LRESULT WndProc(UINT nmsg, WPARAM wparam, LPARAM lparam) { switch(nmsg) { case WM_PAINT: Paint(); break; default: return super::WndProc(nmsg, wparam, lparam); } return 0; }
QPixmap CCJKShapeRect::Image( const QSize &size ) { QPixmap pixmap(size); pixmap.fill(Qt::transparent); // pixmap.fill(Qt::white); QPainter painter(&pixmap); painter.setPen(QPen(Qt::black, 8)); int width = qMax(10, size.width()-10); int height = qMax(10, size.height()-10); QRectF rect(5, 5, width, height); SetRect(rect); Paint(&painter); return pixmap; }
void EditView::GenerateLarge() { if ( m_pcSmallBitmap == NULL ) { return; } delete m_pcLargeBitmap; m_pcLargeBitmap = new Bitmap( 32, 32, CS_RGB32, Bitmap::SHARE_FRAMEBUFFER ); Scale( m_pcSmallBitmap, m_pcLargeBitmap, m_nFilterType, 0.0f ); // m_pcLargeIconView->SetBitmap( m_pcLargeBitmap ); Paint( GetBounds() ); Flush(); }
bool GraphCanvas::CopyAsMetafile() { #ifdef _WIN32 wxMetafileDC mdc; Paint(mdc); wxMetafile *meta = mdc.Close(); bool ok = meta->SetClipboard(); DESTROY(meta); return ok; #else return false; #endif }
void RichText::Paint(Draw& w, int x, int y, int cx, const PaintInfo& pinit) const { Mutex::Lock __(mutex); SimplePageDraw pw(w); PaintInfo pi(pinit); pi.top = PageY(0, 0); pi.bottom = PageY(0, INT_MAX); pi.usecache = true; pi.sizetracking = false; pi.highlight = Null; w.Offset(x, y); Paint(pw, Size(cx / pi.zoom, INT_MAX), pi); w.End(); }
void Pane::TunnelPaint(Surface* psurface, bool bPaintAll) { if (m_pparent != NULL && !m_bOpaque) { psurface->Offset(-m_offset); m_pparent->TunnelPaint(psurface, false); psurface->Offset(m_offset); } if (bPaintAll) { PaintAll(psurface); } else { Paint(psurface); } }
void MyFrame1::OnLeftUp(wxMouseEvent &event) { //if (event.Moving()) { wxCoord x, y; event.GetPosition(&x, &y); m_v2.x = (float)x; m_v2.y = (float)(m_panel1->GetSize().y - y); m_curPrimitive->AddVertex(m_v2); Controller::Get().AddPrimitive(m_curPrimitive); m_curPrimitive = NULL; Paint(); } }
void SWindow::WmPaint(Org_Mes* OrgMes) { if(OrgMes->ExecMessage/* && (ControlMode == ControlMode_Normal)*/) { PAINTSTRUCT ps; HDC hdc = BeginPaint(&ps); Paint(hdc); EndPaint(&ps); } DefaultProc(OrgMes); }
/// @brief Callback for the color picker dialog /// @param col New color void ColourButton::SetColour(agi::Color col) { colour = col; // Draw colour Paint(); SetBitmapLabel(bmp); // Trigger a click event on this as some stuff relies on that to know // when the color has changed wxCommandEvent evt(wxEVT_COMMAND_BUTTON_CLICKED, GetId()); evt.SetClientData(this); evt.SetEventObject(this); AddPendingEvent(evt); }
void gfxContext::FillWithOpacity(gfxFloat aOpacity) { // This method exists in the hope that one day cairo gets a direct // API for this, and then we would change this method to use that // API instead. if (aOpacity != 1.0) { gfxContextAutoSaveRestore saveRestore(this); Clip(); Paint(aOpacity); } else { Fill(); } }
/** * Load from file, and set the associated document file name * * @param file the file name * @param a ReturnExt */ ReturnExt EditorWindow::LoadFromFile(const char* file) { ReturnExt r = editor->LoadFromFile(file); if (!r) return r; char* s = strdup(file); char* b = basename(s); SetTitle(b); free(s); Paint(); return ReturnExt(true); }
