示例#1
0
void VideoOutputOpenGL::EmbedInWidget(const QRect &rect)
{
    if (!window.IsEmbedding())
        VideoOutput::EmbedInWidget(rect);

    MoveResize();
}
bool VideoOutputOpenGLVAAPI::InputChanged(const QSize &input_size, float aspect,
                              MythCodecID  av_codec_id, void *codec_private,
                              bool &aspect_only)
{
    LOG(VB_PLAYBACK, LOG_INFO, LOC + QString("InputChanged(%1,%2,%3) %4->%5")
            .arg(input_size.width()).arg(input_size.height()).arg(aspect)
            .arg(toString(video_codec_id)).arg(toString(av_codec_id)));

    if (!codec_is_vaapi(av_codec_id))
        return VideoOutputOpenGL::InputChanged(input_size, aspect, av_codec_id,
                                               codec_private, aspect_only);
                                                   
    QMutexLocker locker(&gl_context_lock);

    bool wasembedding = window.IsEmbedding();
    QRect oldrect;
    if (wasembedding)
    {
        oldrect = window.GetEmbeddingRect();
        StopEmbedding();
    }

    bool cid_changed = (video_codec_id != av_codec_id);
    bool res_changed = input_size  != window.GetActualVideoDim();
    bool asp_changed = aspect      != window.GetVideoAspect();
    
    if (!res_changed && !cid_changed)
    {
        if (asp_changed)
        {
            aspect_only = true;
            VideoAspectRatioChanged(aspect);
            MoveResize();
            if (wasembedding)
                EmbedInWidget(oldrect);
        }
        return true;
    }

    if (gCoreContext->IsUIThread())
        TearDown();
    else
        DestroyCPUResources();

    QRect disp = window.GetDisplayVisibleRect();
    if (Init(input_size.width(), input_size.height(),
             aspect, gl_parent_win, disp, av_codec_id))
    {
        if (wasembedding)
            EmbedInWidget(oldrect);
        if (gCoreContext->IsUIThread())
            BestDeint();
        return true;
    }

    LOG(VB_GENERAL, LOG_ERR, LOC + "Failed to re-initialise video output.");
    errorState = kError_Unknown;

    return false;
}
示例#3
0
bool VideoOutputVDPAU::Init(int width, int height, float aspect,
                            WId winid, const QRect &win_rect,
                            MythCodecID codec_id)
{
    // Attempt to free up as much video memory as possible
    // only works when using the VDPAU painter for the UI
    MythPainter *painter = GetMythPainter();
    if (painter)
        painter->FreeResources();

    m_win = winid;
    QMutexLocker locker(&m_lock);
    window.SetNeedRepaint(true);
    bool ok = VideoOutput::Init(width, height, aspect, winid, win_rect,codec_id);
    if (db_vdisp_profile)
        db_vdisp_profile->SetVideoRenderer("vdpau");

    InitDisplayMeasurements(width, height, true);
    ParseOptions();
    if (ok) ok = InitRender();
    if (ok) ok = InitBuffers();
    if (!ok)
    {
        TearDown();
        return ok;
    }

    InitPictureAttributes();
    MoveResize();
    LOG(VB_PLAYBACK, LOG_INFO, LOC +
        QString("Created VDPAU context (%1 decode)")
            .arg(codec_is_std(video_codec_id) ? "software" : "GPU"));

    return ok;
}
示例#4
0
文件: Log.cpp 项目: bsdman/CenterIM5
//TODO sensible defaults
Log::Log(void)
: TextWindow(0, 0, 80, 24, NULL)
{
	conf = Conf::Instance();
/* Xerox */
#define REGISTER_G_LOG_HANDLER(name) \
        g_log_set_handler((name), (GLogLevelFlags)(G_LOG_LEVEL_MASK | G_LOG_FLAG_FATAL \
		| G_LOG_FLAG_RECURSION), \
		glib_log_handler_, NULL)

	SetBorder(new Border());
	max_lines = conf->GetLogMaxLines();
	MoveResize(conf->GetLogDimensions());

