static int32_t* GetCOMPtrCount(void* aPtr)
{
  PLHashEntry** hep = PL_HashTableRawLookup(gSerialNumbers, PLHashNumber(NS_PTR_TO_INT32(aPtr)), aPtr);
  if (hep && *hep) {
    return &((reinterpret_cast<serialNumberRecord*>((*hep)->value))->COMPtrCount);
  } else {
    return nullptr;
  }
}
static intptr_t GetSerialNumber(void* aPtr, bool aCreate)
{
  PLHashEntry** hep = PL_HashTableRawLookup(gSerialNumbers, PLHashNumber(NS_PTR_TO_INT32(aPtr)), aPtr);
  if (hep && *hep) {
    return reinterpret_cast<serialNumberRecord*>((*hep)->value)->serialNumber;
  }
  else if (aCreate) {
    serialNumberRecord *record = PR_NEW(serialNumberRecord);
    record->serialNumber = ++gNextSerialNumber;
    record->refCount = 0;
    record->COMPtrCount = 0;
    PL_HashTableRawAdd(gSerialNumbers, hep, PLHashNumber(NS_PTR_TO_INT32(aPtr)), aPtr, reinterpret_cast<void*>(record));
    return gNextSerialNumber;
  }
  else {
    return 0;
  }
}
PLHashNumber
nsNodeInfoManager::GetNodeInfoInnerHashValue(const void *key)
{
  NS_ASSERTION(key, "Null key passed to nsNodeInfo::GetHashValue!");

  const nsINodeInfo::nsNodeInfoInner *node =
    reinterpret_cast<const nsINodeInfo::nsNodeInfoInner *>(key);

  // Is this an acceptable hash value?
  return (PLHashNumber(NS_PTR_TO_INT32(node->mName)) & 0xffff) >> 8;
}
static PLHashNumber HashNumber(const void* aKey)
{
  return PLHashNumber(NS_PTR_TO_INT32(aKey));
}
示例#5
0
// We really should have a Unity PL Hash function...
static PR_CALLBACK PLHashNumber
unity(const void *key) { return PLHashNumber(NS_PTR_TO_INT32(key)); }