void BaoZangView::delayParseInvite(float _time){ string info = CCUserDefault::sharedUserDefault()->getStringForKey("inviteFriends", ""); GlobalData::shared()->inviteFriendsInfo = info; if(GlobalData::shared()->inviteFriendsInfo!=""){ string friends = GlobalData::shared()->inviteFriendsInfo; CCLOG(" inviteFriendsInfo =%s",friends.c_str()); Json* fjson = Json_create(friends.c_str()); if( fjson == NULL ) return; int size = Json_getSize(fjson); for (int i=0; i<size; i++) { Json *item = Json_getItemAt(fjson, i); string name = Json_getString(item,"name",""); string id = Json_getString(item,"id",""); string url = ""; Json *picture =Json_getItem(item,"picture"); if(picture!=NULL){ Json *pictureData =Json_getItem(picture,"data"); if(pictureData!=NULL){ url = Json_getString(pictureData,"url",""); } } CCDictionary* friendInfo = CCDictionary::create(); friendInfo->setObject(CCString::create(id.c_str()), "id"); friendInfo->setObject(CCString::create(name.c_str()), "name"); friendInfo->setObject(CCString::create(url.c_str()), "picture"); friendInfo->setObject(CCString::create("0"), "flag"); m_inviteDatas->addObject(friendInfo); } Json_dispose(fjson); } }
void _SkeletonJson_setError (SkeletonJson* self, Json* root, const char* value1, const char* value2) { FREE(self->error); char message[256]; strcpy(message, value1); int length = strlen(value1); if (value2) strncat(message + length, value2, 256 - length); MALLOC_STR(self->error, message); if (root) Json_dispose(root); }
/* Delete a Json structure. */ void Json_dispose (Json *c) { Json *next; while (c) { next = c->next; if (c->child) Json_dispose(c->child); if (c->valuestring) FREE(c->valuestring); if (c->name) FREE(c->name); FREE(c); c = next; } }
void AllianceFightInfo::parseInfo(string info){ m_role = 0; m_selfIsAtt = false; Json* jReport = Json_create(info.c_str()); if( !jReport ) return; m_time = Json_getFloat(jReport,"time",0); m_win = Json_getInt(jReport,"win",0); m_type = Json_getInt(jReport,"type",0); m_count = Json_getInt(jReport, "frequency", 0); Json* att = Json_getItem(jReport,"att"); m_reward = ""; if (att!=NULL) { m_attackName = Json_getString(att,"name",""); m_attackAlliance = Json_getString(att,"asn",""); m_attackAID = Json_getString(att,"aid",""); m_attAsn = Json_getString(att,"asn",""); m_role = Json_getInt(att,"role",0); m_monsterId = Json_getString(att,"monsterId",""); if(m_attackAID==GlobalData::shared()->playerInfo.allianceInfo.uid){ m_selfIsAtt = true; } Json *res=Json_getItem(att,"res"); if(res){ int size = Json_getSize(res); for (int i=0; i<size; i++) { Json *item = Json_getItemAt(res, i); int itemType = Json_getInt(item,"t",-1); int itemV = Json_getInt(item,"v",-1); if(itemType!=-1 && itemV>0){ m_reward += RewardController::getInstance()->getNameByType(itemType,itemV); m_reward += ":"; m_reward += CC_CMDITOA(itemV); if(i!=(size-1)){ m_reward += ","; } } } } } if(m_reward==""){ m_reward = "0"; } Json* def = Json_getItem(jReport,"def"); if (def!=NULL) { m_defName = Json_getString(def,"name",""); m_defAlliance = Json_getString(def,"asn",""); m_defkill = Json_getInt(def,"kill",0); m_defAID = Json_getString(def,"defAID",""); m_defAsn = Json_getString(def,"asn",""); } Json_dispose(jReport); }
/* Parse an object - create a new root, and populate. */ Json *Json_create (const char* value) { const char* end = 0; Json *c = Json_new(); ep = 0; if (!c) return 0; /* memory fail */ end = parse_value(c, skip(value)); if (!end) { Json_dispose(c); return 0; } /* parse failure. ep is set. */ return c; }
