PlatformParameters ES3_D3D11_FL10_0_WARP()
{
    return PlatformParameters(3, 0, egl_platform::D3D11_FL10_0_WARP());
}
PlatformParameters ES2_D3D11_FL9_3_REFERENCE()
{
    return PlatformParameters(2, 0, egl_platform::D3D11_FL9_3_REFERENCE());
}
PlatformParameters ES3_D3D11()
{
    return PlatformParameters(3, 0, egl_platform::D3D11());
}
PlatformParameters ES2_D3D11_FL10_0()
{
    return PlatformParameters(2, 0, egl_platform::D3D11_FL10_0());
}
PlatformParameters ES2_D3D11_FL9_3_WARP()
{
    return PlatformParameters(2, 0, egl_platform::D3D11_FL9_3_WARP());
}
PlatformParameters ES3_OPENGL()
{
    return PlatformParameters(3, 0, egl_platform::OPENGL());
}
示例#7
0
PlatformParameters ES31_D3D11_FL11_0()
{
    return PlatformParameters(3, 1, egl_platform::D3D11_FL11_0());
}
PlatformParameters ES31_OPENGLES()
{
    return PlatformParameters(3, 1, egl_platform::OPENGLES());
}
示例#9
0
PlatformParameters ES2_D3D11(EGLenum presentPath)
{
    return PlatformParameters(2, 0, egl_platform::D3D11(presentPath));
}
示例#10
0
PlatformParameters ES3_VULKAN_NULL()
{
    return PlatformParameters(3, 0, egl_platform::VULKAN_NULL());
}
示例#11
0
PlatformParameters ES3_WGL()
{
    return PlatformParameters(3, 0, GLESDriverType::SystemWGL);
}
示例#12
0
PlatformParameters ES2_VULKAN()
{
    return PlatformParameters(2, 0, egl_platform::VULKAN());
}
示例#13
0
PlatformParameters ES31_NULL()
{
    return PlatformParameters(3, 1, EGLPlatformParameters(EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE));
}
示例#14
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PlatformParameters ES2_NULL()
{
    return PlatformParameters(2, 0, EGLPlatformParameters(EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE));
}
PlatformParameters ES3_D3D11_FL10_0_REFERENCE()
{
    return PlatformParameters(3, 0, egl_platform::D3D11_FL10_0_REFERENCE());
}
示例#16
0
PlatformParameters ES2_OPENGLES(EGLint major, EGLint minor)
{
    return PlatformParameters(2, 0, egl_platform::OPENGLES(major, minor));
}
PlatformParameters ES2_OPENGLES()
{
    return PlatformParameters(2, 0, egl_platform::OPENGLES());
}
// ANGLE tests platforms
PlatformParameters ES2_D3D9()
{
    return PlatformParameters(2, 0, egl_platform::D3D9());
}
PlatformParameters ES3_OPENGL(EGLint major, EGLint minor)
{
    return PlatformParameters(3, 0, egl_platform::OPENGL(major, minor));
}
示例#20
0
PlatformParameters ES2_D3D11_PRESENT_PATH_FAST()
{
    return PlatformParameters(2, 0, egl_platform::D3D11_PRESENT_PATH_FAST());
}