示例#1
0
BOOL CLocale::UseCapitalizeInCategoryBuild()
{
   CString csIniFile = GetGlobalPathManager()->ExpandPath(m_csINIFileName);
   CIniFile IniFile(csIniFile);
   int nShowNames = IniFile.GetInteger("Locale", "UseCapitalizeInCategoryBuild",1);
   return (nShowNames == 1);
}
示例#2
0
文件: Root.cpp 项目: Xury/MCServer
void cRoot::LoadWorlds(void)
{
	cIniFile IniFile("settings.ini"); IniFile.ReadFile();

	// First get the default world
	AString DefaultWorldName = IniFile.GetValueSet("Worlds", "DefaultWorld", "world");
	m_pDefaultWorld = new cWorld( DefaultWorldName.c_str() );
	m_WorldsByName[ DefaultWorldName ] = m_pDefaultWorld;

	// Then load the other worlds
	unsigned int KeyNum = IniFile.FindKey("Worlds");
	unsigned int NumWorlds = IniFile.GetNumValues( KeyNum );
	if (NumWorlds <= 0)
	{
		return;
	}
	
	for (unsigned int i = 0; i < NumWorlds; i++)
	{
		AString ValueName = IniFile.GetValueName(KeyNum, i );
		if (ValueName.compare("World") != 0)
		{
			continue;
		}
		AString WorldName = IniFile.GetValue(KeyNum, i );
		if (WorldName.empty())
		{
			continue;
		}
		cWorld* NewWorld = new cWorld( WorldName.c_str() );
		m_WorldsByName[ WorldName ] = NewWorld;
	}  // for i - Worlds
}
示例#3
0
文件: Player.cpp 项目: Xury/MCServer
void cPlayer::LoadPermissionsFromDisk()
{
	m_Groups.clear();
	m_Permissions.clear();

	cIniFile IniFile("users.ini");
	if( IniFile.ReadFile() )
	{
		std::string Groups = IniFile.GetValue(m_PlayerName, "Groups", "");
		if( Groups.size() > 0 )
		{
			AStringVector Split = StringSplit( Groups, "," );
			for( unsigned int i = 0; i < Split.size(); i++ )
			{
				AddToGroup( Split[i].c_str() );
			}
		}
		else
		{
			AddToGroup("Default");
		}

		m_Color = IniFile.GetValue(m_PlayerName, "Color", "-")[0];
	}
	else
	{
		LOGWARN("WARNING: Failed to read ini file users.ini");
		AddToGroup("Default");
	}
	ResolvePermissions();
}
示例#4
0
BOOL CMsregDllApp::UserIsBonusEnabled(void)
{
	BOOL fResult = FALSE;

	CString csRegistrationCode;

	TRY
	{
		csRegistrationCode = UserIniFile().GetString(ApplicationName(), MSREGUSRINI_Application_RegistrationCode);

		if (csRegistrationCode == MODEM_REGISTRATION_CODE)
		{
			fResult = TRUE;
		}
		else
		{
			if (!csRegistrationCode.IsEmpty())
			{
				// 6/6/97 (FF) Switched to scheme where registration code is last four digits of
				// Parent Part Number reversed.
				CString csParentPartNumber;
				TRY
				{
					csParentPartNumber = GetApp()->IniFile().GetString(MSREGINI_Section_Configuration, MSREGINI_Configuration_ParentPartNumber);
					if (csParentPartNumber.GetLength() >= 4)
					{
						csParentPartNumber.MakeReverse();
						csParentPartNumber = csParentPartNumber.Left(4);
						Util::Trim(csRegistrationCode);
						if (csRegistrationCode == csParentPartNumber)
						{
							fResult = TRUE;
						}
					}
				}
				END_TRY

#if 0
				unsigned long lKey = (unsigned long)IniFile().GetLong(MSREGINI_Section_Configuration, MSREGINI_Configuration_Key, 0);
				if (lKey == KeyFromString(csRegistrationCode))
				{
					fResult = TRUE;
				}
#endif

