示例#1
0
void BaoZangView::delayParseInvite(float _time){
    string info = CCUserDefault::sharedUserDefault()->getStringForKey("inviteFriends", "");
    GlobalData::shared()->inviteFriendsInfo = info;
    if(GlobalData::shared()->inviteFriendsInfo!=""){
        string friends = GlobalData::shared()->inviteFriendsInfo;
        CCLOG(" inviteFriendsInfo =%s",friends.c_str());
        Json* fjson = Json_create(friends.c_str());
        if( fjson == NULL )
            return;
        
        int size = Json_getSize(fjson);
        for (int i=0; i<size; i++) {
            Json *item = Json_getItemAt(fjson, i);
            string name = Json_getString(item,"name","");
            string id = Json_getString(item,"id","");
            string url = "";
            Json *picture =Json_getItem(item,"picture");
            if(picture!=NULL){
                Json *pictureData =Json_getItem(picture,"data");
                if(pictureData!=NULL){
                    url = Json_getString(pictureData,"url","");
                }
            }
            CCDictionary* friendInfo = CCDictionary::create();
            friendInfo->setObject(CCString::create(id.c_str()), "id");
            friendInfo->setObject(CCString::create(name.c_str()), "name");
            friendInfo->setObject(CCString::create(url.c_str()), "picture");
            friendInfo->setObject(CCString::create("0"), "flag");
            m_inviteDatas->addObject(friendInfo);
        }
        Json_dispose(fjson);
    }
}
void _SkeletonJson_setError (SkeletonJson* self, Json* root, const char* value1, const char* value2) {
	FREE(self->error);
	char message[256];
	strcpy(message, value1);
	int length = strlen(value1);
	if (value2) strncat(message + length, value2, 256 - length);
	MALLOC_STR(self->error, message);
	if (root) Json_dispose(root);
}
示例#3
0
/* Delete a Json structure. */
void Json_dispose (Json *c) {
	Json *next;
	while (c) {
		next = c->next;
		if (c->child) Json_dispose(c->child);
		if (c->valuestring) FREE(c->valuestring);
		if (c->name) FREE(c->name);
		FREE(c);
		c = next;
	}
}
示例#4
0
void AllianceFightInfo::parseInfo(string info){
    m_role = 0;
    m_selfIsAtt = false;
    Json* jReport = Json_create(info.c_str());
    if( !jReport )
        return;
    m_time = Json_getFloat(jReport,"time",0);
    m_win = Json_getInt(jReport,"win",0);
    m_type = Json_getInt(jReport,"type",0);
    m_count = Json_getInt(jReport, "frequency", 0);
    Json* att = Json_getItem(jReport,"att");
    m_reward = "";
    if (att!=NULL) {
        m_attackName = Json_getString(att,"name","");
        m_attackAlliance = Json_getString(att,"asn","");
        m_attackAID = Json_getString(att,"aid","");
        m_attAsn = Json_getString(att,"asn","");
        m_role = Json_getInt(att,"role",0);
        m_monsterId = Json_getString(att,"monsterId","");
        if(m_attackAID==GlobalData::shared()->playerInfo.allianceInfo.uid){
            m_selfIsAtt = true;
        }
        Json *res=Json_getItem(att,"res");
        if(res){
            int size = Json_getSize(res);
            for (int i=0; i<size; i++) {
                Json *item = Json_getItemAt(res, i);
                int itemType = Json_getInt(item,"t",-1);
                int itemV = Json_getInt(item,"v",-1);
                if(itemType!=-1 && itemV>0){
                    m_reward += RewardController::getInstance()->getNameByType(itemType,itemV);
                    m_reward += ":";
                    m_reward += CC_CMDITOA(itemV);
                    if(i!=(size-1)){
                        m_reward += ",";
                    }
                }
            }
        }
    }
    if(m_reward==""){
        m_reward = "0";
    }
    Json* def = Json_getItem(jReport,"def");
    if (def!=NULL) {
        m_defName = Json_getString(def,"name","");
        m_defAlliance = Json_getString(def,"asn","");
        m_defkill = Json_getInt(def,"kill",0);
        m_defAID = Json_getString(def,"defAID","");
        m_defAsn = Json_getString(def,"asn","");
    }
    Json_dispose(jReport);
}
示例#5
0
/* Parse an object - create a new root, and populate. */
Json *Json_create (const char* value) {
	const char* end = 0;
	Json *c = Json_new();
	ep = 0;
	if (!c) return 0; /* memory fail */

