// Replaces wxWindow::Create functionality, since we need to use a different // window class bool wxGLCanvas::CreateWindow(wxWindow *parent, wxWindowID id, const wxPoint& pos, const wxSize& size, long style, const wxString& name) { wxCHECK_MSG( parent, false, wxT("can't create wxWindow without parent") ); if ( !CreateBase(parent, id, pos, size, style, wxDefaultValidator, name) ) return false; parent->AddChild(this); /* A general rule with OpenGL and Win32 is that any window that will have a HGLRC built for it must have two flags: WS_CLIPCHILDREN & WS_CLIPSIBLINGS. You can find references about this within the knowledge base and most OpenGL books that contain the wgl function descriptions. */ WXDWORD exStyle = 0; DWORD msflags = WS_CHILD | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CLIPCHILDREN; msflags |= MSWGetStyle(style, &exStyle); if ( !MSWCreate(wxApp::GetRegisteredClassName(_T("wxGLCanvas"), -1, CS_OWNDC), NULL, pos, size, msflags, exStyle) ) return false; m_hDC = ::GetDC(GetHwnd()); if ( !m_hDC ) return false; return true; }
bool wxRadioButton::Create(wxWindow *parent, wxWindowID id, const wxString& label, const wxPoint& pos, const wxSize& size, long style, const wxValidator& validator, const wxString& name) { if ( !CreateControl(parent, id, pos, size, style, validator, name) ) return false; WXDWORD exstyle = 0; WXDWORD msStyle = MSWGetStyle(style, &exstyle); if ( !MSWCreateControl(wxT("BUTTON"), msStyle, pos, size, label, exstyle) ) return false; // for compatibility with wxGTK, the first radio button in a group is // always checked (this makes sense anyhow as you need to ensure that at // least one button in the group is checked and this is the simplest way to // do it) if ( HasFlag(wxRB_GROUP) ) SetValue(true); return true; }
// Single check box item bool wxToggleButton::Create(wxWindow *parent, wxWindowID id, const wxString& label, const wxPoint& pos, const wxSize& size, long style, const wxValidator& validator, const wxString& name) { Init(); if ( !CreateControl(parent, id, pos, size, style, validator, name) ) return false; // if the label contains several lines we must explicitly tell the button // about it or it wouldn't draw it correctly ("\n"s would just appear as // black boxes) // // NB: we do it here and not in MSWGetStyle() because we need the label // value and the label is not set yet when MSWGetStyle() is called WXDWORD exstyle; WXDWORD msStyle = MSWGetStyle(style, &exstyle); msStyle |= wxMSWButton::GetMultilineStyle(label); return MSWCreateControl(wxT("BUTTON"), msStyle, pos, size, label, exstyle); }
bool wxControl::MSWCreateControl(const wxChar *classname, const wxString& label, const wxPoint& pos, const wxSize& size) { WXDWORD exstyle; WXDWORD msStyle = MSWGetStyle(GetWindowStyle(), &exstyle); return MSWCreateControl(classname, msStyle, pos, size, label, exstyle); }
bool wxButton::Create(wxWindow *parent, wxWindowID id, const wxString& lbl, const wxPoint& pos, const wxSize& size, long style, const wxValidator& validator, const wxString& name) { wxString label(lbl); if (label.empty() && wxIsStockID(id)) { // On Windows, some buttons aren't supposed to have // mnemonics, so strip them out. label = wxGetStockLabel(id #if defined(__WXMSW__) || defined(__WXWINCE__) , ( id != wxID_OK && id != wxID_CANCEL && id != wxID_CLOSE ) #endif ); } if ( !CreateControl(parent, id, pos, size, style, validator, name) ) return false; WXDWORD exstyle; WXDWORD msStyle = MSWGetStyle(style, &exstyle); #ifdef __WIN32__ // if the label contains several lines we must explicitly tell the button // about it or it wouldn't draw it correctly ("\n"s would just appear as // black boxes) // // NB: we do it here and not in MSWGetStyle() because we need the label // value and m_label is not set yet when MSWGetStyle() is called; // besides changing BS_MULTILINE during run-time is pointless anyhow if ( label.find(_T('\n')) != wxString::npos ) { msStyle |= BS_MULTILINE; } #endif // __WIN32__ return MSWCreateControl(_T("BUTTON"), msStyle, pos, size, label, exstyle); }