			}
		}
	}
示例#5
0
CString CLocale::HandleBrowserCaption(const CString& csINISection, const CString& csCaption, const CString& csFileName)
{
   CString csIniFile = GetGlobalPathManager()->ExpandPath(m_csINIFileName);
   CIniFile IniFile(csIniFile);
   int nShowNames = IniFile.GetInteger(csINISection, "ShowFriendlyNames",1);
   switch (nShowNames)
   {
	case 0:  // no friendly names so leave empty;
               return CString("");
      break;
      case 2:
		   return csFileName;			
      break;
      case 1:
	default:
		   return csCaption;
   }
}
示例#6
0
// Create the help window.
BOOL CPmHelpWindow::Create(LPCSTR pszHelpFile, CWnd* pParentWnd, UINT nIDTemplate, UINT nStyle, UINT uID, int nNavigationTabWidth) 
{
	// Save a pointer to the window we want to notify.
	m_hwndNotify = pParentWnd->GetSafeHwnd();

	// Create the dialog bar.
	BOOL fResult = CDialogBar::Create(pParentWnd, nIDTemplate, nStyle, uID);

	// Save our ID.
	m_uID = uID;

	// Save the width for the navigation tab.
	m_nNavigationTabWidth = nNavigationTabWidth;

	if (fResult)
	{
		// Hide the window by default. It will be shown later if needed.
		ShowWindow(SW_HIDE);

		// Clip children.
		ModifyStyle(0, WS_CLIPCHILDREN);

		// Set titlebar text (floating only)
		CString strTitle = "@@N Help";
		GetConfiguration()->ReplaceText(strTitle);
		SetWindowText(strTitle);

		// Replace the dummy control in the template with the Html Help control.
		CWnd* pOldControl = GetDlgItem(IDC_HELP_CONTROL);
		if (pOldControl != NULL)
		{
			fResult = TRUE;

			// Get the size and position of the dummy control.
			CRect crBounds;
			pOldControl->GetWindowRect(crBounds);
			ScreenToClient(crBounds);

			// Compute the sizes of the border area around the
			// help control within the dialog bar. As the dialog
			// bar is resizes, these borders sizes are retained.
			m_crBorder.left = crBounds.left;
			m_crBorder.top = crBounds.top;
			m_crBorder.right = m_sizeDefault.cx-crBounds.right;
			m_crBorder.bottom = m_sizeDefault.cy-crBounds.bottom;

			CRect crCloseButton;
			crCloseButton.SetRect(0, 0, 12, 12);	// size of bitmap
			m_btnClose.Create(crCloseButton, this, ID_VIEW_HELPWINDOW);
			m_btnClose.SetBitmaps("HELP_CLOSE_U", "HELP_CLOSE_D", pOurPal);
			m_btnClose.SetTransparentColor(RGB(255,0,255));

			// Restore the previous size of the help window.
			CRect crHelpWindow;
			CIniFile IniFile(GET_PMWAPP()->m_pszProfileName);

			// Restore the previous Expand/Contract state.
			m_fExpanded = IniFile.GetInteger("HelpWindow", "Expanded", FALSE);

			if (IniFile.GetWindowPosition("HelpWindow", NULL, NULL, crHelpWindow))
			{
				if (!crHelpWindow.IsRectEmpty())
				{
					m_sizeDefault.cx = crHelpWindow.Width();
					m_sizeDefault.cy = crHelpWindow.Height();
				}
			}

			m_czFloating = m_czDocked = m_sizeDefault;

			TRY
			{
				// Remember the name of the help.
				m_csHelpFile = pszHelpFile;
			}
			END_TRY

			if ((m_csHelpFile.IsEmpty()) || (!Util::FileExists(m_csHelpFile)))
			{
				// Can't use the help file.
				m_csHelpFile.Empty();
			}
			else
			{
				// Load the Html Help control.
				if (m_HtmlHelpControl.Load())
				{
					// Initialize all structure members to zero.
					HH_WINTYPE HHWinType;
					ZeroMemory(&HHWinType, sizeof(HHWinType));