//Cleans up the heap by adding free blocks to the freelist and changing header colors void sweepPhase() { printf("sweeping ...\n"); word* heapPtr = heap; //Go through the heap as long as the heap pointer is less than afterheap, which is a pointer to the last element in the heap while(heapPtr < afterHeap){ int length = Length(heapPtr[0]); int len; switch(Color(heapPtr[0])){ case Black: //If the header is black heapPtr[0] = Paint(heapPtr[0], White); break; case White: //If the header is white len = 0; /* Sums up the length of the adjacent free blocks */ while((heapPtr+len) < afterHeap && Color(heapPtr[len])==White){ len+=Length(heapPtr[len]) + 1; //Adds the length of the current block } //Make new header if any adjacent free blocks or else paint the existing header blue if(len>length){ heapPtr[0] = mkheader(0, len-1, Blue); }else{ heapPtr[0] = Paint(heapPtr[0],Blue); } //Set first element in the free block to point to freelist //and set freelist to point to the header of the free block heapPtr[1] = (word)freelist; freelist = &heapPtr[0]; break; } //Set heap pointer to next block if(len>length){ heapPtr += len; }else{ heapPtr += length+1; } } }
/* Load() Carica l'immagine dal file nel controllo, creando l'oggetto immagine con la libreria specificata. */ BOOL CDibCtrl::Load(LPCSTR lpszFileName,LPCSTR lpcszLibraryName,BOOL bRebuildPalette/*=TRUE*/,BOOL bClearBeforeDraw/*=TRUE*/) { CWaitCursor cursor; m_bValidDib = FALSE; // controlla che sia un file if(!(::GetFileAttributes(lpszFileName) & FILE_ATTRIBUTE_DIRECTORY)) { // verifica se e' stata specificata una libreria differente if(m_szLibraryName[0]=='\0') strcpyn(m_szLibraryName,lpcszLibraryName,sizeof(m_szLibraryName)); if(stricmp(m_szLibraryName,lpcszLibraryName)!=0) { m_ImageFactory.Delete(); m_pImage = NULL; strcpyn(m_szLibraryName,lpcszLibraryName,sizeof(m_szLibraryName)); } // crea l'oggetto immagine if(!m_pImage) m_pImage = m_ImageFactory.Create(m_szLibraryName,sizeof(m_szLibraryName)); // carica l'immagine nel controllo if(m_pImage) { if(m_pImage->IsSupportedFormat(lpszFileName)) if(m_pImage->Load(lpszFileName)) { m_bValidDib = TRUE; // usa lo stesso oggetto per ogni immagine, per cui occhio con il parametro per ricalcolare la paletta m_ImageDraw.SetImage(m_pImage); if(bRebuildPalette) { m_ImageDraw.BuildLogPalette(); RealizePalette(FALSE); } Paint(bClearBeforeDraw); } } } if(!m_bValidDib) Clear(); return(m_bValidDib); }
static WM_RESULT _TERMINAL_Callback (/*const*/ WM_MESSAGE*pMsg) { TERMINAL_Handle hObj = pMsg->hWin; TERMINAL_Obj* pObj = TERMINAL_H2P(hObj); switch (pMsg->MsgId) { case WM_PAINT: GUI_DEBUG_LOG("BUTTON: _Callback(WM_PAINT)\n"); Paint(pObj/*, (GUI_RECT*)pMsg->Data.p*/); return; case WM_DELETE: GUI_DEBUG_LOG("EDIT: _Callback(WM_DELETE)\n"); Delete(pObj); break; /* No return here ... WM_DefaultProc needs to be called */ } WM_DefaultProc(pMsg); }
void mitk::GLMapper::MitkRender(mitk::BaseRenderer* renderer, mitk::VtkPropRenderer::RenderType type ) { bool visible = true; GetDataNode()->GetVisibility(visible, renderer, "visible"); if(!visible) return; // the if-condition ensures that Paint(renderer) is only called once, otherwise it will be called four times // it does not mean that OpenGL renders only an opaque scene if(type == mitk::VtkPropRenderer::Opaque) Paint(renderer); }
void ZRadar::animate(Frame *space) { STACKTRACE; //If the radar is disabled, don't do anything. if (active==FALSE) return; //Tell the frame to redraw this space space->add_box(0,0,Blank->w,Blank->h); //Copy the blank slate onto the temporary bitmap Painted if (Blank) blit(Blank, Painted, 0,0,0,0,Blank->w, Blank->h); else clear_bitmap(Painted); if (t!=NULL) { SpaceLocation *l = t->get_focus(); Paint(Painted,l->pos); if (!t->exists()) t=NULL; } else Paint(Painted, game->size/2.); //Copy Painted onto space->frame, which will then paint it on the screen. blit(Painted,space->surface,0,0,0,0,Blank->w,Blank->h); }
