struct DragObj * PRIVATE CreateDragObj(struct DragGadget *dg,int x,int y)
{
  struct Screen *scr;
  struct RastPort *rp;
  struct DragObj *gdo;
  ULONG line;
  int wordwidth;
  int width,height,depth;
  int i = 0,xpos,ypos;

  scr = dg->dg_Window->WScreen;
  rp = &scr->RastPort;

  if (dg->dg_Flags & DGF_IMAGES && ((struct ImageNode *)dg->dg_Object.od_Object)->in_Image)
    dg->dg_Image = ((struct ImageNode *)dg->dg_Object.od_Object)->in_Image;

  if (!dg->dg_Width || !dg->dg_Height)
  {
    if ((dg->dg_Type == LISTVIEW_KIND) && !dg->dg_Image)
    {
      dg->dg_Width = dg->dg_Gadget->Width-20;
      dg->dg_Height = dg->dg_ItemHeight;
    }
    else if (!dg->dg_RenderHook && dg->dg_Image)
    {
      dg->dg_Width = dg->dg_Image->Width;
      dg->dg_Height = dg->dg_Image->Height;
    }
    else  /* be sure width & height are not zero */
    {
      dg->dg_Width = dg->dg_Gadget->Width;
      dg->dg_Height = dg->dg_Gadget->Height;
    }
  }
  width = dg->dg_Width;
  height = dg->dg_Height;
  memset(&dm,0,sizeof(struct DropMessage));

  if (dg->dg_Type == LISTVIEW_KIND)
  {
    xpos = dg->dg_Gadget->LeftEdge+2;
    ypos = dg->dg_Gadget->TopEdge+2;
    dg->dg_Object.od_Object = NULL;

    if (y < ypos || y > ypos+dg->dg_Gadget->Height-5)
      return(NULL);
    line = (y-ypos)/dg->dg_ItemHeight;
    ypos += line*dg->dg_ItemHeight;

    GT_GetGadgetAttrs(dg->dg_Gadget,dg->dg_Window,NULL,GTLV_Labels,&dg->dg_List,TAG_END);
    if (dg->dg_List && !IsListEmpty(dg->dg_List))
    {
      GT_GetGadgetAttrs(dg->dg_Gadget,dg->dg_Window,NULL,GTLV_Top,&i,TAG_END);
      i += line;
      if (i < CountNodes(dg->dg_List))
      {
        struct Node *ln;

        dm.dm_SourceEntry = i;
        for(ln = dg->dg_List->lh_Head;i;i--,ln = ln->ln_Succ);

        if (dg->dg_Flags & DGF_TREEVIEW && TREENODE(ln)->tn_Flags & TNF_STATIC)
        {
          mx = ~0L;      // avoid a following drag
          return(NULL);
        }
        dg->dg_Object.od_Object = ln;

        if (dg->dg_ObjectFunc)
          dg->dg_ObjectFunc(dg->dg_Window,dg->dg_Gadget,&dg->dg_Object,dm.dm_SourceEntry);
      }
    }
  }
  else
  {
    if (dg->dg_ObjectFunc)
      dg->dg_ObjectFunc(dg->dg_Window,dg->dg_Gadget,&dg->dg_Object,0L);

    dm.dm_SourceEntry = dg->dg_SourceEntry;
    xpos = x-width/2;
    ypos = y-height/2;
  }
  if (!dg->dg_Object.od_Object)
  {
    mx = ~0L;        // avoid a following drag
    return(NULL);
  }
  wordwidth = (width + 15) >> 4;
  depth = GetBitMapAttr(rp->BitMap,BMA_DEPTH);

  if (dg->dg_Object.od_Object && (gdo = AllocMem(sizeof(struct DragObj), MEMF_CLEAR | MEMF_PUBLIC)))
  {
#ifdef LOCKLAYERS
    LockLayers(&scr->LayerInfo);
    UnlockLayer(dg->dg_Window->RPort->Layer);
#endif

