示例#1
0
文件: transition_mix.c 项目: aib/mlt
mlt_transition transition_mix_init( mlt_profile profile, mlt_service_type type, const char *id, char *arg )
{
	mlt_transition transition = calloc( 1, sizeof( struct mlt_transition_s ) );
	if ( transition != NULL && mlt_transition_init( transition, NULL ) == 0 )
	{
		transition->process = transition_process;
		if ( arg != NULL )
			mlt_properties_set_double( MLT_TRANSITION_PROPERTIES( transition ), "start", atof( arg ) );
		// Inform apps and framework that this is an audio only transition
		mlt_properties_set_int( MLT_TRANSITION_PROPERTIES( transition ), "_transition_type", 2 );
	}
	return transition;
}
示例#2
0
mlt_transition transition_movit_mix_init( mlt_profile profile, mlt_service_type type, const char *id, char *arg )
{
	mlt_transition transition = NULL;
	GlslManager* glsl = GlslManager::get_instance();
	if ( glsl && ( transition = mlt_transition_new() ) ) {
		transition->process = process;
		mlt_properties_set( MLT_TRANSITION_PROPERTIES( transition ), "mix", arg );
		
		// Inform apps and framework that this is a video only transition
		mlt_properties_set_int( MLT_TRANSITION_PROPERTIES( transition ), "_transition_type", 1 );
	}
	return transition;
}
示例#3
0
mlt_transition transition_affine_init( mlt_profile profile, mlt_service_type type, const char *id, char *arg )
{
	mlt_transition transition = mlt_transition_new( );
	if ( transition != NULL )
	{
		mlt_properties_set_int( MLT_TRANSITION_PROPERTIES( transition ), "distort", 0 );
		mlt_properties_set( MLT_TRANSITION_PROPERTIES( transition ), "geometry", "0/0:100%x100%" );
		// Inform apps and framework that this is a video only transition
		mlt_properties_set_int( MLT_TRANSITION_PROPERTIES( transition ), "_transition_type", 1 );
		transition->process = transition_process;
	}
	return transition;
}
示例#4
0
static int transition_get_image( mlt_frame a_frame, uint8_t **image, mlt_image_format *format, int *width, int *height, int writable ){
	
	if (*format!=mlt_image_yuv422 ){
		return -1;
	}
	
	mlt_frame b_frame = mlt_frame_pop_frame( a_frame );
	mlt_transition transition = mlt_frame_pop_service( a_frame );
	mlt_properties properties = MLT_TRANSITION_PROPERTIES( transition );
	mlt_properties a_props = MLT_FRAME_PROPERTIES( a_frame );
	mlt_properties b_props = MLT_FRAME_PROPERTIES( b_frame );

	int invert = mlt_properties_get_int( properties, "invert" );

	if ( mlt_properties_get( a_props, "rescale.interp" ) == NULL || !strcmp( mlt_properties_get( a_props, "rescale.interp" ), "none" ) )
		mlt_properties_set( a_props, "rescale.interp", "nearest" );

	// set consumer_aspect_ratio for a and b frame
	if ( mlt_properties_get_double( a_props, "aspect_ratio" ) == 0.0 )
		mlt_properties_set_double( a_props, "aspect_ratio", mlt_properties_get_double( a_props, "consumer_aspect_ratio" ) );
	if ( mlt_properties_get_double( b_props, "aspect_ratio" ) == 0.0 )
		mlt_properties_set_double( b_props, "aspect_ratio", mlt_properties_get_double( a_props, "consumer_aspect_ratio" ) );
	mlt_properties_set_double( b_props, "consumer_aspect_ratio", mlt_properties_get_double( a_props, "consumer_aspect_ratio" ) );

	if ( mlt_properties_get( b_props, "rescale.interp" ) == NULL || !strcmp( mlt_properties_get( b_props, "rescale.interp" ), "none" ) )
                mlt_properties_set( b_props, "rescale.interp", "nearest" );
	
	uint8_t *images[]={NULL,NULL,NULL};

	mlt_frame_get_image( a_frame, &images[0], format, width, height, 1 );
	mlt_frame_get_image( b_frame, &images[1], format, width, height, 1 );
	
	mlt_position in = mlt_transition_get_in( transition );
	mlt_position out = mlt_transition_get_out( transition );

	// Get the position of the frame
	char *name = mlt_properties_get( MLT_TRANSITION_PROPERTIES( transition ), "_unique_id" );
	mlt_position position = mlt_properties_get_position( MLT_FRAME_PROPERTIES( a_frame ), name );

	float pos=( float )( position - in ) / ( float )( out - in + 1 );
	
	process_frei0r_item( transition_type , pos , properties, !invert ? a_frame : b_frame , images , format, width,height, writable );
	
	*width = mlt_properties_get_int( !invert ? a_props : b_props, "width" );
        *height = mlt_properties_get_int( !invert ? a_props : b_props, "height" );
	*image = mlt_properties_get_data( !invert ? a_props : b_props , "image", NULL );
	return 0;
}
示例#5
0
mlt_transition transition_region_init( mlt_profile profile, mlt_service_type type, const char *id, char *arg )
{
	// Create a new transition
	mlt_transition transition = mlt_transition_new( );

	// Further initialisation
	if ( transition != NULL )
	{
		// Get the properties from the transition
		mlt_properties properties = MLT_TRANSITION_PROPERTIES( transition );

		// Assign the transition process method
		transition->process = transition_process;

		// Default factory
		mlt_properties_set( properties, "factory", mlt_environment( "MLT_PRODUCER" ) );
		
		// Resource defines the shape of the region
		mlt_properties_set( properties, "resource", arg == NULL ? "rectangle" : arg );

		// Inform apps and framework that this is a video only transition
		mlt_properties_set_int( properties, "_transition_type", 1 );
	}

	// Return the transition
	return transition;
}
static mlt_frame process( mlt_transition transition, mlt_frame a_frame, mlt_frame b_frame )
{
	mlt_service service = MLT_TRANSITION_SERVICE(transition);

	if ( !GlslManager::init_chain( service ) ) {
		// Create the Movit effect chain
		EffectChain* chain = GlslManager::get_chain( service );
		mlt_profile profile = mlt_service_profile( service );
		Input* b_input = new MltInput( profile->width, profile->height );
		ImageFormat output_format;
		output_format.color_space = COLORSPACE_sRGB;
		output_format.gamma_curve = GAMMA_sRGB;
		chain->add_input( b_input );
		chain->add_output( output_format, OUTPUT_ALPHA_FORMAT_POSTMULTIPLIED );
		chain->set_dither_bits( 8 );

