void QuotesTableView::onSendRequest(bool subscribe) { QModelIndexList idxs = selectedIndexes(); if( idxs.empty() ) return; qint16 row = idxs.begin()->row(); if( row < 0) return; Instrument inst = model()->getByOrderRow(row); if( inst.second != -1 ) { bool sendSubscription = false; QSharedPointer<QReadLocker> autolock; Snapshot* snap = model()->getSnapshot(model()->getByOrderRow(row).first.c_str(),autolock); if(snap) sendSubscription = (snap->statuscode_ & Snapshot::StatUnSubscribed); autolock.reset(); if( sendSubscription && subscribe) emit model()->activateRequest(inst); else if( !(sendSubscription || subscribe) ) emit model()->activateRequest( Instrument("Disable_" + inst.first, inst.second) ); else { /*do nothing */} } }
const Instrument Instrument::randomWave() { int mode = rand() % Instrument::numberOfWaves(); std::map<int, Harmonics> waveHarmonics; waveHarmonics[0] = sawHarmonics(Instrument::maxHarmonicNumber()); waveHarmonics[1] = squareHarmonics(Instrument::maxHarmonicNumber()); waveHarmonics[2] = triangleHarmonics(Instrument::maxHarmonicNumber()); return Instrument(waveHarmonics[mode]); }
VOID Trace(TRACE trace, VOID *v) { // Only instrument the main executable, we're not interested in anything in dynamic libraries. if (!traceFromExecutable(trace)) return; for (BBL bbl = TRACE_BblHead(trace); BBL_Valid(bbl); bbl = BBL_Next(bbl)) { for (INS ins = BBL_InsHead(bbl); INS_Valid(ins); ins = INS_Next(ins)) { Instrument(ins); } } }
//blinker = 0 aus; blinker = 1 rechts; blinker = 2 links; Tacho::Tacho(GLfloat kmStand, GLfloat Geschwindigkeit, int blinker, ITextur* textur) { glPushMatrix(); Instrument((GLfloat)kmStand,textur); //40 glPushMatrix (); if(blinker == 1) { glColor3f(0,1,0); } else { glColor3f(0,0,0); } glTranslatef(-10,0,-2.25); glScalef (0.01, 0.01, 0.5); WriteText("40"); glPopMatrix(); //35 glPushMatrix (); glColor3f(0,0,0); glRotatef(-22.5,0,0,1); glTranslatef(-10,0,-2.25); glRotatef(22.5,0,0,1); glScalef (0.01, 0.01, 0.5); WriteText("35"); glPopMatrix(); //30 glPushMatrix(); glColor3f(0,0,0); glRotatef(-45,0,0,1); glTranslatef(-10,0,-2.25); glRotatef(45,0,0,1); glScalef (0.01, 0.01, 1.5); WriteText("30"); glPopMatrix(); //25 glPushMatrix(); glColor3f(0,0,0); glRotatef(-67.5,0,0,1); glTranslatef(-10,0,-2.25); glRotatef(67.5,0,0,1); glScalef (0.01, 0.01, 0.5); WriteText("25"); glPopMatrix(); //20 glPushMatrix(); glColor3f(0,0,0); glRotatef(-90,0,0,1); glTranslatef(-10,0,-2.25); glRotatef(90,0,0,1); glScalef (0.01, 0.01, 0.5); WriteText("20"); glPopMatrix(); glPopMatrix(); //15 glPushMatrix(); glColor3f(0,0,0); glRotatef(-112.5,0,0,1); glTranslatef(-10,0,-2.25); glRotatef(112.5,0,0,1); glScalef (0.01, 0.01, 0.5); WriteText("15"); glPopMatrix(); glPopMatrix(); //10 glPushMatrix(); glColor3f(0,0,0); glRotatef(-135,0,0,1); glTranslatef(-10,0,-2.25); glRotatef(135,0,0,1); glScalef (0.01, 0.01, 0.5); WriteText("10"); glPopMatrix(); glPopMatrix(); //5 glPushMatrix(); glColor3f(0,0,0); glRotatef(-157.5,0,0,1); glTranslatef(-10,0,-2.25); glRotatef(157.5,0,0,1); glScalef (0.01, 0.01, 0.5); WriteText("5"); glPopMatrix(); glPopMatrix(); //0 glPushMatrix(); if(blinker == 2) { glColor3f(0,1,0); } else { glColor3f(0,0,0); } glTranslatef(10,0,-2.25); glScalef (0.01, 0.01, 0.5); WriteText("0"); glPopMatrix(); glPopMatrix(); //Quellen:http://stackoverflow.com/questions/5590381/easiest-way-to-convert-int-to-string-in-c std::stringstream ss; ss << Geschwindigkeit; glPushMatrix(); glColor3f(0,0,0); glTranslatef(1.2,-5,-2.25); glScalef (0.01, 0.01, 0.5); WriteText(ss.str()); glPopMatrix(); }
