示例#1
0
/** \fn     GalleryView::MenuMain()
 *  \brief  Shows the main menu when the MENU button was pressed
 *  \return void
 */
void GalleryView::MenuMain()
{
    // Create the main menu that
    // will contain the submenus above
    MythMenu *menu = new MythMenu(tr("Image Options"), this, "mainmenu");

    // Depending on the status of the sync show either the
    // start sync or stop sync. The user can decide if he
    // wants to stop the sync before leaving the main screen.
    if (!m_syncStatusThread->isSyncRunning())
        menu->AddItem(tr("Start Syncronization"), SLOT(ConfirmStartSync()));
    else
        menu->AddItem(tr("Stop Syncronization"), SLOT(ConfirmStopSync()));

    // Add the available submenus to the main menu. The methods will
    // check if the requirements for showing the menu item is fulfilled
    MenuMetadata(menu);
    MenuSelection(menu);
    MenuFile(menu);

    menu->AddItem(tr("Settings"), SLOT(MenuSettings()));

    m_menuPopup = new MythDialogBox(menu, m_popupStack, "menuPopup");
    if (!m_menuPopup->Create())
    {
        delete m_menuPopup;
        m_menuPopup = NULL;
        return;
    }

    m_popupStack->AddScreen(m_menuPopup);
}
示例#2
0
/****************************************************************************
 * MainMenu
 ***************************************************************************/
void MainMenu(int menu)
{
	int currentMenu = menu;

	// position der letzten app
	for(int i = 0; i < (signed)vechomebrew_list_category[Settings.current_category].size(); i++)
	{
		string name = vechomebrew_list_category[Settings.current_category][i].foldername;
		if((signed)name.rfind("/") != -1)
			name.erase(name.rfind("/"));
		name.erase(0, name.rfind("/") +1);

		if(name == Settings.startingAppName)
		{
			Settings.last_app_pos = i;
			break;
		}
	}

	bgImg = new GuiImage(new GuiImageData(Theme.background));
	mainWindow->Append(bgImg);

	while(currentMenu != MENU_EXIT)
	{
		switch (currentMenu)
		{
			case MENU_MAIN:
				currentMenu = MenuMain();
				break;

			case MENU_SETTINGS:
				currentMenu = MenuSettings();
				break;

			case MENU_SETTINGS_FILE:
				currentMenu = MenuSettingsFile();
				break;

			case MENU_SETTINGS_THEME:
				currentMenu = MenuSettingsTheme();
				break;

			case MENU_SETTINGS_LANGUAGE:
				currentMenu = MenuSettingsLanguage();
				break;

			case MENU_SETTINGS_FONT:
				currentMenu = MenuSettingsFont();
				break;

			case MENU_SETTINGS_DISPLAY:
				currentMenu = MenuSettingsDisplay();
				break;

			case MENU_SETTINGS_CHILDLOCK:
				currentMenu = MenuSettingsChildlock();
				break;

			case MENU_SETTINGS_NETWORK:
				currentMenu = MenuSettingsNetwork();
				break;

			default: // unrecognized menu
				currentMenu = MenuMain();
				break;
		}
	}

	ResumeGui();
	ExitRequested = 1;
	HaltGui();

	delete mainWindow;

	delete pointer;

	mainWindow = NULL;
}
示例#3
0
/****************************************************************************
 * MainMenu
 ***************************************************************************/
void MainMenu(int menu) {
    
    TR;
    int currentMenu = menu;

#ifdef HW_RVL
    pointer[0] = new GuiImageData(player1_point_png);
    pointer[1] = new GuiImageData(player2_point_png);
    pointer[2] = new GuiImageData(player3_point_png);
    pointer[3] = new GuiImageData(player4_point_png);
#endif

    GuiImageData * background = new GuiImageData(xenon_bg_png);

    mainWindow = new GuiWindow(screenwidth, screenheight);

    bgImg = new GuiImage(background);

    //    bgImg = new GuiImage(screenwidth, screenheight, (GXColor) {
    //        50, 50, 50, 255
    //    });
    //    bgImg->ColorStripe(30);
    mainWindow->Append(bgImg);

    GuiTrigger trigA;
    //	trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
    trigA.SetSimpleTrigger(-1, 0, PAD_BUTTON_A);

    ResumeGui();

    bgMusic = new GuiSound(bg_music_ogg, bg_music_ogg_size, SOUND_OGG);
    bgMusic->SetVolume(50);
    bgMusic->Play(); // startup music

    while (currentMenu != MENU_EXIT) {
        switch (currentMenu) {
            case MENU_SETTINGS:
                currentMenu = MenuSettings();
                break;
            case MENU_SETTINGS_FILE:
                currentMenu = MenuSettingsFile();
                break;
            case MENU_BROWSE_DEVICE:
                currentMenu = MenuBrowseDevice();
                break;
            default: // unrecognized menu
                currentMenu = MenuSettings();
                break;
        }
        //        currentMenu=MenuTest();
        //        currentMenu = MenuBrowseDevice();
    }
    ResumeGui();
    ExitRequested = 1;

    while (1) {
        UGUI();
        usleep(THREAD_SLEEP);
    }

    HaltGui();

    bgMusic->Stop();
    delete bgMusic;
    delete bgImg;
    delete mainWindow;

    delete pointer[0];
    delete pointer[1];
    delete pointer[2];
    delete pointer[3];

    mainWindow = NULL;
}