		Effect* effect = chain->add_effect( new OverlayEffect(),
			GlslManager::get_input( service ), b_input );

		// Save these new input on properties for get_image
		mlt_properties_set_data( MLT_TRANSITION_PROPERTIES(transition),
			"movit input B", b_input, 0, NULL, NULL );
	}

	// Push the transition on to the frame
	mlt_frame_push_service( a_frame, transition );

	// Push the b_frame on to the stack
	mlt_frame_push_frame( a_frame, b_frame );

	// Push the transition method
	mlt_frame_push_get_image( a_frame, get_image );

	return a_frame;
}
示例#7
0
static void add_text_to_bg( mlt_producer producer, mlt_frame bg_frame, mlt_frame text_frame )
{
	mlt_properties producer_properties = MLT_PRODUCER_PROPERTIES( producer );
	mlt_transition transition = mlt_properties_get_data( producer_properties, "_transition", NULL );

	if( !transition )
	{
		mlt_profile profile = mlt_service_profile( MLT_PRODUCER_SERVICE( producer ) );
		transition = mlt_factory_transition( profile, "composite", NULL );

		// Save the transition for future use.
		mlt_properties_set_data( producer_properties, "_transition", transition, 0, ( mlt_destructor )mlt_transition_close, NULL );

		// Configure the transition.
		mlt_properties transition_properties = MLT_TRANSITION_PROPERTIES( transition );
		mlt_properties_set( transition_properties, "geometry", "0%/0%:100%x100%:100" );
		mlt_properties_set( transition_properties, "halign", "center" );
		mlt_properties_set( transition_properties, "valign", "middle" );
	}

	if( transition && bg_frame && text_frame )
	{
		// Apply the transition.
		mlt_transition_process( transition, bg_frame, text_frame );
	}
}
示例#8
0
static int transition_get_image( mlt_frame a_frame, uint8_t **image, mlt_image_format *format, int *width, int *height, int writable ){
	
	mlt_frame b_frame = mlt_frame_pop_frame( a_frame );
	mlt_transition transition = mlt_frame_pop_service( a_frame );
	mlt_properties properties = MLT_TRANSITION_PROPERTIES( transition );
	mlt_properties a_props = MLT_FRAME_PROPERTIES( a_frame );
	mlt_properties b_props = MLT_FRAME_PROPERTIES( b_frame );

	int invert = mlt_properties_get_int( properties, "invert" );

	uint8_t *images[]={NULL,NULL,NULL};

	*format = mlt_image_rgb24a;
	mlt_frame_get_image( a_frame, &images[0], format, width, height, 0 );
	mlt_frame_get_image( b_frame, &images[1], format, width, height, 0 );
	
	double position = mlt_transition_get_position( transition, a_frame );
	mlt_profile profile = mlt_service_profile( MLT_TRANSITION_SERVICE( transition ) );
	double time = position / mlt_profile_fps( profile );
	process_frei0r_item( MLT_TRANSITION_SERVICE(transition), position, time, properties, !invert ? a_frame : b_frame, images, width, height );
	
	*width = mlt_properties_get_int( !invert ? a_props : b_props, "width" );
        *height = mlt_properties_get_int( !invert ? a_props : b_props, "height" );
	*image = mlt_properties_get_data( !invert ? a_props : b_props , "image", NULL );
	return 0;
}
示例#9
0
mlt_frame transition_process( mlt_transition transition, mlt_frame a_frame, mlt_frame b_frame )
{
	char *name = mlt_properties_get( MLT_TRANSITION_PROPERTIES( transition ), "_unique_id" );
	mlt_properties_set_position( MLT_FRAME_PROPERTIES( a_frame ), name, mlt_frame_get_position( a_frame ) );
	mlt_frame_push_service( a_frame, transition );
	mlt_frame_push_frame( a_frame, b_frame );
	mlt_frame_push_get_image( a_frame, transition_get_image );
	return a_frame;
}
示例#10
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mlt_service MLTWebVfx::createTransition() {
    mlt_transition self = mlt_transition_new();
    if (self) {
        self->process = transitionProcess;
        // Video only transition
        mlt_properties_set_int(MLT_TRANSITION_PROPERTIES(self), "_transition_type", 1);
        return MLT_TRANSITION_SERVICE(self);
    }
    return 0;
}
示例#11
0
static void setup_transition( mlt_filter filter, mlt_transition transition )
{
	mlt_properties my_properties = MLT_FILTER_PROPERTIES( filter );
	mlt_properties transition_properties = MLT_TRANSITION_PROPERTIES( transition );

	mlt_properties_set( transition_properties, "geometry", mlt_properties_get( my_properties, "geometry" ) );
	mlt_properties_set( transition_properties, "halign", mlt_properties_get( my_properties, "halign" ) );
	mlt_properties_set( transition_properties, "valign", mlt_properties_get( my_properties, "valign" ) );
	mlt_properties_set_int( transition_properties, "out", mlt_properties_get_int( my_properties, "_out" ) );
	mlt_properties_set_int( transition_properties, "refresh", 1 );
}
示例#12
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int mlt_transition_connect( mlt_transition self, mlt_service producer, int a_track, int b_track )
{
	int ret = mlt_service_connect_producer( &self->parent, producer, a_track );
	if ( ret == 0 )
	{
		mlt_properties properties = MLT_TRANSITION_PROPERTIES( self );
		self->producer = producer;
		mlt_properties_set_int( properties, "a_track", a_track );
		mlt_properties_set_int( properties, "b_track", b_track );
	}
	return ret;
}
示例#13
0
mlt_transition transition_mix_init( mlt_profile profile, mlt_service_type type, const char *id, char *arg )
{
	transition_mix mix = calloc( 1 , sizeof( struct transition_mix_s ) );
	mlt_transition transition = calloc( 1, sizeof( struct mlt_transition_s ) );
	if ( mix && transition && !mlt_transition_init( transition, mix ) )
	{
		mix->parent = transition;
		transition->close = transition_close;
		transition->process = transition_process;
		if ( arg )
			mlt_properties_set_double( MLT_TRANSITION_PROPERTIES( transition ), "start", atof( arg ) );
		// Inform apps and framework that this is an audio only transition
		mlt_properties_set_int( MLT_TRANSITION_PROPERTIES( transition ), "_transition_type", 2 );
	} else {
		if ( transition )
			mlt_transition_close( transition );
		if ( mix )
			free( mix );
	}
	return transition;
}
示例#14
0
static int filter_get_image( mlt_frame frame, uint8_t **image, mlt_image_format *format, int *width, int *height, int writable )
{
	// Get the filter
	mlt_filter filter = mlt_frame_pop_service( frame );

