示例#1
0
文件: region.c 项目: riclas/rstm
/* =============================================================================
 * Pregion_alloc
 * =============================================================================
 */
region_t*
Pregion_alloc ()
{
  region_t* regionPtr;

  regionPtr = (region_t*)P_MALLOC(sizeof(region_t));
  if (regionPtr) {
    regionPtr->expandQueuePtr = PQUEUE_ALLOC(-1);
    assert(regionPtr->expandQueuePtr);
    regionPtr->beforeListPtr = PLIST_ALLOC(&region_elementlistcompare);
    assert(regionPtr->beforeListPtr);
    regionPtr->borderListPtr = PLIST_ALLOC(&region_listcompareedge);
    assert(regionPtr->borderListPtr);
    regionPtr->badVectorPtr = PVECTOR_ALLOC(1);
    assert(regionPtr->badVectorPtr);
  }

  return regionPtr;
}
示例#2
0
/* =============================================================================
 * router_solve
 * =============================================================================
 */
void
router_solve (void* argPtr)
{
    TM_THREAD_ENTER();

    router_solve_arg_t* routerArgPtr = (router_solve_arg_t*)argPtr;
    router_t* routerPtr = routerArgPtr->routerPtr;
    maze_t* mazePtr = routerArgPtr->mazePtr;
    vector_t* myPathVectorPtr = PVECTOR_ALLOC(1);
    assert(myPathVectorPtr);

    queue_t* workQueuePtr = mazePtr->workQueuePtr;
    grid_t* gridPtr = mazePtr->gridPtr;
    grid_t* myGridPtr =
        PGRID_ALLOC(gridPtr->width, gridPtr->height, gridPtr->depth);
    assert(myGridPtr);
    long bendCost = routerPtr->bendCost;
    queue_t* myExpansionQueuePtr = PQUEUE_ALLOC(-1);

    /*
     * Iterate over work list to route each path. This involves an
     * 'expansion' and 'traceback' phase for each source/destination pair.
     */
    while (1) {

        pair_t* coordinatePairPtr;
        int mode = 0;
        TM_BEGIN(0,mode);
        if (mode == 0) {
            if (queue_htm::TMqueue_isEmpty(TM_ARG workQueuePtr)) {
                coordinatePairPtr = NULL;
            } else {
                coordinatePairPtr = (pair_t*)queue_htm::TMqueue_pop(TM_ARG workQueuePtr);
            }
        } else {
            if (queue_stm::TMqueue_isEmpty(TM_ARG workQueuePtr)) {
                coordinatePairPtr = NULL;
            } else {
                coordinatePairPtr = (pair_t*)queue_stm::TMqueue_pop(TM_ARG workQueuePtr);
            }
        }
        TM_END();
        if (coordinatePairPtr == NULL) {
            break;
        }

        coordinate_t* srcPtr = coordinatePairPtr->firstPtr;
        coordinate_t* dstPtr = coordinatePairPtr->secondPtr;

        bool_t success = FALSE;
        vector_t* pointVectorPtr = NULL;

        mode = 0;
        TM_BEGIN(1,mode);
        if (mode == 0) {
        	grid_copy(myGridPtr, gridPtr); /* ok if not most up-to-date */
        	if (PdoExpansion(routerPtr, myGridPtr, myExpansionQueuePtr,
        			srcPtr, dstPtr)) {
        		pointVectorPtr = PdoTraceback(gridPtr, myGridPtr, dstPtr, bendCost);
        		/*
        		 * TODO: fix memory leak
        		 *
        		 * pointVectorPtr will be a memory leak if we abort this transaction
        		 */
        		if (pointVectorPtr) {
        			TMGRID_ADDPATH_HTM(gridPtr, pointVectorPtr);
        			TM_LOCAL_WRITE(success, TRUE);
        		}
        	}
        } else {
        	grid_copy(myGridPtr, gridPtr); /* ok if not most up-to-date */
        	if (PdoExpansion(routerPtr, myGridPtr, myExpansionQueuePtr,
        			srcPtr, dstPtr)) {
        		pointVectorPtr = PdoTraceback(gridPtr, myGridPtr, dstPtr, bendCost);
        		/*
        		 * TODO: fix memory leak
        		 *
        		 * pointVectorPtr will be a memory leak if we abort this transaction
        		 */
        		if (pointVectorPtr) {
        			TMGRID_ADDPATH_STM(gridPtr, pointVectorPtr);
        			TM_LOCAL_WRITE(success, TRUE);
        		}
        	}
        }
        TM_END();

