示例#1
0
static HRESULT WINAPI IDirect3DVolumeTexture8Impl_SetPrivateData(LPDIRECT3DVOLUMETEXTURE8 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
    IDirect3DVolumeTexture8Impl *This = (IDirect3DVolumeTexture8Impl *)iface;
    HRESULT hr;

    TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
            iface, debugstr_guid(refguid), pData, SizeOfData, Flags);

    wined3d_mutex_lock();
    hr = IWineD3DVolumeTexture_SetPrivateData(This->wineD3DVolumeTexture, refguid, pData, SizeOfData, Flags);
    wined3d_mutex_unlock();

    return hr;
}
示例#2
0
static HRESULT WINAPI IDirect3DVolumeTexture9Impl_SetPrivateData(LPDIRECT3DVOLUMETEXTURE9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
    IDirect3DVolumeTexture9Impl *This = (IDirect3DVolumeTexture9Impl *)iface;
    TRACE("(%p) Relay\n", This);
    return IWineD3DVolumeTexture_SetPrivateData(This->wineD3DVolumeTexture, refguid, pData, SizeOfData, Flags);
}