	// Get the properties of the filter
	mlt_properties properties = MLT_FILTER_PROPERTIES( filter );

	mlt_service_lock( MLT_FILTER_SERVICE( filter ) );

	// Get the region transition
	mlt_transition transition = mlt_properties_get_data( properties, "_transition", NULL );

	// Create the transition if not available
	if ( transition == NULL )
	{
		// Create the transition
		mlt_profile profile = mlt_service_profile( MLT_FILTER_SERVICE( filter ) );
		transition = mlt_factory_transition( profile, "region", NULL );

		// Register with the filter
		mlt_properties_set_data( properties, "_transition", transition, 0, ( mlt_destructor )mlt_transition_close, NULL );

		// Pass a reference to this filter down
		mlt_properties_set_data( MLT_TRANSITION_PROPERTIES( transition ), "_region_filter", filter, 0, NULL, NULL );
	}

	mlt_service_unlock( MLT_FILTER_SERVICE( filter ) );

	// Pass all properties down
	mlt_properties_inherit( MLT_TRANSITION_PROPERTIES( transition ), properties );

	// Make the frame's position relative to this filter's in point
	mlt_frame_set_position( frame, mlt_filter_get_position( filter, frame ) );

	// Process the frame
	mlt_transition_process( transition, frame, NULL );

	return mlt_frame_get_image( frame, image, format, width, height, writable );
}
示例#15
0
static inline void get_affine( affine_t *affine, mlt_transition transition, double position, int length )
{
	mlt_properties properties = MLT_TRANSITION_PROPERTIES( transition );
	int keyed = mlt_properties_get_int( properties, "keyed" );

	if ( keyed == 0 )
	{
		double fix_rotate_x = anim_get_angle( properties, "fix_rotate_x", position, length );
		double fix_rotate_y = anim_get_angle( properties, "fix_rotate_y", position, length );
		double fix_rotate_z = anim_get_angle( properties, "fix_rotate_z", position, length );
		double rotate_x = mlt_properties_get_double( properties, "rotate_x" );
		double rotate_y = mlt_properties_get_double( properties, "rotate_y" );
		double rotate_z = mlt_properties_get_double( properties, "rotate_z" );
		double fix_shear_x = anim_get_angle( properties, "fix_shear_x", position, length );
		double fix_shear_y = anim_get_angle( properties, "fix_shear_y", position, length );
		double fix_shear_z = anim_get_angle( properties, "fix_shear_z", position, length );
		double shear_x = mlt_properties_get_double( properties, "shear_x" );
		double shear_y = mlt_properties_get_double( properties, "shear_y" );
		double shear_z = mlt_properties_get_double( properties, "shear_z" );
		double ox = mlt_properties_anim_get_double( properties, "ox", position, length );
		double oy = mlt_properties_anim_get_double( properties, "oy", position, length );

		affine_rotate_x( affine->matrix, fix_rotate_x + rotate_x * position );
		affine_rotate_y( affine->matrix, fix_rotate_y + rotate_y * position );
		affine_rotate_z( affine->matrix, fix_rotate_z + rotate_z * position );
		affine_shear( affine->matrix,
					  fix_shear_x + shear_x * position,
					  fix_shear_y + shear_y * position,
					  fix_shear_z + shear_z * position );
		affine_offset( affine->matrix, ox, oy );
	}
	else
	{
		double rotate_x = anim_get_angle(properties, "rotate_x", position, length);
		double rotate_y = anim_get_angle(properties, "rotate_y", position, length);
		double rotate_z = anim_get_angle(properties, "rotate_z", position, length);
		double shear_x = anim_get_angle(properties, "shear_x", position, length);
		double shear_y = anim_get_angle(properties, "shear_y", position, length);
		double shear_z = anim_get_angle(properties, "shear_z", position, length);
		double o_x = mlt_properties_anim_get_double(properties, "ox",
			repeat_position(properties, "ox", position, length), length);
		double o_y = mlt_properties_anim_get_double(properties, "oy",
			repeat_position(properties, "oy", position, length), length);
		
		affine_rotate_x( affine->matrix, rotate_x );
		affine_rotate_y( affine->matrix, rotate_y );
		affine_rotate_z( affine->matrix, rotate_z );
		affine_shear( affine->matrix, shear_x, shear_y, shear_z );
		affine_offset( affine->matrix, o_x, o_y );
	}
}
示例#16
0
static inline void get_affine( affine_t *affine, mlt_transition transition, float position )
{
	mlt_properties properties = MLT_TRANSITION_PROPERTIES( transition );
	int keyed = mlt_properties_get_int( properties, "keyed" );

	if ( keyed == 0 )
	{
		float fix_rotate_x = mlt_properties_get_double( properties, "fix_rotate_x" );
		float fix_rotate_y = mlt_properties_get_double( properties, "fix_rotate_y" );
		float fix_rotate_z = mlt_properties_get_double( properties, "fix_rotate_z" );
		float rotate_x = mlt_properties_get_double( properties, "rotate_x" );
		float rotate_y = mlt_properties_get_double( properties, "rotate_y" );
		float rotate_z = mlt_properties_get_double( properties, "rotate_z" );
		float fix_shear_x = mlt_properties_get_double( properties, "fix_shear_x" );
		float fix_shear_y = mlt_properties_get_double( properties, "fix_shear_y" );
		float fix_shear_z = mlt_properties_get_double( properties, "fix_shear_z" );
		float shear_x = mlt_properties_get_double( properties, "shear_x" );
		float shear_y = mlt_properties_get_double( properties, "shear_y" );
		float shear_z = mlt_properties_get_double( properties, "shear_z" );
		float ox = mlt_properties_get_double( properties, "ox" );
		float oy = mlt_properties_get_double( properties, "oy" );