void MyFrame1::OnMouseMove(wxMouseEvent &event) { if (event.LeftIsDown()) { wxCoord x, y; event.GetPosition(&x, &y); m_v2.x = (float)x; m_v2.y = (float)(m_panel1->GetSize().y - y); m_curPrimitive->AddVertex(m_v2); Paint(); if (CanvasSetting::Get().GetType() != PT_Pencil) { m_curPrimitive->RemoveLastVertex(); } } }
void CTweakSystem::Fill(XMLScoreWrapper& Score, CLayout *Layout, int ActivePage, int ActiveSystem) { m_Layout=Layout; m_ActivePage=ActivePage; m_ActiveSystem=ActiveSystem; ui->ScoreView->SetXML(Score); ui->ScoreView->setLocked(false); ui->ScoreView->setFollowResize(false); ui->ScoreView->setNavigationVisible(true); ui->ScoreView->setSize(Layout->Options.ScaleSize*2.0); Paint(); ui->ScoreView->adjustSize(); ui->FadingWidget->adjustSize(); ui->FadingWidget->setFixedSize(ui->FadingWidget->size()); FillVoicesCombo(ui->ScoreView->ActiveStaff()); }
int main(int argc, char **argv) { if(SDL_Init(SDL_INIT_VIDEO) < 0) return 1; int videoflags = SDL_HWSURFACE | SDL_HWACCEL | SDL_FULLSCREEN | SDL_DOUBLEBUF; SDL_Surface * screen = OpenScreen(1024, 768, 32, videoflags); if(!screen) return 1; SDL_Event event; bool done = false; while(!done) { if(SDL_PollEvent(&event)) { switch (event.type) { case SDL_KEYDOWN: if(event.key.keysym.sym == SDLK_LALT || event.key.keysym.sym == SDLK_TAB) break; if(event.key.keysym.sym == SDLK_RETURN) { videoflags ^= SDL_FULLSCREEN; screen = OpenScreen(screen->w, screen->h, screen->format->BitsPerPixel, videoflags); if(!screen) done = true; break; } case SDL_QUIT: done = true; break; default: break; } } else { Paint(screen); SDL_Flip(screen); } } SDL_FreeSurface(screen); SDL_Quit(); return 0; }
LRESULT MainWindow::WndProc( UINT iMessage, WPARAM wParam, LPARAM lParam ) { switch (iMessage) { case WM_CREATE: break; case WM_PAINT: Paint(); break; case WM_DESTROY: PostQuitMessage( 0 ); break; default: return DefWindowProc( hWnd, iMessage, wParam, lParam ); } return 0; }
LRESULT ClockWindow::WndProc(UINT nmsg, WPARAM wparam, LPARAM lparam) { switch(nmsg) { case WM_PAINT: Paint(); break; case WM_LBUTTONDBLCLK: launch_cpanel(_hwnd, TEXT("timedate.cpl")); break; default: return super::WndProc(nmsg, wparam, lparam); } return 0; }
/** * This function is called when the Radar needs repainting. * @param canvas The canvas to paint on */ void FlarmTrafficWindow::OnPaint(Canvas &canvas) { #ifdef ENABLE_OPENGL if (small) { const GLBlend blend(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); canvas.SelectBlackPen(); canvas.Select(Brush(look.background_color.WithAlpha(0xd0))); canvas.DrawCircle(radar_mid.x, radar_mid.y, radius); } else #endif canvas.Clear(look.background_color); Paint(canvas); }
void CalcDist::Init() { m_cursor = LoadCursor(g_hInst, MAKEINTRESOURCE(IDC_CURSOR2)); m_oldCursor = SetCursor(m_cursor); RECT rect; if (GetWindowRect(m_hWnd, &rect)) { m_maxWidth = rect.right - rect.left; m_maxHeight = rect.bottom - rect.top; } m_maxWidth *= 2; m_maxHeight *= 2; Paint(NULL, NULL, NULL); }
void CCheckListBoxItem::DrawItem(COwnerDrawListBox* pList, LPDRAWITEMSTRUCT pDrawItemStruct) { if (pDrawItemStruct->itemID != -1) { if ((pDrawItemStruct->itemAction & (ODA_DRAWENTIRE|ODA_SELECT|ODA_FOCUS)) != 0) { // Paint the item. Paint(pList, pDrawItemStruct); } if (IsFocused(pList, pDrawItemStruct)) { // This item is focused, preview it. Preview(pList, pDrawItemStruct); } } }
/** * This function is called when the Radar needs repainting. * @param canvas The canvas to paint on */ void FlarmTrafficWindow::OnPaintBuffer(Canvas &canvas) { #ifdef ENABLE_OPENGL if (small) { const ScopeAlphaBlend alpha_blend; canvas.SelectBlackPen(); canvas.Select(Brush(look.background_color.WithAlpha(0xd0))); canvas.DrawCircle(radar_mid.x, radar_mid.y, radius); } else #endif canvas.Clear(look.background_color); Paint(canvas); }