        if (success) {
            bool_t status = PVECTOR_PUSHBACK(myPathVectorPtr,
                                             (void*)pointVectorPtr);
            assert(status);
        }

    }

    /*
     * Add my paths to global list
     */
    list_t* pathVectorListPtr = routerArgPtr->pathVectorListPtr;
    int mode = 0;
    TM_BEGIN(2,mode);
    if (mode == 0) {
    	list_htm::TMlist_insert(TM_ARG pathVectorListPtr, (void*)myPathVectorPtr);
    } else {
    	list_stm::TMlist_insert(TM_ARG pathVectorListPtr, (void*)myPathVectorPtr);
    }
    TM_END();

    PGRID_FREE(myGridPtr);
    PQUEUE_FREE(myExpansionQueuePtr);

#if DEBUG
    puts("\nFinal Grid:");
    grid_print(gridPtr);
#endif /* DEBUG */

    TM_THREAD_EXIT();
}
示例#3
0
/* =============================================================================
 * PdoTraceback
 * =============================================================================
 */
static vector_t*
PdoTraceback (grid_t* gridPtr, grid_t* myGridPtr,
              coordinate_t* dstPtr, long bendCost)
{
    vector_t* pointVectorPtr = PVECTOR_ALLOC(1);
    assert(pointVectorPtr);

    point_t next;
    next.x = dstPtr->x;
    next.y = dstPtr->y;
    next.z = dstPtr->z;
    next.value = grid_getPoint(myGridPtr, next.x, next.y, next.z);
    next.momentum = MOMENTUM_ZERO;

    while (1) {

        long* gridPointPtr = grid_getPointRef(gridPtr, next.x, next.y, next.z);
        PVECTOR_PUSHBACK(pointVectorPtr, (void*)gridPointPtr);
        grid_setPoint(myGridPtr, next.x, next.y, next.z, GRID_POINT_FULL);

        /* Check if we are done */
        if (next.value == 0) {
            break;
        }
        point_t curr = next;

        /*
         * Check 6 neighbors
         *
         * Potential Optimization: Only need to check 5 of these
         */
        traceToNeighbor(myGridPtr, &curr, &MOVE_POSX, TRUE, bendCost, &next);
        traceToNeighbor(myGridPtr, &curr, &MOVE_POSY, TRUE, bendCost, &next);
        traceToNeighbor(myGridPtr, &curr, &MOVE_POSZ, TRUE, bendCost, &next);
        traceToNeighbor(myGridPtr, &curr, &MOVE_NEGX, TRUE, bendCost, &next);
        traceToNeighbor(myGridPtr, &curr, &MOVE_NEGY, TRUE, bendCost, &next);
        traceToNeighbor(myGridPtr, &curr, &MOVE_NEGZ, TRUE, bendCost, &next);

