static void r300_emit_draw_arrays(struct r300_context *r300,
                                  unsigned mode,
                                  unsigned count)
{
    boolean alt_num_verts = count > 65535;
    CS_LOCALS(r300);

    if (count >= (1 << 24)) {
        fprintf(stderr, "r300: Got a huge number of vertices: %i, "
                "refusing to render.\n", count);
        return;
    }

    BEGIN_CS(7 + (alt_num_verts ? 2 : 0));
    if (alt_num_verts) {
        OUT_CS_REG(R500_VAP_ALT_NUM_VERTICES, count);
    }
    OUT_CS_REG(R300_GA_COLOR_CONTROL,
            r300_provoking_vertex_fixes(r300, mode));
    OUT_CS_REG_SEQ(R300_VAP_VF_MAX_VTX_INDX, 2);
    OUT_CS(count - 1);
    OUT_CS(0);
    OUT_CS_PKT3(R300_PACKET3_3D_DRAW_VBUF_2, 0);
    OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (count << 16) |
           r300_translate_primitive(mode) |
           (alt_num_verts ? R500_VAP_VF_CNTL__USE_ALT_NUM_VERTS : 0));
    END_CS;
}
示例#2
0
static void r300_render_draw_arrays(struct vbuf_render* render,
                                    unsigned start,
                                    unsigned count)
{
    struct r300_render* r300render = r300_render(render);
    struct r300_context* r300 = r300render->r300;
    uint8_t* ptr;
    unsigned i;
    unsigned dwords = 6;

    CS_LOCALS(r300);
    (void) i; (void) ptr;

    assert(start == 0);
    assert(count < (1 << 16));

    DBG(r300, DBG_DRAW, "r300: render_draw_arrays (count: %d)\n", count);

    if (!r300_prepare_for_rendering(r300,
                                    PREP_EMIT_STATES | PREP_EMIT_VARRAYS_SWTCL,
                                    NULL, dwords, 0, 0, -1)) {
        return;
    }

    BEGIN_CS(dwords);
    OUT_CS_REG(R300_GA_COLOR_CONTROL,
            r300_provoking_vertex_fixes(r300, r300render->prim));
    OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, count - 1);
    OUT_CS_PKT3(R300_PACKET3_3D_DRAW_VBUF_2, 0);
    OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (count << 16) |
           r300render->hwprim);
    END_CS;
}
示例#3
0
void r300_emit_vs_state(struct r300_context* r300, unsigned size, void* state)
{
    struct r300_vertex_shader* vs = (struct r300_vertex_shader*)state;
    struct r300_vertex_program_code* code = &vs->code;
    struct r300_screen* r300screen = r300->screen;
    unsigned instruction_count = code->length / 4;

    unsigned vtx_mem_size = r300screen->caps.is_r500 ? 128 : 72;
    unsigned input_count = MAX2(util_bitcount(code->InputsRead), 1);
    unsigned output_count = MAX2(util_bitcount(code->OutputsWritten), 1);
    unsigned temp_count = MAX2(code->num_temporaries, 1);

    unsigned pvs_num_slots = MIN3(vtx_mem_size / input_count,
                                  vtx_mem_size / output_count, 10);
    unsigned pvs_num_controllers = MIN2(vtx_mem_size / temp_count, 5);

    CS_LOCALS(r300);

    BEGIN_CS(size);

    /* R300_VAP_PVS_CODE_CNTL_0
     * R300_VAP_PVS_CONST_CNTL
     * R300_VAP_PVS_CODE_CNTL_1
     * See the r5xx docs for instructions on how to use these. */
    OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_0, R300_PVS_FIRST_INST(0) |
	       R300_PVS_XYZW_VALID_INST(instruction_count - 1) |
	       R300_PVS_LAST_INST(instruction_count - 1));
    OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_1, instruction_count - 1);

    OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG, 0);
    OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, code->length);
    OUT_CS_TABLE(code->body.d, code->length);

    OUT_CS_REG(R300_VAP_CNTL, R300_PVS_NUM_SLOTS(pvs_num_slots) |
            R300_PVS_NUM_CNTLRS(pvs_num_controllers) |
            R300_PVS_NUM_FPUS(r300screen->caps.num_vert_fpus) |
            R300_PVS_VF_MAX_VTX_NUM(12) |
            (r300->clip_halfz ? R300_DX_CLIP_SPACE_DEF : 0) |
            (r300screen->caps.is_r500 ? R500_TCL_STATE_OPTIMIZATION : 0));

