void OGRLineString::setPoints( int nPointsIn, OGRRawPoint * paoPointsIn, double * padfZ ) { setNumPoints( nPointsIn ); memcpy( paoPoints, paoPointsIn, sizeof(OGRRawPoint) * nPointsIn); /* -------------------------------------------------------------------- */ /* Check 2D/3D. */ /* -------------------------------------------------------------------- */ if( padfZ != NULL ) { int i, bIs3D = FALSE; for( i = 0; i < nPointsIn && !bIs3D; i++ ) { if( padfZ[i] != 0.0 ) bIs3D = TRUE; } if( !bIs3D ) padfZ = NULL; } if( padfZ == NULL ) { if( this->padfZ != NULL ) Make2D(); } else { Make3D(); memcpy( this->padfZ, padfZ, sizeof(double) * nPointsIn ); } }
void EntityEmitter::UpdateSound(Sound& sound) { AL::Source& source = sound.GetSource(); if (entityNum == listenerEntity) { MakeLocal(source); } else { Make3D(source, entities[entityNum].position, entities[entityNum].velocity); } }
void OGRLineString::setPoints( int nPointsIn, double * padfX, double * padfY, double * padfZ ) { int i; /* -------------------------------------------------------------------- */ /* Check 2D/3D. */ /* -------------------------------------------------------------------- */ if( padfZ != NULL ) { int bIs3D = FALSE; for( i = 0; i < nPointsIn && !bIs3D; i++ ) { if( padfZ[i] != 0.0 ) bIs3D = TRUE; } if( !bIs3D ) padfZ = NULL; } #ifdef __WXOSX__ if( padfZ == NULL ) { Make2D(); return; } #else if( padfZ == NULL ) Make2D(); #endif else Make3D(); /* -------------------------------------------------------------------- */ /* Assign values. */ /* -------------------------------------------------------------------- */ setNumPoints( nPointsIn ); for( i = 0; i < nPointsIn; i++ ) { paoPoints[i].x = padfX[i]; paoPoints[i].y = padfY[i]; } if( this->padfZ != NULL ) memcpy( this->padfZ, padfZ, sizeof(double) * nPointsIn ); }
void OGRLineString::setPoint( int iPoint, double xIn, double yIn, double zIn ) { if( iPoint >= nPointCount ) setNumPoints( iPoint+1 ); paoPoints[iPoint].x = xIn; paoPoints[iPoint].y = yIn; if( zIn != 0.0 ) { Make3D(); padfZ[iPoint] = zIn; } else if( getCoordinateDimension() == 3 ) { padfZ[iPoint] = 0.0; } }
OGRLinearRing::OGRLinearRing( OGRLinearRing * poSrcRing ) { if( poSrcRing == NULL ) { CPLDebug( "OGR", "OGRLinearRing::OGRLinearRing(OGRLinearRing*poSrcRing) - passed in ring is NULL!" ); return; } setNumPoints( poSrcRing->getNumPoints() ); memcpy( paoPoints, poSrcRing->paoPoints, sizeof(OGRRawPoint) * getNumPoints() ); if( poSrcRing->padfZ ) { Make3D(); memcpy( padfZ, poSrcRing->padfZ, sizeof(double) * getNumPoints() ); } }
OGRErr OGRLinearRing::_importFromWkb( OGRwkbByteOrder eByteOrder, int b3D, unsigned char * pabyData, int nBytesAvailable ) { if( nBytesAvailable < 4 && nBytesAvailable != -1 ) return OGRERR_NOT_ENOUGH_DATA; /* -------------------------------------------------------------------- */ /* Get the vertex count. */ /* -------------------------------------------------------------------- */ int nNewNumPoints; memcpy( &nNewNumPoints, pabyData, 4 ); if( OGR_SWAP( eByteOrder ) ) nNewNumPoints = CPL_SWAP32(nNewNumPoints); /* Check if the wkb stream buffer is big enough to store * fetched number of points. * 16 or 24 - size of point structure */ int nPointSize = (b3D ? 24 : 16); if (nNewNumPoints < 0 || nNewNumPoints > INT_MAX / nPointSize) return OGRERR_CORRUPT_DATA; int nBufferMinSize = nPointSize * nNewNumPoints; if( nBytesAvailable != -1 && nBufferMinSize > nBytesAvailable - 4 ) { CPLError( CE_Failure, CPLE_AppDefined, "Length of input WKB is too small" ); return OGRERR_NOT_ENOUGH_DATA; } /* (Re)Allocation of paoPoints buffer. */ setNumPoints( nNewNumPoints ); if( b3D ) Make3D(); else Make2D(); /* -------------------------------------------------------------------- */ /* Get the vertices */ /* -------------------------------------------------------------------- */ int i = 0; if( !b3D ) { memcpy( paoPoints, pabyData + 4, 