示例#1
0
static BOOL NPC_SimpleShopProcessSellMsg(char *msg, int shopindex,
                                         int playerindex )
{
    int sellwindowindex, itemtableindex,itemind, id;
    int price, tmpgold;
    char buf[64];
    if(!CHAR_CHECKINDEX(shopindex)||!CHAR_CHECKINDEX(playerindex))
        return -1;
    if( !getStringFromIndexWithDelim( msg,"|",4,buf,sizeof(buf) )){
        return -1;
    }
    sellwindowindex = atoi(buf);
    itemtableindex = sellwindowindex + CHAR_STARTITEMARRAY;
    itemind = CHAR_getItemIndex(playerindex,itemtableindex );
    if( ! ITEM_CHECKINDEX(itemind) ) return -1;

    price = ITEM_getInt( itemind, ITEM_COST );

    if( price <= 0 || price > NPC_SIMPLESHOPMAXBUYPRICE ){
        return -2;
    }
    price *= NPC_Util_sellRate(playerindex);

	CHAR_AddGold( playerindex, price );

	CHAR_sendStatusString( playerindex , "P");

    id = ITEM_getInt(itemind,ITEM_ID);
	{
		LogItem(
			CHAR_getChar( playerindex, CHAR_NAME ), /* ƽÅÒ·Â   */
			CHAR_getChar( playerindex, CHAR_CDKEY ),
#ifdef _add_item_log_name  // WON ADD ÔÚitemµÄlogÖÐÔö¼ÓitemÃû³Æ
			itemind,
#else
       		ITEM_getInt( itemind, ITEM_ID ),  /* ʧÄÌ  Ø©  į */
#endif
			"Sell",
			CHAR_getInt( playerindex,CHAR_FLOOR),
			CHAR_getInt( playerindex,CHAR_X ),
 	      	CHAR_getInt( playerindex,CHAR_Y ),
	        ITEM_getChar( itemind, ITEM_UNIQUECODE),
			ITEM_getChar( itemind, ITEM_NAME),
			ITEM_getInt( itemind, ITEM_ID)
		);
	}

    if( ! NPC_Util_moveItemToChar( shopindex,itemind,TRUE ) ){
        return -1;
    }
    NPC_Util_RemoveItemByID(shopindex,id,FALSE);
    return 1;
}
示例#2
0
/*
 * TK¤ÇÁ÷¤ë¤¿¤á¤Î  »ú  ¤ò¤Ä¤¯¤ë¡e
 */
static void NPC_SimpleShopGetEscapedItemString( int shopindex,
                                                int cliindex, char *str )
{
    int i, cost, cl, imageno, itemindex;
    char *itemname;
    char tmp[1024];
    char escapedname[256];
//    char *oli; /* oli means onelineinfo */

    str[0] = '\0';

    /* ¤Þ¤ºÅ¹¤Î  ¤Á  ¤Î¥ê¥¹¥È */
    for( i=CHAR_STARTITEMARRAY;i<CHAR_MAXITEMHAVE;i++ ){
        itemindex=CHAR_getItemIndex( shopindex , i );
        if( ITEM_CHECKINDEX(itemindex) ){
            itemname = ITEM_getChar( itemindex, ITEM_SECRETNAME );
            makeEscapeString( itemname, escapedname, sizeof(escapedname));
            cost = ITEM_getInt( itemindex, ITEM_COST );
            /* ¶â³Û¤ÎÄ´À°¡eMERCHANTLEVEL¤Ë¤è¤Ã¤Æ  ¤ï¤ë¡e */
            cost *= NPC_Util_buyRate(cliindex);
            cl = ITEM_getInt( itemindex, ITEM_LEVEL );
            imageno = ITEM_getInt( itemindex, ITEM_BASEIMAGENUMBER );
            //oli =  ITEM_getMemo( itemindex );
#if 0
            snprintf( tmp, sizeof(tmp), "|%s|%d|%d|%d|%s",
                      escapedname, cost, cl, imageno, oli );
#endif
            snprintf( tmp, sizeof(tmp), "|%s|%d|%d|%d|",
                      escapedname, cost, cl, imageno );
            strcat( str, tmp );
        }
    }

    /* ±­¤Ë¡bµÒ¤Î  ¤Á  ¤Î¥ê¥¹¥È */
    for( i=CHAR_STARTITEMARRAY;i<CHAR_MAXITEMHAVE;i++ ){
        itemindex=CHAR_getItemIndex( cliindex , i );
        if( ITEM_CHECKINDEX(itemindex) ){
            cost = ITEM_getInt( itemindex, ITEM_COST );
            /* ¶â³Û¤ÎÄ´À°¡eMERCHANTLEVEL¤Ë¤è¤Ã¤Æ  ¤ï¤ë¡e */
            cost *=NPC_Util_sellRate(cliindex);
            snprintf( tmp, sizeof(tmp), "|%d", cost );
            strcat( str, tmp );
        }else{
            /* ¥¢¥¤  ¥à¤ò  ¤Ã¤Æ¤Ê¤¤¾ì½ê¤Ë¤Ï0¤ò¤¤¤ì¤ë     */
            strcat( str, "|0" );
        }
    }

