void LoadUserSettings(uint iClientID) { CAccount *acc = Players.FindAccountFromClientID(iClientID); wstring wscDir; HkGetAccountDirName(acc, wscDir); string scUserFile = scAcctPath + wstos(wscDir) + "\\flhookuser.ini"; // read diemsg settings ClientInfo[iClientID].dieMsg = (DIEMSGTYPE)IniGetI(scUserFile, "settings", "DieMsg", DIEMSG_ALL); ClientInfo[iClientID].dieMsgSize = (CHATSIZE)IniGetI(scUserFile, "settings", "DieMsgSize", CS_DEFAULT); // read chatstyle settings ClientInfo[iClientID].chatSize = (CHATSIZE)IniGetI(scUserFile, "settings", "ChatSize", CS_DEFAULT); ClientInfo[iClientID].chatStyle = (CHATSTYLE)IniGetI(scUserFile, "settings", "ChatStyle", CST_DEFAULT); // read ignorelist ClientInfo[iClientID].lstIgnore.clear(); for(int i = 1; ; i++) { wstring wscIgnore = IniGetWS(scUserFile, "IgnoreList", itos(i), L""); if(!wscIgnore.length()) break; IGNORE_INFO ii; ii.wscCharname = GetParam(wscIgnore, ' ', 0); ii.wscFlags = GetParam(wscIgnore, ' ', 1); ClientInfo[iClientID].lstIgnore.push_back(ii); } }
/** Process a show cash command **/ bool GiveCash::UserCmd_ShowCash(uint iClientID, const wstring &wscCmd, const wstring &wscParam, const wchar_t *usage) { // The last error. HK_ERROR err; // Get the current character name wstring wscCharname = (const wchar_t*) Players.GetActiveCharacterName(iClientID); // Get the parameters from the user command. wstring wscTargetCharname = GetParam(wscParam, L' ', 0); wstring wscCode = GetParam(wscParam, L' ', 1); if (!wscTargetCharname.length() || !wscCode.length()) { PrintUserCmdText(iClientID, L"ERR Invalid parameters"); PrintUserCmdText(iClientID, usage); return true; } CAccount *acc=HkGetAccountByCharname(wscTargetCharname); if (acc==0) { PrintUserCmdText(iClientID, L"ERR char does not exist"); return true; } string scFile; if (!GetUserFilePath(scFile, wscTargetCharname, "-givecash.ini")) return true; wstring wscTargetCode = IniGetWS(scFile, "Settings", "Code", L""); if (!wscTargetCode.length() || wscTargetCode!=wscCode) { PrintUserCmdText(iClientID, L"ERR cash account access denied"); return true; } int iCash = 0; if ((err = HkGetCash(wscTargetCharname, iCash)) != HKE_OK) { PrintUserCmdText(iClientID, L"ERR "+HkErrGetText(err)); return true; } PrintUserCmdText(iClientID, L"OK Account "+wscTargetCharname+L" has " + ToMoneyStr(iCash) + L" credits"); return true; }
/** Delete a message */ bool MailDel(const wstring &wscCharname, const string &scExtension, int iMsg) { // Get the target player's message file. string scFilePath = GetUserFilePath(wscCharname, scExtension); if (scFilePath.length()==0) return false; // Move all mail down one slot starting at the deleted message to overwrite it for (int iMsgSlot = iMsg; iMsgSlot<MAX_MAIL_MSGS; iMsgSlot++) { wstring wscTmpMsg = IniGetWS(scFilePath, "Msgs", itos(iMsgSlot+1), L""); IniWriteW(scFilePath, "Msgs", itos(iMsgSlot), wscTmpMsg); bool bTmpRead = IniGetB(scFilePath, "MsgsRead", itos(iMsgSlot+1), false); IniWrite(scFilePath, "MsgsRead", itos(iMsgSlot), (bTmpRead?"yes":"no")); } return true; }