	end = parse_value(c, skip(value));
	if (!end) {
		Json_dispose(c);
		return 0;
	} /* parse failure. ep is set. */

	return c;
}
示例#6
0
void FacebookInviteView::initData(){
    string friends = GlobalData::shared()->inviteFriendsInfo;
    if(friends!=""){
        CCLOG(" friends =%s",friends.c_str());
        Json* fjson = Json_create(friends.c_str());
        if( !fjson )
            return;
        int size = Json_getSize(fjson);
        for (int i=0; i<size; i++) {
            Json *item = Json_getItemAt(fjson, i);
            string name = Json_getString(item,"name","");
            string id = Json_getString(item,"id","");
            string url = "";
            Json *picture =Json_getItem(item,"picture");
            if(picture!=NULL){
                Json *pictureData =Json_getItem(picture,"data");
                if(pictureData!=NULL){
                    url = Json_getString(pictureData,"url","");
                }
            }
            CCDictionary* friendInfo = CCDictionary::create();
            friendInfo->setObject(CCString::create(id.c_str()), "id");
            friendInfo->setObject(CCString::create(name.c_str()), "name");
            friendInfo->setObject(CCString::create(url.c_str()), "picture");
            friendInfo->setObject(CCString::create("0"), "flag");
            m_srcData->addObject(friendInfo);
        }
        Json_dispose(fjson);
        m_data->removeAllObjects();
        int num = m_srcData->count();
        if(num>=50){
            num = 50;
        }
        for (int i=0; i<num; i++) {
            CCDictionary* dic = _dict(m_srcData->objectAtIndex(i));
            dic->setObject(CCString::create("1"), "flag");
            m_data->addObject(dic);
        }
    }
}
示例#7
0
bool GetChatRoomListCommand::handleRecieve(cocos2d::CCDictionary *dict){
    
    CCLOGFUNC("");
    if (dict->valueForKey("cmd")->compare(CHAT_ROOM_GET_LIST) != 0)
        return false;
    
    CCDictionary *params=_dict(dict->objectForKey("params"));
    if (!params) {
        CCLOGFUNC("params==NULL");
        return false;
    }
    
    CCArray* roomArray = dynamic_cast<CCArray*>(params->objectForKey("rooms")) ;
    if (roomArray==NULL || roomArray->count()<=0) {
        return false;
    }
    CCLOGFUNCF("roomArray count %d",roomArray->count());
    MailController::getInstance()->getChatRoomIdArray()->removeAllObjects();
    string groupId="";
    for (int i=0;i<roomArray->count(); i++) {
        CCArray* mailInfoArr=CCArray::create();
        CCDictionary* info=dynamic_cast<CCDictionary*>(roomArray->objectAtIndex(i));
        if (info) {
            
            groupId=info->valueForKey("id")->getCString();
            if (groupId!="") {
                MailController::getInstance()->getChatRoomIdArray()->addObject(CCString::create(groupId));
            }
            string roomName=info->valueForKey("name")->getCString();
            CCArray* members=dynamic_cast<CCArray*>(info->objectForKey("members"));
            if (members==NULL || members->count()<=0) {
                return false;
            }
            
            CCArray* memberUidArray=CCArray::create();
            memberUidArray->retain();
            
            for (int j=0; j<members->count(); j++) {
                CCDictionary* dic=dynamic_cast<CCDictionary*>(members->objectAtIndex(j));
                if (dic) {
                    string uid=dic->valueForKey("uid")->getCString();
                    memberUidArray->addObject(CCString::create(uid));
                }
            }
            
            auto search = GlobalData::shared()->mailList.find(groupId);
            bool isExistMail=(search != GlobalData::shared()->mailList.end() && groupId != "");
            