		affine_rotate_x( affine->matrix, fix_rotate_x + rotate_x * position );
		affine_rotate_y( affine->matrix, fix_rotate_y + rotate_y * position );
		affine_rotate_z( affine->matrix, fix_rotate_z + rotate_z * position );
		affine_shear( affine->matrix,
					  fix_shear_x + shear_x * position,
					  fix_shear_y + shear_y * position,
					  fix_shear_z + shear_z * position );
		affine_offset( affine->matrix, ox, oy );
	}
	else
	{
		float rotate_x = composite_calculate_key( transition, "rotate_x", "rotate_x_info", 360, position );
		float rotate_y = composite_calculate_key( transition, "rotate_y", "rotate_y_info", 360, position );
		float rotate_z = composite_calculate_key( transition, "rotate_z", "rotate_z_info", 360, position );
		float shear_x = composite_calculate_key( transition, "shear_x", "shear_x_info", 360, position );
		float shear_y = composite_calculate_key( transition, "shear_y", "shear_y_info", 360, position );
		float shear_z = composite_calculate_key( transition, "shear_z", "shear_z_info", 360, position );
		float o_x = composite_calculate_key( transition, "ox", "ox_info", 0, position );
		float o_y = composite_calculate_key( transition, "oy", "oy_info", 0, position );
		
		affine_rotate_x( affine->matrix, rotate_x );
		affine_rotate_y( affine->matrix, rotate_y );
		affine_rotate_z( affine->matrix, rotate_z );
		affine_shear( affine->matrix, shear_x, shear_y, shear_z );
		affine_offset( affine->matrix, o_x, o_y );
	}
}
示例#17
0
void mlt_transition_close( mlt_transition self )
{
	if ( self != NULL && mlt_properties_dec_ref( MLT_TRANSITION_PROPERTIES( self ) ) <= 0 )
	{
		self->parent.close = NULL;
		if ( self->close != NULL )
		{
			self->close( self );
		}
		else
		{
			mlt_service_close( &self->parent );
			free( self->frames );
			free( self );
		}
	}
}
示例#18
0
static mlt_frame process(mlt_filter filter, mlt_frame frame)
{
	mlt_properties properties = MLT_FILTER_PROPERTIES(filter);
	mlt_transition transition = mlt_properties_get_data(properties, "instance", NULL);
	char *name = mlt_properties_get(MLT_FILTER_PROPERTIES(filter), "transition");

	if (!name || !strcmp("", name))
		return frame;

	// Create the transition if needed.
	if (!transition
		|| !mlt_properties_get(MLT_FILTER_PROPERTIES(transition), "mlt_service") 
		|| strcmp(name, mlt_properties_get(MLT_FILTER_PROPERTIES(transition), "mlt_service"))) {
		mlt_profile profile = mlt_service_profile(MLT_FILTER_SERVICE(filter));

		transition = mlt_factory_transition(profile, name, NULL);
		mlt_properties_set_data(MLT_FILTER_PROPERTIES(filter), "instance", transition, 0, (mlt_destructor) mlt_transition_close, NULL);
	}

	if (transition) {
		mlt_properties transition_props = MLT_TRANSITION_PROPERTIES(transition);
		int type = mlt_properties_get_int(transition_props, "_transition_type");
		int hide = mlt_properties_get_int(MLT_FRAME_PROPERTIES(frame), "hide");

		mlt_properties_pass_list(transition_props, properties, "in out");
		mlt_properties_pass(transition_props, properties, "transition." );

		// Only if video transition on visible track.
		if ((type & 1) && !mlt_frame_is_test_card(frame) && !(hide & 1)) {
			mlt_frame_push_service_int(frame,
				mlt_image_format_id(mlt_properties_get(properties, "mlt_image_format")));
			mlt_frame_push_service(frame, transition);
			mlt_frame_push_get_image(frame, get_image);
		}
		if (type == 0)
			mlt_properties_debug(transition_props, "unknown transition type", stderr);
	} else {
		mlt_properties_debug(properties, "mask_failed to create transition", stderr );
	}

	return frame;
}
示例#19
0
mlt_transition mlt_factory_transition( mlt_profile profile, const char *service, const void *input )
{
	mlt_transition obj = NULL;

	// Offer the application the chance to 'create'
	mlt_events_fire( event_object, "transition-create-request", service, input, &obj, NULL );

	if ( obj == NULL )
	{
   		obj = mlt_repository_create( repository, profile, transition_type, service, input );
		mlt_events_fire( event_object, "transition-create-done", service, input, obj, NULL );
	}

	if ( obj != NULL )
	{
		mlt_properties properties = MLT_TRANSITION_PROPERTIES( obj );
		set_common_properties( properties, profile, "transition", service );
	}
	return obj;
}
示例#20
0
static void geometry_calculate( mlt_transition transition, const char *store, struct mlt_geometry_item_s *output, double position )
{
	mlt_properties properties = MLT_TRANSITION_PROPERTIES( transition );
	mlt_geometry geometry = mlt_properties_get_data( properties, store, NULL );
	int mirror_off = mlt_properties_get_int( properties, "mirror_off" );
	int repeat_off = mlt_properties_get_int( properties, "repeat_off" );
	int length = mlt_geometry_get_length( geometry );

	// Allow wrapping
	if ( !repeat_off && position >= length && length != 0 )
	{
		int section = position / length;
		position -= section * length;
		if ( !mirror_off && section % 2 == 1 )
			position = length - position;
	}

	// Fetch the key for the position
	mlt_geometry_fetch( geometry, output, position );
}
示例#21
0
mlt_transition transition_vqm_init( mlt_profile profile, mlt_service_type type, const char *id, void *arg )
{
	mlt_transition transition = mlt_transition_new();

	if ( transition )
	{
		mlt_properties properties = MLT_TRANSITION_PROPERTIES( transition );

		if ( !createQApplicationIfNeeded( MLT_TRANSITION_SERVICE(transition) ) )
		{
			mlt_transition_close( transition );
			return NULL;
		}
		transition->process = process;
		mlt_properties_set_int( properties, "_transition_type", 1 ); // video only
		mlt_properties_set_int( properties, "window_size", 8 );
		printf( "frame psnr[Y] psnr[Cb] psnr[Cr] ssim[Y] ssim[Cb] ssim[Cr]\n" );
	}

	return transition;
}
示例#22
0
static mlt_geometry transition_parse_keys( mlt_transition transition, const char *name, const char *store, int normalised_width, int normalised_height )
{
	// Get the properties of the transition
	mlt_properties properties = MLT_TRANSITION_PROPERTIES( transition );

	// Try to fetch it first
	mlt_geometry geometry = mlt_properties_get_data( properties, store, NULL );

	// Determine length and obtain cycle
	mlt_position length = mlt_transition_get_length( transition );
	double cycle = mlt_properties_get_double( properties, "cycle" );

	// Allow a geometry repeat cycle
	if ( cycle >= 1 )
		length = cycle;
	else if ( cycle > 0 )
		length *= cycle;

	if ( geometry == NULL )
	{
		// Get the new style geometry string
		char *property = mlt_properties_get( properties, name );

		// Create an empty geometries object
		geometry = mlt_geometry_init( );