    /* Emit flow control instructions.  Even if there are no fc instructions,
     * we still need to write the registers to make sure they are cleared. */
    OUT_CS_REG(R300_VAP_PVS_FLOW_CNTL_OPC, code->fc_ops);
    if (r300screen->caps.is_r500) {
        OUT_CS_REG_SEQ(R500_VAP_PVS_FLOW_CNTL_ADDRS_LW_0, R300_VS_MAX_FC_OPS * 2);
        OUT_CS_TABLE(code->fc_op_addrs.r500, R300_VS_MAX_FC_OPS * 2);
    } else {
        OUT_CS_REG_SEQ(R300_VAP_PVS_FLOW_CNTL_ADDRS_0, R300_VS_MAX_FC_OPS);
        OUT_CS_TABLE(code->fc_op_addrs.r300, R300_VS_MAX_FC_OPS);
    }
    OUT_CS_REG_SEQ(R300_VAP_PVS_FLOW_CNTL_LOOP_INDEX_0, R300_VS_MAX_FC_OPS);
    OUT_CS_TABLE(code->fc_loop_index, R300_VS_MAX_FC_OPS);

    END_CS;
}
static void r300_render_draw_arrays(struct vbuf_render* render,
                                    unsigned start,
                                    unsigned count)
{
    struct r300_render* r300render = r300_render(render);
    struct r300_context* r300 = r300render->r300;
    uint8_t* ptr;
    unsigned i;
    unsigned dwords = 6;

    CS_LOCALS(r300);
    (void) i; (void) ptr;

    DBG(r300, DBG_DRAW, "r300: render_draw_arrays (count: %d)\n", count);

    if (r300->draw_first_emitted) {
        if (!r300_prepare_for_rendering(r300,
                PREP_FIRST_DRAW | PREP_EMIT_AOS_SWTCL,
                NULL, 6, 0, 0))
            return;
    } else {
        if (!r300_emit_states(r300,
                PREP_FIRST_DRAW | PREP_EMIT_AOS_SWTCL,
                NULL, 0, 0))
            return;
    }

    /* Uncomment to dump all VBOs rendered through this interface.
     * Slow and noisy!
    ptr = pipe_buffer_map(&r300render->r300->context,
                          r300render->vbo, PIPE_TRANSFER_READ,
                          &r300render->vbo_transfer);

    for (i = 0; i < count; i++) {
        printf("r300: Vertex %d\n", i);
        draw_dump_emitted_vertex(&r300->vertex_info, ptr);
        ptr += r300->vertex_info.size * 4;
        printf("\n");
    }

    pipe_buffer_unmap(&r300render->r300->context, r300render->vbo,
        r300render->vbo_transfer);
    */

    BEGIN_CS(dwords);
    OUT_CS_REG(R300_GA_COLOR_CONTROL,
            r300_provoking_vertex_fixes(r300, r300render->prim));
    OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, count - 1);
    OUT_CS_PKT3(R300_PACKET3_3D_DRAW_VBUF_2, 0);
    OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (count << 16) |
           r300render->hwprim);
    END_CS;

    r300->draw_first_emitted = TRUE;
}
示例#5
0
static void rv530_emit_query_end_single_z(struct r300_context *r300,
                                          struct r300_query *query)
{
    CS_LOCALS(r300);

    BEGIN_CS(8);
    OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_0);
    OUT_CS_REG(R300_ZB_ZPASS_ADDR, query->num_results * 4);
    OUT_CS_RELOC(r300->query_current);
    OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL);
    END_CS;
}
示例#6
0
void r300_emit_dsa_state(struct r300_context* r300, unsigned size, void* state)
{
    struct r300_dsa_state* dsa = (struct r300_dsa_state*)state;
    struct pipe_framebuffer_state* fb =
        (struct pipe_framebuffer_state*)r300->fb_state.state;
    boolean is_r500 = r300->screen->caps.is_r500;
    CS_LOCALS(r300);
    uint32_t alpha_func = dsa->alpha_function;

    /* Choose the alpha ref value between 8-bit (FG_ALPHA_FUNC.AM_VAL) and
     * 16-bit (FG_ALPHA_VALUE). */
    if (is_r500 && (alpha_func & R300_FG_ALPHA_FUNC_ENABLE)) {
        struct pipe_surface *cb = fb->nr_cbufs ? r300_get_nonnull_cb(fb, 0) : NULL;

        if (cb &&
            (cb->format == PIPE_FORMAT_R16G16B16A16_FLOAT ||
             cb->format == PIPE_FORMAT_R16G16B16X16_FLOAT)) {
            alpha_func |= R500_FG_ALPHA_FUNC_FP16_ENABLE;
        } else {
            alpha_func |= R500_FG_ALPHA_FUNC_8BIT;
        }
    }

