BOOL DrvStrokePath( SURFOBJ* pso, PATHOBJ* ppo, CLIPOBJ* pco, XFORMOBJ* pxo, BRUSHOBJ* pbo, POINTL* pptlBrush, LINEATTRS* pla, MIX mix) { STYLEPOS aspLtoR[STYLE_MAX_COUNT]; STYLEPOS aspRtoL[STYLE_MAX_COUNT]; LINESTATE ls; PFNSTRIP* apfn; FLONG fl; PDEV* ppdev; DSURF* pdsurf; OH* poh; ULONG ulHwMix; RECTL arclClip[4]; // For rectangular clipping RECTL rclBounds; RECTFX rcfxBounds; // Pass the surface off to GDI if it's a device bitmap that we've // converted to a DIB: pdsurf = (DSURF*) pso->dhsurf; if (pdsurf->dt == DT_DIB) { return(EngStrokePath(pdsurf->pso, ppo, pco, pxo, pbo, pptlBrush, pla, mix)); } // We'll be drawing to the screen or an off-screen DFB; copy the surface's // offset now so that we won't need to refer to the DSURF again: poh = pdsurf->poh; ppdev = (PDEV*) pso->dhpdev; ppdev->xOffset = poh->x; ppdev->yOffset = poh->y; ulHwMix = gajHwMixFromMix[mix & 0xf]; // x86 has special case ASM code for accelerating solid lines: #if defined(_X86_) if ((pla->pstyle == NULL) && !(pla->fl & LA_ALTERNATE)) { // We can accelerate solid lines: if (pco->iDComplexity == DC_TRIVIAL) { ppdev->pfnFastLine(ppdev, ppo, NULL, &gapfnStrip[0], 0, pbo->iSolidColor, ulHwMix); return(TRUE); } else if (pco->iDComplexity == DC_RECT) { // We have to be sure that we don't overflow the hardware registers // for current position, line length, or DDA terms. We check // here to make sure that the current position and line length // values won't overflow (for integer lines, this check is // sufficient to ensure that the DDA terms won't overflow; for GIQ // lines, we specifically check on every line in pfnFastLine that we // don't overflow). PATHOBJ_vGetBounds(ppo, &rcfxBounds); if (rcfxBounds.xLeft + (ppdev->xOffset * F) >= (MIN_INTEGER_BOUND * F) && rcfxBounds.xRight + (ppdev->xOffset * F) <= (MAX_INTEGER_BOUND * F) && rcfxBounds.yTop + (ppdev->yOffset * F) >= (MIN_INTEGER_BOUND * F) && rcfxBounds.yBottom + (ppdev->yOffset * F) <= (MAX_INTEGER_BOUND * F)) { // Since we're going to be using the scissors registers to // do hardware clipping, we'll also have to make sure we don't // exceed its bounds. ATI chips have a maximum limit of 1023, // which we could exceed if we're running at 1280x1024, or for // off-screen device bitmaps. if ((pco->rclBounds.right + ppdev->xOffset < 1024) && (pco->rclBounds.bottom + ppdev->yOffset < 1024)) { arclClip[0] = pco->rclBounds; // FL_FLIP_D: arclClip[1].top = pco->rclBounds.left; arclClip[1].left = pco->rclBounds.top; arclClip[1].bottom = pco->rclBounds.right; arclClip[1].right = pco->rclBounds.bottom; // FL_FLIP_V: arclClip[2].top = -pco->rclBounds.bottom + 1; arclClip[2].left = pco->rclBounds.left; arclClip[2].bottom = -pco->rclBounds.top + 1; arclClip[2].right = pco->rclBounds.right; // FL_FLIP_V | FL_FLIP_D: arclClip[3].top = pco->rclBounds.left; arclClip[3].left = -pco->rclBounds.bottom + 1; arclClip[3].bottom = pco->rclBounds.right; arclClip[3].right = -pco->rclBounds.top + 1; rclBounds.left = pco->rclBounds.left; rclBounds.top = pco->rclBounds.top; rclBounds.right = pco->rclBounds.right; rclBounds.bottom = pco->rclBounds.bottom; vSetClipping(ppdev, &rclBounds); ppdev->pfnFastLine(ppdev, ppo, &arclClip[0], &gapfnStrip[0], FL_SIMPLE_CLIP, pbo->iSolidColor, ulHwMix); vResetClipping(ppdev); return(TRUE); } } } } #endif // _X86_ // Get the device ready: if (DEPTH32(ppdev)) { IO_FIFO_WAIT(ppdev, 4); MM_FRGD_COLOR32(ppdev, ppdev->pjMmBase, pbo->iSolidColor); } else { IO_FIFO_WAIT(ppdev, 3); IO_FRGD_COLOR(ppdev, pbo->iSolidColor); } IO_FRGD_MIX(ppdev, FOREGROUND_COLOR | ulHwMix); IO_PIX_CNTL(ppdev, ALL_ONES); fl = 0; // Look after styling initialization: if (pla->fl & LA_ALTERNATE) { ls.cStyle = 1; ls.spTotal = 1; ls.spTotal2 = 2; ls.spRemaining = 1; ls.aspRtoL = &gaspAlternateStyle[0]; ls.aspLtoR = &gaspAlternateStyle[0]; ls.spNext = HIWORD(pla->elStyleState.l); ls.xyDensity = 1; fl |= FL_ARBITRARYSTYLED; ls.ulStartMask = 0L; } else if (pla->pstyle != (FLOAT_LONG*) NULL) { PFLOAT_LONG pstyle; STYLEPOS* pspDown; STYLEPOS* pspUp; pstyle = &pla->pstyle[pla->cstyle]; ls.xyDensity = STYLE_DENSITY; ls.spTotal = 0; while (pstyle-- > pla->pstyle) { ls.spTotal += pstyle->l; } ls.spTotal *= STYLE_DENSITY; ls.spTotal2 = 2 * ls.spTotal; // Compute starting style position (this is guaranteed not to overflow): ls.spNext = HIWORD(pla->elStyleState.l) * STYLE_DENSITY + LOWORD(pla->elStyleState.l); fl |= FL_ARBITRARYSTYLED; ls.cStyle = pla->cstyle; ls.aspRtoL = aspRtoL; ls.aspLtoR = aspLtoR; if (pla->fl & LA_STARTGAP) ls.ulStartMask = 0xffffffffL; else ls.ulStartMask = 0L; pstyle = pla->pstyle; pspDown = &ls.aspRtoL[ls.cStyle - 1]; pspUp = &ls.aspLtoR[0]; while (pspDown >= &ls.aspRtoL[0]) { *pspDown = pstyle->l * STYLE_DENSITY; *pspUp = *pspDown; pspUp++; pspDown--; pstyle++; } } apfn = &gapfnStrip[NUM_STRIP_DRAW_STYLES * ((fl & FL_STYLE_MASK) >> FL_STYLE_SHIFT)]; // Set up to enumerate the path: #if defined(_X86_) // x86 ASM bLines supports DC_RECT clipping: if (pco->iDComplexity != DC_COMPLEX) #else // Non-x86 ASM bLines don't support DC_RECT clipping: if (pco->iDComplexity == DC_TRIVIAL) #endif { PATHDATA pd; RECTL* prclClip = (RECTL*) NULL; BOOL bMore; ULONG cptfx; POINTFIX ptfxStartFigure; POINTFIX ptfxLast; POINTFIX* pptfxFirst; POINTFIX* pptfxBuf; #if defined(_X86_) if (pco->iDComplexity == DC_RECT) { fl |= FL_SIMPLE_CLIP; arclClip[0] = pco->rclBounds; // FL_FLIP_D: arclClip[1].top = pco->rclBounds.left; arclClip[1].left = pco->rclBounds.top; arclClip[1].bottom = pco->rclBounds.right; arclClip[1].right = pco->rclBounds.bottom; // FL_FLIP_V: arclClip[2].top = -pco->rclBounds.bottom + 1; arclClip[2].left = pco->rclBounds.left; arclClip[2].bottom = -pco->rclBounds.top + 1; arclClip[2].right = pco->rclBounds.right; // FL_FLIP_V | FL_FLIP_D: arclClip[3].top = pco->rclBounds.left; arclClip[3].left = -pco->rclBounds.bottom + 1; arclClip[3].bottom = pco->rclBounds.right; arclClip[3].right = -pco->rclBounds.top + 1; prclClip = arclClip; } #endif // _X86_ pd.flags = 0; do { bMore = PATHOBJ_bEnum(ppo, &pd); cptfx = pd.count; if (cptfx == 0) { break; } if (pd.flags & PD_BEGINSUBPATH) { ptfxStartFigure = *pd.pptfx; pptfxFirst = pd.pptfx; pptfxBuf = pd.pptfx + 1; cptfx--; } else { pptfxFirst = &ptfxLast; pptfxBuf = pd.pptfx; } if (pd.flags & PD_RESETSTYLE) ls.spNext = 0; if (cptfx > 0) { if (!bLines(ppdev, pptfxFirst, pptfxBuf, (RUN*) NULL, cptfx, &ls, prclClip, apfn, fl)) return(FALSE); } ptfxLast = pd.pptfx[pd.count - 1]; if (pd.flags & PD_CLOSEFIGURE) { if (!bLines(ppdev, &ptfxLast, &ptfxStartFigure, (RUN*) NULL, 1, &ls, prclClip, apfn, fl)) return(FALSE); } } while (bMore); if (fl & FL_STYLED) { // Save the style state: ULONG ulHigh; ULONG ulLow; // Masked styles don't normalize the style state. It's a good // thing to do, so let's do it now: if ((ULONG) ls.spNext >= (ULONG) ls.spTotal2) ls.spNext = (ULONG) ls.spNext % (ULONG) ls.spTotal2; ulHigh = ls.spNext / ls.xyDensity; ulLow = ls.spNext % ls.xyDensity; pla->elStyleState.l = MAKELONG(ulLow, ulHigh); } } else { // Local state for path enumeration: BOOL bMore; union { BYTE aj[offsetof(CLIPLINE, arun) + RUN_MAX * sizeof(RUN)]; CLIPLINE cl; } cl; fl |= FL_COMPLEX_CLIP; // We use the clip object when non-simple clipping is involved: PATHOBJ_vEnumStartClipLines(ppo, pco, pso, pla); do { bMore = PATHOBJ_bEnumClipLines(ppo, sizeof(cl), &cl.cl); if (cl.cl.c != 0) { if (fl & FL_STYLED) { ls.spComplex = HIWORD(cl.cl.lStyleState) * ls.xyDensity + LOWORD(cl.cl.lStyleState); } if (!bLines(ppdev, &cl.cl.ptfxA, &cl.cl.ptfxB, &cl.cl.arun[0], cl.cl.c, &ls, (RECTL*) NULL, apfn, fl)) return(FALSE); } } while (bMore); } return(TRUE); }
BOOL DrvStrokePath( SURFOBJ* pso, PATHOBJ* ppo, CLIPOBJ* pco, XFORMOBJ* pxo, BRUSHOBJ* pbo, POINTL* pptlBrushOrg, LINEATTRS* pla, MIX mix) { STYLEPOS aspLtoR[STYLE_MAX_COUNT]; STYLEPOS aspRtoL[STYLE_MAX_COUNT]; LINESTATE ls; PFNSTRIP* apfn; FLONG fl; PPDEV ppdev = (PPDEV) pso->dhsurf; UNREFERENCED_PARAMETER(pxo); UNREFERENCED_PARAMETER(pptlBrushOrg); // Fast lines can't handle trivial clipping, ROPs other than R2_COPYPEN, or // styles: mix &= 0xf; if ((mix == 0x0d) && (pco->iDComplexity == DC_TRIVIAL) && (pla->pstyle == NULL) && !(pla->fl & LA_ALTERNATE)) { vFastLine(ppdev, ppo, ppdev->lNextScan, (pbo->iSolidColor << 8) | (pbo->iSolidColor & 0xff)); return(TRUE); } fl = 0; // Look after styling initialization: if (pla->fl & LA_ALTERNATE) { ASSERTVGA(pla->pstyle == (FLOAT_LONG*) NULL && pla->cstyle == 0, "Non-empty style array for PS_ALTERNATE"); ls.bStartIsGap = 0; // First pel is a dash ls.cStyle = 1; // Size of style array ls.spTotal = 1; // Sum of style array ls.spTotal2 = 2; // Twice the sum ls.aspRtoL = &gaspAlternateStyle[0]; // Right-to-left array ls.aspLtoR = &gaspAlternateStyle[0]; // Left-to-right array ls.spNext = HIWORD(pla->elStyleState.l) & 1; // Light first pixel if // a multiple of 2 ls.xyDensity = 1; // Each 'dot' is one // pixel long fl |= FL_ARBITRARYSTYLED; } else if (pla->pstyle != (FLOAT_LONG*) NULL) { FLOAT_LONG* pstyle; STYLEPOS* pspDown; STYLEPOS* pspUp; ASSERTVGA(pla->cstyle <= STYLE_MAX_COUNT, "Style array too large"); // Compute length of style array: pstyle = &pla->pstyle[pla->cstyle]; ls.xyDensity = STYLE_DENSITY; ls.spTotal = 0; while (pstyle-- > pla->pstyle) { ls.spTotal += pstyle->l; } // The style array is given in 'style' units. Since we're going to // assign each unit to be STYLE_DENSITY (3) pixels long, multiply: ls.spTotal *= STYLE_DENSITY; ls.spTotal2 = 2 * ls.spTotal; // Compute starting style position (this is guaranteed not to overflow). // Note that since the array repeats infinitely, this number might // actually be more than ls.spTotal2, but we take care of that later // in our code: ls.spNext = HIWORD(pla->elStyleState.l) * STYLE_DENSITY + LOWORD(pla->elStyleState.l); fl |= FL_ARBITRARYSTYLED; ls.cStyle = pla->cstyle; ls.aspRtoL = aspRtoL; // Style array in right-to-left order ls.aspLtoR = aspLtoR; // Style