示例#1
0
//*****************************************************************************
//
// The main application loop.
//
//*****************************************************************************
int
main(void)
{
    int32_t i32Status, i32Idx;
    uint32_t ui32SysClock, ui32PLLRate;
#ifdef USE_ULPI
    uint32_t ui32Setting;
#endif

    ui32SysClock = MAP_SysCtlClockFreqSet((SYSCTL_XTAL_25MHZ |
                                           SYSCTL_OSC_MAIN | SYSCTL_USE_PLL |
                                           SYSCTL_CFG_VCO_480), 120000000);

    //
    // Set the part pin out appropriately for this device.
    //
    PinoutSet();

#ifdef USE_ULPI
    //
    // Switch the USB ULPI Pins over.
    //
    USBULPIPinoutSet();

    //
    // Enable USB ULPI with high speed support.
    //
    ui32Setting = USBLIB_FEATURE_ULPI_HS;
    USBOTGFeatureSet(0, USBLIB_FEATURE_USBULPI, &ui32Setting);

    //
    // Setting the PLL frequency to zero tells the USB library to use the
    // external USB clock.
    //
    ui32PLLRate = 0;
#else
    //
    // Save the PLL rate used by this application.
    //
    ui32PLLRate = 480000000;
#endif

    //
    // Initialize the hub port status.
    //
    for(i32Idx = 0; i32Idx < NUM_HUB_STATUS; i32Idx++)
    {
        g_psHubStatus[i32Idx].bConnected = false;
    }

    //
    // Enable Clocking to the USB controller.
    //
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_USB0);

    //
    // Enable Interrupts
    //
    ROM_IntMasterEnable();

    //
    // Initialize the USB stack mode and pass in a mode callback.
    //
    USBStackModeSet(0, eUSBModeHost, 0);

    //
    // Register the host class drivers.
    //
    USBHCDRegisterDrivers(0, g_ppHostClassDrivers, g_ui32NumHostClassDrivers);

    //
    // Open the Keyboard interface.
    //
    KeyboardOpen();
    MSCOpen(ui32SysClock);

    //
    // Open a hub instance and provide it with the memory required to hold
    // configuration descriptors for each attached device.
    //
    USBHHubOpen(HubCallback);

    //
    // Initialize the power configuration. This sets the power enable signal
    // to be active high and does not enable the power fault.
    //
    USBHCDPowerConfigInit(0, USBHCD_VBUS_AUTO_HIGH | USBHCD_VBUS_FILTER);

    //
    // Tell the USB library the CPU clock and the PLL frequency.
    //
    USBOTGFeatureSet(0, USBLIB_FEATURE_CPUCLK, &ui32SysClock);
    USBOTGFeatureSet(0, USBLIB_FEATURE_USBPLL, &ui32PLLRate);

    //
    // Initialize the USB controller for Host mode.
    //
    USBHCDInit(0, g_pui8HCDPool, sizeof(g_pui8HCDPool));

    //
    // Initialize the display driver.
    //
    Kentec320x240x16_SSD2119Init(ui32SysClock);

    //
    // Initialize the graphics context.
    //
    GrContextInit(&g_sContext, &g_sKentec320x240x16_SSD2119);

    //
    // Draw the application frame.
    //
    FrameDraw(&g_sContext, "usb-host-hub");

    //
    // Calculate the number of characters that will fit on a line.
    // Make sure to leave a small border for the text box.
    //
    g_ui32CharsPerLine = (GrContextDpyWidthGet(&g_sContext) - 16) /
                         GrFontMaxWidthGet(g_psFontFixed6x8);

    //
    // Calculate the number of lines per usable text screen.  This requires
    // taking off space for the top and bottom banners and adding a small bit
    // for a border.
    //
    g_ui32LinesPerScreen = (GrContextDpyHeightGet(&g_sContext) -
                           (2*(DISPLAY_BANNER_HEIGHT + 1)))/
                           GrFontHeightGet(g_psFontFixed6x8);

    //
    // Initial update of the screen.
    //
    UpdateStatus(0);
    UpdateStatus(1);
    UpdateStatus(2);
    UpdateStatus(3);

    g_ui32CmdIdx = 0;
    g_ui32CurrentLine = 0;

    //
    // Initialize the file system.
    //
    FileInit();

    //
    // The main loop for the application.
    //
    while(1)
    {
        //
        // Print a prompt to the console.  Show the CWD.
        //
        WriteString("> ");

