/* =============== IN_Shutdown =============== */ void IN_Shutdown( void ) { IN_DeactivateMouse( ); mouseAvailable = qfalse; IN_ShutdownJoystick( ); }
/* =============== IN_Shutdown =============== */ void IN_Shutdown() { SDL_StopTextInput(); IN_DeactivateMouse(true); mouseAvailable = false; IN_ShutdownJoystick(); window = nullptr; }
/* =============== IN_Shutdown =============== */ void IN_Shutdown() { SDL_StopTextInput(); IN_SetMouseMode(MouseMode::SystemCursor); mouseAvailable = false; IN_ShutdownJoystick(); window = nullptr; }
void IN_Shutdown( void ) { SDL_StopTextInput( ); IN_DeactivateMouse( ); mouseAvailable = qfalse; IN_ShutdownJoystick( ); SDL_window = NULL; }
void IN_Shutdown(void) { #ifdef USE_RAW_INPUT_MOUSE IN_ShutdownRawMouse(); #endif IN_DeactivateMouse(); mouseAvailable = qfalse; IN_ShutdownJoystick(); }
/* =============== IN_Shutdown =============== */ void IN_Shutdown( void ) { #if SDL_VERSION_ATLEAST( 2, 0, 0 ) SDL_StopTextInput(); #endif IN_DeactivateMouse( qtrue ); mouseAvailable = qfalse; IN_ShutdownJoystick(); window = NULL; }
/* =============== IN_Restart =============== */ void IN_Restart( void ) { IN_ShutdownJoystick( ); IN_Init( ); }
/* =============== IN_Restart =============== */ void IN_Restart( void ) { IN_ShutdownJoystick( ); IN_Init( SDL_window ); }
/* =============== IN_Restart =============== */ void IN_Restart() { IN_ShutdownJoystick(); IN_Init( window ); }
void IN_Shutdown (void) { IN_Deactivate(true); IN_ShutdownJoystick(); }