        /* Register the glib log handlers. */
        REGISTER_G_LOG_HANDLER(NULL);
        REGISTER_G_LOG_HANDLER("GLib");
        REGISTER_G_LOG_HANDLER("GModule");
        REGISTER_G_LOG_HANDLER("GLib-GObject");
        REGISTER_G_LOG_HANDLER("GThread");

	/* Redirect the debug messages to stderr */
	g_set_print_handler(glib_print_);   
        g_set_printerr_handler(glib_printerr_);

	/* Set the purple debug callbacks */
	purple_debug_set_ui_ops(&centerim_debug_ui_ops);
}
示例#5
0
bool VideoOutputOpenGL::Init(int width, int height, float aspect, WId winid,
                             const QRect &win_rect, MythCodecID codec_id)
{
    QMutexLocker locker(&gl_context_lock);

    bool success = true;
    // FIXME Mac OS X overlay does not work with preview
    window.SetAllowPreviewEPG(true);
    gl_parent_win = winid;

    VideoOutput::Init(width, height, aspect, winid, win_rect, codec_id);

    SetProfile();
    InitPictureAttributes();
    success &= SetupContext();
    InitDisplayMeasurements(width, height, false);
    success &= CreateBuffers();
    success &= CreatePauseFrame();
    success &= SetupOpenGL();
    InitOSD();
    MoveResize();

    if (!success)
        TearDown();

    return success;
}
示例#6
0
bool VideoOutputOpenGL::SetDeinterlacingEnabled(bool enable)
{
    (void) enable;

    if (!gl_videochain || !gl_context)
        return false;

    OpenGLLocker ctx_lock(gl_context);

    if (enable)
    {
        if (m_deintfiltername.isEmpty())
            return SetupDeinterlace(enable);
        if (m_deintfiltername.contains("opengl"))
        {
            if (gl_videochain->GetDeinterlacer().isEmpty())
                return SetupDeinterlace(enable);
        }
        else if (!m_deintfiltername.contains("opengl"))
        {
            // make sure opengl deinterlacing is disabled
            gl_videochain->SetDeinterlacing(false);

            if (!m_deintFiltMan || !m_deintFilter)
                return VideoOutput::SetupDeinterlace(enable);
        }
    }

    MoveResize();
    gl_videochain->SetDeinterlacing(enable);

    m_deinterlacing = enable;

    return m_deinterlacing;
}
示例#7
0
void VideoOutputOpenGL::StopEmbedding(void)
{
    if (!window.IsEmbedding())
        return;

    VideoOutput::StopEmbedding();
    MoveResize();
}
示例#8
0
/**
 * \fn VideoOutWindow::StopEmbedding(void)
 * \brief Tells video output to stop embedding video in an existing window.
 * \sa EmbedInWidget(WId, int, int, int, int)
 */
void VideoOutWindow::StopEmbedding(void)
{
    display_visible_rect = tmp_display_visible_rect;

    MoveResize();

    embedding = false;
}
示例#9
0
/**
 * \brief Resize Display Window
 */
void VideoOutWindow::ResizeDisplayWindow(const QRect &rect,
                                         bool save_visible_rect)
{
    if (save_visible_rect)
        tmp_display_visible_rect = display_visible_rect;
    display_visible_rect = rect;
    MoveResize();
}
示例#10
0
/**
 * \fn VideoOutWindow::ToggleAdjustFill(AdjustFillMode)
 * \brief Sets up letterboxing for various standard video frame and
 *        monitor dimensions, then calls MoveResize()
 *        to apply them.
 * \sa Zoom(ZoomDirection), ToggleAspectOverride(AspectOverrideMode)
 */
void VideoOutWindow::ToggleAdjustFill(AdjustFillMode adjustFill)
{
    if (adjustFill == kAdjustFill_Toggle)
        adjustFill = (AdjustFillMode) ((int) (adjustfill + 1) % kAdjustFill_END);

    adjustfill = adjustFill;