					// Structure size in bytes.
					HHWinType.cbStruct = sizeof(HHWinType);

					// Properties of the HTML window.
					HHWinType.fsWinProperties =
						HHWIN_PROP_TRI_PANE |		// use a tri-pane window
						HHWIN_PROP_TAB_SEARCH |		// show a "Search" tab in navigation pane
						HHWIN_PROP_AUTO_SYNC |		// automatically sync contents and index
						HHWIN_PROP_TRACKING |		// send tracking notification messages
						HHWIN_PROP_NOTB_TEXT |		// no text on toolbar buttons
						HHWIN_PROP_NOTITLEBAR |		
						HHWIN_PROP_NODEF_STYLES |	// no default window styles (only HH_WINTYPE.dwStyles)
						HHWIN_PROP_NODEF_EXSTYLES;	// no default extended window styles (only HH_WINTYPE.dwExStyles)

					// Window styles.
					HHWinType.dwStyles =
						WS_VISIBLE |
						WS_CLIPSIBLINGS |
						WS_CHILD;

					// Extended window styles.
					HHWinType.dwExStyles =
						WS_EX_WINDOWEDGE;

					// Buttons on toolbar pane.
					HHWinType.fsToolBarFlags =
						HHWIN_BUTTON_EXPAND |		// expand/contract button
						HHWIN_BUTTON_BACK |			// back button
						HHWIN_BUTTON_HOME |			// home button
//						HHWIN_BUTTON_ZOOM |			// font button -- too flakey at the moment!
						HHWIN_BUTTON_PRINT;			// print button

					// Full Paths or CHM locations of various files.
					CString csInitialTopic;
					CString csHomePage;
					CString csTableOfContents;
					CString csIndex;

					TRY
					{
						csInitialTopic = "contents.htm";

						csHomePage = m_csHelpFile;
						csHomePage += "::/contents.htm";

						csTableOfContents = m_csHelpFile;
						csTableOfContents += "::/toc.hhc";

						csIndex = m_csHelpFile;
						csIndex += "::/index.hhk";
					}
					END_TRY

					HHWinType.pszFile = csInitialTopic;
					HHWinType.pszHome = csHomePage;
					HHWinType.pszToc = csTableOfContents;
					HHWinType.pszIndex = csIndex;
					
					// Expansion width of navigation pane (left pane).
					HHWinType.iNavWidth = m_nNavigationTabWidth;

					// Initial display state:
					HHWinType.nShowState = SW_RESTORE;

					// TOC should be activated.
					HHWinType.curNavType = HHWIN_NAVTYPE_TOC;

					// Position of navigation tabs.
					HHWinType.tabpos = HHWIN_NAVTAB_TOP;

					// ID to use in WPARAM in WM_NOTIFY.
					HHWinType.idNotify = m_uID;

					// Title of Help Window
					HHWinType.pszCaption= "PrintMaster 7.0 Help Window";

					// Initial state is not expanded.
					HHWinType.fNotExpanded = !m_fExpanded;

					// Indicate which fields in structure are valid.
					HHWinType.fsValidMembers =
						HHWIN_PARAM_STYLES |			// valid dwStyles
						HHWIN_PARAM_PROPERTIES |	// valid fsWinProperties
						HHWIN_PARAM_RECT |			// valid rcWindowPos
						HHWIN_PARAM_TB_FLAGS |		// valid fsToolBarFlags
						HHWIN_PARAM_NAV_WIDTH |		// valid iNavWidth
						HHWIN_PARAM_SHOWSTATE |		// valid nShowState
						HHWIN_PARAM_TABPOS |			// valid tabpos
						HHWIN_PARAM_EXPANSION |		// valid fNotExpanded
						HHWIN_PARAM_CUR_TAB;			// valid curNavType	

					// Specify the name of the new window type.
					HHWinType.pszType = PM_HELP_TYPE;

