void IconDes::ResizeUp() { if(!IsCurrent()) return; Slot& c = Current(); BeginResize(); c.image = Magnify(c.image, 3, 3); c.supersampling = true; Reset(); }
void TerrainGesture::ScrollWheel(glm::vec2 position, glm::vec2 delta) { Magnify(position, -delta.y / 10); }