    /* Setup alpha-to-coverage. */
    if (r300->alpha_to_coverage && r300->msaa_enable) {
        /* Always set 3/6, it improves precision even for 2x and 4x MSAA. */
        alpha_func |= R300_FG_ALPHA_FUNC_MASK_ENABLE |
                      R300_FG_ALPHA_FUNC_CFG_3_OF_6;
    }

    BEGIN_CS(size);
    OUT_CS_REG(R300_FG_ALPHA_FUNC, alpha_func);
    OUT_CS_TABLE(fb->zsbuf ? &dsa->cb_begin : dsa->cb_zb_no_readwrite, size-2);
    END_CS;
}
示例#7
0
void r500_emit_fs_rc_constant_state(struct r300_context* r300, unsigned size, void *state)
{
    struct r300_fragment_shader *fs = r300_fs(r300);
    struct rc_constant_list *constants = &fs->shader->code.constants;
    unsigned i;
    unsigned count = fs->shader->rc_state_count;
    unsigned first = fs->shader->externals_count;
    unsigned end = constants->Count;
    CS_LOCALS(r300);

    if (count == 0)
        return;

    BEGIN_CS(size);
    for(i = first; i < end; ++i) {
        if (constants->Constants[i].Type == RC_CONSTANT_STATE) {
            float data[4];

            get_rc_constant_state(data, r300, &constants->Constants[i]);

            OUT_CS_REG(R500_GA_US_VECTOR_INDEX,
                       R500_GA_US_VECTOR_INDEX_TYPE_CONST |
                       (i & R500_GA_US_VECTOR_INDEX_MASK));
            OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA, 4);
            OUT_CS_TABLE(data, 4);
        }
    }
    END_CS;
}
示例#8
0
static void r300_emit_query_end_frag_pipes(struct r300_context *r300,
                                           struct r300_query *query)
{
    struct r300_capabilities* caps = &r300->screen->caps;
    uint32_t gb_pipes = r300->screen->info.r300_num_gb_pipes;
    CS_LOCALS(r300);

    assert(gb_pipes);

    BEGIN_CS(6 * gb_pipes + 2);
    /* I'm not so sure I like this switch, but it's hard to be elegant
     * when there's so many special cases...
     *
     * So here's the basic idea. For each pipe, enable writes to it only,
     * then put out the relocation for ZPASS_ADDR, taking into account a
     * 4-byte offset for each pipe. RV380 and older are special; they have
     * only two pipes, and the second pipe's enable is on bit 3, not bit 1,
     * so there's a chipset cap for that. */
    switch (gb_pipes) {
        case 4:
            /* pipe 3 only */
            OUT_CS_REG(R300_SU_REG_DEST, 1 << 3);
            OUT_CS_REG(R300_ZB_ZPASS_ADDR, (query->num_results + 3) * 4);
            OUT_CS_RELOC(r300->query_current);
        case 3:
            /* pipe 2 only */
            OUT_CS_REG(R300_SU_REG_DEST, 1 << 2);
            OUT_CS_REG(R300_ZB_ZPASS_ADDR, (query->num_results + 2) * 4);
            OUT_CS_RELOC(r300->query_current);
        case 2:
            /* pipe 1 only */
            /* As mentioned above, accommodate RV380 and older. */
            OUT_CS_REG(R300_SU_REG_DEST,
                    1 << (caps->high_second_pipe ? 3 : 1));
            OUT_CS_REG(R300_ZB_ZPASS_ADDR, (query->num_results + 1) * 4);
            OUT_CS_RELOC(r300->query_current);
        case 1:
            /* pipe 0 only */
            OUT_CS_REG(R300_SU_REG_DEST, 1 << 0);
            OUT_CS_REG(R300_ZB_ZPASS_ADDR, (query->num_results + 0) * 4);
            OUT_CS_RELOC(r300->query_current);
            break;
        default:
            fprintf(stderr, "r300: Implementation error: Chipset reports %d"
                    " pixel pipes!\n", gb_pipes);
            abort();
    }

    /* And, finally, reset it to normal... */
    OUT_CS_REG(R300_SU_REG_DEST, 0xF);
    END_CS;
}
示例#9
0
static void r300_render_draw_elements(struct vbuf_render* render,
                                      const ushort* indices,
                                      uint count)
{
    struct r300_render* r300render = r300_render(render);
    struct r300_context* r300 = r300render->r300;
    unsigned max_index = (r300->vbo->size - r300->draw_vbo_offset) /
                         (r300render->r300->vertex_info.size * 4) - 1;
    struct pipe_resource *index_buffer = NULL;
    unsigned index_buffer_offset;

