示例#1
0
sampleCount Mixer::Process(int maxToProcess)
{
   if (mT >= mT1)
      return 0;
   
   int i, j;
   sampleCount out;
   sampleCount maxOut = 0;
   int *channelFlags = new int[mNumChannels];

   mMaxOut = maxToProcess;

   Clear();
   for(i=0; i<mNumInputTracks; i++) {
      WaveTrack *track = mInputTrack[i];
      for(j=0; j<mNumChannels; j++)
         channelFlags[j] = 0;

      switch(track->GetChannel()) {
      case Track::MonoChannel:
      default:
         for(j=0; j<mNumChannels; j++)
            channelFlags[j] = 1;
         break;
      case Track::LeftChannel:
         channelFlags[0] = 1;
         break;
      case Track::RightChannel:
         if (mNumChannels >= 2)
            channelFlags[1] = 1;
         else
            channelFlags[0] = 1;
         break;
      }

      if (mTimeTrack ||
          track->GetRate() != mRate)
         out = MixVariableRates(channelFlags, track,
                                &mSamplePos[i], mSampleQueue[i],
                                &mQueueStart[i], &mQueueLen[i], mSRC[i]);
      else
         out = MixSameRate(channelFlags, track, &mSamplePos[i]);

      if (out > maxOut)
         maxOut = out;
   }

   mT += (maxOut / mRate);

   delete [] channelFlags; 

   return maxOut;
}
示例#2
0
sampleCount Mixer::Process(int maxToProcess)
{
   if (mT >= mT1)
      return 0;
   
   int i, j;
   sampleCount out;
   sampleCount maxOut = 0;
   int *channelFlags = new int[mNumChannels];

   mMaxOut = maxToProcess;

   Clear();
   for(i=0; i<mNumInputTracks; i++) {
      WaveTrack *track = mInputTrack[i];
      for(j=0; j<mNumChannels; j++)
         channelFlags[j] = 0;

      if( mMixerSpec ) {
         //ignore left and right when downmixing is not required
         for( j = 0; j < mNumChannels; j++ )
            channelFlags[ j ] = mMixerSpec->mMap[ i ][ j ] ? 1 : 0;
      }
      else {
         switch(track->GetChannel()) {
         case Track::MonoChannel:
         default:
            for(j=0; j<mNumChannels; j++)
               channelFlags[j] = 1;
            break;
         case Track::LeftChannel:
            channelFlags[0] = 1;
            break;
         case Track::RightChannel:
            if (mNumChannels >= 2)
               channelFlags[1] = 1;
            else
               channelFlags[0] = 1;
            break;
         }
      }

      if (mTimeTrack ||
          track->GetRate() != mRate)
         out = MixVariableRates(channelFlags, track,
                                &mSamplePos[i], mSampleQueue[i],
                                &mQueueStart[i], &mQueueLen[i], mSRC[i]);
      else
         out = MixSameRate(channelFlags, track, &mSamplePos[i]);

      if (out > maxOut)
         maxOut = out;
   }
   out = mInterleaved ? maxOut * mNumChannels : maxOut;
   for(int c=0; c<mNumBuffers; c++)
      CopySamples(mTemp[c], floatSample, mBuffer[c], mFormat, out);

   mT += (maxOut / mRate);

   delete [] channelFlags; 

   return maxOut;
}
示例#3
0
sampleCount Mixer::Process(sampleCount maxToProcess)
{
   // MB: this is wrong! mT represented warped time, and mTime is too inaccurate to use
   // it here. It's also unnecessary I think.
   //if (mT >= mT1)
   //   return 0;

   int i, j;
   sampleCount maxOut = 0;
   int *channelFlags = new int[mNumChannels];

   mMaxOut = maxToProcess;

   Clear();
   for(i=0; i<mNumInputTracks; i++) {
      const WaveTrack *const track = mInputTrack[i].GetTrack();
      for(j=0; j<mNumChannels; j++)
         channelFlags[j] = 0;

      if( mMixerSpec ) {
         //ignore left and right when downmixing is not required
         for( j = 0; j < mNumChannels; j++ )
            channelFlags[ j ] = mMixerSpec->mMap[ i ][ j ] ? 1 : 0;
      }
      else {
         switch(track->GetChannel()) {
         case Track::MonoChannel:
         default:
            for(j=0; j<mNumChannels; j++)
               channelFlags[j] = 1;
            break;
         case Track::LeftChannel:
            channelFlags[0] = 1;
            break;
         case Track::RightChannel:
            if (mNumChannels >= 2)
               channelFlags[1] = 1;
            else
               channelFlags[0] = 1;
            break;
         }
      }
      if (mbVariableRates || track->GetRate() != mRate)
         maxOut = std::max(maxOut,
            MixVariableRates(channelFlags, mInputTrack[i],
               &mSamplePos[i], mSampleQueue[i],
               &mQueueStart[i], &mQueueLen[i], mResample[i]));
      else
         maxOut = std::max(maxOut,
            MixSameRate(channelFlags, mInputTrack[i], &mSamplePos[i]));

      double t = (double)mSamplePos[i] / (double)track->GetRate();
      if (mT0 > mT1)
         // backwards (as possibly in scrubbing)
         mTime = std::max(std::min(t, mTime), mT1);
      else
         // forwards (the usual)
         mTime = std::min(std::max(t, mTime), mT1);
   }
   if(mInterleaved) {
      for(int c=0; c<mNumChannels; c++) {
         CopySamples(mTemp[0].ptr() + (c * SAMPLE_SIZE(floatSample)),
            floatSample,
            mBuffer[0].ptr() + (c * SAMPLE_SIZE(mFormat)),
            mFormat,
            maxOut,
            mHighQuality,
            mNumChannels,
            mNumChannels);
      }
   }
   else {
      for(int c=0; c<mNumBuffers; c++) {
         CopySamples(mTemp[c].ptr(),
            floatSample,
            mBuffer[c].ptr(),
            mFormat,
            maxOut,
            mHighQuality);
      }
   }
   // MB: this doesn't take warping into account, replaced with code based on mSamplePos
   //mT += (maxOut / mRate);

   delete [] channelFlags;

   return maxOut;
}