LUA_WRAP_STRING(wext,hardware_name) LUA_WRAP_STRUCT(wext,mode) LUA_WRAP_STRUCT(wext,assoclist) LUA_WRAP_STRUCT(wext,txpwrlist) LUA_WRAP_STRUCT(wext,scanlist) LUA_WRAP_STRUCT(wext,freqlist) LUA_WRAP_STRUCT(wext,countrylist) LUA_WRAP_STRUCT(wext,hwmodelist) LUA_WRAP_STRUCT(wext,encryption) LUA_WRAP_STRUCT(wext,mbssid_support) LUA_WRAP_STRUCT(wext,hardware_id) #ifdef USE_WL /* Broadcom table */ static const luaL_reg R_wl[] = { LUA_REG(wl,channel), LUA_REG(wl,frequency), LUA_REG(wl,frequency_offset), LUA_REG(wl,txpower), LUA_REG(wl,txpower_offset), LUA_REG(wl,bitrate), LUA_REG(wl,signal), LUA_REG(wl,noise), LUA_REG(wl,quality), LUA_REG(wl,quality_max), LUA_REG(wl,mode), LUA_REG(wl,ssid), LUA_REG(wl,bssid), LUA_REG(wl,country), LUA_REG(wl,assoclist), LUA_REG(wl,txpwrlist),
/** * Loads the library into a lua state **/ void load_random_lib(lua_State *L) { LUA_REG(random); LUA_REG(random_float); LUA_REG(random_arg); }