    MoveResize();
}
示例#11
0
/**
 * \brief Disable or enable underscan/overscan
 */
void VideoOutWindow::SetVideoScalingAllowed(bool change)
{
    if (change)
    {
        db_scale_vert =
            gCoreContext->GetNumSetting("VertScanPercentage", 0) * 0.01f;
        db_scale_horiz =
            gCoreContext->GetNumSetting("HorizScanPercentage", 0) * 0.01f;
        db_scaling_allowed = true;
    }
    else
    {
        db_scale_vert = 0.0f;
        db_scale_horiz = 0.0f;
        db_scaling_allowed = false;
    }

    VERBOSE(VB_PLAYBACK, QString("Over/underscan. V: %1, H: %2")
            .arg(db_scale_vert).arg(db_scale_horiz));

    MoveResize();
}
示例#12
0
bool VideoOutputOpenGL::SetupDeinterlace(
    bool interlaced, const QString &overridefilter)
{
    if (!gl_videochain || !gl_context)
        return false;

    OpenGLLocker ctx_lock(gl_context);

    if (db_vdisp_profile)
        m_deintfiltername = db_vdisp_profile->GetFilteredDeint(overridefilter);

    if (MythCodecContext::isCodecDeinterlacer(m_deintfiltername))
        return false;

    if (!m_deintfiltername.contains("opengl"))
    {
        gl_videochain->SetDeinterlacing(false);
        gl_videochain->SetSoftwareDeinterlacer(QString());
        VideoOutput::SetupDeinterlace(interlaced, overridefilter);
        if (m_deinterlacing)
            gl_videochain->SetSoftwareDeinterlacer(m_deintfiltername);

        return m_deinterlacing;
    }

    // clear any non opengl filters
    if (m_deintFiltMan)
    {
        delete m_deintFiltMan;
        m_deintFiltMan = nullptr;
    }
    if (m_deintFilter)
    {
        delete m_deintFilter;
        m_deintFilter = nullptr;
    }

    MoveResize();
    m_deinterlacing = interlaced;

    if (m_deinterlacing && !m_deintfiltername.isEmpty())
    {
        if (gl_videochain->GetDeinterlacer() != m_deintfiltername)
        {
            if (!gl_videochain->AddDeinterlacer(m_deintfiltername))
            {
                LOG(VB_GENERAL, LOG_ERR, LOC +
                    QString("Couldn't load deinterlace filter %1")
                        .arg(m_deintfiltername));
                m_deinterlacing = false;
                m_deintfiltername = "";
            }
            else
            {
                LOG(VB_PLAYBACK, LOG_INFO, LOC +
                    QString("Using deinterlace method %1")
                        .arg(m_deintfiltername));
            }
        }
    }

    gl_videochain->SetDeinterlacing(m_deinterlacing);

    return m_deinterlacing;
}
示例#13
0
void VideoOutputOpenGL::Zoom(ZoomDirection direction)
{
    QMutexLocker locker(&gl_context_lock);
    VideoOutput::Zoom(direction);
    MoveResize();
}
示例#14
0
bool VideoOutputOpenGL::InputChanged(const QSize &video_dim_buf,
                                     const QSize &video_dim_disp,
                                     float        aspect,
                                     MythCodecID  av_codec_id,
                                     void        */*codec_private*/,
                                     bool        &aspect_only)
{
    LOG(VB_PLAYBACK, LOG_INFO, LOC + QString("InputChanged(%1,%2,%3) %4->%5")
            .arg(video_dim_disp.width()).arg(video_dim_disp.height())
            .arg(aspect)
            .arg(toString(video_codec_id)).arg(toString(av_codec_id)));

    QMutexLocker locker(&gl_context_lock);

