void EngineStage::setup() { globals.clearMessage(); // Dealloc data dealloc(); // Retrieve player skill and gen new tunnel PlayerLevel skillLevel = player->getSkillLevel(); // Setup player and tunnel params Vector3 origin = Vector3::ZERO; Vector3 forward = globals.tunnelReferenceForward; Quaternion rot = Quaternion(1, 0, 0, 0); //if (!configStageType(globals.configPath, globals.configBackup, "globalConfig")) // globals.setMessage("WARNING: Failed to read configuration", MESSAGE_ERROR); globals.maxCamSpeed = skillLevel.maxSpeed; globals.stageTotalTargets1 = globals.stageTotalSignals * (globals.podNBackChance / 100.0); globals.stageTotalTargets2 = globals.stageTotalSignals * (globals.podNBackChance / 100.0); globals.stageTotalTargets3 = globals.stageTotalSignals * (globals.podNBackChance / 100.0); StageMode nmode = STAGE_MODE_PROFICIENCY; StageRequest level = player->getLevels()->retrieveLevel(player->getLevelRequestRow(), player->getLevelRequestCol()); int nlevel = level.nback; switch (level.phase) { case 'A': { nmode = STAGE_MODE_COLLECTION; globals.signalTypes = std::vector<std::vector<PodInfo> >(4); globals.signalTypes[POD_SIGNAL_1].push_back(PodInfo(POD_SIGNAL_1, POD_FUEL, POD_COLOR_BLUE, POD_SHAPE_UNKNOWN, POD_SOUND_1)); globals.signalTypes[POD_SIGNAL_2].push_back(PodInfo(POD_SIGNAL_2, POD_FUEL, POD_COLOR_GREEN, POD_SHAPE_UNKNOWN, POD_SOUND_2)); globals.signalTypes[POD_SIGNAL_3].push_back(PodInfo(POD_SIGNAL_3, POD_FUEL, POD_COLOR_PINK, POD_SHAPE_UNKNOWN, POD_SOUND_3)); globals.signalTypes[POD_SIGNAL_4].push_back(PodInfo(POD_SIGNAL_4, POD_FUEL, POD_COLOR_YELLOW, POD_SHAPE_UNKNOWN, POD_SOUND_4)); //globals.setBigMessage(Util::toStringInt(nlevel) + "-Back"); globals.appendMessage("\nObtain matches by Color!", MESSAGE_NORMAL); break; } case 'B': { nmode = STAGE_MODE_COLLECTION; globals.signalTypes = std::vector<std::vector<PodInfo> >(4); globals.signalTypes[POD_SIGNAL_1].push_back(PodInfo(POD_SIGNAL_1, POD_FUEL, POD_COLOR_UNKNOWN, POD_SHAPE_DIAMOND, POD_SOUND_1)); globals.signalTypes[POD_SIGNAL_2].push_back(PodInfo(POD_SIGNAL_2, POD_FUEL, POD_COLOR_UNKNOWN, POD_SHAPE_SPHERE, POD_SOUND_2)); globals.signalTypes[POD_SIGNAL_3].push_back(PodInfo(POD_SIGNAL_3, POD_FUEL, POD_COLOR_UNKNOWN, POD_SHAPE_CONE, POD_SOUND_3)); globals.signalTypes[POD_SIGNAL_4].push_back(PodInfo(POD_SIGNAL_4, POD_FUEL, POD_COLOR_UNKNOWN, POD_SHAPE_TRIANGLE, POD_SOUND_4)); //globals.setBigMessage(Util::toStringInt(nlevel) + "-Back"); globals.appendMessage("Obtain matches by Shape!", MESSAGE_NORMAL); break; } case 'C': { nmode = STAGE_MODE_COLLECTION; globals.signalTypes = std::vector<std::vector<PodInfo> >(4); globals.signalTypes[POD_SIGNAL_1].push_back(PodInfo(POD_SIGNAL_1, POD_FUEL, POD_COLOR_HOLDOUT, POD_SHAPE_UNKNOWN, POD_SOUND_1)); globals.signalTypes[POD_SIGNAL_2].push_back(PodInfo(POD_SIGNAL_2, POD_FUEL, POD_COLOR_HOLDOUT, POD_SHAPE_UNKNOWN, POD_SOUND_2)); globals.signalTypes[POD_SIGNAL_3].push_back(PodInfo(POD_SIGNAL_3, POD_FUEL, POD_COLOR_HOLDOUT, POD_SHAPE_UNKNOWN, POD_SOUND_3)); globals.signalTypes[POD_SIGNAL_4].push_back(PodInfo(POD_SIGNAL_4, POD_FUEL, POD_COLOR_HOLDOUT, POD_SHAPE_UNKNOWN, POD_SOUND_4)); //globals.setBigMessage(Util::toStringInt(nlevel) + "-Back"); globals.setMessage("Obtain matches by only sound!", MESSAGE_NORMAL); break; } case 'D': nmode = STAGE_MODE_COLLECTION; globals.signalTypes = std::vector<std::vector<PodInfo> >(4); globals.signalTypes[POD_SIGNAL_1].push_back(PodInfo(POD_SIGNAL_1, POD_FUEL, POD_COLOR_BLUE, POD_SHAPE_DIAMOND, POD_SOUND_1)); globals.signalTypes[POD_SIGNAL_2].push_back(PodInfo(POD_SIGNAL_2, POD_FUEL, POD_COLOR_GREEN, POD_SHAPE_SPHERE, POD_SOUND_2)); globals.signalTypes[POD_SIGNAL_3].push_back(PodInfo(POD_SIGNAL_3, POD_FUEL, POD_COLOR_PINK, POD_SHAPE_CONE, POD_SOUND_3)); globals.signalTypes[POD_SIGNAL_4].push_back(PodInfo(POD_SIGNAL_4, POD_FUEL, POD_COLOR_YELLOW, POD_SHAPE_TRIANGLE, POD_SOUND_4)); //globals.setBigMessage(Util::toStringInt(nlevel) + "-Back"); globals.setMessage("Obtain