void FacebookInviteView::initData(){ string friends = GlobalData::shared()->inviteFriendsInfo; if(friends!=""){ CCLOG(" friends =%s",friends.c_str()); Json* fjson = Json_create(friends.c_str()); if( !fjson ) return; int size = Json_getSize(fjson); for (int i=0; i<size; i++) { Json *item = Json_getItemAt(fjson, i); string name = Json_getString(item,"name",""); string id = Json_getString(item,"id",""); string url = ""; Json *picture =Json_getItem(item,"picture"); if(picture!=NULL){ Json *pictureData =Json_getItem(picture,"data"); if(pictureData!=NULL){ url = Json_getString(pictureData,"url",""); } } CCDictionary* friendInfo = CCDictionary::create(); friendInfo->setObject(CCString::create(id.c_str()), "id"); friendInfo->setObject(CCString::create(name.c_str()), "name"); friendInfo->setObject(CCString::create(url.c_str()), "picture"); friendInfo->setObject(CCString::create("0"), "flag"); m_srcData->addObject(friendInfo); } Json_dispose(fjson); m_data->removeAllObjects(); int num = m_srcData->count(); if(num>=50){ num = 50; } for (int i=0; i<num; i++) { CCDictionary* dic = _dict(m_srcData->objectAtIndex(i)); dic->setObject(CCString::create("1"), "flag"); m_data->addObject(dic); } } }
bool GetChatRoomListCommand::handleRecieve(cocos2d::CCDictionary *dict){ CCLOGFUNC(""); if (dict->valueForKey("cmd")->compare(CHAT_ROOM_GET_LIST) != 0) return false; CCDictionary *params=_dict(dict->objectForKey("params")); if (!params) { CCLOGFUNC("params==NULL"); return false; } CCArray* roomArray = dynamic_cast<CCArray*>(params->objectForKey("rooms")) ; if (roomArray==NULL || roomArray->count()<=0) { return false; } CCLOGFUNCF("roomArray count %d",roomArray->count()); MailController::getInstance()->getChatRoomIdArray()->removeAllObjects(); string groupId=""; for (int i=0;i<roomArray->count(); i++) { CCArray* mailInfoArr=CCArray::create(); CCDictionary* info=dynamic_cast<CCDictionary*>(roomArray->objectAtIndex(i)); if (info) { groupId=info->valueForKey("id")->getCString(); if (groupId!="") { MailController::getInstance()->getChatRoomIdArray()->addObject(CCString::create(groupId)); } string roomName=info->valueForKey("name")->getCString(); CCArray* members=dynamic_cast<CCArray*>(info->objectForKey("members")); if (members==NULL || members->count()<=0) { return false; } CCArray* memberUidArray=CCArray::create(); memberUidArray->retain(); for (int j=0; j<members->count(); j++) { CCDictionary* dic=dynamic_cast<CCDictionary*>(members->objectAtIndex(j)); if (dic) { string uid=dic->valueForKey("uid")->getCString(); memberUidArray->addObject(CCString::create(uid)); } } auto search = GlobalData::shared()->mailList.find(groupId); bool isExistMail=(search != GlobalData::shared()->mailList.end() && groupId != ""); CCString* jsonMsg=dynamic_cast<CCString*>(info->objectForKey("msg")); if (jsonMsg) { MailInfo* mailInfo=NULL; if (!isExistMail) { mailInfo=MailInfo::create(); mailInfo->crGroupId=groupId; // mailInfo->retain(); // mailInfo->crMemberUidArray =memberUidArray; GlobalData::shared()->mailList[groupId]=mailInfo; } else { mailInfo=dynamic_cast<MailInfo*>(search->second); } string jsonStr=jsonMsg->getCString(); CCLOGFUNCF("jsonStr %s",jsonStr.c_str()); Json* jsonObj = Json_create(jsonStr.c_str()); if( !jsonObj ) continue; Json* jsonBody=Json_getItem(jsonObj, "body"); if( !jsonBody ) continue; CCDictionary* dic=MailController::getInstance()->parseChatRoomJsonMsg(jsonObj,jsonBody); Json_dispose(jsonObj); if(dic!=NULL) { MailDialogInfo* dialogInfo=MailController::getInstance()->parseChatRoomDic(dic,true,true); if (dialogInfo) { ChatMailInfo* info=ChatMailInfo::create(mailInfo,dialogInfo,false,CHANNEL_TYPE_CHATROOM); mailInfoArr->addObject(info); } } CCLOGFUNCF("roomName %s,mailInfoArr count %d",roomName.c_str(),mailInfoArr->count()); #if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID) if(ChatServiceCocos2dx::enableNativeMail && MailController::getInstance()->getChatRoomEnable() && mailInfoArr->count()>0) { ChatServiceCocos2dx::postIsChatRoomMemberFlag(groupId,true); MailController::getInstance()->notifyMailMsgToAndroid(mailInfoArr,groupId); } #endif } } } #if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID) if (!ChatServiceCocos2dx::isChatShowing) { CCSafeNotificationCenter::sharedNotificationCenter()->postNotification(MAIL_LIST_CHANGE); CCSafeNotificationCenter::sharedNotificationCenter()->postNotification(MAIL_PERSON_CHAT_CHANGE); } #else CCSafeNotificationCenter::sharedNotificationCenter()->postNotification(MAIL_LIST_CHANGE); CCSafeNotificationCenter::sharedNotificationCenter()->postNotification(MAIL_PERSON_CHAT_CHANGE); #endif return true; }