bool wxButton::Create(wxWindow *parent, wxWindowID id, const wxString& lbl, const wxPoint& pos, const wxSize& size, long style, const wxValidator& validator, const wxString& name) { wxString label; if ( !(style & wxBU_NOTEXT) ) { label = lbl; if (label.empty() && wxIsStockID(id)) { // On Windows, some buttons aren't supposed to have mnemonics label = wxGetStockLabel ( id, id == wxID_OK || id == wxID_CANCEL || id == wxID_CLOSE ? wxSTOCK_NOFLAGS : wxSTOCK_WITH_MNEMONIC ); } } if ( !CreateControl(parent, id, pos, size, style, validator, name) ) return false; WXDWORD exstyle; WXDWORD msStyle = MSWGetStyle(style, &exstyle); // if the label contains several lines we must explicitly tell the button // about it or it wouldn't draw it correctly ("\n"s would just appear as // black boxes) // // NB: we do it here and not in MSWGetStyle() because we need the label // value and the label is not set yet when MSWGetStyle() is called msStyle |= wxMSWButton::GetMultilineStyle(label); return MSWCreateControl(wxT("BUTTON"), msStyle, pos, size, label, exstyle); }
bool wxCheckBox::Create(wxWindow *parent, wxWindowID id, const wxString& label, const wxPoint& pos, const wxSize& size, long style, const wxValidator& validator, const wxString& name) { Init(); WXValidateStyle(&style); if ( !CreateControl(parent, id, pos, size, style, validator, name) ) return false; WXDWORD exstyle; WXDWORD msStyle = MSWGetStyle(style, &exstyle); msStyle |= wxMSWButton::GetMultilineStyle(label); return MSWCreateControl(wxT("BUTTON"), msStyle, pos, size, label, exstyle); }
bool wxHyperlinkCtrl::Create(wxWindow *parent, wxWindowID id, const wxString& label, const wxString& url, const wxPoint& pos, const wxSize& size, long style, const wxString& name) { if ( !HasNativeHyperlinkCtrl() ) { return wxGenericHyperlinkCtrl::Create( parent, id, label, url, pos, size, style, name ); } if ( !CreateControl(parent, id, pos, size, style, wxDefaultValidator, name) ) { return false; } SetURL( url ); SetVisited( false ); WXDWORD exstyle; WXDWORD msStyle = MSWGetStyle(style, &exstyle); if ( !MSWCreateControl(WC_LINK, msStyle, pos, size, GetLabelForSysLink( label, url ), exstyle) ) { return false; } // Make sure both the label and URL are non-empty strings. SetURL(url.empty() ? label : url); SetLabel(label.empty() ? url : label); ConnectMenuHandlers(); return true; }
bool wxTextCtrl::Create(wxWindow *parent, wxWindowID id, const wxString& value, const wxPoint& pos, const wxSize& size, long style, const wxValidator& validator, const wxString& name) { if ( (style & wxBORDER_MASK) == wxBORDER_DEFAULT ) style |= wxBORDER_SIMPLE; SetWindowStyle(style); WXDWORD exStyle = 0; WXDWORD msStyle = MSWGetStyle(GetWindowStyle(), & exStyle) ; wxSize sizeText(size), sizeBtn(size); sizeBtn.x = GetBestSpinnerSize(IsVertical(style)).x / 2; if ( sizeText.x == wxDefaultCoord ) { // DEFAULT_ITEM_WIDTH is the default width for the text control sizeText.x = DEFAULT_ITEM_WIDTH + MARGIN_BETWEEN + sizeBtn.x; } sizeText.x -= sizeBtn.x + MARGIN_BETWEEN; if ( sizeText.x <= 0 ) { wxLogDebug(_T("not enough space for wxSpinCtrl!")); } wxPoint posBtn(pos); posBtn.x += sizeText.x + MARGIN_BETWEEN; // we need to turn '\n's into "\r\n"s for the multiline controls wxString valueWin; if ( m_windowStyle & wxTE_MULTILINE ) { valueWin = wxTextFile::Translate(value, wxTextFileType_Dos); } else // single line { valueWin = value; } // we must create the list control before the spin button for the purpose // of the dialog navigation: if there is a static text just before the spin // control, activating it by Alt-letter should give focus to the text // control, not the spin and the dialog navigation code will give focus to // the next control (at Windows level), not the one after it // create the text window m_hwndBuddy = (WXHWND)::CreateWindowEx ( exStyle, // sunken border _T("EDIT"), // window class valueWin, // no window title msStyle, // style (will be shown later) pos.x, pos.y, // position 0, 0, // size (will be set later) GetHwndOf(parent), // parent (HMENU)-1, // control id wxGetInstance(), // app instance NULL // unused client data ); if ( !m_hwndBuddy ) { wxLogLastError(wxT("CreateWindow(buddy text window)")); return false; } // initialize wxControl if ( !CreateControl(parent, id, posBtn, sizeBtn, style, validator, name) ) return false; // now create the real HWND WXDWORD spiner_style = WS_VISIBLE | UDS_ALIGNRIGHT | UDS_EXPANDABLE | UDS_NOSCROLL; if ( !IsVertical(style) ) spiner_style |= UDS_HORZ; if ( style & wxSP_WRAP ) spiner_style |= UDS_WRAP; if ( !MSWCreateControl(UPDOWN_CLASS, spiner_style, posBtn, sizeBtn, _T(""), 0) ) return false; // subclass the text ctrl to be able to intercept some events wxSetWindowUserData(GetBuddyHwnd(), this); m_wndProcBuddy = (WXFARPROC)wxSetWindowProc(GetBuddyHwnd(), wxBuddyTextCtrlWndProc); // set up fonts and colours (This is nomally done in MSWCreateControl) InheritAttributes(); if (!m_hasFont) SetFont(GetDefaultAttributes().font); // set the size of the text window - can do it only now, because we // couldn't call DoGetBestSize() before as font wasn't set if ( sizeText.y <= 0 ) { int cx, cy; wxGetCharSize(GetHWND(), &cx, &cy, GetFont()); sizeText.y = EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy); } SetInitialSize(size); (void)::ShowWindow(GetBuddyHwnd(), SW_SHOW); // associate the list window with the spin button (void)::SendMessage(GetHwnd(), UDM_SETBUDDY, (WPARAM)GetBuddyHwnd(), 0); // do it after finishing with m_hwndBuddy creation to avoid generating // initial wxEVT_COMMAND_TEXT_UPDATED message ms_allTextSpins.Add(this); return true; }
bool wxTopLevelWindowMSW::Create(wxWindow *parent, wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size, long style, const wxString& name) { wxSize sizeReal = size; if ( !sizeReal.IsFullySpecified() ) { sizeReal.SetDefaults(GetDefaultSize()); } // notice that we should append this window to wxTopLevelWindows list // before calling CreateBase() as it behaves differently for TLW and // non-TLW windows wxTopLevelWindows.Append(this); bool ret = CreateBase(parent, id, pos, sizeReal, style, name); if ( !ret ) return false; if ( parent ) parent->AddChild(this); if ( GetExtraStyle() & wxTOPLEVEL_EX_DIALOG ) { // we have different dialog templates to allows creation of dialogs // with & without captions under MSWindows, resizable or not (but a // resizable dialog always has caption - otherwise it would look too // strange) // we need 3 additional WORDs for dialog menu, class and title (as we // don't use DS_SETFONT we don't need the fourth WORD for the font) static const int dlgsize = sizeof(DLGTEMPLATE) + (sizeof(WORD) * 3); DLGTEMPLATE *dlgTemplate = (DLGTEMPLATE *)malloc(dlgsize); memset(dlgTemplate, 0, dlgsize); // these values are arbitrary, they won't be used normally anyhow dlgTemplate->x = 34; dlgTemplate->y = 22; dlgTemplate->cx = 144; dlgTemplate->cy = 75; // reuse the code in