void WorldSession::HandleGuildFinderRemoveRecruit(WorldPacket& recvPacket) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_LF_GUILD_REMOVE_RECRUIT"); ObjectGuid guildGuid; guildGuid[0] = recvPacket.ReadBit(); guildGuid[4] = recvPacket.ReadBit(); guildGuid[3] = recvPacket.ReadBit(); guildGuid[5] = recvPacket.ReadBit(); guildGuid[7] = recvPacket.ReadBit(); guildGuid[6] = recvPacket.ReadBit(); guildGuid[2] = recvPacket.ReadBit(); guildGuid[1] = recvPacket.ReadBit(); recvPacket.ReadByteSeq(guildGuid[4]); recvPacket.ReadByteSeq(guildGuid[0]); recvPacket.ReadByteSeq(guildGuid[3]); recvPacket.ReadByteSeq(guildGuid[6]); recvPacket.ReadByteSeq(guildGuid[5]); recvPacket.ReadByteSeq(guildGuid[1]); recvPacket.ReadByteSeq(guildGuid[2]); recvPacket.ReadByteSeq(guildGuid[7]); if (!IS_GUILD_GUID(guildGuid)) return; sGuildFinderMgr->RemoveMembershipRequest(GetPlayer()->GetGUIDLow(), GUID_LOPART(guildGuid)); }
void WorldSession::HandleGuildFinderRemoveApplication(WorldPacket& recvPacket) { TC_LOG_DEBUG("network", "WORLD: Received CMSG_LF_GUILD_REMOVE_APPLICATION"); ObjectGuid guildGuid; guildGuid[7] = recvPacket.ReadBit(); guildGuid[5] = recvPacket.ReadBit(); guildGuid[4] = recvPacket.ReadBit(); guildGuid[1] = recvPacket.ReadBit(); guildGuid[6] = recvPacket.ReadBit(); guildGuid[3] = recvPacket.ReadBit(); guildGuid[2] = recvPacket.ReadBit(); guildGuid[0] = recvPacket.ReadBit(); recvPacket.ReadByteSeq(guildGuid[6]); recvPacket.ReadByteSeq(guildGuid[3]); recvPacket.ReadByteSeq(guildGuid[7]); recvPacket.ReadByteSeq(guildGuid[1]); recvPacket.ReadByteSeq(guildGuid[2]); recvPacket.ReadByteSeq(guildGuid[0]); recvPacket.ReadByteSeq(guildGuid[5]); recvPacket.ReadByteSeq(guildGuid[4]); if (!IS_GUILD_GUID(guildGuid)) return; sGuildFinderMgr->RemoveMembershipRequest(GetPlayer()->GetGUIDLow(), GUID_LOPART(guildGuid)); }
Guild* GuildMgr::GetGuildByGuid(uint64 guid) const { // Full guids are only used when receiving/sending data to client // everywhere else guild id is used if (IS_GUILD_GUID(guid)) if (uint32 guildId = GUID_LOPART(guid)) return GetGuildById(guildId); return NULL; }
void WorldSession::HandleGuildFinderRemoveRecruit(WorldPacket& recvPacket) { TC_LOG_DEBUG("network", "WORLD: Received CMSG_LF_GUILD_REMOVE_RECRUIT"); ObjectGuid guildGuid; recvPacket.ReadBitSeq<3, 1, 0, 7, 5, 4, 6, 2>(guildGuid); recvPacket.ReadByteSeq<2, 4, 0, 7, 6, 5, 1, 3>(guildGuid); if (!IS_GUILD_GUID(guildGuid)) return; sGuildFinderMgr->RemoveMembershipRequest(GetPlayer()->GetGUIDLow(), GUID_LOPART(guildGuid)); }