    // Ensure we don't lose embedding through program changes. This duplicates
    // code in VideoOutput::Init but we need start here otherwise the embedding
    // is lost during window re-initialistion.
    bool wasembedding = window.IsEmbedding();
    QRect oldrect;
    if (wasembedding)
    {
        oldrect = window.GetEmbeddingRect();
        StopEmbedding();
    }

    if (!codec_is_std(av_codec_id)
        && !codec_is_mediacodec(av_codec_id)
        && !codec_is_vaapi2(av_codec_id))
    {
        LOG(VB_GENERAL, LOG_ERR, LOC + "New video codec is not supported.");
        errorState = kError_Unknown;
        return false;
    }

    bool cid_changed = (video_codec_id != av_codec_id);
    bool res_changed = video_dim_disp != window.GetActualVideoDim();
    bool asp_changed = aspect      != window.GetVideoAspect();

    if (!res_changed && !cid_changed)
    {
        if (asp_changed)
        {
            aspect_only = true;
            VideoAspectRatioChanged(aspect);
            MoveResize();
        }
        if (wasembedding)
            EmbedInWidget(oldrect);
        return true;
    }

    if (gCoreContext->IsUIThread())
        TearDown();
    else
        DestroyCPUResources();

    QRect disp = window.GetDisplayVisibleRect();
    if (Init(video_dim_buf, video_dim_disp,
             aspect, gl_parent_win, disp, av_codec_id))
    {
        if (wasembedding)
            EmbedInWidget(oldrect);
        if (gCoreContext->IsUIThread())
            BestDeint();
        return true;
    }

    LOG(VB_GENERAL, LOG_ERR, LOC + "Failed to re-initialise video output.");
    errorState = kError_Unknown;

    return false;
}
示例#15
0
bool VideoOutputOpenGL::CreateVideoResources(void)
{
    bool result = SetupOpenGL();
    MoveResize();
    return result;
}
示例#16
0
/**
 * \fn VideoOutWindow::VideoAspectRatioChanged(float aspect)
 * \brief Calls SetVideoAspectRatio(float aspect),
 *        then calls MoveResize() to apply changes.
 * \param aspect video aspect ratio to use
 */
void VideoOutWindow::VideoAspectRatioChanged(float aspect)
{
    SetVideoAspectRatio(aspect);
    MoveResize();
}
示例#17
0
bool VideoOutputOpenGL::InputChanged(const QSize &input_size,
                                     float        aspect,
                                     MythCodecID  av_codec_id,
                                     void        *codec_private,
                                     bool        &aspect_only)
{
    VERBOSE(VB_PLAYBACK, LOC + QString("InputChanged(%1,%2,%3) %4->%5")
            .arg(input_size.width()).arg(input_size.height()).arg(aspect)
            .arg(toString(video_codec_id)).arg(toString(av_codec_id)));

    QMutexLocker locker(&gl_context_lock);

    // Ensure we don't lose embedding through program changes. This duplicates
    // code in VideoOutput::Init but we need start here otherwise the embedding
    // is lost during window re-initialistion.
    bool wasembedding = window.IsEmbedding();
    QRect oldrect;
    if (wasembedding)
    {
        oldrect = window.GetEmbeddingRect();
        StopEmbedding();
    }

    if (!codec_is_std(av_codec_id))
    {
        VERBOSE(VB_IMPORTANT, LOC_ERR +
            QString("New video codec is not supported."));
        errorState = kError_Unknown;
        return false;
    }

    if (input_size == window.GetActualVideoDim())
    {
        aspect_only = video_codec_id == av_codec_id;
        if (window.GetVideoAspect() != aspect)
        {
            VideoAspectRatioChanged(aspect);
            MoveResize();
            if (wasembedding)
                EmbedInWidget(oldrect);
        }
        return true;
    }

    TearDown();
    QRect disp = window.GetDisplayVisibleRect();
    if (Init(input_size.width(), input_size.height(),
             aspect, gl_parent_win, disp, av_codec_id))
    {
        if (wasembedding)
            EmbedInWidget(oldrect);
        BestDeint();
        return true;
    }

    VERBOSE(VB_IMPORTANT, LOC_ERR +
        QString("Failed to re-initialise video output."));
    errorState = kError_Unknown;

    return false;
}