/* copy pasta from playercntl as to provide independance*/ bool MailSend(const wstring &wscCharname, const string &scExtension, const wstring &wscMsg) { // Get the target player's message file. string scFilePath = GetUserFilePath(wscCharname, scExtension); if (scFilePath.length() == 0) return false; // Move all mail up one slot starting at the end. We automatically // discard the oldest messages. for (int iMsgSlot = MAX_MAIL_MSGS - 1; iMsgSlot>0; iMsgSlot--) { wstring wscTmpMsg = IniGetWS(scFilePath, "Msgs", itos(iMsgSlot), L""); IniWriteW(scFilePath, "Msgs", itos(iMsgSlot + 1), wscTmpMsg); bool bTmpRead = IniGetB(scFilePath, "MsgsRead", itos(iMsgSlot), false); IniWrite(scFilePath, "MsgsRead", itos(iMsgSlot + 1), (bTmpRead ? "yes" : "no")); } // Write message into the slot IniWriteW(scFilePath, "Msgs", "1", GetTimeString(set_bLocalTime) + L" " + wscMsg); IniWrite(scFilePath, "MsgsRead", "1", "no"); return true; }
/** Show five messages from the specified starting position. */ void MailShow(const wstring &wscCharname, const string &scExtension, int iFirstMsg) { // Make sure the character is logged in. uint iClientID = HkGetClientIdFromCharname(wscCharname); if (iClientID==-1) return; // Get the target player's message file. string scFilePath = GetUserFilePath(wscCharname, scExtension); if (scFilePath.length()==0) return; int iLastMsg = iFirstMsg; for (int iMsgSlot = iFirstMsg, iMsgCount = 0; iMsgSlot<MAX_MAIL_MSGS && iMsgCount<5; iMsgSlot++, iMsgCount++) { wstring wscTmpMsg = IniGetWS(scFilePath, "Msgs", itos(iMsgSlot), L""); if (wscTmpMsg.length()==0) break; PrintUserCmdText(iClientID, L"#%02d %s", iMsgSlot, wscTmpMsg.c_str()); IniWrite(scFilePath, "MsgsRead", itos(iMsgSlot), "yes"); iLastMsg = iMsgSlot; } PrintUserCmdText(iClientID, L"Viewing #%02d-#%02d of %02d messages", iFirstMsg, iLastMsg, MailCount(wscCharname, scExtension)); }
/** Process a draw cash command **/ bool GiveCash::UserCmd_DrawCash(uint iClientID, const wstring &wscCmd, const wstring &wscParam, const wchar_t *usage) { // The last error. HK_ERROR err; // Get the current character name wstring wscCharname = (const wchar_t*) Players.GetActiveCharacterName(iClientID); // Get the parameters from the user command. wstring wscTargetCharname = GetParam(wscParam, L' ', 0); wstring wscCode = GetParam(wscParam, L' ', 1); wstring wscCash = GetParam(wscParam, L' ', 2); wscCash = ReplaceStr(wscCash, L".", L""); wscCash = ReplaceStr(wscCash, L",", L""); wscCash = ReplaceStr(wscCash, L"$", L""); int cash = ToInt(wscCash); if (!wscTargetCharname.length() || !wscCode.length() || cash<=0) { PrintUserCmdText(iClientID, L"ERR Invalid parameters"); PrintUserCmdText(iClientID, usage); return true; } CAccount *iTargetAcc=HkGetAccountByCharname(wscTargetCharname); if (iTargetAcc==0) { PrintUserCmdText(iClientID, L"ERR char does not exist"); return true; } int secs = 0; HkGetOnLineTime(wscTargetCharname, secs); if (secs<set_iMinTime) { PrintUserCmdText(iClientID, L"ERR insufficient time online"); return true; } if (InBlockedSystem(wscCharname) || InBlockedSystem(wscTargetCharname)) { PrintUserCmdText(iClientID, L"ERR cash transfer blocked"); return true; } string scFile; if (!GetUserFilePath(scFile, wscTargetCharname, "-givecash.ini")) return true; wstring wscTargetCode = IniGetWS(scFile, "Settings", "Code", L""); if (!wscTargetCode.length() || wscTargetCode!