    gdo->do_Screen = scr;
    gdo->do_ScrRPort = rp;

    gdo->do_BitMap = AllocBitMap(width,height,depth,BMF_CLEAR | BMF_MINPLANES,!(GetBitMapAttr( rp->BitMap, BMA_FLAGS ) & BMF_INTERLEAVED) ? rp->BitMap : NULL);
    gdo->do_SaveBack = AllocBitMap(width,height,depth,BMF_CLEAR | BMF_MINPLANES,rp->BitMap);
    gdo->do_RefreshMap = AllocBitMap(width*2,height*2,depth,BMF_CLEAR | BMF_MINPLANES,rp->BitMap);

    if (GetBitMapAttr(gdo->do_BitMap,BMA_FLAGS) & BMF_STANDARD)
      i = MEMF_CHIP | MEMF_PUBLIC;
    else
      i = 0;

    gdo->do_FullShadow = AllocMem(2*wordwidth*height,i | MEMF_CLEAR);
    gdo->do_HalfShadow = AllocMem(2*wordwidth*height,i);

    if (gdo->do_BitMap && gdo->do_SaveBack && gdo->do_RefreshMap && gdo->do_FullShadow && gdo->do_HalfShadow)
    {
      InitRastPort(&gdo->do_RPort);
      gdo->do_RPort.BitMap = gdo->do_BitMap;
      InitRastPort(&gdo->do_RefreshRPort);
      gdo->do_RefreshRPort.BitMap = gdo->do_RefreshMap;

      gdo->do_DragGadget = dg;
      CopyMem(&dg->dg_Object,&dm.dm_Object,sizeof(struct ObjectDescription));
      dm.dm_Window = dg->dg_Window;
      dm.dm_Gadget = dg->dg_Gadget;

      /*** create the drag&drop image ***/

      if (dg->dg_RenderHook)
      {
        struct LVDrawMsg lvdm;

        SetFont(&gdo->do_RPort,scr->RastPort.Font);
        lvdm.lvdm_MethodID = LV_DRAW;
        lvdm.lvdm_RastPort = &gdo->do_RPort;
        lvdm.lvdm_DrawInfo = GetScreenDrawInfo(scr);
        lvdm.lvdm_Bounds.MinX = 0;
        lvdm.lvdm_Bounds.MinY = 0;
        lvdm.lvdm_Bounds.MaxX = width-1;
        lvdm.lvdm_Bounds.MaxY = height-1;
        lvdm.lvdm_State = LVR_SELECTED;
        CallHookPkt(dg->dg_RenderHook,dm.dm_Object.od_Object,&lvdm);
        FreeScreenDrawInfo(scr,lvdm.lvdm_DrawInfo);
      }
      else if (dg->dg_Image)
        DrawImage(&gdo->do_RPort,dg->dg_Image,0,0);
      else
        ClipBlit(dg->dg_Window->RPort,xpos,ypos,&gdo->do_RPort,0,0,width,height,0xc0);

      /*** initialize drag object structure ***/

      gdo->do_X = -9999;
      gdo->do_Y = ypos+dg->dg_Window->TopEdge;
      gdo->do_PX = -9999;
      gdo->do_Width = width;
      gdo->do_Height = height;
      gdo->do_DeltaX = xpos-x+dg->dg_Window->LeftEdge;
      gdo->do_DeltaY = ypos-y+dg->dg_Window->TopEdge;
      gdo->do_Mask = gdo->do_FullShadow;

      /*** create masks (transparent and full imagery) ***/

      if (CyberGfxBase && (GetBitMapAttr(gdo->do_BitMap,BMA_FLAGS) & BMF_STANDARD) == 0L)
      {
        struct BitMap tbm;
        ULONG  col;

        InitBitMap(&tbm,1,width,height);
        tbm.Planes[0] = (UBYTE *)gdo->do_FullShadow;