#if DEBUG
        printf("(%li, %li, %li)\n", next.x, next.y, next.z);
#endif /* DEBUG */
        /*
         * Because of bend costs, none of the neighbors may appear to be closer.
         * In this case, pick a neighbor while ignoring momentum.
         */
        if ((curr.x == next.x) &&
            (curr.y == next.y) &&
            (curr.z == next.z))
        {
            next.value = curr.value;
            traceToNeighbor(myGridPtr, &curr, &MOVE_POSX, FALSE, bendCost, &next);
            traceToNeighbor(myGridPtr, &curr, &MOVE_POSY, FALSE, bendCost, &next);
            traceToNeighbor(myGridPtr, &curr, &MOVE_POSZ, FALSE, bendCost, &next);
            traceToNeighbor(myGridPtr, &curr, &MOVE_NEGX, FALSE, bendCost, &next);
            traceToNeighbor(myGridPtr, &curr, &MOVE_NEGY, FALSE, bendCost, &next);
            traceToNeighbor(myGridPtr, &curr, &MOVE_NEGZ, FALSE, bendCost, &next);

            if ((curr.x == next.x) &&
                (curr.y == next.y) &&
                (curr.z == next.z))
            {
                PVECTOR_FREE(pointVectorPtr);
#if DEBUG
                puts("[dead]");
#endif
                return NULL; /* cannot find path */
            }
        }
    }

#if DEBUG
    puts("");
#endif /* DEBUG */

    return pointVectorPtr;
}
示例#4
0
文件: router.c 项目: jaingaurav/rstm
/* =============================================================================
 * router_solve
 * =============================================================================
 */
void
router_solve (void* argPtr)
{
  TM_THREAD_ENTER();

  router_solve_arg_t* routerArgPtr = (router_solve_arg_t*)argPtr;
  router_t* routerPtr = routerArgPtr->routerPtr;
  maze_t* mazePtr = routerArgPtr->mazePtr;
  vector_t* myPathVectorPtr = PVECTOR_ALLOC(1);
  assert(myPathVectorPtr);

  queue_t* workQueuePtr = mazePtr->workQueuePtr;
  grid_t* gridPtr = mazePtr->gridPtr;
  grid_t* myGridPtr =
    PGRID_ALLOC(gridPtr->width, gridPtr->height, gridPtr->depth);
  assert(myGridPtr);
  long bendCost = routerPtr->bendCost;
  queue_t* myExpansionQueuePtr = PQUEUE_ALLOC(-1);

  /*
   * Iterate over work list to route each path. This involves an
   * 'expansion' and 'traceback' phase for each source/destination pair.
   */
  while (1) {

    pair_t* coordinatePairPtr;
    TM_BEGIN();
    if (TMQUEUE_ISEMPTY(workQueuePtr)) {
      coordinatePairPtr = NULL;
    } else {
      coordinatePairPtr = (pair_t*)TMQUEUE_POP(workQueuePtr);
    }
    TM_END();
    if (coordinatePairPtr == NULL) {
      break;
    }

    coordinate_t* srcPtr = (coordinate_t*)coordinatePairPtr->firstPtr;
    coordinate_t* dstPtr = (coordinate_t*)coordinatePairPtr->secondPtr;

    bool success = false;
    vector_t* pointVectorPtr = NULL;

    TM_BEGIN();
    grid_copy(myGridPtr, gridPtr); /* ok if not most up-to-date */
    if (PdoExpansion(routerPtr, myGridPtr, myExpansionQueuePtr,
                     srcPtr, dstPtr)) {
      pointVectorPtr = PdoTraceback(gridPtr, myGridPtr, dstPtr, bendCost);
      /*
       * TODO: fix memory leak
       *
       * pointVectorPtr will be a memory leak if we abort this transaction
       */
      if (pointVectorPtr) {
        TMGRID_ADDPATH(gridPtr, pointVectorPtr);
        TM_LOCAL_WRITE_L(success, true);
      }
    }
    TM_END();

    if (success) {
      bool status = PVECTOR_PUSHBACK(myPathVectorPtr, (void*)pointVectorPtr);
      assert(status);
    }

  }

  /*
   * Add my paths to global list
   */
  list_t* pathVectorListPtr = routerArgPtr->pathVectorListPtr;
  TM_BEGIN();
  TMLIST_INSERT(pathVectorListPtr, (void*)myPathVectorPtr);
  TM_END();