    CS_LOCALS(r300);
    DBG(r300, DBG_DRAW, "r300: render_draw_elements (count: %d)\n", count);

    u_upload_data(r300->uploader, 0, count * 2, indices,
                  &index_buffer_offset, &index_buffer);
    if (!index_buffer) {
        return;
    }

    if (!r300_prepare_for_rendering(r300,
                                    PREP_EMIT_STATES |
                                    PREP_EMIT_VARRAYS_SWTCL | PREP_INDEXED,
                                    index_buffer, 12, 0, 0, -1)) {
        pipe_resource_reference(&index_buffer, NULL);
        return;
    }

    BEGIN_CS(12);
    OUT_CS_REG(R300_GA_COLOR_CONTROL,
               r300_provoking_vertex_fixes(r300, r300render->prim));
    OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, max_index);

    OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, 0);
    OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
           r300render->hwprim);

    OUT_CS_PKT3(R300_PACKET3_INDX_BUFFER, 2);
    OUT_CS(R300_INDX_BUFFER_ONE_REG_WR | (R300_VAP_PORT_IDX0 >> 2));
    OUT_CS(index_buffer_offset);
    OUT_CS((count + 1) / 2);
    OUT_CS_RELOC(r300_resource(index_buffer));
    END_CS;

    pipe_resource_reference(&index_buffer, NULL);
}
示例#10
0
void r300_emit_aa_state(struct r300_context *r300, unsigned size, void *state)
{
    struct r300_aa_state *aa = (struct r300_aa_state*)state;
    CS_LOCALS(r300);

    BEGIN_CS(size);
    OUT_CS_REG(R300_GB_AA_CONFIG, aa->aa_config);

    if (aa->dest) {
        OUT_CS_REG(R300_RB3D_AARESOLVE_OFFSET, aa->dest->offset);
        OUT_CS_RELOC(aa->dest);
        OUT_CS_REG(R300_RB3D_AARESOLVE_PITCH, aa->dest->pitch);
    }

    OUT_CS_REG(R300_RB3D_AARESOLVE_CTL, aa->aaresolve_ctl);
    END_CS;
}
示例#11
0
void r300_emit_texture_cache_inval(struct r300_context* r300, unsigned size, void* state)
{
    CS_LOCALS(r300);

    BEGIN_CS(size);
    OUT_CS_REG(R300_TX_INVALTAGS, 0);
    END_CS;
}
示例#12
0
void r300_emit_vs_constants(struct r300_context* r300,
                            unsigned size, void *state)
{
    unsigned count =
        ((struct r300_vertex_shader*)r300->vs_state.state)->externals_count;
    struct r300_constant_buffer *buf = (struct r300_constant_buffer*)state;
    struct r300_vertex_shader *vs = (struct r300_vertex_shader*)r300->vs_state.state;
    unsigned i;
    int imm_first = vs->externals_count;
    int imm_end = vs->code.constants.Count;
    int imm_count = vs->immediates_count;
    CS_LOCALS(r300);

    BEGIN_CS(size);
    OUT_CS_REG(R300_VAP_PVS_CONST_CNTL,
               R300_PVS_CONST_BASE_OFFSET(buf->buffer_base) |
               R300_PVS_MAX_CONST_ADDR(MAX2(imm_end - 1, 0)));
    if (vs->externals_count) {
        OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG,
                   (r300->screen->caps.is_r500 ?
                   R500_PVS_CONST_START : R300_PVS_CONST_START) + buf->buffer_base);
        OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, count * 4);
        if (buf->remap_table){
            for (i = 0; i < count; i++) {
                uint32_t *data = &buf->ptr[buf->remap_table[i]*4];
                OUT_CS_TABLE(data, 4);
            }
        } else {
            OUT_CS_TABLE(buf->ptr, count * 4);
        }
    }

    /* Emit immediates. */
    if (imm_count) {
        OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG,
                   (r300->screen->caps.is_r500 ?
                   R500_PVS_CONST_START : R300_PVS_CONST_START) +
                   buf->buffer_base + imm_first);
        OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, imm_count * 4);
        for (i = imm_first; i < imm_end; i++) {
            const float *data = vs->code.constants.Constants[i].u.Immediate;
            OUT_CS_TABLE(data, 4);
        }
    }
    END_CS;
}
示例#13
0
void r300_emit_pvs_flush(struct r300_context* r300, unsigned size, void* state)
{
    CS_LOCALS(r300);

    BEGIN_CS(size);
    OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x0);
    END_CS;
}
示例#14
0
void r300_emit_query_start(struct r300_context *r300, unsigned size, void*state)
{
    struct r300_query *query = r300->query_current;
    CS_LOCALS(r300);

    if (!query)
	return;