void MASTER::Proceed(ELEMENT* starting_element) { // listy u¿ywane podczas obliczeñ OUTPUT_LIST list1; OUTPUT_LIST list2; OUTPUT_LIST* current_list = &list1; OUTPUT_LIST* next_list = &list2; // utworzenie listy startowej InitProcessing(starting_element, elements_set, current_list); // g³ówna pêtla unsigned i; for (i = 0; i < elements_set.RetAmount() * 2; i++) { bool state_changed = false; // właściwe działanie elementów // (dla NANDÓW jest to albo odczytanie stanów wejściowych i propagacja // albo ustalenie stanu i wysłanie sygnału do nowych elementów (czyli dodanie ich do next_list) // dla pozostałych elementów jest to po prostu ustalenie stanu for (unsigned j = 0; j < current_list->retAmount(); j++) { state_changed |= (*current_list)[j]->element->Proceed(next_list); char u = (*current_list)[j]->element->RetId()+'0'; //MessageBox(hwnd, &u, "debug", MB_OK); } // zamiana wskaźników SwitchLists(current_list, next_list); if (starting_element && !state_changed) break; } //if (i && i == elements_set.RetAmount() * 2 && !unstable_system_notification) //{ // MessageBox(hwnd, "Podany układ jest niestabilny.", "NAND2", MB_OK); // unstable_system_notification = true; //} Paint(); return; }
void wxOwnerDrawFrame::OnPaint(wxPaintEvent& event) { wxPaintDC dc(this); wxASSERT(TRUE == dc.Ok()); //avoid flicker wxMemoryDC memDC; memDC.SelectObject(mMemBitmap); memDC.SetBackground(*wxBLACK); memDC.Clear(); Paint(memDC); dc.Blit(0, 0, mMemBitmap.GetWidth(), mMemBitmap.GetHeight(), &memDC, 0, 0); event.Skip(); }
void EditView::GenerateSmall() { if ( m_pcLargeBitmap == NULL ) { return; } delete m_pcSmallBitmap; m_pcSmallBitmap = new Bitmap( 16, 16, CS_RGB32, Bitmap::SHARE_FRAMEBUFFER ); Scale( m_pcLargeBitmap, m_pcSmallBitmap, m_nFilterType, 0.0f ); if ( m_bLargeSelected ) { m_pcScaleIconView->SetBitmap( m_pcLargeBitmap ); } else { m_pcScaleIconView->SetBitmap( m_pcSmallBitmap ); } Paint( GetBounds() ); Flush(); }
void GboxInstance::HandleMessage(const pp::Var& var_message) { if (!var_message.is_string()) return; std::string message = var_message.AsString(); pp::Var var_reply; if (message == kHelloString) { theLog.info("message: '%s'", message.c_str()); Hello(); } else if (message == kPaintMethodId) { Paint(); } else if (message == kClockMethodId) { Clock(); } else if (message == "quiet") { theLog.info("message: '%s'", message.c_str()); Quiet(); } else { theLog.info("other message: '%s'", message.c_str()); Other(message); } }
STDMETHODIMP_(void) ISubPicAllocatorPresenterImpl::SetPosition(RECT w, RECT v) { bool fWindowPosChanged = !!(m_WindowRect != w); bool fWindowSizeChanged = !!(m_WindowRect.Size() != CRect(w).Size()); m_WindowRect = w; bool fVideoRectChanged = !!(m_VideoRect != v); m_VideoRect = v; if(fWindowSizeChanged || fVideoRectChanged) { if(m_pAllocator) { m_pAllocator->SetCurSize(m_WindowRect.Size()); m_pAllocator->SetCurVidRect(m_VideoRect); } if(m_pAllocator2) { m_pAllocator2->SetCurSize(m_WindowRect.Size()); m_pAllocator2->SetCurVidRect(m_VideoRect); } if(m_pSubPicQueue) { m_pSubPicQueue->Invalidate(); } if(m_pSubPicQueue2) { m_pSubPicQueue2->Invalidate(); } } //CString szLog; //szLog.Format(_T("WVSize %d %d %d %d "), m_WindowRect.Width(), m_WindowRect.Height(), m_VideoRect.Width(), m_VideoRect.Height()); //SVP_LogMsg(szLog); if(fWindowPosChanged || fVideoRectChanged) Paint(fWindowSizeChanged || fVideoRectChanged); m_sublib2.ResSetForcePos(); }