					// Allow any derived classes to modify the window type information.
					PreSetWinType(&HHWinType);

					// This call creates the new window type from the values in
					// the HH_WINTYPE structure.
					m_HtmlHelpControl.SetWinType(&HHWinType);

					// Display the default topic.
					HWND hWnd = NULL;

					CString csHelpFile;
					TRY
					{
						csHelpFile = m_csHelpFile;
						csHelpFile += ">" PM_HELP_TYPE;

						hWnd = m_HtmlHelpControl.DisplayContents(GetSafeHwnd(), csHelpFile);
					}
					END_TRY

					// If we have successfully created a new help window,
					// then get rid of the old window.
					if (hWnd != NULL)
					{
						// Get rid of the old control.
						if (pOldControl->DestroyWindow())
						{
#if 0
							// remove the "Flat" style in the toolbar
							CWnd HelpWindow;
							HelpWindow.Attach(hWnd);

							CToolBarCtrl* pToolBar = (CToolBarCtrl*)(HelpWindow.GetWindow(GW_CHILD));
							pToolBar->ModifyStyle(TBSTYLE_FLAT, 0);

							HelpWindow.Detach();
#endif
							// Signal that all the cached size information is accurate.
							m_fSizesValid = TRUE;

							fResult = TRUE;
						}
					}
				}
			}

			ASSERT(fResult);
			if (!fResult)
			{
				// We failed, clean up.
			}
		}
示例#7
0
/**
 * @brief Constructor.
 * @param pause_menu the pause menu object
 * @param game the game
 */
PauseSubmenuInventory::PauseSubmenuInventory(PauseMenu &pause_menu, Game &game):
  PauseSubmenu(pause_menu, game) {

  cursor_sprite = new Sprite("menus/pause_cursor");

  IniFile ini = IniFile("hud/inventory.dat", IniFile::READ);
  ini.set_group("items");

  // set the sprites, counters and caption strings
  std::ostringstream oss;
  for (int k = 0; k < 28; k++) {

    // get the item, its counter property and the possession state
    oss.str("");
    oss << "item_" << k;
    item_names[k] = ini.get_string_value(oss.str());
    int variant = equipment.get_item_variant(item_names[k]);
    ItemProperties &item_properties = equipment.get_item_properties(item_names[k]);

    if (variant != 0 && item_properties.has_counter()) {

      // if the player has the item and this item has an amount, we show a counter

      int amount = equipment.get_item_amount(item_names[k]);
      int maximum = equipment.get_item_maximum(item_names[k]);
      int x = 60 + (k % 7) * 32;
      int y = 81 + (k / 7) * 32;

      counters[k] = new Counter(2, false, x, y);
      counters[k]->set_maximum(maximum);
      counters[k]->set_value(amount);
    }
    else {
      counters[k] = NULL;
    }

    // initialize the sprite and the caption string
    if (variant != 0) {

      std::ostringstream oss;

      // sprite
      sprites[k] = new Sprite("entities/items");
      sprites[k]->set_current_animation(item_names[k]);
      sprites[k]->set_current_direction(variant - 1);

      // caption string
      oss.str("");
      oss << "inventory.caption.item." << item_names[k] << "." << variant;
      caption_strings[k] = StringResource::get_string(oss.str());
    }
    else {
      sprites[k] = NULL;
    }
  }

  // initialize the cursor
  int index = savegame.get_integer(Savegame::INVENTORY_LAST_ITEM_INDEX);
  int row = index / 7;
  int column = index % 7;
  set_cursor_position(row, column);

  item_assigned_movement = NULL;
}
示例#8
0
文件: Root.cpp 项目: Xury/MCServer
void cRoot::Start(void)
{
	cDeadlockDetect dd;
	delete m_Log;
	m_Log = new cMCLogger();

	m_bStop = false;
	while (!m_bStop)
	{
		m_bRestart = false;

		LoadGlobalSettings();

		LOG("Creating new server instance...");
		m_Server = new cServer();