    BEGIN_CS(size);
    if (r300->screen->caps.family == CHIP_RV530) {
        OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL);
    } else {
        OUT_CS_REG(R300_SU_REG_DEST, R300_RASTER_PIPE_SELECT_ALL);
    }
    OUT_CS_REG(R300_ZB_ZPASS_DATA, 0);
    END_CS;
    query->begin_emitted = TRUE;
}
示例#15
0
void r500_emit_index_bias(struct r300_context *r300, int index_bias)
{
    CS_LOCALS(r300);

    BEGIN_CS(2);
    OUT_CS_REG(R500_VAP_INDEX_OFFSET,
               (index_bias & 0xFFFFFF) | (index_bias < 0 ? 1<<24 : 0));
    END_CS;
}
示例#16
0
void r300_flush(struct pipe_context *pipe,
                unsigned flags,
                struct pipe_fence_handle **fence)
{
    struct r300_context *r300 = r300_context(pipe);

    if (r300->screen->info.drm_minor >= 12) {
        flags |= RADEON_FLUSH_KEEP_TILING_FLAGS;
    }

    if (r300->dirty_hw) {
        r300_flush_and_cleanup(r300, flags, fence);
    } else {
        if (fence) {
            /* We have to create a fence object, but the command stream is empty
             * and we cannot emit an empty CS. Let's write to some reg. */
            CS_LOCALS(r300);
            OUT_CS_REG(RB3D_COLOR_CHANNEL_MASK, 0);
            r300->rws->cs_flush(r300->cs, flags, fence, 0);
        } else {
            /* Even if hw is not dirty, we should at least reset the CS in case
             * the space checking failed for the first draw operation. */
            r300->rws->cs_flush(r300->cs, flags, NULL, 0);
        }
    }

    /* Update Hyper-Z status. */
    if (r300->hyperz_enabled) {
        /* If there was a Z clear, keep Hyper-Z access. */
        if (r300->num_z_clears) {
            r300->hyperz_time_of_last_flush = os_time_get();
            r300->num_z_clears = 0;
        } else if (r300->hyperz_time_of_last_flush - os_time_get() > 2000000) {
            /* If there hasn't been a Z clear for 2 seconds, revoke Hyper-Z access. */
            r300->hiz_in_use = FALSE;

            /* Decompress the Z buffer. */
            if (r300->zmask_in_use) {
                if (r300->locked_zbuffer) {
                    r300_decompress_zmask_locked(r300);
                } else {
                    r300_decompress_zmask(r300);
                }

                if (fence && *fence)
                    r300->rws->fence_reference(fence, NULL);
                r300_flush_and_cleanup(r300, flags, fence);
            }

            /* Revoke Hyper-Z access, so that some other process can take it. */
            r300->rws->cs_request_feature(r300->cs, RADEON_FID_R300_HYPERZ_ACCESS,
                                          FALSE);
            r300->hyperz_enabled = FALSE;
        }
    }
}
示例#17
0
void r300_emit_ztop_state(struct r300_context* r300,
                          unsigned size, void* state)
{
    struct r300_ztop_state* ztop = (struct r300_ztop_state*)state;
    CS_LOCALS(r300);

    BEGIN_CS(size);
    OUT_CS_REG(R300_ZB_ZTOP, ztop->z_buffer_top);
    END_CS;
}
示例#18
0
void r300_emit_sample_mask(struct r300_context *r300,
                           unsigned size, void *state)
{
    unsigned mask = (*(unsigned*)state) & ((1 << 6)-1);
    CS_LOCALS(r300);

    BEGIN_CS(size);
    OUT_CS_REG(R300_SC_SCREENDOOR,
               mask | (mask << 6) | (mask << 12) | (mask << 18));
    END_CS;
}
示例#19
0
void r300_emit_viewport_state(struct r300_context* r300,
                              unsigned size, void* state)
{
    struct r300_viewport_state* viewport = (struct r300_viewport_state*)state;
    CS_LOCALS(r300);

    BEGIN_CS(size);
    OUT_CS_REG_SEQ(R300_SE_VPORT_XSCALE, 6);
    OUT_CS_TABLE(&viewport->xscale, 6);
    OUT_CS_REG(R300_VAP_VTE_CNTL, viewport->vte_control);
    END_CS;
}
示例#20
0
void r300_emit_aa_state(struct r300_context *r300, unsigned size, void *state)
{
    struct r300_aa_state *aa = (struct r300_aa_state*)state;
    CS_LOCALS(r300);

