示例#1
0
文件: buffer.c 项目: bgamari/geda-pcb
/* ---------------------------------------------------------------------------
 * copies a via to paste buffer
 */
static void *
AddViaToBuffer (PinType *Via)
{
  return (CreateNewVia (Dest, Via->X, Via->Y, Via->Thickness, Via->Clearance,
			Via->Mask, Via->DrillingHole, Via->Name,
			MaskFlags (Via->Flags, NOCOPY_FLAGS | ExtraFlag)));
}
示例#2
0
文件: buffer.c 项目: bgamari/geda-pcb
/* ---------------------------------------------------------------------------
 * copies a rat-line to paste buffer
 */
static void *
AddRatToBuffer (RatType *Rat)
{
  return (CreateNewRat (Dest, Rat->Point1.X, Rat->Point1.Y,
			Rat->Point2.X, Rat->Point2.Y, Rat->group1,
			Rat->group2, Rat->Thickness,
			MaskFlags (Rat->Flags, NOCOPY_FLAGS | ExtraFlag)));
}
示例#3
0
文件: buffer.c 项目: bgamari/geda-pcb
/* ---------------------------------------------------------------------------
 * copies a text to buffer
 */
static void *
AddTextToBuffer (LayerType *Layer, TextType *Text)
{
  LayerType *layer = &Dest->Layer[GetLayerNumber (Source, Layer)];

  return (CreateNewText (layer, &PCB->Font, Text->X, Text->Y,
			 Text->Direction, Text->Scale, Text->TextString,
			 MaskFlags (Text->Flags, ExtraFlag)));
}
示例#4
0
文件: buffer.c 项目: bgamari/geda-pcb
/* ---------------------------------------------------------------------------
 * copies an arc to buffer  
 */
static void *
AddArcToBuffer (LayerType *Layer, ArcType *Arc)
{
  LayerType *layer = &Dest->Layer[GetLayerNumber (Source, Layer)];

  return (CreateNewArcOnLayer (layer, Arc->X, Arc->Y,
			       Arc->Width, Arc->Height, Arc->StartAngle, Arc->Delta,
			       Arc->Thickness, Arc->Clearance,
			       MaskFlags (Arc->Flags,
					  NOCOPY_FLAGS | ExtraFlag)));
}
示例#5
0
文件: copy.c 项目: bgamari/geda-pcb
/* ---------------------------------------------------------------------------
 * copies a text 
 */
static void *
CopyText (LayerType *Layer, TextType *Text)
{
  TextType *text;

  text = CreateNewText (Layer, &PCB->Font, Text->X + DeltaX,
			Text->Y + DeltaY, Text->Direction,
			Text->Scale, Text->TextString,
			MaskFlags (Text->Flags, NOCOPY_FLAGS));
  DrawText (Layer, text);
  AddObjectToCreateUndoList (TEXT_TYPE, Layer, text, text);
  return (text);
}
示例#6
0
文件: copy.c 项目: bgamari/geda-pcb
/* ---------------------------------------------------------------------------
 * copies an arc
 */
static void *
CopyArc (LayerType *Layer, ArcType *Arc)
{
  ArcType *arc;

  arc = CreateNewArcOnLayer (Layer, Arc->X + DeltaX,
			     Arc->Y + DeltaY, Arc->Width, Arc->Height, Arc->StartAngle,
			     Arc->Delta, Arc->Thickness, Arc->Clearance,
			     MaskFlags (Arc->Flags, NOCOPY_FLAGS));
  if (!arc)
    return (arc);
  DrawArc (Layer, arc);
  AddObjectToCreateUndoList (ARC_TYPE, Layer, arc, arc);
  return (arc);
}
示例#7
0
文件: copy.c 项目: bgamari/geda-pcb
/* ---------------------------------------------------------------------------
 * copies a via 
 */
static void *
CopyVia (PinType *Via)
{
  PinType *via;

  via = CreateNewVia (PCB->Data, Via->X + DeltaX, Via->Y + DeltaY,
		      Via->Thickness, Via->Clearance, Via->Mask,
		      Via->DrillingHole, Via->Name,
		      MaskFlags (Via->Flags, NOCOPY_FLAGS));
  if (!via)
    return (via);
  DrawVia (via);
  AddObjectToCreateUndoList (VIA_TYPE, via, via, via);
  return (via);
}
示例#8
0
文件: buffer.c 项目: bgamari/geda-pcb
/* ---------------------------------------------------------------------------
 * copies a line to buffer  
 */
static void *
AddLineToBuffer (LayerType *Layer, LineType *Line)
{
  LineType *line;
  LayerType *layer = &Dest->Layer[GetLayerNumber (Source, Layer)];

  line = CreateNewLineOnLayer (layer, Line->Point1.X, Line->Point1.Y,
			       Line->Point2.X, Line->Point2.Y,
			       Line->Thickness, Line->Clearance,
			       MaskFlags (Line->Flags,
					  NOCOPY_FLAGS | ExtraFlag));
  if (line && Line->Number)
    line->Number = strdup (Line->Number);
  return (line);
}
示例#9
0
文件: copy.c 项目: bgamari/geda-pcb
/* ---------------------------------------------------------------------------
 * copies a line 
 */
static void *
CopyLine (LayerType *Layer, LineType *Line)
{
  LineType *line;