MSWGetStyle() but correct the results slightly for // the dialog // // NB: we need a temporary variable as we can't pass pointer to // dwExtendedStyle directly, it's not aligned correctly for 64 bit // architectures WXDWORD dwExtendedStyle; dlgTemplate->style = MSWGetStyle(style, &dwExtendedStyle); dlgTemplate->dwExtendedStyle = dwExtendedStyle; // all dialogs are popups dlgTemplate->style |= WS_POPUP; #ifndef __WXWINCE__ if ( wxApp::MSWGetDefaultLayout(m_parent) == wxLayout_RightToLeft ) { dlgTemplate->dwExtendedStyle |= WS_EX_LAYOUTRTL; } // force 3D-look if necessary, it looks impossibly ugly otherwise if ( style & (wxRESIZE_BORDER | wxCAPTION) ) dlgTemplate->style |= DS_MODALFRAME; #endif ret = CreateDialog(dlgTemplate, title, pos, sizeReal); free(dlgTemplate); } else // !dialog { ret = CreateFrame(title, pos, sizeReal); } #ifndef __WXWINCE__ if ( ret && !(GetWindowStyleFlag() & wxCLOSE_BOX) ) { EnableCloseButton(false); } #endif // for standard dialogs the dialog manager generates WM_CHANGEUISTATE // itself but for custom windows we have to do it ourselves in order to // make the keyboard indicators (such as underlines for accelerators and // focus rectangles) work under Win2k+ if ( ret ) { MSWUpdateUIState(UIS_INITIALIZE); } // Note: if we include PocketPC in this test, dialogs can fail to show up, // for example the text entry dialog in the dialogs sample. Problem with Maximise()? #if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__WINCE_STANDARDSDK__)) if ( ( style & wxMAXIMIZE ) || IsAlwaysMaximized() ) { this->Maximize(); } #endif #if defined(__SMARTPHONE__) && defined(__WXWINCE__) SetRightMenu(); // to nothing for initialization #endif return ret; }
bool wxControl::MSWCreateControl(const wxChar *classname, WXDWORD style, const wxPoint& pos, const wxSize& size, const wxString& label, WXDWORD exstyle) { // if no extended style given, determine it ourselves if ( exstyle == (WXDWORD)-1 ) { exstyle = 0; (void) MSWGetStyle(GetWindowStyle(), &exstyle); } // all controls should have this style style |= WS_CHILD; // create the control visible if it's currently shown for wxWidgets if ( m_isShown ) { style |= WS_VISIBLE; } // choose the position for the control: we have a problem with default size // here as we can't calculate the best size before the control exists // (DoGetBestSize() may need to use m_hWnd), so just choose the minimal // possible but non 0 size because 0 window width/height result in problems // elsewhere int x = pos.x == wxDefaultCoord ? 0 : pos.x, y = pos.y == wxDefaultCoord ? 0 : pos.y, w = size.x == wxDefaultCoord ? 1 : size.x, h = size.y == wxDefaultCoord ? 1 : size.y; // ... and adjust it to account for a possible parent frames toolbar AdjustForParentClientOrigin(x, y); m_hWnd = (WXHWND)::CreateWindowEx ( exstyle, // extended style classname, // the kind of control to create label, // the window name style, // the window style x, y, w, h, // the window position and size GetHwndOf(GetParent()), // parent (HMENU)GetId(), // child id wxGetInstance(), // app instance NULL // creation parameters ); if ( !m_hWnd ) { #ifdef __WXDEBUG__ wxFAIL_MSG(wxString::Format ( _T("CreateWindowEx(\"%s\", flags=%08x, ex=%08x) failed"), classname, (unsigned int)style, (unsigned int)exstyle )); #endif // __WXDEBUG__ return false; } // install wxWidgets window proc for this window SubclassWin(m_hWnd); // set up fonts and colours InheritAttributes(); if (!m_hasFont) SetFont(GetDefaultAttributes().font); // set the size now if no initial size specified SetInitialBestSize(size); return true; }
