char *NameGenerator::GeneratePersonName () { LoadNames (); // Won't do anything if names exist int size_f = fornames.Size (); int size_s = surnames.Size (); int index_f = NumberGenerator::RandomNumber ( size_f ); int index_s = NumberGenerator::RandomNumber ( size_s ); // Build the name; char *forname = fornames.GetData (index_f); char *surname = surnames.GetData (index_s); char name [SIZE_PERSON_NAME]; UplinkSnprintf ( name, sizeof ( name ), "%s %s", forname, surname ); delete [] surname; surnames.RemoveData (index_s); UplinkStrncpy ( tempname, name, sizeof ( tempname ) ); return tempname; }
// Find a string by name int FStringTable::FindString (const char *name) const { if (Names == NULL) { LoadNames (); } const WORD *nameOfs = (WORD *)Names; const char *nameBase = (char *)Names + NumStrings*4; int min = 0; int max = NumStrings-1; while (min <= max) { const int mid = (min + max) / 2; const char *const tablename = LESHORT(nameOfs[mid*2]) + nameBase; const int lex = stricmp (name, tablename); if (lex == 0) return nameOfs[mid*2+1]; else if (lex < 0) max = mid - 1; else min = mid + 1; } return -1; }
char *NameGenerator::GenerateCompanyName () { LoadNames (); int size1 = companynamesA.Size (); int size2 = companynamesB.Size (); // Choose part 1 (primary name part1) int index1 = NumberGenerator::RandomNumber ( size1 ); // Choose part 2 (primary name part2) int index2 = NumberGenerator::RandomNumber ( size2 ); // Build the name char *companynameA = companynamesA.GetData (index1); char *companynameB = companynamesB.GetData (index2); char name [SIZE_COMPANY_NAME]; UplinkSnprintf ( name, sizeof ( name ), "%s %s", companynameA, companynameB ); delete [] companynameA; companynamesA.RemoveData (index1); UplinkStrncpy ( tempname, name, sizeof ( tempname ) ); return tempname; }
void LoadState::Enter() { SGD::GraphicsManager* pGraphics = SGD::GraphicsManager::GetInstance(); m_hBackground = pGraphics->LoadTexture(L"resource/graphics/MenuBackgrounds/Options.png"); m_hButton = pGraphics->LoadTexture("resource/graphics/optionsButton.png"); m_hButtonHighlighted = pGraphics->LoadTexture("resource/graphics/optionHighlighted.png"); m_hNameFrame = pGraphics->LoadTexture("resource/graphics/MenuBackgrounds/saveScroll.png"); //SlotName(); LoadNames(); }
void CheckAndReloadFacade() { if (CURRENT_LAYOUT != data_timestamp_ptr->layout || CURRENT_DATA != data_timestamp_ptr->data || CURRENT_TIMESTAMP != data_timestamp_ptr->timestamp) { // release the previous shared memory segments SharedMemory::Remove(CURRENT_LAYOUT); SharedMemory::Remove(CURRENT_DATA); CURRENT_LAYOUT = data_timestamp_ptr->layout; CURRENT_DATA = data_timestamp_ptr->data; CURRENT_TIMESTAMP = data_timestamp_ptr->timestamp; m_layout_memory.reset(SharedMemoryFactory::Get(CURRENT_LAYOUT)); data_layout = (SharedDataLayout *)(m_layout_memory->Ptr()); m_large_memory.reset(SharedMemoryFactory::Get(CURRENT_DATA)); shared_memory = (char *)(m_large_memory->Ptr()); const char *file_index_ptr = data_layout->GetBlockPtr<char>(shared_memory, SharedDataLayout::FILE_INDEX_PATH); file_index_path = boost::filesystem::path(file_index_ptr); if (!boost::filesystem::exists(file_index_path)) { SimpleLogger().Write(logDEBUG) << "Leaf file name " << file_index_path.string(); throw osrm::exception("Could not load leaf index file." "Is any data loaded into shared memory?"); } LoadGraph(); LoadChecksum(); LoadNodeAndEdgeInformation(); LoadGeometries(); LoadTimestamp(); LoadViaNodeList(); LoadNames(); data_layout->PrintInformation(); SimpleLogger().Write() << "number of geometries: " << m_coordinate_list->size(); for (unsigned i = 0; i < m_coordinate_list->size(); ++i) { if (!GetCoordinateOfNode(i).is_valid()) { SimpleLogger().Write() << "coordinate " << i << " not valid"; } } } }