		// Parse the geometry if we have one
		mlt_geometry_parse( geometry, property, length, normalised_width, normalised_height );

		// Store it
		mlt_properties_set_data( properties, store, geometry, 0, ( mlt_destructor )mlt_geometry_close, NULL );
	}
	else
	{
		// Check for updates and refresh if necessary
		mlt_geometry_refresh( geometry, mlt_properties_get( properties, name ), length, normalised_width, normalised_height );
	}

	return geometry;
}
示例#23
0
int mlt_transition_init( mlt_transition self, void *child )
{
	mlt_service service = &self->parent;
	memset( self, 0, sizeof( struct mlt_transition_s ) );
	self->child = child;
	if ( mlt_service_init( service, self ) == 0 )
	{
		mlt_properties properties = MLT_TRANSITION_PROPERTIES( self );

		service->get_frame = transition_get_frame;
		service->close = ( mlt_destructor )mlt_transition_close;
		service->close_object = self;

		mlt_properties_set_position( properties, "in", 0 );
		mlt_properties_set_position( properties, "out", 0 );
		mlt_properties_set_int( properties, "a_track", 0 );
		mlt_properties_set_int( properties, "b_track", 1 );

		return 0;
	}
	return 1;
}
示例#24
0
文件: transition_mix.c 项目: aib/mlt
static int transition_get_audio( mlt_frame frame, void **buffer, mlt_audio_format *format, int *frequency, int *channels, int *samples )
{
	// Get the b frame from the stack
	mlt_frame b_frame = mlt_frame_pop_audio( frame );

	// Get the effect
	mlt_transition effect = mlt_frame_pop_audio( frame );

	// Get the properties of the b frame
	mlt_properties b_props = MLT_FRAME_PROPERTIES( b_frame );

	// We can only mix s16
	*format = mlt_audio_s16;

	if ( mlt_properties_get_int( MLT_TRANSITION_PROPERTIES( effect ), "combine" ) == 0 )
	{
		double mix_start = 0.5, mix_end = 0.5;
		if ( mlt_properties_get( b_props, "audio.previous_mix" ) != NULL )
			mix_start = mlt_properties_get_double( b_props, "audio.previous_mix" );
		if ( mlt_properties_get( b_props, "audio.mix" ) != NULL )
			mix_end = mlt_properties_get_double( b_props, "audio.mix" );
		if ( mlt_properties_get_int( b_props, "audio.reverse" ) )
		{
			mix_start = 1 - mix_start;
			mix_end = 1 - mix_end;
		}

		mix_audio( frame, b_frame, mix_start, mix_end, buffer, format, frequency, channels, samples );
	}
	else
	{
		combine_audio( frame, b_frame, buffer, format, frequency, channels, samples );
	}

	return 0;
}
示例#25
0
#include <stdlib.h>
#include <ctype.h>
#include <string.h>
#include <math.h>

/** Calculate the position for this frame.
*/

static float position_calculate( mlt_transition this, mlt_frame frame )
{
	// Get the in and out position
	mlt_position in = mlt_transition_get_in( this );
	mlt_position out = mlt_transition_get_out( this );

	// Get the position of the frame
	char *name = mlt_properties_get( MLT_TRANSITION_PROPERTIES( this ), "_unique_id" );
	mlt_position position = mlt_properties_get_position( MLT_FRAME_PROPERTIES( frame ), name );

	// Now do the calcs
	return ( float )( position - in ) / ( float )( out - in + 1 );
}

/** Calculate the field delta for this frame - position between two frames.
*/

static float delta_calculate( mlt_transition this, mlt_frame frame )
{
	// Get the in and out position
	mlt_position in = mlt_transition_get_in( this );
	mlt_position out = mlt_transition_get_out( this );
示例#26
0
static int get_image( mlt_frame a_frame, uint8_t **image, mlt_image_format *format, int *width, int *height, int writable )
{
	mlt_frame b_frame = mlt_frame_pop_frame( a_frame );
	mlt_properties properties = MLT_FRAME_PROPERTIES( a_frame );
	mlt_transition transition = MLT_TRANSITION( mlt_frame_pop_service( a_frame ) );
	uint8_t *b_image;
	int window_size = mlt_properties_get_int( MLT_TRANSITION_PROPERTIES( transition ), "window_size" );
	double psnr[3], ssim[3];

	*format = mlt_image_yuv422;
	mlt_frame_get_image( b_frame, &b_image, format, width, height, writable );
	mlt_frame_get_image( a_frame, image, format, width, height, writable );

	psnr[0] = calc_psnr( *image, b_image, *width * *height, 2 );
	psnr[1] = calc_psnr( *image + 1, b_image + 1, *width * *height / 2, 4 );
	psnr[2] = calc_psnr( *image + 3, b_image + 3, *width * *height / 2, 4 );
	ssim[0] = calc_ssim( *image, b_image, *width, *height, window_size, 2 );
	ssim[1] = calc_ssim( *image + 1, b_image + 1, *width / 2, *height, window_size, 4 );
	ssim[2] = calc_ssim( *image + 3, b_image + 3, *width / 2, *height, window_size, 4 );
	mlt_properties_set_double( properties, "meta.vqm.psnr.y", psnr[0] );
	mlt_properties_set_double( properties, "meta.vqm.psnr.cb", psnr[1] );
	mlt_properties_set_double( properties, "meta.vqm.psnr.cr", psnr[2] );
	mlt_properties_set_double( properties, "meta.vqm.ssim.y", ssim[0] );
	mlt_properties_set_double( properties, "meta.vqm.ssim.cb", ssim[1] );
	mlt_properties_set_double( properties, "meta.vqm.ssim.cr", ssim[2] );
	printf( "%05d %05.2f %05.2f %05.2f %5.3f %5.3f %5.3f\n",
			mlt_frame_get_position( a_frame ), psnr[0], psnr[1], psnr[2],
			ssim[0], ssim[1], ssim[2] );

	// copy the B frame to the bottom of the A frame for comparison
	window_size = mlt_image_format_size( *format, *width, *height, NULL ) / 2;
	memcpy( *image + window_size, b_image + window_size, window_size );

	if ( !mlt_properties_get_int( MLT_TRANSITION_PROPERTIES( transition ), "render" ) )
		return 0;

	// get RGBA image for Qt drawing
	*format = mlt_image_rgb24a;
	mlt_frame_get_image( a_frame, image, format, width, height, 1 );