bool wxSpinCtrl::Create(wxWindow *parent, wxWindowID id, const wxString& value, const wxPoint& pos, const wxSize& size, long style, int min, int max, int initial, const wxString& name) { // this should be in ctor/init function but I don't want to add one to 2.8 // to avoid problems with default ctor which can be inlined in the user // code and so might not get this fix without recompilation m_oldValue = INT_MIN; // before using DoGetBestSize(), have to set style to let the base class // know whether this is a horizontal or vertical control (we're always // vertical) style |= wxSP_VERTICAL; if ( (style & wxBORDER_MASK) == wxBORDER_DEFAULT ) #ifdef __WXWINCE__ style |= wxBORDER_SIMPLE; #else style |= wxBORDER_SUNKEN; #endif SetWindowStyle(style); WXDWORD exStyle = 0; WXDWORD msStyle = MSWGetStyle(GetWindowStyle(), & exStyle) ; // calculate the sizes: the size given is the toal size for both controls // and we need to fit them both in the given width (height is the same) wxSize sizeText(size), sizeBtn(size); sizeBtn.x = wxSpinButton::DoGetBestSize().x; if ( sizeText.x <= 0 ) { // DEFAULT_ITEM_WIDTH is the default width for the text control sizeText.x = DEFAULT_ITEM_WIDTH + MARGIN_BETWEEN + sizeBtn.x; } sizeText.x -= sizeBtn.x + MARGIN_BETWEEN; if ( sizeText.x <= 0 ) { wxLogDebug(_T("not enough space for wxSpinCtrl!")); } wxPoint posBtn(pos); posBtn.x += sizeText.x + MARGIN_BETWEEN; // we must create the text control before the spin button for the purpose // of the dialog navigation: if there is a static text just before the spin // control, activating it by Alt-letter should give focus to the text // control, not the spin and the dialog navigation code will give focus to // the next control (at Windows level), not the one after it // create the text window m_hwndBuddy = (WXHWND)::CreateWindowEx ( exStyle, // sunken border _T("EDIT"), // window class NULL, // no window title msStyle, // style (will be shown later) pos.x, pos.y, // position 0, 0, // size (will be set later) GetHwndOf(parent), // parent (HMENU)-1, // control id wxGetInstance(), // app instance NULL // unused client data ); if ( !m_hwndBuddy ) { wxLogLastError(wxT("CreateWindow(buddy text window)")); return false; } // create the spin button if ( !wxSpinButton::Create(parent, id, posBtn, sizeBtn, style, name) ) { return false; } wxSpinButtonBase::SetRange(min, max); // subclass the text ctrl to be able to intercept some events wxSetWindowUserData(GetBuddyHwnd(), this); m_wndProcBuddy = (WXFARPROC)wxSetWindowProc(GetBuddyHwnd(), wxBuddyTextWndProc); // set up fonts and colours (This is nomally done in MSWCreateControl) InheritAttributes(); if (!m_hasFont) SetFont(GetDefaultAttributes().font); // set the size of the text window - can do it only now, because we // couldn't call DoGetBestSize() before as font wasn't set if ( sizeText.y <= 0 ) { int cx, cy; wxGetCharSize(GetHWND(), &cx, &cy, GetFont()); sizeText.y = EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy); } SetInitialSize(size); (void)::ShowWindow(GetBuddyHwnd(), SW_SHOW); // associate the text window with the spin button (void)::SendMessage(GetHwnd(), UDM_SETBUDDY, (WPARAM)m_hwndBuddy, 0); SetValue(initial); // Set the range in the native control SetRange(min, max); if ( !value.empty() ) { SetValue(value); m_oldValue = (int) wxAtol(value); } else { SetValue(wxString::Format(wxT("%d"), initial)); m_oldValue = initial; } // do it after finishing with m_hwndBuddy creation to avoid generating // initial wxEVT_COMMAND_TEXT_UPDATED message ms_allSpins.Add(this); return true; }