		LOG("Reading server config...");
		cIniFile IniFile("settings.ini");
		if (!IniFile.ReadFile())
		{
			LOGWARNING("settings.ini inaccessible, all settings are reset to default values");
		}
		m_PrimaryServerVersion = IniFile.GetValueI("Server", "PrimaryServerVersion", 0);
		if (m_PrimaryServerVersion == 0)
		{
			m_PrimaryServerVersion = cProtocolRecognizer::PROTO_VERSION_LATEST;
		}
		else
		{
			// Make a note in the log that the primary server version is explicitly set in the ini file
			LOGINFO("settings.ini: [Server].PrimaryServerVersion set to %d.", m_PrimaryServerVersion);
		}

		LOG("Starting server...");
		if (!m_Server->InitServer(IniFile))
		{
			LOGERROR("Failed to start server, shutting down.");
			return;
		}
		IniFile.WriteFile();

		cIniFile WebIniFile("webadmin.ini");
		if (!WebIniFile.ReadFile())
		{
			LOGWARNING("webadmin.ini inaccessible, wabadmin is disabled");
		}

		if (WebIniFile.GetValueB("WebAdmin", "Enabled", false))
		{
			LOG("Creating WebAdmin...");
			m_WebAdmin = new cWebAdmin(8080);
		}

		LOG("Loading settings...");
		m_GroupManager    = new cGroupManager();
		m_CraftingRecipes = new cCraftingRecipes;
		m_FurnaceRecipe   = new cFurnaceRecipe();
		
		LOG("Loading worlds...");
		LoadWorlds();

		LOG("Loading plugin manager...");
		m_PluginManager = new cPluginManager();
		m_PluginManager->ReloadPluginsNow();
		
		LOG("Loading MonsterConfig...");
		m_MonsterConfig = new cMonsterConfig;

		// This sets stuff in motion
		LOG("Starting Authenticator...");
		m_Authenticator.Start();
		
		LOG("Starting worlds...");
		StartWorlds();
		
		LOG("Starting deadlock detector...");
		dd.Start();
		
		LOG("Starting server...");
		m_Server->Start();

		#if !defined(ANDROID_NDK)
		LOG("Starting InputThread...");
		m_InputThread = new cThread( InputThread, this, "cRoot::InputThread" );
		m_InputThread->Start( false );	// We should NOT wait? Otherwise we can´t stop the server from other threads than the input thread
		#endif

		LOG("Initialization done, server running now.");
		while (!m_bStop && !m_bRestart)  // These are modified by external threads
		{
			cSleep::MilliSleep(1000);
		}

		#if !defined(ANDROID_NDK)
		delete m_InputThread; m_InputThread = NULL;
		#endif

		// Deallocate stuffs
		LOG("Shutting down server...");
		m_Server->Shutdown();
		
		LOG("Shutting down deadlock detector...");
		dd.Stop();
		
		LOG("Stopping world threads...");
		StopWorlds();
		
		LOG("Stopping authenticator...");
		m_Authenticator.Stop();

		LOG("Freeing MonsterConfig...");
		delete m_MonsterConfig; m_MonsterConfig = NULL;
		LOG("Stopping WebAdmin...");
		delete m_WebAdmin; m_WebAdmin = NULL;
		LOG("Unloading recipes...");
		delete m_FurnaceRecipe;   m_FurnaceRecipe = NULL;
		delete m_CraftingRecipes; m_CraftingRecipes = NULL;
		LOG("Forgetting groups...");
		delete m_GroupManager; m_GroupManager = 0;
		LOG("Unloading worlds...");
		UnloadWorlds();
		
		LOG("Stopping plugin manager...");
		delete m_PluginManager; m_PluginManager = NULL;

		cItemHandler::Deinit();
		cBlockHandler::Deinit();

		LOG("Destroying server...");
		//delete HeartBeat; HeartBeat = 0;
		delete m_Server; m_Server = 0;
		LOG("Shutdown done.");
	}

	delete m_Log; m_Log = 0;
}