	// convert mlt image to qimage
	QImage img( *width, *height, QImage::Format_ARGB32 );
	int y = *height + 1;
	uint8_t *src = *image;
	while ( --y )
	{
		QRgb *dst = (QRgb*) img.scanLine( *height - y );
		int x = *width + 1;
		while ( --x )
		{
			*dst++ = qRgba( src[0], src[1], src[2], 255 );
			src += 4;
		}
	}

	// setup Qt drawing
	QPainter painter;
	painter.begin( &img );
	painter.setRenderHints( QPainter::Antialiasing | QPainter::TextAntialiasing | QPainter::HighQualityAntialiasing );

	// draw some stuff with Qt
	QPalette palette;
	QFont font;
	QString s;
	font.setBold( true );
	font.setPointSize( 30 * *height / 1080 );
	painter.setPen( QColor("black") );
	painter.drawLine( 0, *height/2 + 1, *width, *height/2 );
	painter.setPen( QColor("white") );
	painter.drawLine( 0, *height/2 - 1, *width, *height/2 );
	painter.setFont( font );
	s.sprintf( "Frame: %05d\nPSNR:   %05.2f (Y) %05.2f (Cb) %05.2f (Cr)\nSSIM:    %5.3f (Y) %5.3f (Cb) %5.3f (Cr)",
			  mlt_frame_get_position( a_frame ), psnr[0], psnr[1], psnr[2],
			  ssim[0], ssim[1], ssim[2] );
	painter.setPen( QColor("black") );
	painter.drawText( 52, *height * 8 / 10 + 2, *width, *height, 0, s );
	painter.setPen( QColor("white") );
	painter.drawText( 50, *height * 8 / 10, *width, *height, 0, s );

	// finish Qt drawing
	painter.end();
	window_size = mlt_image_format_size( *format, *width, *height, NULL );
	uint8_t *dst = (uint8_t *) mlt_pool_alloc( window_size );
	mlt_properties_set_data( MLT_FRAME_PROPERTIES(a_frame), "image", dst, window_size, mlt_pool_release, NULL );
	*image = dst;

	// convert qimage to mlt
	y = *height + 1;
	while ( --y )
	{
		QRgb *src = (QRgb*) img.scanLine( *height - y );
		int x = *width + 1;
		while ( --x )
		{
			*dst++ = qRed( *src );
			*dst++ = qGreen( *src );
			*dst++ = qBlue( *src );
			*dst++ = qAlpha( *src );
			src++;
		}
	}

	return 0;
}
示例#27
0
文件: factory.c 项目: rayl/MLT
static void * load_lib(  mlt_profile profile, mlt_service_type type , void* handle){

	int i=0;
	void (*f0r_get_plugin_info)(f0r_plugin_info_t*),
		*f0r_construct , *f0r_update , *f0r_destruct,
		(*f0r_get_param_info)(f0r_param_info_t* info, int param_index),
		(*f0r_init)(void) , *f0r_deinit ,
		(*f0r_set_param_value)(f0r_instance_t instance, f0r_param_t param, int param_index),
		(*f0r_get_param_value)(f0r_instance_t instance, f0r_param_t param, int param_index),
		(*f0r_update2) (f0r_instance_t instance, double time,	const uint32_t* inframe1,
		  const uint32_t* inframe2,const uint32_t* inframe3, uint32_t* outframe);

	if ( ( f0r_construct = dlsym(handle, "f0r_construct") ) &&
				(f0r_update = dlsym(handle,"f0r_update") ) &&
				(f0r_destruct = dlsym(handle,"f0r_destruct") ) &&
				(f0r_get_plugin_info = dlsym(handle,"f0r_get_plugin_info") ) &&
				(f0r_get_param_info = dlsym(handle,"f0r_get_param_info") ) &&
				(f0r_set_param_value= dlsym(handle,"f0r_set_param_value" ) ) &&
				(f0r_get_param_value= dlsym(handle,"f0r_get_param_value" ) ) &&
				(f0r_init= dlsym(handle,"f0r_init" ) ) &&
				(f0r_deinit= dlsym(handle,"f0r_deinit" ) )
		){

		f0r_update2=dlsym(handle,"f0r_update2");

		f0r_plugin_info_t info;
		f0r_get_plugin_info(&info);

		void* ret=NULL;
		mlt_properties properties=NULL;

		if (type == producer_type && info.plugin_type == F0R_PLUGIN_TYPE_SOURCE ){
			mlt_producer this = mlt_producer_new( );
			if ( this != NULL )
			{
				this->get_frame = producer_get_frame;
				this->close = ( mlt_destructor )producer_close;
				f0r_init();
				properties=MLT_PRODUCER_PROPERTIES ( this );

				for (i=0;i<info.num_params;i++){
					f0r_param_info_t pinfo;
					f0r_get_param_info(&pinfo,i);

				}

				ret=this;
			}
		} else if (type == filter_type && info.plugin_type == F0R_PLUGIN_TYPE_FILTER ){
			mlt_filter this = mlt_filter_new( );
			if ( this != NULL )
			{
				this->process = filter_process;
				this->close = filter_close;
				f0r_init();
				properties=MLT_FILTER_PROPERTIES ( this );

				for (i=0;i<info.num_params;i++){
					f0r_param_info_t pinfo;
					f0r_get_param_info(&pinfo,i);

				}

				ret=this;
			}
		}else if (type == transition_type && info.plugin_type == F0R_PLUGIN_TYPE_MIXER2){
			mlt_transition transition = mlt_transition_new( );
			if ( transition != NULL )
			{
				transition->process = transition_process;
				transition->close = transition_close;
				properties=MLT_TRANSITION_PROPERTIES( transition );
				mlt_properties_set_int(properties, "_transition_type", 1 );

				ret=transition;
			}
		}
		mlt_properties_set_data(properties, "_dlclose_handle", handle , sizeof (void*) , NULL , NULL );
		mlt_properties_set_data(properties, "_dlclose", dlclose , sizeof (void*) , NULL , NULL );
		mlt_properties_set_data(properties, "f0r_construct", f0r_construct , sizeof(void*),NULL,NULL);
		mlt_properties_set_data(properties, "f0r_update", f0r_update , sizeof(void*),NULL,NULL);
		if (f0r_update2)
			mlt_properties_set_data(properties, "f0r_update2", f0r_update2 , sizeof(void*),NULL,NULL);
		mlt_properties_set_data(properties, "f0r_destruct", f0r_destruct , sizeof(void*),NULL,NULL);
		mlt_properties_set_data(properties, "f0r_get_plugin_info", f0r_get_plugin_info , sizeof(void*),NULL,NULL);
		mlt_properties_set_data(properties, "f0r_get_param_info", f0r_get_param_info , sizeof(void*),NULL,NULL);
		mlt_properties_set_data(properties, "f0r_set_param_value", f0r_set_param_value , sizeof(void*),NULL,NULL);
		mlt_properties_set_data(properties, "f0r_get_param_value", f0r_get_param_value , sizeof(void*),NULL,NULL);


		return ret;
	}else{
		printf("some was wrong\n");
		dlerror();
	}
	return NULL;
}
示例#28
0
	int invert = mlt_properties_get_int( properties, "invert" );

	uint8_t *images[]={NULL,NULL,NULL};