        /* if (!GetCyberMapAttr(gdo->do_BitMap, CYBRMATTR_PIXELFMT)) */

        if (GetBitMapAttr(gdo->do_BitMap, BMA_DEPTH) > 8L)
        {
          ULONG triplet[3];

          GetRGB32(scr->ViewPort.ColorMap,0L,1L,triplet);
          col = (triplet[0] & 0xff0000) | (triplet[1] & 0xff00) | (triplet[2] & 0xff);
        }
        else
          col = 0;

        // ExtractColor(rp,&tbm,col,xpos,ypos,width,height);
        ExtractColor(&gdo->do_RPort,&tbm,col,0,0,width,height);

        BltBitMap(&tbm,0,0,&tbm,0,0,width,height,0x50,0xff,NULL);  // invertieren der Maske
      }
      else
      {
        UWORD *p = gdo->do_FullShadow;

        for(ypos = 0;ypos < height;ypos++)
        {
          for(xpos = 0;xpos < wordwidth;xpos++,p++)
          {
            for(i = 0;i < depth;i++)
              *p |= *((UWORD *)gdo->do_BitMap->Planes[i]+ypos*(gdo->do_BitMap->BytesPerRow >> 1)+xpos);
          }
        }
      }

      {
        UWORD *p = gdo->do_HalfShadow;

        CopyMem(gdo->do_FullShadow,p,2*wordwidth*height);
        for(line = 0x5555,ypos = 0;ypos < height;ypos++)
        {
          line = ~line;
          for(xpos = 0;xpos < wordwidth;xpos++,p++)
            *p &= (UWORD)line;
        }
      }

      if (!boopsigad)
        FakeInputEvent();
      UpdateDragObj(gdo,gdo->do_X,gdo->do_Y);    /* show drag object */

      return(gdo);
    }
示例#2
0
// Show drag objects
void backdrop_show_drag(
	BackdropInfo *info,
	BackdropObject *first,
	short x,
	short y)
{
	BackdropObject *object;
	BOOL ok=0;

	// We also won't move if the mouse position hasn't changed
	if (info->last_x==x && info->last_y==y) return;

	// Save coords
	info->last_x=x;
	info->last_y=y;
	
	// Go through backdrop list
	for (object=(BackdropObject *)info->objects.list.lh_Head;
		object->node.ln_Succ;
		object=(BackdropObject *)object->node.ln_Succ)
	{
		// Is object being dragged?
		if (object->drag_info)
		{
			short ox,oy;

			// Get object position relative to first object
			ox=object->pos.Left-first->pos.Left;
			oy=object->pos.Top-first->pos.Top;

			// Offset by mouse coordinates
			ox+=x;
			oy+=y;

			// Offset by drag offset and window offset
			ox+=first->drag_x_offset+info->size.MinX-info->offset_x;
			oy+=first->drag_y_offset+info->size.MinY-info->offset_y;

			// Position image
			object->drag_info->sprite.X=ox;
			object->drag_info->sprite.Y=oy;
			ok=1;

			// Not dragging yet?
			if (!(GUI->flags&GUIF_DRAGGING))
			{
				// Add bob to list
				AddBob(&object->drag_info->bob,&GUI->drag_screen_rp);
			}
		}
	}

	// Update GEL list?
	if (ok)
	{
		// Just started dragging?
		if (!(GUI->flags&GUIF_DRAGGING))
		{
			// Set drag flag
			GUI->flags|=GUIF_DRAGGING;

			// Lock layer
			LockLayers(&info->window->WScreen->LayerInfo);
		}

		// Sort GELs list
		SortGList(&GUI->drag_screen_rp);
		DrawDragList(&GUI->drag_screen_rp,&info->window->WScreen->ViewPort,(info->flags&BDIF_CUSTOM_DRAG)?DRAGF_CUSTOM:0);
		WaitTOF();
	}
}