  line = CreateDrawnLineOnLayer (Layer, Line->Point1.X + DeltaX,
				 Line->Point1.Y + DeltaY,
				 Line->Point2.X + DeltaX,
				 Line->Point2.Y + DeltaY, Line->Thickness,
				 Line->Clearance,
				 MaskFlags (Line->Flags, NOCOPY_FLAGS));
  if (!line)
    return (line);
  if (Line->Number)
    line->Number = strdup (Line->Number);
  DrawLine (Layer, line);
  AddObjectToCreateUndoList (LINE_TYPE, Layer, line, line);
  return (line);
}
示例#10
0
文件: copy.c 项目: bert/pcb-update
/* ---------------------------------------------------------------------------
 * copies a line 
 */
static void *
CopyLine (LayerTypePtr Layer, LineTypePtr Line)
{
  LineTypePtr line;

  line = CreateDrawnLineOnLayer (Layer, Line->Point1.X + DeltaX,
				 Line->Point1.Y + DeltaY,
				 Line->Point2.X + DeltaX,
				 Line->Point2.Y + DeltaY, Line->Thickness,
				 Line->Clearance,
				 MaskFlags (Line->Flags, FOUNDFLAG));
  if (!line)
    return (line);
  if (Line->Number)
    line->Number = MyStrdup (Line->Number, "CopyLine");
  DrawLine (Layer, line, 0);
  AddObjectToCreateUndoList (LINE_TYPE, Layer, line, line);
  return (line);
}
示例#11
0
文件: copy.c 项目: bgamari/geda-pcb
/* ---------------------------------------------------------------------------
 * copies data from one element to another and creates the destination 
 * if necessary
 */
ElementType *
CopyElementLowLevel (DataType *Data, ElementType *Src,
                     bool uniqueName, Coord dx, Coord dy, int mask_flags)
{
  int i;
  ElementType *Dest;

  /* both coordinates and flags are the same */
  Dest = CreateNewElement (Data, &PCB->Font,
			   MaskFlags (Src->Flags, mask_flags),
			   DESCRIPTION_NAME (Src), NAMEONPCB_NAME (Src),
			   VALUE_NAME (Src), DESCRIPTION_TEXT (Src).X + dx,
			   DESCRIPTION_TEXT (Src).Y + dy,
			   DESCRIPTION_TEXT (Src).Direction,
			   DESCRIPTION_TEXT (Src).Scale,
			   MaskFlags (DESCRIPTION_TEXT (Src).Flags,
				      mask_flags), uniqueName);

  /* abort on error */
  if (!Dest)
    return (Dest);

  ELEMENTLINE_LOOP (Src);
  {
    CreateNewLineInElement (Dest, line->Point1.X + dx,
			    line->Point1.Y + dy, line->Point2.X + dx,
			    line->Point2.Y + dy, line->Thickness);
  }
  END_LOOP;
  PIN_LOOP (Src);
  {
    CreateNewPin (Dest, pin->X + dx, pin->Y + dy, pin->Thickness,
		  pin->Clearance, pin->Mask, pin->DrillingHole,
		  pin->Name, pin->Number, MaskFlags (pin->Flags, mask_flags));
  }
  END_LOOP;
  PAD_LOOP (Src);
  {
    CreateNewPad (Dest, pad->Point1.X + dx, pad->Point1.Y + dy,
		  pad->Point2.X + dx, pad->Point2.Y + dy, pad->Thickness,
		  pad->Clearance, pad->Mask, pad->Name, pad->Number,
		  MaskFlags (pad->Flags, mask_flags));
  }
  END_LOOP;
  ARC_LOOP (Src);
  {
    CreateNewArcInElement (Dest, arc->X + dx, arc->Y + dy, arc->Width,
			   arc->Height, arc->StartAngle, arc->Delta,
			   arc->Thickness);
  }
  END_LOOP;

  for (i=0; i<Src->Attributes.Number; i++)
    CreateNewAttribute (& Dest->Attributes,
			Src->Attributes.List[i].name,
			Src->Attributes.List[i].value);

  Dest->MarkX = Src->MarkX + dx;
  Dest->MarkY = Src->MarkY + dy;

  SetElementBoundingBox (Data, Dest, &PCB->Font);
  return (Dest);
}
示例#12
0
文件: buffer.c 项目: bgamari/geda-pcb
/*---------------------------------------------------------------------------
 *
 * convert buffer contents into an element
 */
bool
ConvertBufferToElement (BufferType *Buffer)
{
  ElementType *Element;
  Cardinal group;
  Cardinal pin_n = 1;
  bool hasParts = false, crooked = false;
  int onsolder;
  bool warned = false;

  if (Buffer->Data->pcb == 0)
    Buffer->Data->pcb = PCB;