array in left-to-right order // ulStartMask determines if the first entry in the style array is for // a dash or a gap: ls.bStartIsGap = (pla->fl & LA_STARTGAP) ? -1L : 0L; pstyle = pla->pstyle; pspDown = &ls.aspRtoL[ls.cStyle - 1]; pspUp = &ls.aspLtoR[0]; // We always draw strips left-to-right, but styles have to be laid // down in the direction of the original line. This means that in // the strip code we have to traverse the style array in the // opposite direction; while (pspDown >= &ls.aspRtoL[0]) { ASSERTVGA(pstyle->l > 0 && pstyle->l <= STYLE_MAX_VALUE, "Illegal style array value"); *pspDown = pstyle->l * STYLE_DENSITY; *pspUp = *pspDown; pspUp++; pspDown--; pstyle++; } } { // All ROPs are handled in a single pass: ULONG achColor[4]; LONG iIndex; ULONG iColor = (pbo->iSolidColor & 0xff); achColor[AND_ZERO] = 0; achColor[AND_PEN] = pbo->iSolidColor; achColor[AND_NOTPEN] = ~pbo->iSolidColor; achColor[AND_ONE] = (ULONG) -1L; iIndex = gaiLineMix[mix]; // We have special strip drawers for set-style ROPs (where we don't // have to read video memory): if ((iIndex & 0xff) == AND_ZERO) fl |= FL_SET; // Put the AND index in the low byte, and the XOR index in the next: *((BYTE*) &ls.chAndXor) = (BYTE) achColor[iIndex & 0xff]; *((BYTE*) &ls.chAndXor + 1) = (BYTE) achColor[iIndex >> MIX_XOR_OFFSET]; } apfn = &gapfnStrip[4 * ((fl & FL_STRIP_ARRAY_MASK) >> FL_STRIP_ARRAY_SHIFT)]; // Set up to enumerate the path: if (pco->iDComplexity != DC_COMPLEX) { RECTL arclClip[4]; // For rectangular clipping PATHDATA pd; RECTL* prclClip = (RECTL*) NULL; BOOL bMore; ULONG cptfx; POINTFIX ptfxStartFigure; POINTFIX ptfxLast; POINTFIX* pptfxFirst; POINTFIX* pptfxBuf; if (pco->iDComplexity == DC_RECT) { fl |= FL_SIMPLE_CLIP; arclClip[0] = pco->rclBounds; // FL_FLIP_D: arclClip[1].top = pco->rclBounds.left; arclClip[1].left = pco->rclBounds.top; arclClip[1].bottom = pco->rclBounds.right; arclClip[1].right = pco->rclBounds.bottom; // FL_FLIP_V: arclClip[2].top = -pco->rclBounds.bottom + 1; arclClip[2].left = pco->rclBounds.left; arclClip[2].bottom = -pco->rclBounds.top + 1; arclClip[2].right = pco->rclBounds.right; // FL_FLIP_V | FL_FLIP_D: arclClip[3].top = pco->rclBounds.left; arclClip[3].left = -pco->rclBounds.bottom + 1; arclClip[3].bottom = pco->rclBounds.right; arclClip[3].right = -pco->rclBounds.top + 1; prclClip = arclClip; } do { bMore = PATHOBJ_bEnum(ppo, &pd); cptfx = pd.count; if (cptfx == 0) { ASSERTVGA(!bMore, "Empty path record in non-empty path"); break; } if (pd.flags & PD_BEGINSUBPATH) { ptfxStartFigure = *pd.pptfx; pptfxFirst = pd.pptfx; pptfxBuf = pd.pptfx + 1; cptfx--; } else { pptfxFirst = &ptfxLast; pptfxBuf = pd.pptfx; } if (pd.flags & PD_RESETSTYLE) ls.spNext = 0; // We have to check for cptfx == 0 because the only point in the // subpath may have been the StartFigure point: if (cptfx > 0) { if (!bLines(ppdev, pptfxFirst, pptfxBuf, (RUN*) NULL, cptfx, &ls, prclClip, apfn, fl)) return(FALSE); } ptfxLast = pd.pptfx[pd.count - 1]; if (pd.flags & PD_CLOSEFIGURE) { if (!bLines(ppdev, &ptfxLast, &ptfxStartFigure, (RUN*) NULL, 1, &ls, prclClip, apfn, fl)) return(FALSE); } } while (bMore); if (fl & FL_STYLED) { // Save the style state: ULONG ulHigh; ULONG ulLow; ulHigh = ls.spNext / ls.xyDensity; ulLow = ls.spNext % ls.xyDensity; pla->elStyleState.l = MAKELONG(ulLow, ulHigh); } } else { // Local state for path enumeration: BOOL bMore; union { BYTE aj[offsetof(CLIPLINE, arun) + RUN_MAX * sizeof(RUN)]; CLIPLINE cl; } cl; fl |= FL_COMPLEX_CLIP; // We use the clip object when non-simple clipping is involved: PATHOBJ_vEnumStartClipLines(ppo, pco, pso, pla); do { bMore = PATHOBJ_bEnumClipLines(ppo, sizeof(cl), &cl.cl); if (cl.cl.c != 0) { if (fl & FL_STYLED) { ls.spComplex = HIWORD(cl.cl.lStyleState) * ls.xyDensity + LOWORD(cl.cl.lStyleState); } if (!bLines(ppdev, &cl.cl.ptfxA, &cl.cl.ptfxB, &cl.cl.arun[0], cl.cl.c, &ls, (RECTL*) NULL, apfn, fl)) return(FALSE); } } while (bMore); } return(TRUE); }
BOOL DoStrokePathByEnumingClipLines( PPDEV pPDev, SURFOBJ *pso, CLIPOBJ *pco, PATHOBJ *ppo, PPOINTL pptlBrushOrg, BRUSHOBJ *pbo, ROP4 rop4, LINEATTRS *plineattrs ) /*++ Routine Description: Strokes a path through a complex clipping region by utilizing the engine helper functions. This is done because there is no way to fail a DrvStrokePath and have it come back in any simpler format by the NT graphics engine. In general, we can fail DrvXXX calls and the NT graphic engine will simply the object to draw, then call back into the driver. Stroking a path however cannot be simplified any more, so the best we can hope for is having the PATHOBJ converted to straight line segments (removing BEZIERS if present). We then must stroke the path ourselves, using the provided EngXXX helpers. Since helper functions exist that allow us to to enumerate the portions of a path as CLIPLINE segments that fall within the clipping region, we do that here, thus stroking the segments that lie inside of the passed CLIPOBJ. Arguments: pPDev Pointer to the current PDEV pso SURFOBJ to write to pco CLIPOBJ to use when enuming paths ppo PATHOBJ to stroke through clip path pptlBrushOrg BRUSH origin pbo BRUSH to stroke with rop4 ROP4 to use plineattrs LINEATTRS structure that describes the styling for the line Return Value: TRUE if sucessful FALSE if failed, If the path we are asked to stroke contains BEZIERS, this function will fail in order to allow the Engine to break the path down to line segments. Author: 2/01/94 JB Revision History: --*/ { PLOT_CLIPLINE PlotClipLine; CLIPLINE *pCurClipLine; RUN *pCurRun; POINTFIX ptsfx[2]; POINTL ptlCur; FIX iStartInFX; FIX iStopInFX; LONG dx; LONG dy; LONG i; BOOL bMore; BOOL bXordered; BOOL bFlipX; BOOL bFlipY; // // First check for Beziers and if we have them fail the call since we // want straight line segments to stroke, with the appropriate style // if (ppo->fl & PO_BEZIERS) { PLOTDBG(DBG_STROKECLIPLINES, ("DoStrokePathByEnumingClipLines:Path had BEZ returning FALSE")); return(FALSE); } PLOTDBG(DBG_STROKECLIPLINES, ("DoStrokeByEnumingClipLines: NO CLIPOBJ %p", (pco != NULL) , (LONG_PTR)pco)); PLOTDBG(DBG_STROKECLIPLINES, ("DoStrokeByEnumingClipLines: CLIPOBJ is TRIVIAL (%lx)", (pco->iDComplexity != DC_TRIVIAL) , (LONG)pco->iDComplexity )); // // Send out the line attributes , so the residue will be calculated // correctly // DoSetupOfStrokeAttributes(pPDev, pptlBrushOrg, pbo, rop4, NULL); // // Initiate enumeration of the CLIPLINES by calling the Engine helper // PATHOBJ_vEnumStartClipLines(ppo, pco, pso, plineattrs); // // Start a loop to enum through all the available CLIPLINE structures // pCurClipLine = (CLIPLINE *)&PlotClipLine; do { // // Get the first batch of CLIPLINE structures then go to work on them // bMore = PATHOBJ_bEnumClipLines(ppo, sizeof(PlotClipLine), pCurClipLine); // // Calculate dx and dy in order to determine if the line is Xordered or // Yordered this is needed because of the way the engine passes us RUNS // if dx > dy then the line is said to be Xordered and thus any given // RUN iStart and iStop values is a projection on the x axis. Given this // informatino we can calculate the adjoining Y coordinate and draw the // line appropriately. // dx = pCurClipLine->ptfxB.x - pCurClipLine->ptfxA.x; dy = pCurClipLine->ptfxB.y - pCurClipLine->ptfxA.y; if ( bFlipX = (dx < 0 )) { dx = -dx; } if ( bFlipY = (dy < 0 )) { dy = -dy; } // // Now calculate if the line is x ordered or y ordered // bXordered = (dx >= dy); PLOTDBG(DBG_STROKECLIPLINES, ("DoStrokePathByEnumingClipLines:Compute ClipLine runs=%u, xordered %d", pCurClipLine->c, bXordered )); // // Enum through all the given RUNS drawing with the pen down between any // iStart and iStop value in each RUN // for (i = 0, pCurRun = &(pCurClipLine->arun[0]); i < (LONG)pCurClipLine->c; i++, pCurRun++) { // // The value of iStart and iStop are always positive!! so // we must handle it ourselves, so the correct thing happens // iStartInFX = LTOFX(pCurRun->iStart); iStopInFX = LTOFX(pCurRun->iStop); if (bFlipX ) { ptsfx[0].x = -iStartInFX; ptsfx[1].x = -iStopInFX; } else { ptsfx[0].x = iStartInFX; ptsfx[1].x = iStopInFX; } if (bFlipY ) { ptsfx[0].y = -iStartInFX; ptsfx[1].y = -iStopInFX; } else { ptsfx[0].y = iStartInFX; ptsfx[1].y = iStopInFX; } // // We must output the correct line attributes structure with the // correct calculated residue in order for this to work correctly // HandleLineAttributes(pPDev, plineattrs, &pCurClipLine->lStyleState, pCurRun->iStart); // // The calculations for the opposing coordinate varies based on the // ordering of the line. If the line is Xordered we calculate the // Y value, if itsYordered we calculate the X value. We do this // in order to determine the correct target coordinate. Since the // RUN is given to us as START and STOP, we must manually determine // what coordinate this represents inside the device coordinate // space. If the RUN is xordered, the x-coordinate is correct, and // the y-coordinate must be projected based on the ratio. // if (bXordered) { ptsfx[0].x += pCurClipLine->ptfxA.x; ptsfx[0].y = MulDiv( ptsfx[0].y, dy, dx) + pCurClipLine->ptfxA.y; ptsfx[1].x += pCurClipLine->ptfxA.x; ptsfx[1].y = MulDiv( ptsfx[1].y, dy, dx) + pCurClipLine->ptfxA.y; } else { ptsfx[0].x = MulDiv(ptsfx[0].x, dx, dy) + pCurClipLine->ptfxA.x; ptsfx[0].y += pCurClipLine->ptfxA.y; ptsfx[1].x = MulDiv(ptsfx[1].x, dx, dy) + pCurClipLine->ptfxA.x; ptsfx[1].y += pCurClipLine->ptfxA.y; } // // Do PE with pen up first, in order to move to the starting // position. // OutputString(pPDev, "PE<"); if (!i) { // // If we are at first point then output that now. // ptlCur.x = ptlCur.y = 0; OutputString(pPDev, "="); } // // Stroke the segment with the pen down. // OutputXYParams(pPDev, (PPOINTL)ptsfx, (PPOINTL)NULL, (PPOINTL)&ptlCur, (UINT)2, (UINT)1, 'F'); OutputString(pPDev, ";"); } } while (bMore); // While we need to enum again.. return(TRUE); }