void async_connect(implementation_type& impl, const endpoint_type& peer_endpoint, Handler& handler) { bool is_continuation = networking_ts_handler_cont_helpers::is_continuation(handler); // Allocate and construct an operation to wrap the handler. typedef winrt_socket_connect_op<Handler> op; typename op::ptr p = { std::experimental::net::detail::addressof(handler), op::ptr::allocate(handler), 0 }; p.p = new (p.v) op(handler); NET_TS_HANDLER_CREATION((io_context_.context(), *p.p, "socket", &impl, 0, "async_connect")); start_connect_op(impl, peer_endpoint.data(), p.p, is_continuation); p.v = p.p = 0; }
void async_receive(base_implementation_type& impl, const MutableBufferSequence& buffers, socket_base::message_flags flags, Handler& handler) { bool is_continuation = networking_ts_handler_cont_helpers::is_continuation(handler); // Allocate and construct an operation to wrap the handler. typedef winrt_socket_recv_op<MutableBufferSequence, Handler> op; typename op::ptr p = { std::experimental::net::detail::addressof(handler), op::ptr::allocate(handler), 0 }; p.p = new (p.v) op(buffers, handler); NET_TS_HANDLER_CREATION((io_context_.context(), *p.p, "socket", &impl, 0, "async_receive")); start_receive_op(impl, buffer_sequence_adapter<std::experimental::net::mutable_buffer, MutableBufferSequence>::first(buffers), flags, p.p, is_continuation); p.v = p.p = 0; }