void WorldSession::HandleGuildFinderAddRecruit(WorldPacket& recvPacket) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_LF_GUILD_ADD_RECRUIT"); if (sGuildFinderMgr->GetAllMembershipRequestsForPlayer(GetPlayer()->GetGUIDLow()).size() == 10) return; uint32 classRoles = 0; uint32 availability = 0; uint32 guildInterests = 0; recvPacket >> classRoles >> guildInterests >> availability; ObjectGuid guid; guid[3] = recvPacket.ReadBit(); guid[0] = recvPacket.ReadBit(); guid[6] = recvPacket.ReadBit(); guid[1] = recvPacket.ReadBit(); uint16 commentLength = recvPacket.ReadBits(11); guid[5] = recvPacket.ReadBit(); guid[4] = recvPacket.ReadBit(); guid[7] = recvPacket.ReadBit(); uint8 nameLength = recvPacket.ReadBits(7); guid[2] = recvPacket.ReadBit(); recvPacket.ReadByteSeq(guid[4]); recvPacket.ReadByteSeq(guid[5]); std::string comment = recvPacket.ReadString(commentLength); std::string playerName = recvPacket.ReadString(nameLength); recvPacket.ReadByteSeq(guid[7]); recvPacket.ReadByteSeq(guid[2]); recvPacket.ReadByteSeq(guid[0]); recvPacket.ReadByteSeq(guid[6]); recvPacket.ReadByteSeq(guid[1]); recvPacket.ReadByteSeq(guid[3]); uint32 guildLowGuid = GUID_LOPART(uint64(guid)); if (!IS_GUILD_GUID(guid)) return; if (!(classRoles & GUILDFINDER_ALL_ROLES) || classRoles > GUILDFINDER_ALL_ROLES) return; if (!(availability & AVAILABILITY_ALWAYS) || availability > AVAILABILITY_ALWAYS) return; if (!(guildInterests & ALL_INTERESTS) || guildInterests > ALL_INTERESTS) return; MembershipRequest request = MembershipRequest(GetPlayer()->GetGUIDLow(), guildLowGuid, availability, classRoles, guildInterests, comment, time(NULL)); sGuildFinderMgr->AddMembershipRequest(guildLowGuid, request); }
void WorldSession::HandleGuildFinderRemoveRecruit(WorldPacket& recvPacket) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_LF_GUILD_REMOVE_RECRUIT"); ObjectGuid guildGuid; uint8 bitOrder[8] = {3, 7, 4, 2, 6, 1, 0, 5}; recvPacket.ReadBitInOrder(guildGuid, bitOrder); uint8 byteOrder[8] = {6, 2, 7, 1, 5, 4, 0, 3}; recvPacket.ReadBytesSeq(guildGuid, byteOrder); if (!IS_GUILD_GUID(guildGuid)) return; sGuildFinderMgr->RemoveMembershipRequest(GetPlayer()->GetGUIDLow(), GUID_LOPART(guildGuid)); }
void WorldSession::HandleGuildFinderAddRecruit(WorldPacket& recvPacket) { TC_LOG_DEBUG("network", "WORLD: Received CMSG_LF_GUILD_ADD_RECRUIT"); if (sGuildFinderMgr->GetAllMembershipRequestsForPlayer(GetPlayer()->GetGUIDLow()).size() == 10) return; uint32 classRoles = 0; uint32 availability = 0; uint32 guildInterests = 0; recvPacket >> classRoles >> availability >> guildInterests; ObjectGuid guid; recvPacket.ReadBitSeq<1, 5, 2, 7>(guid); uint16 commentLength = recvPacket.ReadBits(10); recvPacket.ReadBitSeq<0, 6, 4, 3>(guid); recvPacket.ReadByteSeq<2, 5, 3, 7, 1, 4, 0, 6>(guid); std::string comment = recvPacket.ReadString(commentLength); uint32 guildLowGuid = GUID_LOPART(uint64(guid)); if (!IS_GUILD_GUID(guid)) return; if (!(classRoles & GUILDFINDER_ALL_ROLES) || classRoles > GUILDFINDER_ALL_ROLES) return; if (!(availability & ALL_WEEK) || availability > ALL_WEEK) return; if (!(guildInterests & ALL_INTERESTS) || guildInterests > ALL_INTERESTS) return; MembershipRequest request = MembershipRequest(GetPlayer()->GetGUIDLow(), guildLowGuid, availability, classRoles, guildInterests, comment, time(NULL)); sGuildFinderMgr->AddMembershipRequest(guildLowGuid, request); }