SkeletonData* SkeletonJson_readSkeletonData (SkeletonJson* self, const char* json) { SkeletonData* skeletonData; Json *root, *bones; int i, ii, iii, boneCount; Json* slots; Json* skinsMap; Json* animations; FREE(self->error); CONST_CAST(char*, self->error) = 0; root = Json_create(json); if (!root) { _SkeletonJson_setError(self, 0, "Invalid skeleton JSON: ", Json_getError()); return 0; } skeletonData = SkeletonData_create(); bones = Json_getItem(root, "bones"); boneCount = Json_getSize(bones); skeletonData->bones = MALLOC(BoneData*, boneCount); for (i = 0; i < boneCount; ++i) { Json* boneMap = Json_getItemAt(bones, i); BoneData* boneData; const char* boneName = Json_getString(boneMap, "name", 0); BoneData* parent = 0; const char* parentName = Json_getString(boneMap, "parent", 0); if (parentName) { parent = SkeletonData_findBone(skeletonData, parentName); if (!parent) { SkeletonData_dispose(skeletonData); _SkeletonJson_setError(self, root, "Parent bone not found: ", parentName); return 0; } } boneData = BoneData_create(boneName, parent); boneData->length = Json_getFloat(boneMap, "length", 0) * self->scale; boneData->x = Json_getFloat(boneMap, "x", 0) * self->scale; boneData->y = Json_getFloat(boneMap, "y", 0) * self->scale; boneData->rotation = Json_getFloat(boneMap, "rotation", 0); boneData->scaleX = Json_getFloat(boneMap, "scaleX", 1); boneData->scaleY = Json_getFloat(boneMap, "scaleY", 1); skeletonData->bones[i] = boneData; skeletonData->boneCount++; } slots = Json_getItem(root, "slots"); if (slots) { int slotCount = Json_getSize(slots); skeletonData->slots = MALLOC(SlotData*, slotCount); for (i = 0; i < slotCount; ++i) { SlotData* slotData; const char* color; Json *attachmentItem; Json* slotMap = Json_getItemAt(slots, i); const char* slotName = Json_getString(slotMap, "name", 0); const char* boneName = Json_getString(slotMap, "bone", 0); BoneData* boneData = SkeletonData_findBone(skeletonData, boneName); if (!boneData) { SkeletonData_dispose(skeletonData); _SkeletonJson_setError(self, root, "Slot bone not found: ", boneName); return 0; } slotData = SlotData_create(slotName, boneData); color = Json_getString(slotMap, "color", 0); if (color) { slotData->r = toColor(color, 0); slotData->g = toColor(color, 1); slotData->b = toColor(color, 2); slotData->a = toColor(color, 3); } attachmentItem = Json_getItem(slotMap, "attachment"); if (attachmentItem) SlotData_setAttachmentName(slotData, attachmentItem->valuestring); skeletonData->slots[i] = slotData; skeletonData->slotCount++; } } skinsMap = Json_getItem(root, "skins"); if (skinsMap) { int skinCount = Json_getSize(skinsMap); skeletonData->skins = MALLOC(Skin*, skinCount); for (i = 0; i < skinCount; ++i) { Json* slotMap = Json_getItemAt(skinsMap, i); const char* skinName = slotMap->name; Skin *skin = Skin_create(skinName); int slotNameCount; skeletonData->skins[i] = skin; skeletonData->skinCount++; if (kdStrcmp(skinName, "default") == 0) skeletonData->defaultSkin = skin; slotNameCount = Json_getSize(slotMap); for (ii = 0; ii < slotNameCount; ++ii) { Json* attachmentsMap = Json_getItemAt(slotMap, ii); const char* slotName = attachmentsMap->name; int slotIndex = SkeletonData_findSlotIndex(skeletonData, slotName); int attachmentCount = Json_getSize(attachmentsMap); for (iii = 0; iii < attachmentCount; ++iii) { Attachment* attachment; Json* attachmentMap = Json_getItemAt(attachmentsMap, iii); const char* skinAttachmentName = attachmentMap->name; const char* attachmentName = Json_getString(attachmentMap, "name", skinAttachmentName); const char* typeString = Json_getString(attachmentMap, "type", "region"); AttachmentType type; if (kdStrcmp(typeString, "region") == 0) type = ATTACHMENT_REGION; else if (kdStrcmp(typeString, "regionSequence") == 0) type = ATTACHMENT_REGION_SEQUENCE; else { SkeletonData_dispose(skeletonData); _SkeletonJson_setError(self, root, "Unknown attachment type: ", typeString); return 0; } attachment = AttachmentLoader_newAttachment(self->attachmentLoader, skin, type, attachmentName); if (!attachment) { if (self->attachmentLoader->error1) { SkeletonData_dispose(skeletonData); _SkeletonJson_setError(self, root, self->attachmentLoader->error1, self->attachmentLoader->error2); return 0; } continue; } if (attachment->type == ATTACHMENT_REGION || attachment->type == ATTACHMENT_REGION_SEQUENCE) { RegionAttachment* regionAttachment = (RegionAttachment*)attachment; regionAttachment->x = Json_getFloat(attachmentMap, "x", 0) * self->scale; regionAttachment->y = Json_getFloat(attachmentMap, "y", 0) * self->scale; regionAttachment->scaleX = Json_getFloat(attachmentMap, "scaleX", 1); regionAttachment->scaleY = Json_getFloat(attachmentMap, "scaleY", 1); regionAttachment->rotation = Json_getFloat(attachmentMap, "rotation", 0); regionAttachment->width = Json_getFloat(attachmentMap, "width", 32) * self->scale; regionAttachment->height = Json_getFloat(attachmentMap, "height", 32) * self->scale; RegionAttachment_updateOffset(regionAttachment); } Skin_addAttachment(skin, slotIndex, skinAttachmentName, attachment); } } } } animations = Json_getItem(root, "animations"); if (animations) { int animationCount = Json_getSize(animations); skeletonData->animations = MALLOC(Animation*, animationCount); for (i = 0; i < animationCount; ++i) { Json* animationMap = Json_getItemAt(animations, i); _SkeletonJson_readAnimation(self, animationMap, skeletonData); } } Json_dispose(root); return skeletonData; }
void FightScene::checkSkl() { CCSpriteFrameCache *cache = CCSpriteFrameCache::sharedSpriteFrameCache(); #if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) std::vector<std::string>::const_iterator searchPathsIter = CCFileUtils::sharedFileUtils()->getSearchPaths().begin(); std::string root = *searchPathsIter; std::string dirRoot = root.substr(0, root.length() - 1); dirRoot += "\\bone\\*.equip"; WIN32_FIND_DATA FindFileData; size_t size = dirRoot.length(); wchar_t *buffer = new wchar_t[size+1]; memset(buffer,0,sizeof(wchar_t)*(size+1)); MultiByteToWideChar( CP_ACP, 0, dirRoot.c_str(), size, buffer, size * sizeof(wchar_t) ); buffer[size] = 0; // 确保以 '\0' 结尾 equipList->removeAllObjects(); HANDLE hFind = FindFirstFile(buffer, &FindFileData); if(hFind != INVALID_HANDLE_VALUE) { do { if(FindFileData.cFileName[0]=='.') continue; if(!(FindFileData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) { char str[MAX_PATH]={0}; WideCharToMultiByte(CP_ACP, 0, FindFileData.cFileName, sizeof(FindFileData.cFileName) + 1, str, MAX_PATH, NULL, NULL); std::string fgg = std::string(str); if(fgg == "AvatarEquip_defultM.equip") { continue; } size_t last = 0; size_t index = fgg.find_first_of(".",last); while (index!=std::string::npos) { std::string fggg = fgg.substr(last,index-last); std::string path = CCBoneSpriteConfig::getBoneUrl() + fggg + ".equip"; std::string fullPath = CCFileUtils::sharedFileUtils()->fullPathForFilename(path.c_str()); unsigned long size; char* buffer = (char*)CCFileUtils::sharedFileUtils()->getFileData(fullPath.c_str(), "rt", &size); Json* root = Json_create(buffer); CC_SAFE_DELETE_ARRAY(buffer); int count = Json_getSize(root); for(int i = 0; i< count; i++) { Json *tmp = Json_getItemAt(root, i); std::string tmpString = tmp->name; if(tmpString == "full") { continue; } std::string ggg = fggg+"+"+tmpString; CCString *ff = CCString::create(ggg); CCLog(ff->getCString()); equipList->addObject(ff); } Json_dispose(root); break; } } } while(FindNextFile(hFind,&FindFileData) != 0); } delete []buffer; FindClose(hFind); #else equipList->removeAllObjects(); CCString *ff = CCString::create("weapon"); equipList->addObject(ff); ff = CCString::create("goldGlory_M"); equipList->addObject(ff); #endif }