            CCString* jsonMsg=dynamic_cast<CCString*>(info->objectForKey("msg"));

            if (jsonMsg) {
                MailInfo* mailInfo=NULL;
                if (!isExistMail) {
                    mailInfo=MailInfo::create();
                    mailInfo->crGroupId=groupId;
//                    mailInfo->retain();
//                    mailInfo->crMemberUidArray =memberUidArray;
                    GlobalData::shared()->mailList[groupId]=mailInfo;
                }
                else
                {
                    mailInfo=dynamic_cast<MailInfo*>(search->second);
                }

                
                string jsonStr=jsonMsg->getCString();
                CCLOGFUNCF("jsonStr %s",jsonStr.c_str());
                Json* jsonObj = Json_create(jsonStr.c_str());
                if( !jsonObj )
                    continue;
                
                Json* jsonBody=Json_getItem(jsonObj, "body");
                if( !jsonBody )
                    continue;
                
                CCDictionary* dic=MailController::getInstance()->parseChatRoomJsonMsg(jsonObj,jsonBody);
                Json_dispose(jsonObj);
                if(dic!=NULL)
                {
                    MailDialogInfo* dialogInfo=MailController::getInstance()->parseChatRoomDic(dic,true,true);
                    if (dialogInfo) {
                        ChatMailInfo* info=ChatMailInfo::create(mailInfo,dialogInfo,false,CHANNEL_TYPE_CHATROOM);
                        mailInfoArr->addObject(info);
                    }
                }
                CCLOGFUNCF("roomName %s,mailInfoArr count %d",roomName.c_str(),mailInfoArr->count());
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
                if(ChatServiceCocos2dx::enableNativeMail && MailController::getInstance()->getChatRoomEnable() && mailInfoArr->count()>0)
                {
                    ChatServiceCocos2dx::postIsChatRoomMemberFlag(groupId,true);
                    MailController::getInstance()->notifyMailMsgToAndroid(mailInfoArr,groupId);
                }
#endif
            }
        }
    }
    
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
    if (!ChatServiceCocos2dx::isChatShowing) {
        CCSafeNotificationCenter::sharedNotificationCenter()->postNotification(MAIL_LIST_CHANGE);
        CCSafeNotificationCenter::sharedNotificationCenter()->postNotification(MAIL_PERSON_CHAT_CHANGE);
    }
#else
    CCSafeNotificationCenter::sharedNotificationCenter()->postNotification(MAIL_LIST_CHANGE);
    CCSafeNotificationCenter::sharedNotificationCenter()->postNotification(MAIL_PERSON_CHAT_CHANGE);
#endif
    
    return true;
}
SkeletonData* SkeletonJson_readSkeletonData (SkeletonJson* self, const char* json) {
	SkeletonData* skeletonData;
	Json *root, *bones;
	int i, ii, iii, boneCount;
	Json* slots;
	Json* skinsMap;
	Json* animations;

	FREE(self->error);
	CONST_CAST(char*, self->error) = 0;

	root = Json_create(json);
	if (!root) {
		_SkeletonJson_setError(self, 0, "Invalid skeleton JSON: ", Json_getError());
		return 0;
	}

	skeletonData = SkeletonData_create();

	bones = Json_getItem(root, "bones");
	boneCount = Json_getSize(bones);
	skeletonData->bones = MALLOC(BoneData*, boneCount);
	for (i = 0; i < boneCount; ++i) {
		Json* boneMap = Json_getItemAt(bones, i);
		BoneData* boneData;

		const char* boneName = Json_getString(boneMap, "name", 0);

		BoneData* parent = 0;
		const char* parentName = Json_getString(boneMap, "parent", 0);
		if (parentName) {
			parent = SkeletonData_findBone(skeletonData, parentName);
			if (!parent) {
				SkeletonData_dispose(skeletonData);
				_SkeletonJson_setError(self, root, "Parent bone not found: ", parentName);
				return 0;
			}
		}

		boneData = BoneData_create(boneName, parent);
		boneData->length = Json_getFloat(boneMap, "length", 0) * self->scale;
		boneData->x = Json_getFloat(boneMap, "x", 0) * self->scale;
		boneData->y = Json_getFloat(boneMap, "y", 0) * self->scale;
		boneData->rotation = Json_getFloat(boneMap, "rotation", 0);
		boneData->scaleX = Json_getFloat(boneMap, "scaleX", 1);
		boneData->scaleY = Json_getFloat(boneMap, "scaleY", 1);