bool wxControl::MSWCreateControl(const wxChar *classname, WXDWORD style, const wxPoint& pos, const wxSize& size, const wxString& label, WXDWORD exstyle) { // if no extended style given, determine it ourselves if ( exstyle == (WXDWORD)-1 ) { exstyle = 0; (void) MSWGetStyle(GetWindowStyle(), &exstyle); } // all controls should have this style style |= WS_CHILD; // create the control visible if it's currently shown for wxWidgets if ( m_isShown ) { style |= WS_VISIBLE; } // choose the position for the control: we have a problem with default size // here as we can't calculate the best size before the control exists // (DoGetBestSize() may need to use m_hWnd), so just choose the minimal // possible but non 0 size because 0 window width/height result in problems // elsewhere int x = pos.x == wxDefaultCoord ? 0 : pos.x, y = pos.y == wxDefaultCoord ? 0 : pos.y, w = size.x == wxDefaultCoord ? 1 : size.x, h = size.y == wxDefaultCoord ? 1 : size.y; // ... and adjust it to account for a possible parent frames toolbar AdjustForParentClientOrigin(x, y); m_hWnd = (WXHWND)::CreateWindowEx ( exstyle, // extended style classname, // the kind of control to create label.t_str(), // the window name style, // the window style x, y, w, h, // the window position and size GetHwndOf(GetParent()), // parent (HMENU)wxUIntToPtr(GetId()), // child id wxGetInstance(), // app instance NULL // creation parameters ); if ( !m_hWnd ) { wxLogLastError(wxString::Format ( wxT("CreateWindowEx(\"%s\", flags=%08lx, ex=%08lx)"), classname, style, exstyle )); return false; } #if !wxUSE_UNICODE // Text labels starting with the character 0xff (which is a valid character // in many code pages) don't appear correctly as CreateWindowEx() has some // special treatment for this case, apparently the strings starting with -1 // are not really strings but something called "ordinals". There is no // documentation about it but the fact is that the label gets mangled or // not displayed at all if we don't do this, see #9572. // // Notice that 0xffff is not a valid Unicode character so the problem // doesn't arise in Unicode build. if ( !label.empty() && label[0] == -1 ) ::SetWindowText(GetHwnd(), label.t_str()); #endif // !wxUSE_UNICODE // saving the label in m_labelOrig to return it verbatim // later in GetLabel() m_labelOrig = label; // install wxWidgets window proc for this window SubclassWin(m_hWnd); // set up fonts and colours InheritAttributes(); if ( !m_hasFont ) { bool setFont = true; wxFont font = GetDefaultAttributes().font; // if we set a font for {list,tree}ctrls and the font size is changed in // the display properties then the font size for these controls doesn't // automatically adjust when they receive WM_SETTINGCHANGE // FIXME: replace the dynamic casts with virtual function calls!! #if wxUSE_LISTCTRL || wxUSE_TREECTRL bool testFont = false; #if wxUSE_LISTCTRL if ( wxDynamicCastThis(wxListCtrl) ) testFont = true; #endif // wxUSE_LISTCTRL #if wxUSE_TREECTRL if ( wxDynamicCastThis(wxTreeCtrl) ) testFont = true; #endif // wxUSE_TREECTRL if ( testFont ) { // not sure if we need to explicitly set the font here for Win95/NT4 // but we definitely can't do it for any newer version // see wxGetCCDefaultFont() in src/msw/settings.cpp for explanation // of why this test works // TODO: test Win95/NT4 to see if this is needed or breaks the // font resizing as it does on newer versions if ( font != wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT) ) { setFont = false; } } #endif // wxUSE_LISTCTRL || wxUSE_TREECTRL if ( setFont ) { SetFont(GetDefaultAttributes().font); } } // set the size now if no initial size specified SetInitialSize(size); return true; }
