int NPC_Util_SuberiWalk( int index, int dir ) { int i, OkFlg = 0, x = 0, y = 0, fl = 0; int aDirList[3],dir2; int tX, tY; x = CHAR_getInt(index,CHAR_X); y = CHAR_getInt(index,CHAR_Y); fl = CHAR_getInt(index,CHAR_FLOOR); switch( dir ){ case 1: aDirList[0] = 0; aDirList[1] = 2; aDirList[2] = 1; break; case 3: aDirList[0] = 2; aDirList[1] = 4; aDirList[2] = 3; break; case 5: aDirList[0] = 4; aDirList[1] = 6; aDirList[2] = 5; break; case 7: aDirList[0] = 6; aDirList[1] = 0; aDirList[2] = 7; break; default: tX = x+CHAR_getDX(dir); tY = y+CHAR_getDY(dir); /* ����*/ if( MAP_walkAble( index,fl,tX,tY ) == 0 ){ dir = -1;/* Ѩ�����¦�Ⱦ�������*/ } // }else // if( NPC_Util_OtherCharCheck( fl,tX, tY ) ){ // dir = -2;/* ƽ�ҷ±�¦�Ⱦ�������*/ // } /* CHAR_walk( index, dir, 0 );*/ return dir; } for( i = 0; i < 3; i ++ ){ dir2 = aDirList[i]; tX = x+CHAR_getDX(dir2); tY = y+CHAR_getDY(dir2); if( MAP_walkAble( index,fl,tX,tY ) == 0 ){ aDirList[i] = -1; /* ����ئ�������������f����ڽ*/ // }else if( NPC_Util_OtherCharCheck( fl,tX, tY ) ){ }else{ /* ������!!*/ OkFlg ++; } } if( aDirList[0] >= 0 && aDirList[1] >= 0 && aDirList[2] >= 0 ){ }else if( aDirList[0] >= 0 ){ dir = aDirList[0]; }else if( aDirList[1] >= 0 ){ dir = aDirList[1]; }else{ dir = aDirList[0]+aDirList[1]; } /* CHAR_walk( index, dir, 0 );*/ return dir; }
/*------------------------------------------------------------ * 啖 允月[ * 娄醒 * index int 平乓仿及奶件犯永弁旦 * dir int 轾 * 忒曰袄 * CHAR_WALKRET ------------------------------------------------------------*/ static CHAR_WALKRET CHAR_walk_move( int charaindex, int dir ) { int i; int fx,fy,ff; int ox,oy,of; int objbuf[128]; int objbufindex=0; int notover=FALSE; int retvalue=CHAR_WALKSUCCESSED; if( !CHAR_CHECKINDEX( charaindex )) return CHAR_WALKSYSTEMERROR; ox = CHAR_getInt(charaindex,CHAR_X); oy = CHAR_getInt(charaindex,CHAR_Y); of = CHAR_getInt(charaindex,CHAR_FLOOR); CHAR_getCoordinationDir( dir,ox,oy,1,&fx,&fy); ff = of; if( CHAR_getInt( charaindex,CHAR_WHICHTYPE ) == CHAR_TYPEENEMY ){ RECT walkr; POINT nextp; int npccreateindex; npccreateindex = CHAR_getInt( charaindex,CHAR_NPCCREATEINDEX ); if( CHAR_isInvincibleArea( ff,fx,fy)) { CHAR_setInt(charaindex,CHAR_DIR,dir); retvalue = CHAR_WALKEXTEND; goto CHAR_AFTERWALK; } if( NPC_isBoundarySet( npccreateindex ) && NPC_createGetRECT( npccreateindex,&walkr ) == TRUE ) { nextp.x = fx; nextp.y = fy; if( PointInRect( &walkr,&nextp ) == FALSE ){ CHAR_setInt(charaindex,CHAR_DIR,dir); retvalue = CHAR_WALKEXTEND; goto CHAR_AFTERWALK; } }else{ ; } } if( CHAR_getFlg( charaindex, CHAR_ISBIG ) == 1 ){ static POINT offset[5]={ { 0,-1}, {-1, 0}, { 0, 0}, { 1, 0}, { 0, 1}, }; int k; for( k=0 ; k<5; k++ ){ if( !MAP_walkAble( charaindex, ff, fx+offset[k].x, fy+offset[k].y )){ CHAR_setInt(charaindex,CHAR_DIR,dir); retvalue = CHAR_WALK1357; goto CHAR_AFTERWALK; } } }else{ if( CHAR_getDX(dir)*CHAR_getDY(dir) == 0 ){ if( !MAP_walkAble( charaindex,ff, fx, fy ) ){ CHAR_setInt(charaindex,CHAR_DIR,dir); retvalue = CHAR_WALK1357; goto CHAR_AFTERWALK; } }else{ int xflg,yflg; if( !MAP_walkAble( charaindex,ff, fx, fy ) ){ CHAR_setInt(charaindex,CHAR_DIR,dir); retvalue = CHAR_WALK1357; goto CHAR_AFTERWALK; } xflg = MAP_walkAble( charaindex,of, ox+CHAR_getDX(dir), oy ); yflg = MAP_walkAble( charaindex,of, ox, oy+CHAR_getDY(dir) ); if( !xflg || !yflg ) { CHAR_setInt(charaindex,CHAR_DIR,dir); retvalue = CHAR_WALK1357; goto CHAR_AFTERWALK; } } } objbufindex = CHAR_getSameCoordinateObjects( objbuf, arraysizeof( objbuf ), ff,fx,fy ); for( i = 0 ; i < objbufindex ; i ++ ){ int objindex= objbuf[i]; switch( OBJECT_getType(objindex) ){ case OBJTYPE_CHARA: if( !CHAR_getFlg( OBJECT_getIndex(objindex),CHAR_ISOVERED) ){ if(!CHAR_CHECKINDEX(OBJECT_getIndex(objindex))){ printf("自动删除一个问题对象!"); endObjectOne(objindex); break; } notover= TRUE; } break; case OBJTYPE_ITEM: if( !ITEM_getInt( OBJECT_getIndex(objindex), ITEM_ISOVERED ) ) notover= TRUE; break; case OBJTYPE_GOLD: break; default: break; } } if( notover == TRUE ){ CHAR_setInt(charaindex,CHAR_DIR,dir); retvalue = CHAR_WALKHITOBJECT; }else{ for( i = 0 ; i < objbufindex ; i ++ ){ typedef void (*PREOFUNC)(int,int); PREOFUNC pfunc=NULL; int objindex=objbuf[i]; switch( OBJECT_getType(objindex) ){ case OBJTYPE_CHARA: pfunc = (PREOFUNC)CHAR_getFunctionPointer( OBJECT_getIndex(objindex), CHAR_PREOVERFUNC); break; case OBJTYPE_ITEM: pfunc = (PREOFUNC)ITEM_getFunctionPointer( OBJECT_getIndex(objindex), ITEM_PREOVERFUNC); break; case OBJTYPE_GOLD: break; default: break; } if( pfunc )pfunc( OBJECT_getIndex(objindex),charaindex ); } CHAR_setInt(charaindex,CHAR_X,fx); CHAR_setInt(charaindex,CHAR_Y,fy); CHAR_setInt(charaindex,CHAR_FLOOR,ff); CHAR_setInt(charaindex,CHAR_DIR,dir); { int objindex; int ox,oy,of; objindex = CHAR_getWorkInt( charaindex,CHAR_WORKOBJINDEX ); of = OBJECT_setFloor(objindex, CHAR_getInt(charaindex,CHAR_FLOOR)); ox = OBJECT_setX(objindex,CHAR_getInt(charaindex,CHAR_X)); oy = OBJECT_setY(objindex,CHAR_getInt(charaindex,CHAR_Y)); if( !MAP_objmove( objindex, of,ox,oy,ff,fx,fy ) ){ /* 仇氏卅氏升丹仄方丹手卅中 */ fprint( "ERROR MAP_OBJMOVE objindex=%d(%s)\n",objindex, CHAR_getUseName( charaindex ) ); } } CHAR_setInt(charaindex,CHAR_WALKCOUNT, CHAR_getInt(charaindex,CHAR_WALKCOUNT) + 1 ); for( i = 0 ; i < objbufindex ; i ++ ){ typedef void (*POSTOFUNC)(int,int); POSTOFUNC pfunc=NULL; int objindex=objbuf[i]; switch( OBJECT_getType(objindex) ){ case OBJTYPE_CHARA: pfunc = (POSTOFUNC)CHAR_getFunctionPointer( OBJECT_getIndex(objindex), CHAR_POSTOVERFUNC); break; case OBJTYPE_ITEM: pfunc = (POSTOFUNC)ITEM_getFunctionPointer( OBJECT_getIndex(objindex), ITEM_POSTOVERFUNC); break; case OBJTYPE_GOLD: break; default: break; } if( pfunc )pfunc( OBJECT_getIndex(objindex),charaindex ); } objbufindex = CHAR_getSameCoordinateObjects(objbuf, arraysizeof(objbuf), of, ox, oy ); for( i=0 ;i<objbufindex;i++){ typedef void (*OFFFUNC)(int,int); OFFFUNC ofunc=NULL; int objindex = objbuf[i]; switch( OBJECT_getType( objindex ) ){ case OBJTYPE_CHARA: ofunc = (OFFFUNC)CHAR_getFunctionPointer( OBJECT_getIndex(objindex), CHAR_OFFFUNC); break; case OBJTYPE_ITEM: /* 卞窒手仄卅中 */ break; case OBJTYPE_GOLD: /* 卞窒手仄卅中 */ break; default: break; } if( ofunc )ofunc( OBJECT_getIndex(objindex), charaindex ); } } CHAR_AFTERWALK: if( retvalue == CHAR_WALK1357 || retvalue == CHAR_WALKHITOBJECT ){ { int opt[2] = { ox, oy}; CHAR_sendWatchEvent( CHAR_getWorkInt(charaindex, CHAR_WORKOBJINDEX), CHAR_ACTWALK,opt,2,TRUE ); } CHAR_setWorkChar( charaindex, CHAR_WORKWALKARRAY, ""); if( CHAR_getInt( charaindex, CHAR_WHICHTYPE) == CHAR_TYPEPLAYER) { CHAR_sendWatchEvent( CHAR_getWorkInt(charaindex, CHAR_WORKOBJINDEX), CHAR_ACTWARP,NULL,0,TRUE); } }else if( CHAR_getInt( charaindex, CHAR_WHICHTYPE ) == CHAR_TYPEPLAYER ){ BOOL flg = FALSE; int par; int count; CHAR_setWorkInt( charaindex, CHAR_WORKACTION, -1 ); if( CHAR_getWorkInt( charaindex, CHAR_WORKBATTLEMODE ) == BATTLE_CHARMODE_NONE ){ CHAR_sendCharaAtWalk( charaindex, of,ox,oy,CHAR_getDX(dir), CHAR_getDY(dir)); } { int opt[2] = { ox, oy}; CHAR_sendWatchEvent( CHAR_getWorkInt(charaindex, CHAR_WORKOBJINDEX), CHAR_ACTWALK,opt,2,TRUE ); } if( CHAR_getWorkInt( charaindex, CHAR_WORKPARTYMODE) == CHAR_PARTY_CLIENT ) { CHAR_sendMapAtWalk( charaindex, of, ox,oy, CHAR_getInt( charaindex, CHAR_X), CHAR_getInt( charaindex, CHAR_Y)); } count = CHAR_getWorkInt( charaindex, CHAR_WORK_TOHELOS_COUNT); if( count > 0 ) { CHAR_setWorkInt( charaindex, CHAR_WORK_TOHELOS_COUNT, count -1); if( count -1 == 0 ) { CHAR_talkToCli( charaindex, -1, "道具的效力已到。", CHAR_COLORWHITE); } } par = ENCOUNT_getEncountPercentMin( charaindex, of,ox,oy); if( par != -1 ) { if( CHAR_getWorkInt( charaindex, CHAR_WORKENCOUNTPROBABILITY_MIN) != par ){ flg = TRUE; CHAR_setWorkInt( charaindex, CHAR_WORKENCOUNTPROBABILITY_MIN, par); } } par = ENCOUNT_getEncountPercentMax( charaindex, of,ox,oy); if( par != -1 ) { if( CHAR_getWorkInt( charaindex, CHAR_WORKENCOUNTPROBABILITY_MAX) != par ){ flg = TRUE; CHAR_setWorkInt( charaindex, CHAR_WORKENCOUNTPROBABILITY_MAX, par); } } // Arminius 7.12 login announce /* { int enfd = getfdFromCharaIndex( charaindex ); if (CONNECT_get_announced(enfd)==0) { // Robin 0720 //AnnounceToPlayer(charaindex); AnnounceToPlayerWN( enfd ); CONNECT_set_announced(enfd,1); } } */ // Arminius 6.22 check Encounter // Nuke 0622: Provide No Enemy function { int enfd = getfdFromCharaIndex( charaindex ); int eqen = getEqNoenemy( enfd ); // Arminius 7.2: Ra's amulet int noen = getNoenemy(enfd); // Arminius 7.31 cursed stone if (getStayEncount(enfd)>0) { clearStayEncount(enfd); } //print("\n enfd=%d,eqen=%d,noen=%d", enfd, eqen, noen); // Arminius 7.2 Ra's amulet if (eqen>=200) { noen=1; } else if (eqen>=120) { if ((ff==100)||(ff==200)||(ff==300)||(ff==400)||(ff==500)) noen=1; } else if (eqen>=80) { if ((ff==100)||(ff==200)||(ff==300)||(ff==400)) noen=1; } else if (eqen>=40) { if ((ff==100)||(ff==200)) noen=1; } //print("\n noen=%d", noen); if (noen==0) { int maxep = CHAR_getWorkInt(charaindex, CHAR_WORKENCOUNTPROBABILITY_MAX); int minep = CHAR_getWorkInt(charaindex, CHAR_WORKENCOUNTPROBABILITY_MIN); int cep = CONNECT_get_CEP(enfd); if (cep<minep) cep=minep; if (cep>maxep) cep=maxep; if (CHAR_getWorkInt(charaindex,CHAR_WORKBATTLEMODE)==BATTLE_CHARMODE_NONE) { int entflag=1; { int objindex,index; OBJECT obj; for ( obj = MAP_getTopObj( ff, fx, fy); obj; obj = NEXT_OBJECT( obj)) { objindex = GET_OBJINDEX( obj); if (OBJECT_getType( objindex) == OBJTYPE_CHARA) { int etype; index = OBJECT_getIndex( objindex); if (!CHAR_CHECKINDEX( index)) continue; if( CHAR_getInt( index, CHAR_WHICHTYPE) == CHAR_TYPENPCENEMY && CHAR_getWorkInt( index, CHAR_WORKEVENTTYPE) == CHAR_EVENT_ENEMY ) { CHAR_setInt( charaindex, CHAR_X, ox); CHAR_setInt( charaindex, CHAR_Y, oy); lssproto_XYD_send( getfdFromCharaIndex(charaindex), CHAR_getInt( charaindex, CHAR_X ), CHAR_getInt( charaindex, CHAR_Y ), CHAR_getInt( charaindex, CHAR_DIR ) ); break; } etype = CHAR_getWorkInt( index, CHAR_WORKEVENTTYPE); if (etype!