16 * nPointCount ); } else { for( int i = 0; i < nPointCount; i++ ) { memcpy( &(paoPoints[i].x), pabyData + 4 + 24 * i, 8 ); memcpy( &(paoPoints[i].y), pabyData + 4 + 24 * i + 8, 8 ); memcpy( padfZ + i, pabyData + 4 + 24 * i + 16, 8 ); } } /* -------------------------------------------------------------------- */ /* Byte swap if needed. */ /* -------------------------------------------------------------------- */ if( OGR_SWAP( eByteOrder ) ) { for( i = 0; i < nPointCount; i++ ) { CPL_SWAPDOUBLE( &(paoPoints[i].x) ); CPL_SWAPDOUBLE( &(paoPoints[i].y) ); if( b3D ) { CPL_SWAPDOUBLE( padfZ + i ); } } } return OGRERR_NONE; }
//! @cond Doxygen_Suppress OGRErr OGRLinearRing::_importFromWkb( OGRwkbByteOrder eByteOrder, int _flags, const unsigned char * pabyData, int nBytesAvailable, int& nBytesConsumedOut ) { nBytesConsumedOut = -1; if( nBytesAvailable < 4 && nBytesAvailable != -1 ) return OGRERR_NOT_ENOUGH_DATA; /* -------------------------------------------------------------------- */ /* Get the vertex count. */ /* -------------------------------------------------------------------- */ int nNewNumPoints = 0; memcpy( &nNewNumPoints, pabyData, 4 ); if( OGR_SWAP( eByteOrder ) ) nNewNumPoints = CPL_SWAP32(nNewNumPoints); // Check if the wkb stream buffer is big enough to store // fetched number of points. // 16, 24, or 32 - size of point structure. int nPointSize = 0; if( (_flags & OGR_G_3D) && (_flags & OGR_G_MEASURED) ) nPointSize = 32; else if( (_flags & OGR_G_3D) || (_flags & OGR_G_MEASURED) ) nPointSize = 24; else nPointSize = 16; if( nNewNumPoints < 0 || nNewNumPoints > INT_MAX / nPointSize ) return OGRERR_CORRUPT_DATA; int nBufferMinSize = nPointSize * nNewNumPoints; if( nBytesAvailable != -1 && nBufferMinSize > nBytesAvailable - 4 ) { CPLError( CE_Failure, CPLE_AppDefined, "Length of input WKB is too small" ); return OGRERR_NOT_ENOUGH_DATA; } // (Re)Allocation of paoPoints buffer. setNumPoints( nNewNumPoints, FALSE ); if( _flags & OGR_G_3D ) Make3D(); else Make2D(); if( _flags & OGR_G_MEASURED ) AddM(); else RemoveM(); nBytesConsumedOut = 4 + nPointCount * nPointSize; /* -------------------------------------------------------------------- */ /* Get the vertices */ /* -------------------------------------------------------------------- */ if( (flags & OGR_G_3D) && (flags & OGR_G_MEASURED) ) { for( int i = 0; i < nPointCount; i++ ) { memcpy( &(paoPoints[i].x), pabyData + 4 + 32 * i, 8 ); memcpy( &(paoPoints[i].y), pabyData + 4 + 32 * i + 8, 8 ); memcpy( padfZ + i, pabyData + 4 + 32 * i + 16, 8 ); memcpy( padfM + i, pabyData + 4 + 32 * i + 24, 8 ); } } else if( flags & OGR_G_MEASURED ) { for( int i = 0; i < nPointCount; i++ ) { memcpy( &(paoPoints[i].x), pabyData + 4 + 24 * i, 8 ); memcpy( &(paoPoints[i].y), pabyData + 4 + 24 * i + 8, 8 ); memcpy( padfM + i, pabyData + 4 + 24 * i + 16, 8 ); } } else if( flags & OGR_G_3D ) { for( int i = 0; i < nPointCount; i++ ) { memcpy( &(paoPoints[i].x), pabyData + 4 + 24 * i, 8 ); memcpy( &(paoPoints[i].y), pabyData + 4 + 24 * i + 8, 8 ); memcpy( padfZ + i, pabyData + 4 + 24 * i + 16, 8 ); } } else { memcpy( paoPoints, pabyData + 4, 16 * nPointCount ); } /* -------------------------------------------------------------------- */ /* Byte swap if needed. */ /* -------------------------------------------------------------------- */ if( OGR_SWAP( eByteOrder ) ) { for( int i = 0; i < nPointCount; i++ ) { CPL_SWAPDOUBLE( &(paoPoints[i].x) ); CPL_SWAPDOUBLE( &(paoPoints[i].y) ); if( flags & OGR_G_3D ) { CPL_SWAPDOUBLE( padfZ + i ); } if( flags & OGR_G_MEASURED ) { CPL_SWAPDOUBLE( padfM + i ); } } } return OGRERR_NONE; }
