static GLboolean
Parse_AddressInstruction(struct parse_state *parseState, struct prog_instruction *inst)
{
   inst->Opcode = OPCODE_ARL;
   inst->StringPos = parseState->curLine - parseState->start;

   /* Make ARB_vp backends happy */
   inst->DstReg.File = PROGRAM_ADDRESS;
   inst->DstReg.WriteMask = WRITEMASK_X;
   inst->DstReg.Index = 0;

   /* dest A0 reg */
   if (!Parse_AddrReg(parseState))
      RETURN_ERROR;

   /* comma */
   if (!Parse_String(parseState, ","))
      RETURN_ERROR;

   /* parse src reg */
   if (!Parse_ScalarSrcReg(parseState, &inst->SrcReg[0]))
      RETURN_ERROR;

   /* semicolon */
   if (!Parse_String(parseState, ";"))
      RETURN_ERROR;

   return GL_TRUE;
}
示例#2
0
static GLboolean
Parse_ScalarInstruction(struct parse_state *parseState,
                        struct vp_instruction *inst, enum vp_opcode opcode)
{
   if (opcode == VP_OPCODE_RCC && !parseState->isVersion1_1)
      RETURN_ERROR1("RCC illegal for vertex program 1.0");

   inst->Opcode = opcode;
   inst->StringPos = parseState->curLine - parseState->start;

   /* dest reg */
   if (!Parse_MaskedDstReg(parseState, &inst->DstReg))
      RETURN_ERROR;

   /* comma */
   if (!Parse_String(parseState, ","))
      RETURN_ERROR;

   /* first src arg */
   if (!Parse_ScalarSrcReg(parseState, &inst->SrcReg[0]))
      RETURN_ERROR;

   /* semicolon */
   if (!Parse_String(parseState, ";"))
      RETURN_ERROR;

   return GL_TRUE;
}
示例#3
0
static GLboolean
Parse_AddressInstruction(struct parse_state *parseState, struct vp_instruction *inst)
{
   inst->Opcode = VP_OPCODE_ARL;
   inst->StringPos = parseState->curLine - parseState->start;

   /* dest A0 reg */
   if (!Parse_AddrReg(parseState))
      RETURN_ERROR;

   /* comma */
   if (!Parse_String(parseState, ","))
      RETURN_ERROR;

   /* parse src reg */
   if (!Parse_ScalarSrcReg(parseState, &inst->SrcReg[0]))
      RETURN_ERROR;

   /* semicolon */
   if (!Parse_String(parseState, ";"))
      RETURN_ERROR;

   return GL_TRUE;
}
示例#4
0
static GLboolean
Parse_InstructionSequence(struct parse_state *parseState,
                          struct prog_instruction program[])
{
   while (1) {
      struct prog_instruction *inst = program + parseState->numInst;
      struct instruction_pattern instMatch;
      GLubyte token[100];

      /* Initialize the instruction */
      _mesa_init_instructions(inst, 1);

      /* special instructions */
      if (Parse_String(parseState, "DEFINE")) {
         GLubyte id[100];
         GLfloat value[7];  /* yes, 7 to be safe */
         if (!Parse_Identifier(parseState, id))
            RETURN_ERROR;
         /* XXX make sure id is not a reserved identifer, like R9 */
         if (!Parse_String(parseState, "="))
            RETURN_ERROR1("Expected =");
         if (!Parse_VectorOrScalarConstant(parseState, value))
            RETURN_ERROR;
         if (!Parse_String(parseState, ";"))
            RETURN_ERROR1("Expected ;");
         if (_mesa_lookup_parameter_index(parseState->parameters,
                                          -1, (const char *) id) >= 0) {
            RETURN_ERROR2(id, "already defined");
         }
         _mesa_add_named_parameter(parseState->parameters,
                                   (const char *) id, value);
      }
      else if (Parse_String(parseState, "DECLARE")) {
         GLubyte id[100];
         GLfloat value[7] = {0, 0, 0, 0, 0, 0, 0};  /* yes, to be safe */
         if (!Parse_Identifier(parseState, id))
            RETURN_ERROR;
         /* XXX make sure id is not a reserved identifer, like R9 */
         if (Parse_String(parseState, "=")) {
            if (!Parse_VectorOrScalarConstant(parseState, value))
               RETURN_ERROR;
         }
         if (!Parse_String(parseState, ";"))
            RETURN_ERROR1("Expected ;");
         if (_mesa_lookup_parameter_index(parseState->parameters,
                                          -1, (const char *) id) >= 0) {
            RETURN_ERROR2(id, "already declared");
         }
         _mesa_add_named_parameter(parseState->parameters,
                                   (const char *) id, value);
      }
      else if (Parse_String(parseState, "END")) {
         inst->Opcode = OPCODE_END;
         parseState->numInst++;
         if (Parse_Token(parseState, token)) {
            RETURN_ERROR1("Code after END opcode.");
         }
         break;
      }
      else {
         /* general/arithmetic instruction */

         /* get token */
         if (!Parse_Token(parseState, token)) {
            RETURN_ERROR1("Missing END instruction.");
         }

