static void NET_QueryPrintCallback(net_addr_t *addr, net_querydata_t *data, unsigned int ping_time, void *user_data) { // If this is the first server, print the header. if (!printed_header) { PrintHeader(); printed_header = true; } formatted_printf(5, "%4i", ping_time); formatted_printf(18, "%s: ", NET_AddrToString(addr)); formatted_printf(8, "%i/%i", data->num_players, data->max_players); if (data->gamemode != indetermined) { printf("(%s) ", GameDescription(data->gamemode, data->gamemission)); } if (data->server_state) { printf("(game running) "); } NET_SafePuts(data->description); }
static void NET_CL_ParseConsoleMessage(net_packet_t *packet) { char *msg; msg = NET_ReadString(packet); if (msg == NULL) { return; } printf("Message from server: "); NET_SafePuts(msg); }
static void NET_SV_BroadcastMessage(char *s, ...) { char buf[1024]; va_list args; int i; va_start(args, s); vsnprintf(buf, sizeof(buf), s, args); va_end(args); for (i=0; i<MAXNETNODES; ++i) { if (ClientConnected(&clients[i])) { NET_SV_SendConsoleMessage(&clients[i], buf); } } NET_SafePuts(buf); }
static void NET_Conn_ParseReject(net_connection_t *conn, net_packet_t *packet) { char *msg; msg = NET_ReadString(packet); if (msg == NULL) { return; } if (conn->state == NET_CONN_STATE_CONNECTING) { // rejected by server conn->state = NET_CONN_STATE_DISCONNECTED; conn->disconnect_reason = NET_DISCONNECT_REMOTE; printf("Rejected by server: "); NET_SafePuts(msg); } }