void ITPattern::PackTo(ITPackedPattern& packed) { BYTE channelVariable = 0; BYTE maskVariable = 0; int curPos = 0; ITRowData row; // used to keep track of last value in channels BYTE lastMask[MAX_PATTERN_CHANNELS]; for (int i = 0; i < MAX_PATTERN_CHANNELS; i++) lastMask[i] = 0; packed.numRows = numRows; BYTE data[MAX_PACKED_PATTERN_DATA]; // according to ITTECH.DOC, the packed pattern data plus 8 byte header will always // be less than 64k. for (int frame = 0; frame < numRows; frame++) { for (int channel = 0; channel < numChannels; channel++) { channelVariable = channel + 1; maskVariable = 0; if (Note(channel, frame) > 0) { // does note equal last note for this channel? if (Note(channel, frame) == row[channel].note) maskVariable = maskVariable | 16; else maskVariable = maskVariable | 1; } if (Instrument(channel, frame) > 0) { if (Instrument(channel, frame) == row[channel].instrument) maskVariable = maskVariable | 32; else maskVariable = maskVariable | 2; } if (VolPan(channel, frame) != PATTERN_NULL_VALUE) { if (VolPan(channel, frame) == row[channel].volPan) maskVariable = maskVariable | 64; else maskVariable = maskVariable | 4; } if ((Command(channel, frame) != PATTERN_NULL_VALUE) || (CommandValue(channel, frame) != PATTERN_NULL_VALUE)) { if ((Command(channel, frame) == row[channel].command) && (CommandValue(channel, frame) == row[channel].commandValue)) maskVariable = maskVariable | 128; else maskVariable = maskVariable | 8; } if (maskVariable != lastMask[channel]) channelVariable = channelVariable | 128; // update "last" values for this channel if (maskVariable != 0) lastMask[channel] = maskVariable; if (Note(channel, frame) != 0) row[channel].note = Note(channel, frame); if (Instrument(channel, frame) != 0) row[channel].instrument = Instrument(channel, frame); if (VolPan(channel, frame) != PATTERN_NULL_VALUE) row[channel].volPan = VolPan(channel, frame); if (Command(channel, frame) != PATTERN_NULL_VALUE) row[channel].command = Command(channel, frame); if (CommandValue(channel, frame) != PATTERN_NULL_VALUE) row[channel].commandValue = CommandValue(channel, frame); if (maskVariable == 0) continue; // no info needed. data[curPos] = channelVariable; curPos++; if (channelVariable & 128) { data[curPos] = maskVariable; curPos++; } if (maskVariable & 1) { data[curPos] = Note(channel, frame); curPos++; } if (maskVariable & 2) { data[curPos] = Instrument(channel, frame); curPos++; } if (maskVariable & 4) { data[curPos] = VolPan(channel, frame); curPos++; } if (maskVariable & 8) { data[curPos] = Command(channel, frame); curPos++; data[curPos] = CommandValue(channel, frame); curPos++; } } // end of row data[curPos] = 0; curPos++; } // end of pattern packed.SetNewData(curPos, data); }
Part::Part(Score* s) { _score = s; _show = true; setInstrument(Instrument(), 0); // default instrument }