void WorldSession::SendCancelTrade() { if (PlayerRecentlyLoggedOut() || PlayerLogout()) return; SendTradeStatus(TRADE_STATUS_TRADE_CANCELED); }
void WorldSession::SendCancelTrade() { if (PlayerRecentlyLoggedOut() || PlayerLogout()) return; WorldPackets::Trade::TradeStatus info; info.Status = TRADE_STATUS_CANCELLED; SendTradeStatus(info); }