    BEGIN_CS(size);
    OUT_CS_REG(R300_GB_AA_CONFIG, aa->aa_config);

    if (aa->dest) {
        OUT_CS_REG_SEQ(R300_RB3D_AARESOLVE_OFFSET, 3);
        OUT_CS(aa->dest->offset);
        OUT_CS(aa->dest->pitch & R300_RB3D_AARESOLVE_PITCH_MASK);
        OUT_CS(R300_RB3D_AARESOLVE_CTL_AARESOLVE_MODE_RESOLVE |
               R300_RB3D_AARESOLVE_CTL_AARESOLVE_ALPHA_AVERAGE);
        OUT_CS_RELOC(aa->dest);
    } else {
        OUT_CS_REG(R300_RB3D_AARESOLVE_CTL, 0);
    }

    END_CS;
}
示例#21
0
static void r300_emit_draw_arrays(struct r300_context *r300,
                                  unsigned mode,
                                  unsigned count)
{
    CS_LOCALS(r300);

    BEGIN_CS(4);
    OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, count);
    OUT_CS_PKT3(R300_PACKET3_3D_DRAW_VBUF_2, 0);
    OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (count << 16) |
           r300_translate_primitive(mode));
    END_CS;
}
示例#22
0
static void r300_emit_draw_init(struct r300_context *r300, unsigned mode,
                                unsigned max_index)
{
    CS_LOCALS(r300);

    assert(max_index < (1 << 24));

    BEGIN_CS(5);
    OUT_CS_REG(R300_GA_COLOR_CONTROL,
            r300_provoking_vertex_fixes(r300, mode));
    OUT_CS_REG_SEQ(R300_VAP_VF_MAX_VTX_INDX, 2);
    OUT_CS(max_index);
    OUT_CS(0);
    END_CS;
}
示例#23
0
static void r300_render_unmap_vertices(struct vbuf_render* render,
                                             ushort min,
                                             ushort max)
{
    struct r300_render* r300render = r300_render(render);
    struct pipe_screen* screen = r300render->r300->context.screen;
    CS_LOCALS(r300render->r300);
    BEGIN_CS(2);
    OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, max);
    END_CS;

    r300render->vbo_max_used = MAX2(r300render->vbo_max_used,
                                    r300render->vertex_size * (max + 1));
    pipe_buffer_unmap(screen, r300render->vbo);
}
示例#24
0
static void r300_emit_draw_elements(struct r300_context *r300,
                                    struct pipe_buffer* indexBuffer,
                                    unsigned indexSize,
                                    unsigned minIndex,
                                    unsigned maxIndex,
                                    unsigned mode,
                                    unsigned start,
                                    unsigned count)
{
    uint32_t count_dwords;
    uint32_t offset_dwords = indexSize * start / sizeof(uint32_t);
    CS_LOCALS(r300);

    /* XXX most of these are stupid */
    assert(indexSize == 4 || indexSize == 2);
    assert((start * indexSize)  % 4 == 0);
    assert(offset_dwords == 0);

    BEGIN_CS(10);
    OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, maxIndex);
    OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, 0);
    if (indexSize == 4) {
        count_dwords = count + start;
        OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
               R300_VAP_VF_CNTL__INDEX_SIZE_32bit |
               r300_translate_primitive(mode));
    } else {
        count_dwords = (count + start + 1) / 2;
        OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
               r300_translate_primitive(mode));
    }

    /* INDX_BUFFER is a truly special packet3.
     * Unlike most other packet3, where the offset is after the count,
     * the order is reversed, so the relocation ends up carrying the
     * size of the indexbuf instead of the offset.
     *
     * XXX Fix offset
     */
    OUT_CS_PKT3(R300_PACKET3_INDX_BUFFER, 2);
    OUT_CS(R300_INDX_BUFFER_ONE_REG_WR | (R300_VAP_PORT_IDX0 >> 2) |
           (0 << R300_INDX_BUFFER_SKIP_SHIFT));
    OUT_CS(offset_dwords);
    OUT_CS_RELOC(indexBuffer, count_dwords,
        RADEON_GEM_DOMAIN_GTT, 0, 0);

    END_CS;
}
示例#25
0
static void r300_begin_query(struct pipe_context* pipe,
                             struct pipe_query* query)
{
    uint32_t* map;
    struct r300_context* r300 = r300_context(pipe);
    struct r300_query* q = (struct r300_query*)query;
    CS_LOCALS(r300);

    map = pipe_buffer_map(pipe->screen, q->buf, PIPE_BUFFER_USAGE_CPU_WRITE);
    *map = ~0;
    pipe_buffer_unmap(pipe->screen, q->buf);