	*format = mlt_image_rgb24a;
	mlt_frame_get_image( a_frame, &images[0], format, width, height, 0 );
	mlt_frame_get_image( b_frame, &images[1], format, width, height, 0 );
	
	double position = mlt_transition_get_position( transition, a_frame );
	mlt_profile profile = mlt_service_profile( MLT_TRANSITION_SERVICE( transition ) );
	double time = position / mlt_profile_fps( profile );
	process_frei0r_item( MLT_TRANSITION_SERVICE(transition), position, time, properties, !invert ? a_frame : b_frame, images, width, height );
	
	*width = mlt_properties_get_int( !invert ? a_props : b_props, "width" );
        *height = mlt_properties_get_int( !invert ? a_props : b_props, "height" );
	*image = mlt_properties_get_data( !invert ? a_props : b_props , "image", NULL );
	return 0;
}

mlt_frame transition_process( mlt_transition transition, mlt_frame a_frame, mlt_frame b_frame )
{
	mlt_frame_push_service( a_frame, transition );
	mlt_frame_push_frame( a_frame, b_frame );
	mlt_frame_push_get_image( a_frame, transition_get_image );
	return a_frame;
}

void transition_close( mlt_transition this ){
	destruct ( MLT_TRANSITION_PROPERTIES ( this ) );
}
示例#29
0
static int transition_get_audio( mlt_frame frame_a, void **buffer, mlt_audio_format *format, int *frequency, int *channels, int *samples )
{
	int error = 0;

	// Get the b frame from the stack
	mlt_frame frame_b = mlt_frame_pop_audio( frame_a );

	// Get the effect
	mlt_transition transition = mlt_frame_pop_audio( frame_a );

	// Get the properties of the b frame
	mlt_properties b_props = MLT_FRAME_PROPERTIES( frame_b );

	transition_mix self = transition->child;
	int16_t *buffer_b, *buffer_a;
	int frequency_b = *frequency, frequency_a = *frequency;
	int channels_b = *channels, channels_a = *channels;
	int samples_b = *samples, samples_a = *samples;

	// We can only mix s16
	*format = mlt_audio_s16;
	mlt_frame_get_audio( frame_b, (void**) &buffer_b, format, &frequency_b, &channels_b, &samples_b );
	mlt_frame_get_audio( frame_a, (void**) &buffer_a, format, &frequency_a, &channels_a, &samples_a );

	if ( buffer_b == buffer_a )
	{
		*samples = samples_b;
		*channels = channels_b;
		*buffer = buffer_b;
		*frequency = frequency_b;
		return error;
	}

	int silent = mlt_properties_get_int( MLT_FRAME_PROPERTIES( frame_a ), "silent_audio" );
	mlt_properties_set_int( MLT_FRAME_PROPERTIES( frame_a ), "silent_audio", 0 );
	if ( silent )
		memset( buffer_a, 0, samples_a * channels_a * sizeof( int16_t ) );

	silent = mlt_properties_get_int( b_props, "silent_audio" );
	mlt_properties_set_int( b_props, "silent_audio", 0 );
	if ( silent )
		memset( buffer_b, 0, samples_b * channels_b * sizeof( int16_t ) );

	// determine number of samples to process
	*samples = MIN( self->src_buffer_count + samples_b, self->dest_buffer_count + samples_a );
	*channels = MIN( MIN( channels_b, channels_a ), MAX_CHANNELS );
	*frequency = frequency_a;

	// Prevent src buffer overflow by discarding oldest samples.
	samples_b = MIN( samples_b, MAX_SAMPLES * MAX_CHANNELS / channels_b );
	size_t bytes = PCM16_BYTES( samples_b, channels_b );
	if ( PCM16_BYTES( self->src_buffer_count + samples_b, channels_b ) > MAX_BYTES ) {
		mlt_log_verbose( MLT_TRANSITION_SERVICE(transition), "buffer overflow: src_buffer_count %d\n",
					  self->src_buffer_count );
		self->src_buffer_count = MAX_SAMPLES * MAX_CHANNELS / channels_b - samples_b;
		memmove( self->src_buffer, &self->src_buffer[MAX_SAMPLES * MAX_CHANNELS - samples_b * channels_b],
				 PCM16_BYTES( samples_b, channels_b ) );
	}
	// Buffer new src samples.
	memcpy( &self->src_buffer[self->src_buffer_count * channels_b], buffer_b, bytes );
	self->src_buffer_count += samples_b;
	buffer_b = self->src_buffer;

	// Prevent dest buffer overflow by discarding oldest samples.
	samples_a = MIN( samples_a, MAX_SAMPLES * MAX_CHANNELS / channels_a );
	bytes = PCM16_BYTES( samples_a, channels_a );
	if ( PCM16_BYTES( self->dest_buffer_count + samples_a, channels_a ) > MAX_BYTES ) {
		mlt_log_verbose( MLT_TRANSITION_SERVICE(transition), "buffer overflow: dest_buffer_count %d\n",
					  self->dest_buffer_count );
		self->dest_buffer_count = MAX_SAMPLES * MAX_CHANNELS / channels_a - samples_a;
		memmove( self->dest_buffer, &self->dest_buffer[MAX_SAMPLES * MAX_CHANNELS - samples_a * channels_a],
				 PCM16_BYTES( samples_a, channels_a ) );
	}
	// Buffer the new dest samples.
	memcpy( &self->dest_buffer[self->dest_buffer_count * channels_a], buffer_a, bytes );
	self->dest_buffer_count += samples_a;
	buffer_a = self->dest_buffer;