  PGRID_FREE(myGridPtr);
  PQUEUE_FREE(myExpansionQueuePtr);

#if DEBUG
  puts("\nFinal Grid:");
  grid_print(gridPtr);
#endif /* DEBUG */

  TM_THREAD_EXIT();
}
示例#5
0
/* =============================================================================
 * getCount
 * =============================================================================
 */
static long
getCount (adtree_node_t* nodePtr,
          long i,
          long q,
          vector_t* queryVectorPtr,
          long lastQueryIndex,
          adtree_t* adtreePtr)
{
    if (nodePtr == NULL) {
        return 0;
    }

    long nodeIndex = nodePtr->index;
    if (nodeIndex >= lastQueryIndex) {
        return nodePtr->count;
    }

    long count = 0L;

    query_t* queryPtr = (query_t*)vector_at(queryVectorPtr, q);
    if (!queryPtr) {
        return nodePtr->count;
    }
    long queryIndex = queryPtr->index;
    assert(queryIndex <= lastQueryIndex);
    vector_t* varyVectorPtr = nodePtr->varyVectorPtr;
    adtree_vary_t* varyPtr =
        (adtree_vary_t*)vector_at(varyVectorPtr,
                                  (queryIndex - nodeIndex - 1));
    assert(varyPtr);

    long queryValue = queryPtr->value;

    if (queryValue == varyPtr->mostCommonValue) {

        /*
         * We do not explicitly store the counts for the most common value.
         * We can calculate it by finding the count of the query without
         * the current (superCount) and subtracting the count for the
         * query with the current toggled (invertCount).
         */
        long numQuery = vector_getSize(queryVectorPtr);
        vector_t* superQueryVectorPtr = PVECTOR_ALLOC(numQuery - 1);
        assert(superQueryVectorPtr);

        long qq;
        for (qq = 0; qq < numQuery; qq++) {
            if (qq != q) {
                bool_t status = vector_pushBack(superQueryVectorPtr,
                                                vector_at(queryVectorPtr, qq));
                assert(status);
            }
        }
        long superCount = adtree_getCount(adtreePtr, superQueryVectorPtr);

        PVECTOR_FREE(superQueryVectorPtr);

        long invertCount;
        if (queryValue == 0) {
            queryPtr->value = 1;
            invertCount = getCount(nodePtr,
                                   i,
                                   q,
                                   queryVectorPtr,
                                   lastQueryIndex,
                                   adtreePtr);
            queryPtr->value = 0;
        } else {
            queryPtr->value = 0;
            invertCount = getCount(nodePtr,
                                   i,
                                   q,
                                   queryVectorPtr,
                                   lastQueryIndex,
                                   adtreePtr);
            queryPtr->value = 1;
        }
        count += superCount - invertCount;

    } else {

        if (queryValue == 0) {
            count += getCount(varyPtr->zeroNodePtr,
                              (i + 1),
                              (q + 1),
                              queryVectorPtr,
                              lastQueryIndex,
                              adtreePtr);
        } else if (queryValue == 1) {
            count += getCount(varyPtr->oneNodePtr,
                              (i + 1),
                              (q + 1),
                              queryVectorPtr,
                              lastQueryIndex,
                              adtreePtr);
        } else { /* QUERY_VALUE_WILDCARD */
#if 0
            count += getCount(varyPtr->zeroNodePtr,
                              (i + 1),
                              (q + 1),
                              queryVectorPtr,
                              lastQueryIndex,
                              adtreePtr);
            count += getCount(varyPtr->oneNodePtr,
                              (i + 1),
                              (q + 1),
                              queryVectorPtr,
                              lastQueryIndex,
                              adtreePtr);
#else
            assert(0); /* catch bugs in learner */
#endif
        }