         /* try to find matching instuction */
         instMatch = MatchInstruction(token);
         if (instMatch.opcode >= MAX_OPCODE) {
            /* bad instruction name */
            RETURN_ERROR2("Unexpected token: ", token);
         }

         inst->Opcode = instMatch.opcode;
         inst->Precision = instMatch.suffixes & (_R | _H | _X);
         inst->SaturateMode = (instMatch.suffixes & (_S))
            ? SATURATE_ZERO_ONE : SATURATE_OFF;
         inst->CondUpdate = (instMatch.suffixes & (_C)) ? GL_TRUE : GL_FALSE;

         /*
          * parse the input and output operands
          */
         if (instMatch.outputs == OUTPUT_S || instMatch.outputs == OUTPUT_V) {
            if (!Parse_MaskedDstReg(parseState, &inst->DstReg))
               RETURN_ERROR;
            if (!Parse_String(parseState, ","))
               RETURN_ERROR1("Expected ,");
         }
         else if (instMatch.outputs == OUTPUT_NONE) {
            if (instMatch.opcode == OPCODE_KIL_NV) {
               /* This is a little weird, the cond code info is in
                * the dest register.
                */
               if (!Parse_CondCodeMask(parseState, &inst->DstReg))
                  RETURN_ERROR;
            }
            else {
               ASSERT(instMatch.opcode == OPCODE_PRINT);
            }
         }

         if (instMatch.inputs == INPUT_1V) {
            if (!Parse_VectorSrc(parseState, &inst->SrcReg[0]))
               RETURN_ERROR;
         }
         else if (instMatch.inputs == INPUT_2V) {
            if (!Parse_VectorSrc(parseState, &inst->SrcReg[0]))
               RETURN_ERROR;
            if (!Parse_String(parseState, ","))
               RETURN_ERROR1("Expected ,");
            if (!Parse_VectorSrc(parseState, &inst->SrcReg[1]))
               RETURN_ERROR;
         }
         else if (instMatch.inputs == INPUT_3V) {
            if (!Parse_VectorSrc(parseState, &inst->SrcReg[0]))
               RETURN_ERROR;
            if (!Parse_String(parseState, ","))
               RETURN_ERROR1("Expected ,");
            if (!Parse_VectorSrc(parseState, &inst->SrcReg[1]))
               RETURN_ERROR;
            if (!Parse_String(parseState, ","))
               RETURN_ERROR1("Expected ,");
            if (!Parse_VectorSrc(parseState, &inst->SrcReg[2]))
               RETURN_ERROR;
         }
         else if (instMatch.inputs == INPUT_1S) {
            if (!Parse_ScalarSrcReg(parseState, &inst->SrcReg[0]))
               RETURN_ERROR;
         }
         else if (instMatch.inputs == INPUT_2S) {
            if (!Parse_ScalarSrcReg(parseState, &inst->SrcReg[0]))
               RETURN_ERROR;
            if (!Parse_String(parseState, ","))
               RETURN_ERROR1("Expected ,");
            if (!Parse_ScalarSrcReg(parseState, &inst->SrcReg[1]))
               RETURN_ERROR;
         }
         else if (instMatch.inputs == INPUT_CC) {
            /* XXX to-do */
         }
         else if (instMatch.inputs == INPUT_1V_T) {
	    GLubyte unit, idx;
            if (!Parse_VectorSrc(parseState, &inst->SrcReg[0]))
               RETURN_ERROR;
            if (!Parse_String(parseState, ","))
               RETURN_ERROR1("Expected ,");
            if (!Parse_TextureImageId(parseState, &unit, &idx))
               RETURN_ERROR;
	    inst->TexSrcUnit = unit;
	    inst->TexSrcTarget = idx;
         }
         else if (instMatch.inputs == INPUT_3V_T) {
	    GLubyte unit, idx;
            if (!Parse_VectorSrc(parseState, &inst->SrcReg[0]))
               RETURN_ERROR;
            if (!Parse_String(parseState, ","))
               RETURN_ERROR1("Expected ,");
            if (!Parse_VectorSrc(parseState, &inst->SrcReg[1]))
               RETURN_ERROR;
            if (!Parse_String(parseState, ","))
               RETURN_ERROR1("Expected ,");
            if (!Parse_VectorSrc(parseState, &inst->SrcReg[2]))
               RETURN_ERROR;
            if (!Parse_String(parseState, ","))
               RETURN_ERROR1("Expected ,");
            if (!Parse_TextureImageId(parseState, &unit, &idx))
               RETURN_ERROR;
	    inst->TexSrcUnit = unit;
	    inst->TexSrcTarget = idx;
         }
         else if (instMatch.inputs == INPUT_1V_S) {
            if (!Parse_PrintInstruction(parseState, inst))
               RETURN_ERROR;
         }

         /* end of statement semicolon */
         if (!Parse_String(parseState, ";"))
            RETURN_ERROR1("Expected ;");

         parseState->numInst++;

         if (parseState->numInst >= MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS)
            RETURN_ERROR1("Program too long");
      }
   }
   return GL_TRUE;
}