=wscCode) { PrintUserCmdText(iClientID, L"ERR cash account access denied"); return true; } if (cash<set_iMinTransfer || cash<0) { PrintUserCmdText(iClientID, L"ERR Transfer too small, minimum transfer "+ToMoneyStr(set_iMinTransfer)+L" credits"); return true; } int tCash = 0; if ((err = HkGetCash(wscTargetCharname, tCash)) != HKE_OK) { PrintUserCmdText(iClientID, L"ERR "+HkErrGetText(err)); return true; } if (tCash<cash) { PrintUserCmdText(iClientID, L"ERR Insufficient credits"); return true; } // Check the adding this cash to this player will not // exceed the maximum ship value. float fTargetValue = 0.0f; if (HKGetShipValue(wscCharname, fTargetValue) != HKE_OK) { PrintUserCmdText(iClientID, L"ERR "+HkErrGetText(err)); return true; } if ((fTargetValue + cash) > 2000000000.0f) { PrintUserCmdText(iClientID, L"ERR Transfer will exceed credit limit"); return true; } // Calculate the new cash int iExpectedCash = 0; if ((err = HkGetCash(wscCharname, iExpectedCash)) != HKE_OK) { PrintUserCmdText(iClientID, L"ERR "+HkErrGetText(err)); return true; } iExpectedCash += cash; // Do an anticheat check on the receiving ship first. if (HkAntiCheat(iClientID) != HKE_OK) { PrintUserCmdText(iClientID, L"ERR Transfer failed"); AddLog("NOTICE: Possible cheating when drawing %s credits from %s (%s) to %s (%s)", wstos(ToMoneyStr(cash)).c_str(), wstos(wscTargetCharname).c_str(), wstos(HkGetAccountID(HkGetAccountByCharname(wscTargetCharname))).c_str(), wstos(wscCharname).c_str(), wstos(HkGetAccountID(HkGetAccountByCharname(wscCharname))).c_str()); return true; } HkSaveChar(iClientID); uint targetClientId = HkGetClientIdFromCharname(wscTargetCharname); if (targetClientId != -1) { if (ClientInfo[iClientID].iTradePartner || ClientInfo[targetClientId].iTradePartner) { PrintUserCmdText(iClientID, L"ERR Trade window open"); AddLog("NOTICE: Trade window open when drawing %s credits from %s (%s) to %s (%s) %u %u", wstos(ToMoneyStr(cash)).c_str(), wstos(wscTargetCharname).c_str(), wstos(HkGetAccountID(HkGetAccountByCharname(wscTargetCharname))).c_str(), wstos(wscCharname).c_str(), wstos(HkGetAccountID(HkGetAccountByCharname(wscCharname))).c_str(), iClientID, targetClientId); return true; } } // Remove cash from target character if ((err = HkAddCash(wscTargetCharname, 0-cash)) != HKE_OK) { PrintUserCmdText(iClientID, L"ERR "+HkErrGetText(err)); return true; } if (targetClientId!=-1 && !HkIsInCharSelectMenu(targetClientId)) { if (HkAntiCheat(targetClientId) != HKE_OK) { PrintUserCmdText(iClientID, L"ERR Transfer failed"); AddLog("NOTICE: Possible cheating when drawing %s credits from %s (%s) to %s (%s)", wstos(ToMoneyStr(cash)).c_str(), wstos(wscTargetCharname).c_str(), wstos(HkGetAccountID(HkGetAccountByCharname(wscTargetCharname))).c_str(), wstos(wscCharname).c_str(), wstos(HkGetAccountID(HkGetAccountByCharname(wscCharname))).c_str()); return true; } HkSaveChar(targetClientId); } // Add cash to this player if ((err = HkAddCash(wscCharname, cash)) != HKE_OK) { PrintUserCmdText(iClientID, L"ERR "+HkErrGetText(err)); return true; } if (HkAntiCheat(iClientID) != HKE_OK) { PrintUserCmdText(iClientID, L"ERR Transfer failed"); AddLog("NOTICE: Possible cheating when drawing %s credits from %s (%s) to %s (%s)", wstos(ToMoneyStr(cash)).c_str(), wstos(wscTargetCharname).c_str(), wstos(HkGetAccountID(HkGetAccountByCharname(wscTargetCharname))).c_str(), wstos(wscCharname).c_str(), wstos(HkGetAccountID(HkGetAccountByCharname(wscCharname))).c_str()); return true; } HkSaveChar(iClientID); // Check that receiving player has the correct ammount of cash. int iCurrCash; if ((err = HkGetCash(wscCharname, iCurrCash)) != HKE_OK || iCurrCash != iExpectedCash) { AddLog("ERROR: Cash transfer error when drawing %s credits from %s (%s) to %s (%s) current %s credits expected %s credits ", wstos(ToMoneyStr(cash)).c_str(), wstos(wscTargetCharname).c_str(), wstos(HkGetAccountID(HkGetAccountByCharname(wscTargetCharname))).c_str(), wstos(wscCharname).c_str(), wstos(HkGetAccountID(HkGetAccountByCharname(wscCharname))).c_str(), wstos(ToMoneyStr(iCurrCash)).c_str(), wstos(ToMoneyStr(iExpectedCash)).c_str()); PrintUserCmdText(iClientID, L"ERR Transfer failed"); } // If the target player is online then send them a message saying // telling them that they've received transfered cash. wstring msg = L"You have transferred " + ToMoneyStr(cash) + L" credits to " + wscCharname; if (targetClientId!=-1 && !HkIsInCharSelectMenu(targetClientId)) { PrintUserCmdText(targetClientId, L"%s", msg.c_str()); } // Otherwise we assume that the character is offline so we record an entry // in the character's givecash.ini. When they come online we inform them // of the transfer. The ini is cleared when ever the character logs in. else { LogTransfer(wscTargetCharname, msg); } AddLog("NOTICE: Draw %s credits from %s (%s) to %s (%s)", wstos(ToMoneyStr(cash)).c_str(), wstos(wscTargetCharname).c_str(), wstos(HkGetAccountID(HkGetAccountByCharname(wscTargetCharname))).c_str(), wstos(wscCharname).c_str(), wstos(HkGetAccountID(HkGetAccountByCharname(wscCharname))).c_str()); // A friendly message explaining the transfer. msg = GetTimeString(set_bLocalTime) + L": You have drawn " + ToMoneyStr(cash) + L" credits from " + wscTargetCharname; PrintUserCmdText(iClientID, L"%s", msg.c_str()); return true; }
/** Move a character from a remote account into this one. */ bool Rename::UserCmd_MoveChar(uint iClientID, const wstring &wscCmd, const wstring &wscParam, const wchar_t *usage) { HK_ERROR err; // Don't indicate an error if moving is disabled. if (!set_bEnableMoveChar) return false; // Indicate an error if the command does not appear to be formatted correctly // and stop processing but tell FLHook that we processed the command. if (wscParam.size()==0) { PrintUserCmdText(iClientID, L"ERR Invalid parameters"); PrintUserCmdText(iClientID, usage); return true; } uint iBaseID; pub::Player::GetBase(iClientID, iBaseID); if (!iBaseID) { PrintUserCmdText(iClientID, L"ERR Not in base"); return true; } // Get the target account directory. string scFile; wstring wscMovingCharname = Trim(GetParam(wscParam, L' ', 0)); if (!GetUserFilePath(scFile, wscMovingCharname, "-movechar.ini")) { PrintUserCmdText(iClientID, L"ERR Character does not exist"); return true; } // Check the move char code. wstring wscCode = Trim(GetParam(wscParam, L' ', 1)); wstring wscTargetCode = IniGetWS(scFile, "Settings", "Code", L""); if (!wscTargetCode.length() || wscTargetCode!