	// Do the mixing.
	if ( mlt_properties_get_int( MLT_TRANSITION_PROPERTIES(transition), "combine" ) )
	{
		double weight = 1.0;
		if ( mlt_properties_get_int( MLT_FRAME_PROPERTIES( frame_a ), "meta.mixdown" ) )
			weight = 1.0 - mlt_properties_get_double( MLT_FRAME_PROPERTIES( frame_a ), "meta.volume" );
		combine_audio( weight, buffer_a, buffer_b, channels_a, channels_b, *channels, *samples );
	}
	else
	{
		double mix_start = 0.5, mix_end = 0.5;
		if ( mlt_properties_get( b_props, "audio.previous_mix" ) )
			mix_start = mlt_properties_get_double( b_props, "audio.previous_mix" );
		if ( mlt_properties_get( b_props, "audio.mix" ) )
			mix_end = mlt_properties_get_double( b_props, "audio.mix" );
		if ( mlt_properties_get_int( b_props, "audio.reverse" ) )
		{
			mix_start = 1.0 - mix_start;
			mix_end = 1.0 - mix_end;
		}
		mix_audio( mix_start, mix_end, buffer_a, buffer_b, channels_a, channels_b, *channels, *samples );
	}

	// Copy the audio into the frame.
	bytes = PCM16_BYTES( *samples, *channels );
	*buffer = mlt_pool_alloc( bytes );
	memcpy( *buffer, buffer_a, bytes );
	mlt_frame_set_audio( frame_a, *buffer, *format, bytes, mlt_pool_release );

	if ( mlt_properties_get_int( b_props, "_speed" ) == 0 )
	{
		// Flush the buffer when paused and scrubbing.
		samples_b = self->src_buffer_count;
		samples_a = self->dest_buffer_count;
	}
	else
	{
		// Determine the maximum amount of latency permitted in the buffer.
		int max_latency = CLAMP( *frequency / 1000, 0, MAX_SAMPLES ); // samples in 1ms
		// samples_b becomes the new target src buffer count.
		samples_b = CLAMP( self->src_buffer_count - *samples, 0, max_latency );
		// samples_b becomes the number of samples to consume: difference between actual and the target.
		samples_b = self->src_buffer_count - samples_b;
		// samples_a becomes the new target dest buffer count.
		samples_a = CLAMP( self->dest_buffer_count - *samples, 0, max_latency );
		// samples_a becomes the number of samples to consume: difference between actual and the target.
		samples_a = self->dest_buffer_count - samples_a;
	}

	// Consume the src buffer.
	self->src_buffer_count -= samples_b;
	if ( self->src_buffer_count ) {
		memmove( self->src_buffer, &self->src_buffer[samples_b * channels_b],
			PCM16_BYTES( self->src_buffer_count, channels_b ));
	}
	// Consume the dest buffer.
	self->dest_buffer_count -= samples_a;
	if ( self->dest_buffer_count ) {
		memmove( self->dest_buffer, &self->dest_buffer[samples_a * channels_a],
			PCM16_BYTES( self->dest_buffer_count, channels_a ));
	}

	return error;
}
示例#30
0
static mlt_frame transition_process( mlt_transition transition, mlt_frame a_frame, mlt_frame b_frame )
{
	mlt_properties properties = MLT_TRANSITION_PROPERTIES( transition );
	mlt_properties b_props = MLT_FRAME_PROPERTIES( b_frame );

	// Only if mix is specified, otherwise a producer may set the mix
	if ( mlt_properties_get( properties, "start" ) )
	{
		// Determine the time position of this frame in the transition duration
		mlt_properties props = mlt_properties_get_data( MLT_FRAME_PROPERTIES( b_frame ), "_producer", NULL );
		mlt_position in = mlt_properties_get_int( props, "in" );
		mlt_position out = mlt_properties_get_int( props, "out" );
		int length = mlt_properties_get_int( properties, "length" );
		mlt_position time = mlt_properties_get_int( props, "_frame" );
		double mix = mlt_transition_get_progress( transition, b_frame );
		if ( mlt_properties_get_int(  properties, "always_active" ) )
			mix = ( double ) ( time - in ) / ( double ) ( out - in + 1 );

		// TODO: Check the logic here - shouldn't we be computing current and next mixing levels in all cases?
		if ( length == 0 )
		{
			// If there is an end mix level adjust mix to the range
			if ( mlt_properties_get( properties, "end" ) )
			{
				double start = mlt_properties_get_double( properties, "start" );
				double end = mlt_properties_get_double( properties, "end" );
				mix = start + ( end - start ) * mix;
			}
			// A negative means total crossfade (uses position)
			else if ( mlt_properties_get_double( properties, "start" ) >= 0 )
			{
				// Otherwise, start/constructor is a constant mix level
		    	mix = mlt_properties_get_double( properties, "start" );
			}
		
			// Finally, set the mix property on the frame
			mlt_properties_set_double( b_props, "audio.mix", mix );
	
			// Initialise transition previous mix value to prevent an inadvertant jump from 0
			mlt_position last_position = mlt_properties_get_position( properties, "_last_position" );
			mlt_position current_position = mlt_frame_get_position( b_frame );
			mlt_properties_set_position( properties, "_last_position", current_position );
			if ( !mlt_properties_get( properties, "_previous_mix" )
			     || current_position != last_position + 1 )
				mlt_properties_set_double( properties, "_previous_mix", mix );
				
			// Tell b frame what the previous mix level was
			mlt_properties_set_double( b_props, "audio.previous_mix", mlt_properties_get_double( properties, "_previous_mix" ) );

			// Save the current mix level for the next iteration
			mlt_properties_set_double( properties, "_previous_mix", mlt_properties_get_double( b_props, "audio.mix" ) );
		
			mlt_properties_set_double( b_props, "audio.reverse", mlt_properties_get_double( properties, "reverse" ) );
		}
		else
		{
			double level = mlt_properties_get_double( properties, "start" );
			double mix_start = level;
			double mix_end = mix_start;
			double mix_increment = 1.0 / length;
			if ( time - in < length )
			{
				mix_start = mix_start * ( ( double )( time - in ) / length );
				mix_end = mix_start + mix_increment;
			}
			else if ( time > out - length )
			{
				mix_end = mix_start * ( ( double )( out - time - in ) / length );
				mix_start = mix_end - mix_increment;
			}

			mix_start = mix_start < 0 ? 0 : mix_start > level ? level : mix_start;
			mix_end = mix_end < 0 ? 0 : mix_end > level ? level : mix_end;
			mlt_properties_set_double( b_props, "audio.previous_mix", mix_start );
			mlt_properties_set_double( b_props, "audio.mix", mix_end );
		}
	}

	// Override the get_audio method
	mlt_frame_push_audio( a_frame, transition );
	mlt_frame_push_audio( a_frame, b_frame );
	mlt_frame_push_audio( a_frame, transition_get_audio );
	
	return a_frame;
}