        //
        // Is there a command waiting to be processed?
        //
        while((g_ui32Flags & FLAG_CMD_READY) == 0)
        {
            //
            // Call the YSB library to let non-interrupt code run.
            //
            USBHCDMain();

            //
            // Call the keyboard and mass storage main routines.
            //
            KeyboardMain();
            MSCMain();
        }

        //
        // Pass the line from the user to the command processor.
        // It will be parsed and valid commands executed.
        //
        i32Status = CmdLineProcess(g_pcCmdBuf);

        //
        // Handle the case of bad command.
        //
        if(i32Status == CMDLINE_BAD_CMD)
        {
            WriteString("Bad command!\n");
        }
        //
        // Handle the case of too many arguments.
        //
        else if(i32Status == CMDLINE_TOO_MANY_ARGS)
        {
            WriteString("Too many arguments for command processor!\n");
        }
        //
        // Otherwise the command was executed.  Print the error
        // code if one was returned.
        //
        else if(i32Status != 0)
        {
            WriteString("Command returned error code\n");
            WriteString((char *)StringFromFresult((FRESULT)i32Status));
            WriteString("\n");
        }

        //
        // Reset the command flag and the command index.
        //
        g_ui32Flags &= ~FLAG_CMD_READY;
        g_ui32CmdIdx = 0;
    }
}
示例#2
0
//*****************************************************************************
//
// This is the main loop that runs the application.
//
//*****************************************************************************
int
main(void)
{
    //
    // Turn on stacking of FPU registers if FPU is used in the ISR.
    //
    FPULazyStackingEnable();

    //
    // Set the clocking to run from the PLL at 40MHz.
    //
    ROM_SysCtlClockSet(SYSCTL_SYSDIV_5 | SYSCTL_USE_PLL | SYSCTL_OSC_MAIN |
                       SYSCTL_XTAL_16MHZ);

    //
    // Set the system tick to fire 100 times per second.
    //
    ROM_SysTickPeriodSet(ROM_SysCtlClockGet() / SYSTICKS_PER_SECOND);
    ROM_SysTickIntEnable();
    ROM_SysTickEnable();

    //
    // Enable the Debug UART.
    //
    ConfigureUART();

    //
    // Print the welcome message to the terminal.
    //
    UARTprintf("\033[2JAir Mouse Application\n");

    //
    // Configure desired interrupt priorities. This makes certain that the DCM
    // is fed data at a consistent rate. Lower numbers equal higher priority.
    //
    ROM_IntPrioritySet(INT_I2C3, 0x00);
    ROM_IntPrioritySet(INT_GPIOB, 0x10);
    ROM_IntPrioritySet(FAULT_SYSTICK, 0x20);
    ROM_IntPrioritySet(INT_UART1, 0x60);
    ROM_IntPrioritySet(INT_UART0, 0x70);
    ROM_IntPrioritySet(INT_WTIMER5B, 0x80);

    //
    // Configure the USB D+ and D- pins.
    //
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_GPIOD);
    ROM_GPIOPinTypeUSBAnalog(GPIO_PORTD_BASE, GPIO_PIN_5 | GPIO_PIN_4);

    //
    // Pass the USB library our device information, initialize the USB
    // controller and connect the device to the bus.
    //
    USBDHIDMouseCompositeInit(0, &g_sMouseDevice, &g_psCompDevices[0]);
    USBDHIDKeyboardCompositeInit(0, &g_sKeyboardDevice, &g_psCompDevices[1]);

    //
    // Set the USB stack mode to Force Device mode.
    //
    USBStackModeSet(0, eUSBModeForceDevice, 0);

    //
    // Pass the device information to the USB library and place the device
    // on the bus.
    //
    USBDCompositeInit(0, &g_sCompDevice, DESCRIPTOR_DATA_SIZE,
                      g_pui8DescriptorData);

    //
    // User Interface Init
    //
    ButtonsInit();
    RGBInit(0);
    RGBEnable();

    //
    // Initialize the motion sub system.
    //
    MotionInit();

    //
    // Initialize the Radio Systems.
    //
    LPRFInit();

    //
    // Drop into the main loop.
    //
    while(1)
    {

        //
        // Check for and handle timer tick events.
        //
        if(HWREGBITW(&g_ui32Events, USB_TICK_EVENT) == 1)
        {
            //
            // Clear the Tick event flag. Set in SysTick interrupt handler.
            //
            HWREGBITW(&g_ui32Events, USB_TICK_EVENT) = 0;

            //
            // Each tick period handle wired mouse and keyboard.
            //
            if(HWREGBITW(&g_ui32USBFlags, FLAG_CONNECTED) == 1)
            {
                MouseMoveHandler();
                KeyboardMain();
            }
        }