    BEGIN_CS(2);
    OUT_CS_REG(R300_ZB_ZPASS_DATA, 0);
    END_CS;
}
示例#26
0
void r300_emit_textures_state(struct r300_context *r300,
                              unsigned size, void *state)
{
    struct r300_textures_state *allstate = (struct r300_textures_state*)state;
    struct r300_texture_sampler_state *texstate;
    struct r300_resource *tex;
    unsigned i;
    boolean has_us_format = r300->screen->caps.has_us_format;
    CS_LOCALS(r300);

    BEGIN_CS(size);
    OUT_CS_REG(R300_TX_ENABLE, allstate->tx_enable);

    for (i = 0; i < allstate->count; i++) {
        if ((1 << i) & allstate->tx_enable) {
            texstate = &allstate->regs[i];
            tex = r300_resource(allstate->sampler_views[i]->base.texture);

            OUT_CS_REG(R300_TX_FILTER0_0 + (i * 4), texstate->filter0);
            OUT_CS_REG(R300_TX_FILTER1_0 + (i * 4), texstate->filter1);
            OUT_CS_REG(R300_TX_BORDER_COLOR_0 + (i * 4),
                       texstate->border_color);

            OUT_CS_REG(R300_TX_FORMAT0_0 + (i * 4), texstate->format.format0);
            OUT_CS_REG(R300_TX_FORMAT1_0 + (i * 4), texstate->format.format1);
            OUT_CS_REG(R300_TX_FORMAT2_0 + (i * 4), texstate->format.format2);

            OUT_CS_REG(R300_TX_OFFSET_0 + (i * 4), texstate->format.tile_config);
            OUT_CS_RELOC(tex);

            if (has_us_format) {
                OUT_CS_REG(R500_US_FORMAT0_0 + (i * 4),
                           texstate->format.us_format0);
            }
        }
    }
    END_CS;
}
示例#27
0
void r300_emit_zmask_clear(struct r300_context *r300, unsigned size, void *state)
{
    struct pipe_framebuffer_state *fb =
        (struct pipe_framebuffer_state*)r300->fb_state.state;
    struct r300_resource *tex;
    CS_LOCALS(r300);

    tex = r300_resource(fb->zsbuf->texture);

    BEGIN_CS(size);
    OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT,
        R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE |
        R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE);
    OUT_CS_PKT3(R300_PACKET3_3D_CLEAR_ZMASK, 2);
    OUT_CS(0);
    OUT_CS(tex->tex.zmask_dwords[fb->zsbuf->u.tex.level]);
    OUT_CS(0);
    END_CS;

    /* Mark the current zbuffer's zmask as in use. */
    r300->zmask_in_use = TRUE;
    r300_mark_atom_dirty(r300, &r300->hyperz_state);
}
示例#28
0
void r500_emit_fs_constants(struct r300_context* r300, unsigned size, void *state)
{
    struct r300_fragment_shader *fs = r300_fs(r300);
    struct r300_constant_buffer *buf = (struct r300_constant_buffer*)state;
    unsigned count = fs->shader->externals_count;
    CS_LOCALS(r300);

    if (count == 0)
        return;

    BEGIN_CS(size);
    OUT_CS_REG(R500_GA_US_VECTOR_INDEX, R500_GA_US_VECTOR_INDEX_TYPE_CONST);
    OUT_CS_ONE_REG(R500_GA_US_VECTOR_DATA, count * 4);
    if (buf->remap_table){
        for (unsigned i = 0; i < count; i++) {
            uint32_t *data = &buf->ptr[buf->remap_table[i]*4];
            OUT_CS_TABLE(data, 4);
        }
    } else {
        OUT_CS_TABLE(buf->ptr, count * 4);
    }
    END_CS;
}
示例#29
0
static void r300_emit_draw_elements(struct r300_context *r300,
                                    struct pipe_resource* indexBuffer,
                                    unsigned indexSize,
                                    unsigned max_index,
                                    unsigned mode,
                                    unsigned start,
                                    unsigned count,
                                    uint16_t *imm_indices3)
{
    uint32_t count_dwords, offset_dwords;
    boolean alt_num_verts = count > 65535;
    CS_LOCALS(r300);

    if (count >= (1 << 24)) {
        fprintf(stderr, "r300: Got a huge number of vertices: %i, "
                "refusing to render (max_index: %i).\n", count, max_index);
        return;
    }

    DBG(r300, DBG_DRAW, "r300: Indexbuf of %u indices, max %u\n",
        count, max_index);

    r300_emit_draw_init(r300, mode, max_index);

