JError JDirInfo::GoTo ( const JCharacter* origDirName ) { JString dirName; if (JStringEmpty(origDirName) || !JConvertToAbsolutePath(origDirName, NULL, &dirName)) { return JBadPath(origDirName); } if (JSameDirEntry(dirName, *itsCWD)) { Update(); return JNoError(); } JAppendDirSeparator(&dirName); const JString origCWD = *itsCWD; *itsCWD = dirName; const JError err = BuildInfo(); if (err.OK()) { Broadcast(PathChanged()); } else { *itsCWD = origCWD; } return err; }
void GameTracker::UpdateDirectory(const QString& dir) { QDirIterator it(dir, game_filters, QDir::NoFilter, QDirIterator::Subdirectories); while (it.hasNext()) { QString path = QFileInfo(it.next()).canonicalFilePath(); if (m_tracked_files.contains(path)) { auto& tracked_file = m_tracked_files[path]; if (!tracked_file.contains(dir)) tracked_file.insert(dir); } else { addPath(path); m_tracked_files[path] = QSet<QString>{dir}; emit PathChanged(path); } } for (const auto& missing : FindMissingFiles(dir)) { auto& tracked_file = m_tracked_files[missing]; tracked_file.remove(dir); if (tracked_file.empty()) { m_tracked_files.remove(missing); GameRemoved(missing); } } }
void GPXMapPathRow::BrowseDone(kGUIFileReq *result,int pressed) { if(pressed==MSGBOX_OK) { m_path.SetString(result->GetPath()); PathChanged(); } }
void FileView::ChangeFilePathWithoutUndo(const QString& new_path) { ui_->list->setRootIndex(model_->setRootPath(new_path)); ui_->path->setText(QDir::toNativeSeparators(new_path)); QDir dir(new_path); ui_->up->setEnabled(dir.cdUp()); emit PathChanged(new_path); }
//--------------------------------------------------------------------------------------------------------------------- void VisToolSplinePath::RefreshGeometry() { if (path.CountPoint() > 0) { QVector<VSplinePoint> pathPoints = path.GetSplinePath(); if (path.CountPoint() == 1) { QGraphicsEllipseItem *point = this->getPoint(0); DrawPoint(point, pathPoints.at(0).P().toQPointF(), supportColor); if (mode == Mode::Creation) { QLineF sceneLine = QLineF(pathPoints.at(0).P().toQPointF(), Visualization::scenePos); DrawLine(line, sceneLine, mainColor, lineStyle); path[0].SetAngle2(sceneLine.angle()); emit PathChanged(path); } } else { for (int i = 0; i < pathPoints.size(); ++i) { QGraphicsEllipseItem *point = this->getPoint(static_cast<unsigned>(i)); DrawPoint(point, pathPoints.at(i).P().toQPointF(), supportColor); } if (mode == Mode::Creation) { QLineF sceneLine = QLineF(pathPoints.at(pathPoints.size() - 1).P().toQPointF(), Visualization::scenePos); DrawLine(line, sceneLine, mainColor, lineStyle); path[pathPoints.size() - 1].SetAngle2(sceneLine.angle()); emit PathChanged(path); } DrawPath(this, path.GetPath(PathDirection::Show), mainColor, Qt::SolidLine, Qt::RoundCap); } Visualization::toolTip = QString(tr("<b>Curve path</b>: <b>Enter</b> - finish creation")); } }
void GameTracker::UpdateFile(const QString& file) { if (QFileInfo(file).exists()) { emit PathChanged(file); } else if (removePath(file)) { m_tracked_files.remove(file); emit GameRemoved(file); } }
void GameTracker::UpdateDirectory(const QString& dir) { QDirIterator it(dir, game_filters, QDir::NoFilter, QDirIterator::Subdirectories); while (it.hasNext()) { QString path = QFileInfo(it.next()).canonicalFilePath(); if (m_tracked_files.contains(path)) { m_tracked_files[path]++; } else { addPath(path); m_tracked_files[path] = 1; emit PathChanged(path); } } }
bool nuiFileTree::SetPath(const nglPath& rPath) { mPath = rPath; nglPath path(rPath); path.MakeRelativeTo(GetRootPath()); std::vector<nglString> tokens; path.GetPathName().Tokenize(tokens, _T('/')); nuiTreeNodePtr pNode = mpTreeView->GetTree(); if (!tokens.empty()) { // Find start node: nuiTreeNodePtr pRes = NULL; for (uint32 i = 0; i < pNode->GetChildrenCount() && !pRes; i++) { nuiTreeNodePtr pBNode = (nuiTreeNodePtr)pNode->GetChild(i); bool old = pBNode->IsOpened(); nglPath p(pBNode->GetProperty(_T("Path"))); if (p.GetNodeName() == tokens.at(0)) pRes = pBNode; else { if (!old) pBNode->Open(true); for (uint32 j = 0; j < pBNode->GetChildrenCount() && !pRes; j++) { nuiTreeNodePtr pBNode2 = (nuiTreeNodePtr)pBNode->GetChild(j); nglPath p(pBNode2->GetProperty(_T("Path"))); if (p.GetNodeName() == tokens.at(0)) pRes = pBNode2; } if (!pRes && !old) pBNode->Open(false); } } if (!pRes) return false; pNode = pRes; } else { pNode = (nuiTreeNodePtr)pNode->GetChild(0); } pNode->Select(false); nuiColumnTreeView* pColTreeView = dynamic_cast<nuiColumnTreeView*>(mpTreeView); for (uint i = 0; i < tokens.size(); i++) { pNode->OpenAllChildren(false); pNode->SelectAllChildren(false); std::vector<nuiTreePtr> children; pNode->GetChildren(children); for (uint j = 0; j< children.size(); j++) { nuiFileSelectorNode* pBNode = dynamic_cast<nuiFileSelectorNode*>(children.at(j)); if (pBNode) { nglPath p(pBNode->GetProperty(_T("Path"))); if (p.GetNodeName() == tokens.at(i)) { pNode = pBNode; break; } } } if (pNode == mpTreeView->GetSelectedNode()) // Have we found the next node? return false; // No next node found: bail out... nuiTreeNodePtr pParent = pNode; while (pParent) { if (!pParent->IsEmpty()) pParent->Open(true); if (pColTreeView) pParent->Select(true); pParent = static_cast<nuiTreeNodePtr>(pParent->GetParent()); } if (pColTreeView) mpTreeView->Select(pNode, true); if (pNode->IsEmpty()) // Bail out if the last node is a leaf { PathChanged(); mpTreeView->SelectionChanged(); mpTreeView->SetLayout(mpTreeView->GetIdealRect()); return false; } } PathChanged(); mpTreeView->SelectionChanged(); mpTreeView->SetLayout(mpTreeView->GetIdealRect()); // Update infos and change the edit line: nglPathInfo info; rPath.GetInfo(info); mpTreeView->SetHotRect(mpTreeView->GetHotRect()); return true; }