=wscCode) { PrintUserCmdText(iClientID, L"ERR Move character access denied"); return true; } // Get the character name for this connection. wstring wscCharname = (const wchar_t*)Players.GetActiveCharacterName(iClientID); for (map<wstring, LockedShipsStruct>::iterator i = MapLockedShips.begin(); i != MapLockedShips.end(); ++i) { if ((i->first == wscMovingCharname) && (i->second.LockLevel > 0)) { PrintUserCmdText(iClientID, L"ERR This ship is locked. The FBI has been notified."); wstring spurdoip; HkGetPlayerIP(iClientID, spurdoip); AddLog("SHIPLOCK: Attempt to movechar locked ship %s from IP %s", wstos(wscMovingCharname).c_str(), wstos(spurdoip).c_str()); ConPrint(L"SHIPLOCK: Attempt to movechar locked ship %s from IP %s\n", wscMovingCharname.c_str(), spurdoip.c_str()); return true; } } // Prevent ships from banned accounts from being moved. if (IsBanned(wscMovingCharname)) { PrintUserCmdText(iClientID, L"ERR not permitted"); return true; } // Saving the characters forces an anti-cheat checks and fixes // up a multitude of other problems. HkSaveChar(wscCharname); HkSaveChar(wscMovingCharname); // Read the current number of credits for the player // and check that the character has enough cash. int iCash = 0; if ((err = HkGetCash(wscCharname, iCash)) != HKE_OK) { PrintUserCmdText(iClientID, L"ERR "+HkErrGetText(err)); return true; } if (set_iMoveCost>0 && iCash<set_iMoveCost) { PrintUserCmdText(iClientID, L"ERR Insufficient credits"); return true; } // Check there is room in this account. CAccount *acc=Players.FindAccountFromClientID(iClientID); if (acc->iNumberOfCharacters >= 7) { PrintUserCmdText(iClientID, L"ERR Too many characters in account"); return true; } // Copy character file into this account with a temp name. char szDataPath[MAX_PATH]; GetUserDataPath(szDataPath); string scAcctPath = string(szDataPath) + "\\Accts\\MultiPlayer\\"; wstring wscDir; wstring wscSourceDir; wstring wscSourceFile; if ((err = HkGetAccountDirName(wscCharname, wscDir))!=HKE_OK) { PrintUserCmdText(iClientID, L"ERR "+HkErrGetText(err)); return true; } if ((err = HkGetAccountDirName(wscMovingCharname, wscSourceDir))!=HKE_OK) { PrintUserCmdText(iClientID, L"ERR "+HkErrGetText(err)); return true; } if ((err = HkGetCharFileName(wscMovingCharname, wscSourceFile))!=HKE_OK) { PrintUserCmdText(iClientID, L"ERR "+HkErrGetText(err)); return true; } // Remove cash if we're charging for it. if (set_iMoveCost>0) HkAddCash(wscCharname, 0-set_iMoveCost); HkSaveChar(wscCharname); // Schedule the move MOVE o; o.wscDestinationCharname = wscCharname; o.wscMovingCharname = wscMovingCharname; o.scSourceFile = scAcctPath + wstos(wscSourceDir) + "\\" + wstos(wscSourceFile) + ".fl"; o.scDestFile = scAcctPath + wstos(wscDir) + "\\" + wstos(wscSourceFile) + ".fl"; o.scDestFileTemp = scAcctPath + wstos(wscDir) + "\\" + wstos(wscSourceFile) + ".fl.moving"; pendingMoves.push_back(o); // Delete the move code ::DeleteFileA(scFile.c_str()); // Kick HkKickReason(o.wscDestinationCharname, L"Moving character, please wait 10 seconds before reconnecting"); HkKickReason(o.wscMovingCharname, L"Moving character, please wait 10 seconds before reconnecting"); return true; }