示例#1
0
/*
 * FinishDebugging - undo all the stuff done by InitDebugging
 */
void FinishDebugging( void )
{

    InterruptUnRegister( NULL );
    if( faultInstance != NULL ) {
        FreeProcInstance( faultInstance );
    }
    NotifyUnRegister( NULL );
    if( notifyInstance != NULL ) {
        FreeProcInstance( notifyInstance );
    }
    if( WDebug386 ) {
        ResetDebugInterrupts32();
        DebuggerIsExecuting( -1 );
        Out((OUT_INIT,"Debug interrupts reset"));
        FreeLibrary( wint32 );
    }
    KillWDebug386();
//    FreeProcInstance( SubClassProcInstance );
    FiniDebugHook();
    WasInt32 = FALSE;
    if( CSAlias != NULL ) {
        FreeSelector( CSAlias );
    }
    CSAlias = 0;
    DisableHookEvents();
    HookRtn = NULL;

} /* FinishDebugging */
示例#2
0
/*
 * MySpawn - spawn a windows app
 */
int MySpawn( char *cmd )
{
    FARPROC             proc;
    HANDLE              inst;
    cmd_struct          cmds;
    char                path[FILENAME_MAX];
#ifndef __WINDOWS_386__
    char                buffer[FILENAME_MAX];
#endif
    int                 rc;

    GetSpawnCommandLine( path, cmd, &cmds );
    cmds.cmd[cmds.len] = 0;
    proc = MakeProcInstance( (FARPROC)NotifyHandler, InstanceHandle );
    if( !NotifyRegister( (HANDLE)NULLHANDLE, (LPFNNOTIFYCALLBACK)proc, NF_NORMAL ) ) {
        FreeProcInstance( proc );
        return( -1 );
    }
    strcat( path, " " );
    strcat( path, &(cmds.cmd[0]) );
    inst = (HANDLE) WinExec( (LPCSTR)path, SW_SHOWNORMAL );
    if( inst > (HANDLE)32 ) {
        union REGS in_regs, out_regs;

        doneExec = FALSE;
#ifdef __WINDOWS_386__
        moduleHandle = GetModuleHandle( PASS_WORD_AS_POINTER( inst ) );
#else
        GetModuleFileName( inst, buffer, FILENAME_MAX - 1 );
        moduleHandle = GetModuleHandle( buffer );
#endif

        // waiting doesn't work under win-os2 so don't wait!
        in_regs.h.ah = 0x30;
        in_regs.h.al = 0x0;
        intdos( &in_regs, &out_regs );
        if( out_regs.h.al == 20 ) {
            doneExec = TRUE;
        }

        instanceHandle = inst;
        EditFlags.HoldEverything = TRUE;
        while( !doneExec ) {
            MessageLoop( TRUE );
            Yield();
        }
        EditFlags.HoldEverything = FALSE;
        rc = 0;
    } else {
        rc = -1;
    }
    NotifyUnRegister( (HANDLE)NULLHANDLE );
    FreeProcInstance( proc );
    return( rc );

} /* MySpawn */