  Element = CreateNewElement (PCB->Data, &PCB->Font, NoFlags (),
			      NULL, NULL, NULL, PASTEBUFFER->X,
			      PASTEBUFFER->Y, 0, 100,
			      MakeFlags (SWAP_IDENT ? ONSOLDERFLAG : NOFLAG),
			      false);
  if (!Element)
    return (false);
  VIA_LOOP (Buffer->Data);
  {
    char num[8];
    if (via->Mask < via->Thickness)
      via->Mask = via->Thickness + 2 * MASKFRAME;
    if (via->Name)
      CreateNewPin (Element, via->X, via->Y, via->Thickness,
		    via->Clearance, via->Mask, via->DrillingHole,
		    NULL, via->Name, MaskFlags (via->Flags,
						VIAFLAG | NOCOPY_FLAGS |
						SELECTEDFLAG | WARNFLAG));
    else
      {
	sprintf (num, "%d", pin_n++);
	CreateNewPin (Element, via->X, via->Y, via->Thickness,
		      via->Clearance, via->Mask, via->DrillingHole,
		      NULL, num, MaskFlags (via->Flags,
					    VIAFLAG | NOCOPY_FLAGS | SELECTEDFLAG
					    | WARNFLAG));
      }
    hasParts = true;
  }
  END_LOOP;

  for (onsolder = 0; onsolder < 2; onsolder ++)
    {
      int silk_layer;
      int onsolderflag;

      if ((!onsolder) == (!SWAP_IDENT))
	{
	  silk_layer = component_silk_layer;
	  onsolderflag = NOFLAG;
	}
      else
	{
	  silk_layer = solder_silk_layer;
	  onsolderflag = ONSOLDERFLAG;
	}

#define MAYBE_WARN() \
	  if (onsolder && !hasParts && !warned) \
	    { \
	      warned = true; \
	      Message \
		(_("Warning: All of the pads are on the opposite\n" \
		   "side from the component - that's probably not what\n" \
		   "you wanted\n")); \
	    } \

      /* get the component-side SM pads */
      group = GetLayerGroupNumberByNumber (silk_layer);
      GROUP_LOOP (Buffer->Data, group);
      {
	char num[8];
	LINE_LOOP (layer);
	{
	  sprintf (num, "%d", pin_n++);
	  CreateNewPad (Element, line->Point1.X,
			line->Point1.Y, line->Point2.X,
			line->Point2.Y, line->Thickness,
			line->Clearance,
			line->Thickness + line->Clearance, NULL,
			line->Number ? line->Number : num,
			MakeFlags (onsolderflag));
	  MAYBE_WARN();
	  hasParts = true;
	}
	END_LOOP;
	POLYGON_LOOP (layer);
	{
	  Coord x1, y1, x2, y2, w, h, t;

	  if (! polygon_is_rectangle (polygon))
	    {
	      crooked = true;
	      continue;
	    }

	  w = polygon->Points[2].X - polygon->Points[0].X;
	  h = polygon->Points[1].Y - polygon->Points[0].Y;
	  t = (w < h) ? w : h;
	  x1 = polygon->Points[0].X + t/2;
	  y1 = polygon->Points[0].Y + t/2;
	  x2 = x1 + (w-t);
	  y2 = y1 + (h-t);

	  sprintf (num, "%d", pin_n++);
	  CreateNewPad (Element,
			x1, y1, x2, y2, t,
			2 * Settings.Keepaway,
			t + Settings.Keepaway,
			NULL, num,
			MakeFlags (SQUAREFLAG | onsolderflag));
	  MAYBE_WARN();
	  hasParts = true;
	}
	END_LOOP;
      }
      END_LOOP;
    }

  /* now add the silkscreen. NOTE: elements must have pads or pins too */
  LINE_LOOP (&Buffer->Data->SILKLAYER);
  {
    if (line->Number && !NAMEONPCB_NAME (Element))
      NAMEONPCB_NAME (Element) = strdup (line->Number);
    CreateNewLineInElement (Element, line->Point1.X,
			    line->Point1.Y, line->Point2.X,
			    line->Point2.Y, line->Thickness);
    hasParts = true;
  }
  END_LOOP;
  ARC_LOOP (&Buffer->Data->SILKLAYER);
  {
    CreateNewArcInElement (Element, arc->X, arc->Y, arc->Width,
			   arc->Height, arc->StartAngle, arc->Delta,
			   arc->Thickness);
    hasParts = true;
  }
  END_LOOP;
  if (!hasParts)
    {
      DestroyObject (PCB->Data, ELEMENT_TYPE, Element, Element, Element);
      Message (_("There was nothing to convert!\n"
		 "Elements must have some silk, pads or pins.\n"));
      return (false);
    }
  if (crooked)
     Message (_("There were polygons that can't be made into pins!\n"
                "So they were not included in the element\n"));
  Element->MarkX = Buffer->X;
  Element->MarkY = Buffer->Y;
  if (SWAP_IDENT)
    SET_FLAG (ONSOLDERFLAG, Element);
  SetElementBoundingBox (PCB->Data, Element, &PCB->Font);
  ClearBuffer (Buffer);
  MoveObjectToBuffer (Buffer->Data, PCB->Data, ELEMENT_TYPE, Element, Element,
		      Element);
  SetBufferBoundingBox (Buffer);
  return (true);
}