static void Load() { WORD i; screen[0] = NewBitmap(WIDTH, HEIGHT, DEPTH); screen[1] = NewBitmap(WIDTH, HEIGHT, DEPTH); for (i = 0; i < PNUM; i++) greeting[i].bitmap = LoadILBMCustom(greeting[i].filename, BM_DISPLAYABLE); background = LoadILBMCustom("data/neons.ilbm", BM_DISPLAYABLE|BM_LOAD_PALETTE); palette[0] = background->palette; palette[1] = LoadPalette("data/greet_moods.ilbm"); palette[2] = LoadPalette("data/greet_rno.ilbm"); PositionGreetings(); }
static void Load() { twister = LoadILBMCustom("twister.ilbm", BM_DISPLAYABLE); texture = LoadPNG("twister-texture.png", PM_RGB12, MEMF_PUBLIC); gradient = LoadPalette("twister-gradient.ilbm"); { BitmapT *_left = LoadILBMCustom("twister-left.ilbm", 0); BitmapT *_right = LoadILBMCustom("twister-right.ilbm", 0); left[0] = NewSpriteFromBitmap(256, _left, 0, 0); left[1] = NewSpriteFromBitmap(256, _left, 16, 0); right[0] = NewSpriteFromBitmap(256, _right, 0, 0); right[1] = NewSpriteFromBitmap(256, _right, 16, 0); DeleteBitmap(_right); DeleteBitmap(_left); } }
static void Load() { bitmap = LoadILBMCustom("data/test.ilbm", BM_KEEP_PACKED|BM_LOAD_PALETTE); cp = NewCopList(100); }
static void Load() { text = LoadFile("text-scroll.txt", MEMF_PUBLIC); font = LoadILBMCustom("text-scroll-font.ilbm", BM_LOAD_PALETTE); }