketModule;

					ILibAsyncSocket_UseThisSocket(module->AsyncSockets[i], &NewSocket, &ILibAsyncServerSocket_OnInterruptSink, data);
					ILibAsyncSocket_SetRemoteAddress(module->AsyncSockets[i], (struct sockaddr*)&addr);

					#ifndef MICROSTACK_NOTLS
					if (module->ssl_ctx != NULL)
					{
						// Accept a new TLS connection
						ILibAsyncSocket_SetSSLContext(module->AsyncSockets[i], module->ssl_ctx, 1);
					}
					else
					#endif	
					if (module->OnConnect != NULL)
					{
						// Notify the user about this new connection
						module->OnConnect(module, module->AsyncSockets[i], &(data->user));
					}
				}
				else {break;}
			}
		}
	}
}