		skeletonData->bones[i] = boneData;
		skeletonData->boneCount++;
	}

	slots = Json_getItem(root, "slots");
	if (slots) {
		int slotCount = Json_getSize(slots);
		skeletonData->slots = MALLOC(SlotData*, slotCount);
		for (i = 0; i < slotCount; ++i) {
			SlotData* slotData;
			const char* color;
			Json *attachmentItem;
			Json* slotMap = Json_getItemAt(slots, i);

			const char* slotName = Json_getString(slotMap, "name", 0);

			const char* boneName = Json_getString(slotMap, "bone", 0);
			BoneData* boneData = SkeletonData_findBone(skeletonData, boneName);
			if (!boneData) {
				SkeletonData_dispose(skeletonData);
				_SkeletonJson_setError(self, root, "Slot bone not found: ", boneName);
				return 0;
			}

			slotData = SlotData_create(slotName, boneData);

			color = Json_getString(slotMap, "color", 0);
			if (color) {
				slotData->r = toColor(color, 0);
				slotData->g = toColor(color, 1);
				slotData->b = toColor(color, 2);
				slotData->a = toColor(color, 3);
			}

			attachmentItem = Json_getItem(slotMap, "attachment");
			if (attachmentItem) SlotData_setAttachmentName(slotData, attachmentItem->valuestring);

			skeletonData->slots[i] = slotData;
			skeletonData->slotCount++;
		}
	}

	skinsMap = Json_getItem(root, "skins");
	if (skinsMap) {
		int skinCount = Json_getSize(skinsMap);
		skeletonData->skins = MALLOC(Skin*, skinCount);
		for (i = 0; i < skinCount; ++i) {
			Json* slotMap = Json_getItemAt(skinsMap, i);
			const char* skinName = slotMap->name;
			Skin *skin = Skin_create(skinName);
			int slotNameCount;

			skeletonData->skins[i] = skin;
			skeletonData->skinCount++;
			if (kdStrcmp(skinName, "default") == 0) skeletonData->defaultSkin = skin;

			slotNameCount = Json_getSize(slotMap);
			for (ii = 0; ii < slotNameCount; ++ii) {
				Json* attachmentsMap = Json_getItemAt(slotMap, ii);
				const char* slotName = attachmentsMap->name;
				int slotIndex = SkeletonData_findSlotIndex(skeletonData, slotName);

				int attachmentCount = Json_getSize(attachmentsMap);
				for (iii = 0; iii < attachmentCount; ++iii) {
					Attachment* attachment;
					Json* attachmentMap = Json_getItemAt(attachmentsMap, iii);
					const char* skinAttachmentName = attachmentMap->name;
					const char* attachmentName = Json_getString(attachmentMap, "name", skinAttachmentName);

					const char* typeString = Json_getString(attachmentMap, "type", "region");
					AttachmentType type;
					if (kdStrcmp(typeString, "region") == 0)
						type = ATTACHMENT_REGION;
					else if (kdStrcmp(typeString, "regionSequence") == 0)
						type = ATTACHMENT_REGION_SEQUENCE;
					else {
						SkeletonData_dispose(skeletonData);
						_SkeletonJson_setError(self, root, "Unknown attachment type: ", typeString);
						return 0;
					}

					attachment = AttachmentLoader_newAttachment(self->attachmentLoader, skin, type, attachmentName);
					if (!attachment) {
						if (self->attachmentLoader->error1) {
							SkeletonData_dispose(skeletonData);
							_SkeletonJson_setError(self, root, self->attachmentLoader->error1, self->attachmentLoader->error2);
							return 0;
						}
						continue;
					}

					if (attachment->type == ATTACHMENT_REGION || attachment->type == ATTACHMENT_REGION_SEQUENCE) {
						RegionAttachment* regionAttachment = (RegionAttachment*)attachment;
						regionAttachment->x = Json_getFloat(attachmentMap, "x", 0) * self->scale;
						regionAttachment->y = Json_getFloat(attachmentMap, "y", 0) * self->scale;
						regionAttachment->scaleX = Json_getFloat(attachmentMap, "scaleX", 1);
						regionAttachment->scaleY = Json_getFloat(attachmentMap, "scaleY", 1);
						regionAttachment->rotation = Json_getFloat(attachmentMap, "rotation", 0);
						regionAttachment->width = Json_getFloat(attachmentMap, "width", 32) * self->scale;
						regionAttachment->height = Json_getFloat(attachmentMap, "height", 32) * self->scale;
						RegionAttachment_updateOffset(regionAttachment);
					}

