示例#1
0
文件: misc.c 项目: NVIDIA/winex_lgpl
double __cdecl NTDLL__CIpow(void)
{
	double x,y;
	POP_FPU(y);
	POP_FPU(x);
	return pow(x,y);
}
示例#2
0
文件: misc.c 项目: bilboed/wine
double CDECL NTDLL__CIpow(void)
{
	double x,y;
	POP_FPU(y);
	POP_FPU(x);
	return pow(x,y);
}
示例#3
0
文件: misc.c 项目: NVIDIA/winex_lgpl
LONG __cdecl NTDLL__ftol(void)
{
	/* don't just do DO_FPU("fistp",retval), because the rounding
	 * mode must also be set to "round towards zero"... */
	double fl;
	POP_FPU(fl);
	return (LONG)fl;
}