=CHAR_EVENT_NONE) { if (etype==CHAR_EVENT_WARP) entflag=0; } } } } #ifdef _ENEMY_ACTION if( rand()%(120*getEnemyAction()) < cep ){ #else if (rand()%120<cep){ // Arminius 6.28 lower encounter prob. #endif if (entflag) { #ifdef _Item_MoonAct if( getEqRandenemy( enfd) > 0 ) { int Rnum=0; int RandEnemy = getEqRandenemy( enfd); Rnum = RAND(0,100); if( Rnum > RandEnemy ) { #endif //encounter!! cep = minep; lssproto_EN_recv(enfd, CHAR_getInt(charaindex,CHAR_X), CHAR_getInt(charaindex,CHAR_Y)); #ifdef _Item_MoonAct } }else{ cep = minep; lssproto_EN_recv(enfd, CHAR_getInt(charaindex,CHAR_X), CHAR_getInt(charaindex,CHAR_Y)); } #endif } } else { if (cep<maxep) cep++; } } CONNECT_set_CEP(enfd, cep); } } if( CHAR_getWorkInt( charaindex, CHAR_WORKPARTYMODE )!= CHAR_PARTY_CLIENT ){ CHAR_setFlg( charaindex, CHAR_ISWARP, 0); } } else if( CHAR_getInt( charaindex, CHAR_WHICHTYPE ) == CHAR_TYPEPET ||
/* 洶仃卅中樺寧反喚勻化心月*/ int NPC_Util_SuberiWalk( int index, int dir ) { int i, OkFlg = 0, x = 0, y = 0, fl = 0; int aDirList[3],dir2; int tX, tY; x = CHAR_getInt(index,CHAR_X); y = CHAR_getInt(index,CHAR_Y); fl = CHAR_getInt(index,CHAR_FLOOR); /* 標戶 輊井〞*/ switch( dir ){ case 1: aDirList[0] = 0; aDirList[1] = 2; aDirList[2] = 1; break; case 3: aDirList[0] = 2; aDirList[1] = 4; aDirList[2] = 3; break; case 5: aDirList[0] = 4; aDirList[1] = 6; aDirList[2] = 5; break; case 7: aDirList[0] = 6; aDirList[1] = 0; aDirList[2] = 7; break; default: tX = x+CHAR_getDX(dir); tY = y+CHAR_getDY(dir); /* 褡戶凶*/ if( MAP_walkAble( index,fl,tX,tY ) == 0 ){ dir = -1;/* 穴永皿卞婁勻井井勻凶*/ } // }else // if( NPC_Util_OtherCharCheck( fl,tX, tY ) ){ // dir = -2;/* 平乓仿卞婁勻井井勻凶*/ // } /* 引勻允什分!! 公及引引洶仁*/ /* CHAR_walk( index, dir, 0 );*/ return dir; } /* 引勻允什卅日 爛卅仄*/ for( i = 0; i < 3; i ++ ){ dir2 = aDirList[i]; tX = x+CHAR_getDX(dir2); tY = y+CHAR_getDY(dir2); if( MAP_walkAble( index,fl,tX,tY ) == 0 ){ aDirList[i] = -1; /* 墊仃卅中樺寧反公及 輊坫誚*/ // }else if( NPC_Util_OtherCharCheck( fl,tX, tY ) ){ // aDirList[i] = -2; /* 墊仃卅中樺寧反公及 輊坫誚*/ }else{ /* 墊仃凶!!*/ OkFlg ++; } } /* ㄢ勾蟈 第 卅樺寧反} 賡及騷曰 仁*/ if( aDirList[0] >= 0 && aDirList[1] >= 0 && aDirList[2] >= 0 ){ }else /* 仇切日卞 仃月井〞*/ if( aDirList[0] >= 0 ){ dir = aDirList[0]; }else /* 公木午手仇切日井〞*/ if( aDirList[1] >= 0 ){ dir = aDirList[1]; }else{ dir = aDirList[0]+aDirList[1]; } /* 啖 */ /* CHAR_walk( index, dir, 0 );*/ return dir; }