    }

    return count;
}
示例#6
0
文件: router.c 项目: amohtasham/rstm
/* =============================================================================
 * router_solve
 * =============================================================================
 */
void
router_solve (void* argPtr)
{
  TM_THREAD_ENTER();

  long threadId = thread_getId();

  router_solve_arg_t* routerArgPtr = (router_solve_arg_t*)argPtr;
  router_t* routerPtr = routerArgPtr->routerPtr;
  maze_t* mazePtr = routerArgPtr->mazePtr;  
  long* numPathArray = routerArgPtr->numPathArray;
  vector_t* myPathVectorPtr = PVECTOR_ALLOC(1);
  assert(myPathVectorPtr);

  queue_t* workQueuePtr = mazePtr->workQueuePtr;
  grid_t* gridPtr = mazePtr->gridPtr;
  grid_t* myGridPtr =
    PGRID_ALLOC(gridPtr->width, gridPtr->height, gridPtr->depth);
  assert(myGridPtr);
  long bendCost = routerPtr->bendCost;
  queue_t* myExpansionQueuePtr = PQUEUE_ALLOC(-1);

  long numPath = 0;
  /*
   * Iterate over work list to route each path. This involves an
   * 'expansion' and 'traceback' phase for each source/destination pair.
   */
  while ((global_timedExecution && !global_isTerminated) || (!global_timedExecution)) {
  //while (1) {
    wait_for_turn(threadId);
    if (global_timedExecution && global_isTerminated)
        break;

    ulong_t beginTime;
    pair_t* coordinatePairPtr;
    TM_BEGIN();
    beginTime = get_thread_time();
    if (TMQUEUE_ISEMPTY(workQueuePtr)) {
        if (TMQUEUE_ISEMPTY(workQueuePtr))
            coordinatePairPtr = NULL;
    } else {
      coordinatePairPtr = (pair_t*)TMQUEUE_POP(workQueuePtr);
    }
    TM_END();
    //add_throughput(threadId , get_thread_time() - beginTime);
    if (coordinatePairPtr == NULL) {
      break;
    }

    coordinate_t* srcPtr = (coordinate_t*)coordinatePairPtr->firstPtr;
    coordinate_t* dstPtr = (coordinate_t*)coordinatePairPtr->secondPtr;

    bool_t success = FALSE;
    vector_t* pointVectorPtr = NULL;

    TM_BEGIN();
    beginTime = get_thread_time();
    grid_copy(myGridPtr, gridPtr); /* ok if not most up-to-date */
    if (PdoExpansion(routerPtr, myGridPtr, myExpansionQueuePtr,
                     srcPtr, dstPtr)) {
      pointVectorPtr = PdoTraceback(gridPtr, myGridPtr, dstPtr, bendCost);
      /*
       * TODO: fix memory leak
       *
       * pointVectorPtr will be a memory leak if we abort this transaction
       */
      if (pointVectorPtr) {
        TMGRID_ADDPATH(gridPtr, pointVectorPtr);
        TM_LOCAL_WRITE_L(success, TRUE);
      }
    }
    TM_END();
    add_throughput(threadId , get_thread_time() - beginTime);

    numPath++;
    if (success) {
      bool_t status = PVECTOR_PUSHBACK(myPathVectorPtr,
                                       (void*)pointVectorPtr);
      assert(status);
    }

  }
  numPathArray[threadId] = numPath;
  /*
   * Add my paths to global list
   */
  list_t* pathVectorListPtr = routerArgPtr->pathVectorListPtr;
  TM_BEGIN();
  TMLIST_INSERT(pathVectorListPtr, (void*)myPathVectorPtr);
  TM_END();

  PGRID_FREE(myGridPtr);
  PQUEUE_FREE(myExpansionQueuePtr);

#if DEBUG
  puts("\nFinal Grid:");
  grid_print(gridPtr);
#endif /* DEBUG */

  TM_THREAD_EXIT();
}