char *NameGenerator::GenerateAgentAlias () { LoadNames (); int index = NumberGenerator::RandomNumber ( agentaliases.Size () ); char *result = agentaliases.GetData (index); UplinkStrncpy ( tempname, result, sizeof ( tempname ) ); delete [] result; agentaliases.RemoveData (index); return tempname; }
Names::Names(GameInterface* game) : game_(game) { LoadNames(); }
int main( int argc, char **argv ) { char *args; int i = 0; FILE *op; char filename[MAX_PATH]; if (argc >= 2) { for(int i=1; i<argc; i++) { args = argv[i]; switch ( args[1] ) { case 'd': sprintf(gBaseDir,args + 2); break; case 'l': sprintf(gLangDir,args + 2); sprintf(gBaseDir,"D:\\falcon4\\%s\\campaign\\save",gLangDir); break; default: break; } } } else { sprintf(gBaseDir,"D:\\falcon4\\campaign\\save"); sprintf(gLangDir,"output"); printf("Working directory: %s",gBaseDir); // scanf("%s",baseDir); } ReadIndex("strings"); LoadNames("Korea"); BuildExampleNames(); sprintf(filename,"%s\\%s.txt",gBaseDir,gLangDir); op = fopen(filename,"w"); while (FilesToRead[i][0]) { ClearTokenList(); fprintf(op,"\n==============================\n"); fprintf(op,"FILENAME: %s\n",FilesToRead[i]); fprintf(op,"==============================\n"); printf("\n==============================\n"); printf("FILENAME: %s\n",FilesToRead[i]); printf("==============================\n"); AnalyseFile(FilesToRead[i]); DoFile(FilesToRead[i],op); i++; } FreeIndex(); FreeNames(); fclose(op); printf("Done! - press <return> to exit\n"); getchar(); return 1; }
void CheckAndReloadFacade() { if (CURRENT_LAYOUT != data_timestamp_ptr->layout || CURRENT_DATA != data_timestamp_ptr->data || CURRENT_TIMESTAMP != data_timestamp_ptr->timestamp) { // Get exclusive lock SimpleLogger().Write(logDEBUG) << "Updates available, getting exclusive lock"; boost::unique_lock<boost::shared_mutex> lock(data_mutex); if (CURRENT_LAYOUT != data_timestamp_ptr->layout || CURRENT_DATA != data_timestamp_ptr->data) { // release the previous shared memory segments SharedMemory::Remove(CURRENT_LAYOUT); SharedMemory::Remove(CURRENT_DATA); CURRENT_LAYOUT = data_timestamp_ptr->layout; CURRENT_DATA = data_timestamp_ptr->data; CURRENT_TIMESTAMP = 0; // Force trigger a reload SimpleLogger().Write(logDEBUG) << "Current layout was different to new layout, swapping"; } else { SimpleLogger().Write(logDEBUG) << "Current layout was same to new layout, not swapping"; } if (CURRENT_TIMESTAMP != data_timestamp_ptr->timestamp) { CURRENT_TIMESTAMP = data_timestamp_ptr->timestamp; SimpleLogger().Write(logDEBUG) << "Performing data reload"; m_layout_memory.reset(SharedMemoryFactory::Get(CURRENT_LAYOUT)); data_layout = (SharedDataLayout *) (m_layout_memory->Ptr()); m_large_memory.reset(SharedMemoryFactory::Get(CURRENT_DATA)); shared_memory = (char *) (m_large_memory->Ptr()); const char *file_index_ptr = data_layout->GetBlockPtr<char>(shared_memory, SharedDataLayout::FILE_INDEX_PATH); file_index_path = boost::filesystem::path(file_index_ptr); if (!boost::filesystem::exists(file_index_path)) { SimpleLogger().Write(logDEBUG) << "Leaf file name " << file_index_path.string(); throw osrm::exception("Could not load leaf index file. " "Is any data loaded into shared memory?"); } LoadGraph(); LoadChecksum(); LoadNodeAndEdgeInformation(); LoadGeometries(); LoadTimestamp(); LoadViaNodeList(); LoadNames(); LoadCoreInformation(); data_layout->PrintInformation(); SimpleLogger().Write() << "number of geometries: " << m_coordinate_list->size(); for (unsigned i = 0; i < m_coordinate_list->size(); ++i) { if (!GetCoordinateOfNode(i).is_valid()) { SimpleLogger().Write() << "coordinate " << i << " not valid"; } } } SimpleLogger().Write(logDEBUG) << "Releasing exclusive lock"; } }