static void WINAPI IDirect3DVolumeTexture8Impl_PreLoad(LPDIRECT3DVOLUMETEXTURE8 iface) { IDirect3DVolumeTexture8Impl *This = (IDirect3DVolumeTexture8Impl *)iface; TRACE("iface %p.\n", iface); wined3d_mutex_lock(); IWineD3DVolumeTexture_PreLoad(This->wineD3DVolumeTexture); wined3d_mutex_unlock(); }
static void WINAPI IDirect3DVolumeTexture9Impl_PreLoad(LPDIRECT3DVOLUMETEXTURE9 iface) { IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface; TRACE("(%p) Relay\n", This); return IWineD3DVolumeTexture_PreLoad(This->wineD3DVolumeTexture); }