bool wxSpinCtrl::Create(wxWindow *parent, wxWindowID id, const wxString& value, const wxPoint& pos, const wxSize& size, long style, int min, int max, int initial, const wxString& name) { // before using DoGetBestSize(), have to set style to let the base class // know whether this is a horizontal or vertical control (we're always // vertical) style |= wxSP_VERTICAL; if ( (style & wxBORDER_MASK) == wxBORDER_DEFAULT ) #ifdef __WXWINCE__ style |= wxBORDER_SIMPLE; #else style |= wxBORDER_SUNKEN; #endif SetWindowStyle(style); WXDWORD exStyle = 0; WXDWORD msStyle = MSWGetStyle(GetWindowStyle(), & exStyle) ; // Scroll text automatically if there is not enough space to show all of // it, this is better than not allowing to enter more digits at all. msStyle |= ES_AUTOHSCROLL; // propagate text alignment style to text ctrl if ( style & wxALIGN_RIGHT ) msStyle |= ES_RIGHT; else if ( style & wxALIGN_CENTER ) msStyle |= ES_CENTER; // calculate the sizes: the size given is the total size for both controls // and we need to fit them both in the given width (height is the same) wxSize sizeText(size), sizeBtn(size); sizeBtn.x = wxSpinButton::DoGetBestSize().x; if ( sizeText.x <= 0 ) { // DEFAULT_ITEM_WIDTH is the default width for the text control sizeText.x = DEFAULT_ITEM_WIDTH + MARGIN_BETWEEN + sizeBtn.x; } sizeText.x -= sizeBtn.x + MARGIN_BETWEEN; if ( sizeText.x <= 0 ) { wxLogDebug(wxT("not enough space for wxSpinCtrl!")); } wxPoint posBtn(pos); posBtn.x += sizeText.x + MARGIN_BETWEEN; // we must create the text control before the spin button for the purpose // of the dialog navigation: if there is a static text just before the spin // control, activating it by Alt-letter should give focus to the text // control, not the spin and the dialog navigation code will give focus to // the next control (at Windows level), not the one after it // create the text window m_hwndBuddy = (WXHWND)::CreateWindowEx ( exStyle, // sunken border wxT("EDIT"), // window class NULL, // no window title msStyle, // style (will be shown later) pos.x, pos.y, // position 0, 0, // size (will be set later) GetHwndOf(parent), // parent (HMENU)-1, // control id wxGetInstance(), // app instance NULL // unused client data ); if ( !m_hwndBuddy ) { wxLogLastError(wxT("CreateWindow(buddy text window)")); return false; } // create the spin button if ( !wxSpinButton::Create(parent, id, posBtn, sizeBtn, style, name) ) { return false; } wxSpinButtonBase::SetRange(min, max); // subclass the text ctrl to be able to intercept some events gs_spinForTextCtrl[GetBuddyHwnd()] = this; m_wndProcBuddy = (WXFARPROC)wxSetWindowProc(GetBuddyHwnd(), wxBuddyTextWndProc); // set up fonts and colours (This is nomally done in MSWCreateControl) InheritAttributes(); if (!m_hasFont) SetFont(GetDefaultAttributes().font); // set the size of the text window - can do it only now, because we // couldn't call DoGetBestSize() before as font wasn't set if ( sizeText.y <= 0 ) { int cx, cy; wxGetCharSize(GetHWND(), &cx, &cy, GetFont()); sizeText.y = EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy); } SetInitialSize(size); (void)::ShowWindow(GetBuddyHwnd(), SW_SHOW); // associate the text window with the spin button (void)::SendMessage(GetHwnd(), UDM_SETBUDDY, (WPARAM)m_hwndBuddy, 0); // If the initial text value is actually a number, it overrides the // "initial" argument specified later. long initialFromText; if ( value.ToLong(&initialFromText) ) initial = initialFromText; SetValue(initial); m_oldValue = initial; // Set the range in the native control SetRange(min, max); // Also set the text part of the control if it was specified independently // but don't generate an event for this, it would be unexpected. m_blockEvent = true; if ( !value.empty() ) SetValue(value); m_blockEvent = false; return true; }