/* Global coordinate -> Local coordinates */ void globalTOlocal(Vertex& Pv) { Vector P_C(Pv.x - x, Pv.y - y, Pv.z - z); // P-C Pv.x = U.x * P_C.x + U.y * P_C.y + U.z * P_C.z; Pv.y = V.x * P_C.x + V.y * P_C.y + V.z * P_C.z; Pv.z = N.x * P_C.x + N.y * P_C.y + N.z * P_C.z; }
void myatoi(char *str1) { int ch[] = {0},i=0,j=0; P_S(str1); while(*str1) { P_C(*str1); i = (i*10) + (*str1++); //*str1++; P_I(i); } }