示例#1
0
	void Layer2D::RaiseOnRemoved()
	{
		for (auto& component : m_components->GetComponents())
		{
			component.second->RaiseOnRemoved();
		}

		OnRemoved();
	}
void UAREffectPeriodicO::TickMe(float DeltaTime)
{
	CurrentDuration += DeltaTime;
	ReplicationTest = false;
	if (CurrentDuration >= MaxDuration)
	{
		CurrentDuration = 0;
		ReplicationTest = true;
		OnRemoved();
	}
}
示例#3
0
void AAFCueActor::NativeOnRemoved()
{
	OnRemoved();
}
示例#4
0
	void Layer3D::RaiseOnRemoved()
	{
		OnRemoved();
	}