    /* If start is odd, render the first triangle with indices embedded
     * in the command stream. This will increase start by 3 and make it
     * even. We can then proceed without a fallback. */
    if (indexSize == 2 && (start & 1) &&
        mode == PIPE_PRIM_TRIANGLES) {
        BEGIN_CS(4);
        OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, 2);
        OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (3 << 16) |
               R300_VAP_VF_CNTL__PRIM_TRIANGLES);
        OUT_CS(imm_indices3[1] << 16 | imm_indices3[0]);
        OUT_CS(imm_indices3[2]);
        END_CS;

        start += 3;
        count -= 3;
        if (!count)
           return;
    }

    offset_dwords = indexSize * start / sizeof(uint32_t);

    BEGIN_CS(8 + (alt_num_verts ? 2 : 0));
    if (alt_num_verts) {
        OUT_CS_REG(R500_VAP_ALT_NUM_VERTICES, count);
    }
    OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, 0);
    if (indexSize == 4) {
        count_dwords = count;
        OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
               R300_VAP_VF_CNTL__INDEX_SIZE_32bit |
               r300_translate_primitive(mode) |
               (alt_num_verts ? R500_VAP_VF_CNTL__USE_ALT_NUM_VERTS : 0));
    } else {
        count_dwords = (count + 1) / 2;
        OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
               r300_translate_primitive(mode) |
               (alt_num_verts ? R500_VAP_VF_CNTL__USE_ALT_NUM_VERTS : 0));
    }

    OUT_CS_PKT3(R300_PACKET3_INDX_BUFFER, 2);
    OUT_CS(R300_INDX_BUFFER_ONE_REG_WR | (R300_VAP_PORT_IDX0 >> 2) |
           (0 << R300_INDX_BUFFER_SKIP_SHIFT));
    OUT_CS(offset_dwords << 2);
    OUT_CS(count_dwords);
    OUT_CS_RELOC(r300_resource(indexBuffer));
    END_CS;
}
示例#30
0
static void r300_draw_arrays_immediate(struct r300_context *r300,
                                       const struct pipe_draw_info *info)
{
    struct pipe_vertex_element* velem;
    struct pipe_vertex_buffer* vbuf;
    unsigned vertex_element_count = r300->velems->count;
    unsigned i, v, vbi;

    /* Size of the vertex, in dwords. */
    unsigned vertex_size = r300->velems->vertex_size_dwords;

    /* The number of dwords for this draw operation. */
    unsigned dwords = 4 + info->count * vertex_size;

    /* Size of the vertex element, in dwords. */
    unsigned size[PIPE_MAX_ATTRIBS];

    /* Stride to the same attrib in the next vertex in the vertex buffer,
     * in dwords. */
    unsigned stride[PIPE_MAX_ATTRIBS];

    /* Mapped vertex buffers. */
    uint32_t* map[PIPE_MAX_ATTRIBS] = {0};
    uint32_t* mapelem[PIPE_MAX_ATTRIBS];

    CS_LOCALS(r300);

    if (!r300_prepare_for_rendering(r300, PREP_EMIT_STATES, NULL, dwords, 0, 0, -1))
        return;

    /* Calculate the vertex size, offsets, strides etc. and map the buffers. */
    for (i = 0; i < vertex_element_count; i++) {
        velem = &r300->velems->velem[i];
        size[i] = r300->velems->format_size[i] / 4;
        vbi = velem->vertex_buffer_index;
        vbuf = &r300->vertex_buffer[vbi];
        stride[i] = vbuf->stride / 4;

        /* Map the buffer. */
        if (!map[vbi]) {
            map[vbi] = (uint32_t*)r300->rws->buffer_map(
                r300_resource(vbuf->buffer)->cs_buf,
                r300->cs, PIPE_TRANSFER_READ | PIPE_TRANSFER_UNSYNCHRONIZED);
            map[vbi] += (vbuf->buffer_offset / 4) + stride[i] * info->start;
        }
        mapelem[i] = map[vbi] + (velem->src_offset / 4);
    }

    r300_emit_draw_init(r300, info->mode, info->count-1);

    BEGIN_CS(dwords);
    OUT_CS_REG(R300_VAP_VTX_SIZE, vertex_size);
    OUT_CS_PKT3(R300_PACKET3_3D_DRAW_IMMD_2, info->count * vertex_size);
    OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED | (info->count << 16) |
            r300_translate_primitive(info->mode));

    /* Emit vertices. */
    for (v = 0; v < info->count; v++) {
        for (i = 0; i < vertex_element_count; i++) {
            OUT_CS_TABLE(&mapelem[i][stride[i] * v], size[i]);
        }
    }
    END_CS;
}