					Skin_addAttachment(skin, slotIndex, skinAttachmentName, attachment);
				}
			}
		}
	}

	animations = Json_getItem(root, "animations");
	if (animations) {
		int animationCount = Json_getSize(animations);
		skeletonData->animations = MALLOC(Animation*, animationCount);
		for (i = 0; i < animationCount; ++i) {
			Json* animationMap = Json_getItemAt(animations, i);
			_SkeletonJson_readAnimation(self, animationMap, skeletonData);
		}
	}

	Json_dispose(root);
	return skeletonData;
}
示例#9
0
void FightScene::checkSkl()
{
	CCSpriteFrameCache *cache = CCSpriteFrameCache::sharedSpriteFrameCache();
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32)
	std::vector<std::string>::const_iterator searchPathsIter = CCFileUtils::sharedFileUtils()->getSearchPaths().begin();
	std::string root = *searchPathsIter;
	std::string dirRoot = root.substr(0, root.length() - 1);
	dirRoot += "\\bone\\*.equip";
	WIN32_FIND_DATA FindFileData; 

	size_t size = dirRoot.length();
	wchar_t *buffer = new wchar_t[size+1];
	memset(buffer,0,sizeof(wchar_t)*(size+1));
	MultiByteToWideChar( CP_ACP, 0, dirRoot.c_str(), size, buffer, size * sizeof(wchar_t) );
	buffer[size] = 0;  // 确保以 '\0' 结尾  

	equipList->removeAllObjects();
	HANDLE hFind = FindFirstFile(buffer, &FindFileData);
	if(hFind != INVALID_HANDLE_VALUE)
	{
		do
		{
			if(FindFileData.cFileName[0]=='.')
				continue;
			if(!(FindFileData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY))
			{
				char str[MAX_PATH]={0};
				WideCharToMultiByte(CP_ACP, 0, FindFileData.cFileName, sizeof(FindFileData.cFileName) + 1, str, MAX_PATH, NULL, NULL);
				std::string fgg = std::string(str);
				if(fgg == "AvatarEquip_defultM.equip")
				{
					continue;
				}
				size_t last = 0;
				size_t index = fgg.find_first_of(".",last);
				while (index!=std::string::npos)
				{
					std::string fggg = fgg.substr(last,index-last);
					std::string path = CCBoneSpriteConfig::getBoneUrl() + fggg + ".equip";
					std::string fullPath = CCFileUtils::sharedFileUtils()->fullPathForFilename(path.c_str());
					unsigned long size;
					char* buffer = (char*)CCFileUtils::sharedFileUtils()->getFileData(fullPath.c_str(), "rt", &size);
					Json* root = Json_create(buffer);
					CC_SAFE_DELETE_ARRAY(buffer);
					int count = Json_getSize(root);
					for(int i = 0; i< count; i++)
					{
						Json *tmp = Json_getItemAt(root, i);
						std::string tmpString = tmp->name;
						if(tmpString == "full")
						{
							continue;
						}
						std::string ggg = fggg+"+"+tmpString;
						CCString *ff = CCString::create(ggg);
						CCLog(ff->getCString());
						equipList->addObject(ff);
					}
					Json_dispose(root);
					break;
				}
			}
		}
		while(FindNextFile(hFind,&FindFileData) != 0);
	}
	delete []buffer;
	FindClose(hFind);
#else
    equipList->removeAllObjects();
    CCString *ff = CCString::create("weapon");
    equipList->addObject(ff);
    ff = CCString::create("goldGlory_M");
    equipList->addObject(ff);
#endif
}