        //
        // Check for LPRF tick events.  LPRF Ticks are slower since UART to
        // RNP is much slower data connection than the USB.
        //
        if(HWREGBITW(&g_ui32Events, LPRF_TICK_EVENT) == 1)
        {
            //
            // Clear the event flag.
            //
            HWREGBITW(&g_ui32Events, LPRF_TICK_EVENT) = 0;

            //
            // Perform the LPRF Main task handling
            //
            LPRFMain();

        }

        //
        // Check for and handle motion events.
        //
        if((HWREGBITW(&g_ui32Events, MOTION_EVENT) == 1) ||
           (HWREGBITW(&g_ui32Events, MOTION_ERROR_EVENT) == 1))
        {
            //
            // Clear the motion event flag. Set in the Motion I2C interrupt
            // handler when an I2C transaction to get sensor data is complete.
            //
            HWREGBITW(&g_ui32Events, MOTION_EVENT) = 0;

            //
            // Process the motion data that has been captured
            //
            MotionMain();
        }
    }
}
//*****************************************************************************
//
// The main application loop.
//
//*****************************************************************************
int
main(void)
{
    uint32_t ui32SysClock, ui32PLLRate;
#ifdef USE_ULPI
    uint32_t ui32Setting;
#endif

    //
    // Set the application to run at 120 MHz with a PLL frequency of 480 MHz.
    //
    ui32SysClock = MAP_SysCtlClockFreqSet((SYSCTL_XTAL_25MHZ |
                                           SYSCTL_OSC_MAIN | SYSCTL_USE_PLL |
                                           SYSCTL_CFG_VCO_480), 120000000);

    //
    // Set the part pin out appropriately for this device.
    //
    PinoutSet();

#ifdef USE_ULPI
    //
    // Switch the USB ULPI Pins over.
    //
    USBULPIPinoutSet();

    //
    // Enable USB ULPI with high speed support.
    //
    ui32Setting = USBLIB_FEATURE_ULPI_HS;
    USBOTGFeatureSet(0, USBLIB_FEATURE_USBULPI, &ui32Setting);

    //
    // Setting the PLL frequency to zero tells the USB library to use the
    // external USB clock.
    //
    ui32PLLRate = 0;
#else
    //
    // Save the PLL rate used by this application.
    //
    ui32PLLRate = 480000000;
#endif

    //
    // Initialize the connection status.
    //
    g_sStatus.bConnected = false;

    //
    // Initially there are no modifiers set.
    //
    g_sStatus.ui32Modifiers = 0;

    //
    // Enable Clocking to the USB controller.
    //
    ROM_SysCtlPeripheralEnable(SYSCTL_PERIPH_USB0);

    //
    // Enable Interrupts
    //
    ROM_IntMasterEnable();

    //
    // Initialize the USB stack mode and pass in a mode callback.
    //
    USBStackModeSet(0, eUSBModeHost, 0);

    //
    // Register the host class drivers.
    //
    USBHCDRegisterDrivers(0, g_ppHostClassDrivers, g_ui32NumHostClassDrivers);

    //
    // Open an instance of the keyboard driver.  The keyboard does not need
    // to be present at this time, this just save a place for it and allows
    // the applications to be notified when a keyboard is present.
    //
    g_psKeyboard = USBHKeyboardOpen(KeyboardCallback, 0, 0);

    //
    // Initialize the power configuration. This sets the power enable signal
    // to be active high and does not enable the power fault.
    //
    USBHCDPowerConfigInit(0, USBHCD_VBUS_AUTO_HIGH | USBHCD_VBUS_FILTER);

    //
    // Tell the USB library the CPU clock and the PLL frequency.  This is a
    // new requirement for TM4C129 devices.
    //
    USBHCDFeatureSet(0, USBLIB_FEATURE_CPUCLK, &ui32SysClock);
    USBHCDFeatureSet(0, USBLIB_FEATURE_USBPLL, &ui32PLLRate);

    //
    // Initialize the USB controller for Host mode.
    //
    USBHCDInit(0, g_pui8HCDPool, sizeof(g_pui8HCDPool));

    //
    // Initialize the GUI elements.
    //
    UIInit(ui32SysClock);

    //
    // The main loop for the application.
    //
    while(1)
    {
        //
        // Call the USB library to let non-interrupt code run.
        //
        USBHCDMain();

        //
        // Call the keyboard and mass storage main routines.
        //
        KeyboardMain();
    }
}