示例#1
0
/* photon_clear_to_color:
 *  Accelerated screen clear routine.
 */
static void photon_clear_to_color(BITMAP *bmp, int color)
{
   struct Ph_rect dest_rect = {
      { bmp->cl + bmp->x_ofs,
        bmp->ct + bmp->y_ofs },
      { bmp->x_ofs + bmp->cr,
        bmp->y_ofs + bmp->cb }
   };

   struct BITMAP *parent;

   /* find parent */
   parent = bmp;
   while (parent->id & BMP_ID_SUB)
      parent = (BITMAP *)parent->extra;

   /* set fill color */
   /* if (bmp->vtable->color_depth == 8)
      PgSetFillColor(color);
   else */
      PgSetFillColor(PgRGB(getr(color), getg(color), getb(color)));
      
   PhDCSetCurrent(BMP_EXTRA(parent)->context);
   PgDrawRect(&dest_rect, Pg_DRAW_FILL);

   if (parent == pseudo_screen)
      ph_update_window(&dest_rect);
   else
      PgFlush();
}
示例#2
0
/* photon_rectfill:
 *  Accelerated rectangle fill routine.
 */
static void photon_rectfill(BITMAP *bmp, int x1, int y1, int x2, int y2, int color)
{
   struct Ph_rect dest_rect;
   struct BITMAP *parent;

   if (_drawing_mode != DRAW_MODE_SOLID) {
      _orig_rectfill(bmp, x1, y1, x2, y2, color);
      return;
   }

   if (x2 < x1) {
      int tmp = x1;
      x1 = x2;
      x2 = tmp;
   }

   if (y2 < y1) {
      int tmp = y1;
      y1 = y2;
      y2 = tmp;
   }

   if (bmp->clip) {
      if (x1 < bmp->cl)
	 x1 = bmp->cl;

      if (x2 >= bmp->cr)
	 x2 = bmp->cr-1;

      if (x2 < x1)
	 return;

      if (y1 < bmp->ct)
	 y1 = bmp->ct;

      if (y2 >= bmp->cb)
	 y2 = bmp->cb-1;

      if (y2 < y1)
	 return;
   }

   dest_rect.ul.x = x1 + bmp->x_ofs;
   dest_rect.ul.y = y1 + bmp->y_ofs;
   dest_rect.lr.x = x2 + bmp->x_ofs;
   dest_rect.lr.y = y2 + bmp->y_ofs;

   /* find parent */
   parent = bmp;
   while (parent->id & BMP_ID_SUB)
      parent = (BITMAP *)parent->extra;

   /* set fill color */
   /* if (bmp->vtable->color_depth == 8)
      PgSetFillColor(color);
   else */
      PgSetFillColor(PgRGB(getr(color), getg(color), getb(color)));
      
   PhDCSetCurrent(BMP_EXTRA(parent)->context);
   PgDrawRect(&dest_rect, Pg_DRAW_FILL);

   if (parent == pseudo_screen)
      ph_update_window(&dest_rect);
   else
      PgFlush();
}
示例#3
0
文件: SDL_phyuv.c 项目: 0-14N/NDroid
int ph_DisplayYUVOverlay(_THIS, SDL_Overlay* overlay, SDL_Rect* src, SDL_Rect* dst)
{
    int rtncode;
    PhPoint_t pos;
    SDL_Rect backrect;
    PhRect_t windowextent;
    int winchanged=0;

    if ((overlay == NULL) || (overlay->hwdata==NULL))
    {
        return -1;
    }

    if (overlay->hwdata->State == OVERLAY_STATE_UNINIT)
    {
        return -1;
    }

    PtGetAbsPosition(window, &pos.x, &pos.y);
    if ((pos.x!=overlay->hwdata->CurrentWindowPos.x) ||
        (pos.y!=overlay->hwdata->CurrentWindowPos.y))
    {
       winchanged=1;
       overlay->hwdata->CurrentWindowPos.x=pos.x;
       overlay->hwdata->CurrentWindowPos.y=pos.y;
    }