OGRErr OGRLinearRing::_importFromWkb( OGRwkbByteOrder eByteOrder, int b3D, unsigned char * pabyData, int nBytesAvailable ) { if( nBytesAvailable < 4 && nBytesAvailable != -1 ) return OGRERR_NOT_ENOUGH_DATA; /* -------------------------------------------------------------------- */ /* Get the vertex count. */ /* -------------------------------------------------------------------- */ int nNewNumPoints; memcpy( &nNewNumPoints, pabyData, 4 ); if( OGR_SWAP( eByteOrder ) ) nNewNumPoints = CPL_SWAP32(nNewNumPoints); setNumPoints( nNewNumPoints ); if( b3D ) Make3D(); else Make2D(); /* -------------------------------------------------------------------- */ /* Get the vertices */ /* -------------------------------------------------------------------- */ int i; if( !b3D ) memcpy( paoPoints, pabyData + 4, 16 * nPointCount ); else { for( int i = 0; i < nPointCount; i++ ) { memcpy( &(paoPoints[i].x), pabyData + 4 + 24 * i, 8 ); memcpy( &(paoPoints[i].y), pabyData + 4 + 24 * i + 8, 8 ); memcpy( padfZ + i, pabyData + 4 + 24 * i + 16, 8 ); } } /* -------------------------------------------------------------------- */ /* Byte swap if needed. */ /* -------------------------------------------------------------------- */ if( OGR_SWAP( eByteOrder ) ) { for( i = 0; i < nPointCount; i++ ) { CPL_SWAPDOUBLE( &(paoPoints[i].x) ); CPL_SWAPDOUBLE( &(paoPoints[i].y) ); if( b3D ) { CPL_SWAPDOUBLE( padfZ + i ); } } } return OGRERR_NONE; }
OGRErr OGRLineString::importFromWkb( unsigned char * pabyData, int nBytesAvailable ) { OGRwkbByteOrder eByteOrder; if( nBytesAvailable < 21 && nBytesAvailable != -1 ) return OGRERR_NOT_ENOUGH_DATA; /* -------------------------------------------------------------------- */ /* Get the byte order byte. */ /* -------------------------------------------------------------------- */ eByteOrder = (OGRwkbByteOrder) *pabyData; assert( eByteOrder == wkbXDR || eByteOrder == wkbNDR ); /* -------------------------------------------------------------------- */ /* Get the geometry feature type. For now we assume that */ /* geometry type is between 0 and 255 so we only have to fetch */ /* one byte. */ /* -------------------------------------------------------------------- */ OGRwkbGeometryType eGeometryType; int bIs3D; if( eByteOrder == wkbNDR ) { eGeometryType = (OGRwkbGeometryType) pabyData[1]; bIs3D = (pabyData[2] & 0x80); } else { eGeometryType = (OGRwkbGeometryType) pabyData[4]; bIs3D = (pabyData[3] & 0x80); } assert( eGeometryType == wkbLineString ); /* -------------------------------------------------------------------- */ /* Get the vertex count. */ /* -------------------------------------------------------------------- */ int nNewNumPoints; memcpy( &nNewNumPoints, pabyData + 5, 4 ); if( OGR_SWAP( eByteOrder ) ) nNewNumPoints = CPL_SWAP32(nNewNumPoints); setNumPoints( nNewNumPoints ); if( bIs3D ) Make3D(); else Make2D(); /* -------------------------------------------------------------------- */ /* Get the vertex. */ /* -------------------------------------------------------------------- */ int i; if( bIs3D ) { for( i = 0; i < nPointCount; i++ ) { memcpy( paoPoints + i, pabyData + 9 + i*24, 16 ); memcpy( padfZ + i, pabyData + 9 + 16 + i*24, 8 ); } } else { memcpy( paoPoints, pabyData + 9, 16 * nPointCount ); } /* -------------------------------------------------------------------- */ /* Byte swap if needed. */ /* -------------------------------------------------------------------- */ if( OGR_SWAP( eByteOrder ) ) { for( i = 0; i < nPointCount; i++ ) { CPL_SWAPDOUBLE( &(paoPoints[i].x) ); CPL_SWAPDOUBLE( &(paoPoints[i].y) ); } if( bIs3D ) { for( i = 0; i < nPointCount; i++ ) { CPL_SWAPDOUBLE( padfZ + i ); } } } return OGRERR_NONE; }
void PositionEmitter::InternalSetupSound(Sound& sound) { AL::Source& source = sound.GetSource(); Make3D(source, position, origin); }
void PositionEmitter::UpdateSound(Sound& sound) { AL::Source& source = sound.GetSource(); Make3D(source, position, origin); }
void EntityEmitter::InternalSetupSound(Sound& sound) { AL::Source& source = sound.GetSource(); Make3D(source, entities[entityNum].position, entities[entityNum].velocity); }