}
示例#3
0
static void NPC_SimpleShopGetEscapedItemString( int shopindex,
                                                int cliindex, char *str )
{
    int i, cost, cl, imageno, itemindex;
    char *itemname;
    char tmp[1024];
    char escapedname[256];
//    char *oli; /* oli means onelineinfo */

    str[0] = '\0';

    for( i=CHAR_STARTITEMARRAY;i<CHAR_MAXITEMHAVE;i++ ){
        itemindex=CHAR_getItemIndex( shopindex , i );
        if( ITEM_CHECKINDEX(itemindex) ){
            itemname = ITEM_getChar( itemindex, ITEM_SECRETNAME );
            makeEscapeString( itemname, escapedname, sizeof(escapedname));
            cost = ITEM_getInt( itemindex, ITEM_COST );
            cost *= NPC_Util_buyRate(cliindex);
            cl = ITEM_getInt( itemindex, ITEM_LEVEL );
            imageno = ITEM_getInt( itemindex, ITEM_BASEIMAGENUMBER );
            //oli =  ITEM_getMemo( itemindex );
            snprintf( tmp, sizeof(tmp), "|%s|%d|%d|%d|",
                      escapedname, cost, cl, imageno );
            strcat( str, tmp );
        }
    }

    for( i=CHAR_STARTITEMARRAY;i<CHAR_MAXITEMHAVE;i++ ){
        itemindex=CHAR_getItemIndex( cliindex , i );
        if( ITEM_CHECKINDEX(itemindex) ){
            cost = ITEM_getInt( itemindex, ITEM_COST );
            cost *=NPC_Util_sellRate(cliindex);
            snprintf( tmp, sizeof(tmp), "|%d", cost );
            strcat( str, tmp );
        }else{
            strcat( str, "|0" );
        }
    }

}
示例#4
0
static BOOL NPC_LimitBuyInShopProcessSellMsg(char *msg,
                                 int shopindex, int playerindex )
{
    int sellwindowindex, itemtableindex,itemind, id,i,buyokflag, setid;
    int price, tmpgold;
    char buf[BUFSIZ];
    char npcarg[NPC_UTIL_GETARGSTR_BUFSIZE], token[NPC_UTIL_GETARGSTR_LINEMAX];

    if(!CHAR_CHECKINDEX(shopindex)||!CHAR_CHECKINDEX(playerindex))
        return -1;
    if( !getStringFromIndexWithDelim( msg,"|",4,buf,sizeof(buf) )){
        return -1;
    }
    sellwindowindex = atoi(buf);
    itemtableindex = sellwindowindex + CHAR_STARTITEMARRAY;
    itemind = CHAR_getItemIndex(playerindex,itemtableindex );
    if( ! ITEM_CHECKINDEX(itemind) ) return -1;
    id = ITEM_getInt(itemind,ITEM_ID);
    NPC_Util_GetArgStr( shopindex, npcarg, sizeof(npcarg));
    getStringFromIndexWithDelim( npcarg, "|", BUYINITEMLISTTOKEN, token, sizeof( token) );
    buyokflag = FALSE;
    for( i=1;getStringFromIndexWithDelim(token,",",i,buf,sizeof(buf));  i++){

	  char *tok1 = NULL;
	  char *tok2 = NULL;
	  int no1=0, no2=0;
	  tok1 = strtok( buf, "-" );
	  tok2 = strtok( NULL, "-" );

	  setid = atoi(buf);

	  if( tok1 == NULL || tok2 == NULL ){
		if( setid == 0 ) return -2;
		if( setid == id ) buyokflag = TRUE;
	  } else {
		no1 = atoi( tok1 );
		no2 = atoi( tok2 );
		if( no1 <= id && id <= no2 ){
		  buyokflag = TRUE;
		}
	  }
    }
    if( buyokflag == FALSE ) return -2;
    price = ITEM_getInt( itemind, ITEM_COST );
    price *= NPC_Util_sellRate(playerindex);

	CHAR_AddGold( playerindex, price );

    CHAR_sendStatusString( playerindex , "P");
    if( ! NPC_Util_moveItemToChar( shopindex,itemind,TRUE ) ){
        return -1;
    }

	{
		LogItem(
			CHAR_getChar( playerindex, CHAR_NAME ), /* ƽÅÒ·Â   */
			CHAR_getChar( playerindex, CHAR_CDKEY ),
#ifdef _add_item_log_name  // WON ADD ÔÚitemµÄlogÖÐÔö¼ÓitemÃû³Æ
			itemind,
#else
       		ITEM_getInt( itemind, ITEM_ID ),  /* ʧÄÌ  Ø©  į */
#endif
			"Sell",
			CHAR_getInt( playerindex,CHAR_FLOOR),
			CHAR_getInt( playerindex,CHAR_X ),
 	      	CHAR_getInt( playerindex,CHAR_Y ),
	        ITEM_getChar( itemind, ITEM_UNIQUECODE),
			ITEM_getChar( itemind, ITEM_NAME),
			ITEM_getInt( itemind, ITEM_ID)
		);
	}

    NPC_Util_RemoveItemByID(shopindex,id,FALSE);

    return 1;

}