    /* If CurrentViewPort position/size has been changed, then move/resize the viewport */
    if ((overlay->hwdata->CurrentViewPort.pos.x != dst->x) ||
        (overlay->hwdata->CurrentViewPort.pos.y != dst->y) ||
        (overlay->hwdata->CurrentViewPort.size.w != dst->w) ||
        (overlay->hwdata->CurrentViewPort.size.h != dst->h) ||
        (overlay->hwdata->scaler_on==0) || (winchanged==1) ||
        (overlay->hwdata->forcedredraw==1))
    {

        if (overlay->hwdata->ischromakey==1)
        {
            /* restore screen behind the overlay/chroma color. */
            backrect.x=overlay->hwdata->CurrentViewPort.pos.x;
            backrect.y=overlay->hwdata->CurrentViewPort.pos.y;
            backrect.w=overlay->hwdata->CurrentViewPort.size.w;
            backrect.h=overlay->hwdata->CurrentViewPort.size.h;
            this->UpdateRects(this, 1, &backrect);

            /* Draw the new rectangle of the chroma color at the viewport position */
            PgSetFillColor(overlay->hwdata->chromakey);
            PgDrawIRect(dst->x, dst->y, dst->x+dst->w-1, dst->y+dst->h-1, Pg_DRAW_FILL);
            PgFlush();
        }

        overlay->hwdata->props.flags |= Pg_SCALER_PROP_SCALER_ENABLE;
        overlay->hwdata->scaler_on = 1;

        PhWindowQueryVisible(Ph_QUERY_CONSOLE, 0, PtWidgetRid(window), &windowextent);
        overlay->hwdata->CurrentViewPort.pos.x = pos.x-windowextent.ul.x+dst->x;
        overlay->hwdata->CurrentViewPort.pos.y = pos.y-windowextent.ul.y+dst->y;
        overlay->hwdata->CurrentViewPort.size.w = dst->w;
        overlay->hwdata->CurrentViewPort.size.h = dst->h;
        PhAreaToRect(&overlay->hwdata->CurrentViewPort, &overlay->hwdata->props.viewport);
        overlay->hwdata->CurrentViewPort.pos.x = dst->x;
        overlay->hwdata->CurrentViewPort.pos.y = dst->y;

        rtncode = PgConfigScalerChannel(overlay->hwdata->channel, &(overlay->hwdata->props));

        switch(rtncode)
        {
            case -1:
                     SDL_SetError("PgConfigScalerChannel() function failed\n");
                     SDL_FreeYUVOverlay(overlay);
                     return -1;
            case 1:
                     grab_ptrs2(overlay->hwdata->channel, overlay->hwdata->FrameData0, overlay->hwdata->FrameData1);
                     break;
            case 0:
            default:
                     break;
        }
    }


/*
    if (overlay->hwdata->locked==0)
    {
        overlay->hwdata->current = PgNextVideoFrame(overlay->hwdata->channel);
        if (overlay->hwdata->current == -1)
        {
            SDL_SetError("ph_LockYUVOverlay: PgNextFrame() failed, bailing out\n");
            SDL_FreeYUVOverlay(overlay);
            return 0;
        }

        if (overlay->hwdata->current == 0)
        {
            overlay->hwdata->CurrentFrameData = overlay->hwdata->FrameData0;
        }
        else
        {
            overlay->hwdata->CurrentFrameData = overlay->hwdata->FrameData1;
        }

        if (overlay->planes > 0)
        {
            overlay->pitches[0] = overlay->hwdata->channel->yplane1->pitch;
            overlay->pixels[0]  = overlay->hwdata->CurrentFrameData->Y;
        }
        if (overlay->planes > 1)
        {
            overlay->pitches[1] = overlay->hwdata->channel->uplane1->pitch;
            overlay->pixels[1]  = overlay->hwdata->CurrentFrameData->U;
        }
        if (overlay->planes > 2)
        {
            overlay->pitches[2] = overlay->hwdata->channel->vplane1->pitch;
            overlay->pixels[2]  = overlay->hwdata->CurrentFrameData->V;
        }
    }
*/
        
    return 0;
}