示例#1
0
void LUA_PushVector(lua_State* L, Vector& vec)
{
	ILuaObject* obj = NewVectorObject(L, vec);
		Lua()->Push(obj);
	obj->UnReference();
}
示例#2
0
void GMOD_PushVector(Vector& vec)
{
	ILuaObject* obj = NewVectorObject(vec);
		gLua->Push(obj);
	obj->UnReference();
}