matching signals!", MESSAGE_NORMAL); break; case 'E': nmode = STAGE_MODE_RECESS; globals.signalTypes.clear(); if (level.initCamSpeed <= 15) // For starting slower stages, be nicer globals.stageTotalCollections = (level.minCamSpeed + level.maxCamSpeed) / 3.0 * level.stageTime / Util::getModdedLengthByNumSegments(globals, globals.tunnelSegmentsPerPod); else globals.stageTotalCollections = (level.minCamSpeed + level.maxCamSpeed) / 2.5 * level.stageTime / Util::getModdedLengthByNumSegments(globals, globals.tunnelSegmentsPerPod); //globals.setBigMessage("Recess!"); globals.setMessage("Reach the end! Grab Fuel Cells!", MESSAGE_NORMAL); break; case 'F': nmode = STAGE_MODE_TEACHING; globals.signalTypes.clear(); //globals.setBigMessage("Training!"); globals.setMessage("Grab Fuel Cells!", MESSAGE_NORMAL); break; } globals.initCamSpeed = level.initCamSpeed; globals.minCamSpeed = level.minCamSpeed; globals.maxCamSpeed = level.maxCamSpeed; tunnel = new Tunnel( OgreFramework::getSingletonPtr()->m_pSceneMgrMain->getRootSceneNode(), origin + forward * (globals.tunnelSegmentWidth / 2), rot, globals.tunnelSegmentWidth, globals.tunnelSegmentDepth, globals.tunnelMinAngleTurn, globals.tunnelMaxAngleTurn, 1, // replace or remove... nmode, level.phase, // replace or remove... nlevel, level.stageTime, SOUTH, globals.tunnelSegmentsPerSection, globals.tunnelSegmentsPerPod, globals.tunnelSegmentsPerDistractors, globals.tunnelSegmentsPerPowerup, globals.signalTypes, level.powerups); tunnel->link(player); player->link(tunnel); tunnel->setHoldout(level.hasHoldout,level.holdoutFrequency); if (tunnel->getMode() == STAGE_MODE_RECESS) { // Assign nav levels in an incremental order specified by Liam's formula if the mode is recess // Therefore, the level parameter provided looks at the nav level provided as the starting index tunnel->setNavigationLevels(level.navLevels[0].level, globals.navMap.size() - 1, level.tunnelSectionsPerNavLevel); } else { // Otherwise, nav levels provided by the parameters tunnel->setNavigationLevels(level.navLevels, level.tunnelSectionsPerNavLevel); } tunnel->setCollectionCriteria(level.collectionCriteria); tunnel->constructTunnel(level.nameTunnelTile, globals.tunnelSections); player->newTunnel(level.nameMusic); player->setSpeedParameters(globals.initCamSpeed, globals.minCamSpeed, globals.maxCamSpeed); Util::setSkyboxAndFog(level.nameSkybox); /* if (skillLevel.set1Notify) globals.setBigMessage("Congratulations! You earned " + Util::toStringInt(nlevel) + "-Back!"); else { if (skillLevel.set1Rep >= 2) globals.setBigMessage(Util::toStringInt(nlevel) + "-Back. Challenge Round!"); else globals.setBigMessage(Util::toStringInt(nlevel) + "-Back"); } globals.setMessage("Match by Color!", MESSAGE_NORMAL); */ hud = new HudStage(player, tunnel); Quaternion camRot = player->getCombinedRotAndRoll(); // Set lighting lightMain = OgreFramework::getSingletonPtr()->m_pSceneMgrMain->createLight("StageLight"); lightMain->setDiffuseColour(1.0, 1.0, 1.0); lightMain->setSpecularColour(1.0, 1.0, 1.0); //lightMain->setAttenuation(10, 1.0, 0.0001, 0.0); lightNode = OgreFramework::getSingletonPtr()->m_pSceneMgrMain->getRootSceneNode()->createChildSceneNode("lightNode"); lightNode->attachObject(lightMain); // Set initial transformations for camera, light, skynode OgreFramework::getSingletonPtr()->m_pCameraMain->setPosition(player->getCamPos()); OgreFramework::getSingletonPtr()->m_pCameraMain->setOrientation(camRot); if (OgreFramework::getSingletonPtr()->m_pSceneMgrMain->getSkyPlaneNode()) OgreFramework::getSingletonPtr()->m_pSceneMgrMain->getSkyPlaneNode()->setOrientation(player->getCombinedRotAndRoll()); if (lightNode) lightNode->setPosition(OgreFramework::getSingletonPtr()->m_pCameraMain->getPosition()); // Set tutorial slides for certain thingies if (tunnel->getMode() == STAGE_MODE_RECESS || tunnel->getMode() == STAGE_MODE_TEACHING || tunnel->getHighestCriteria() <= 0) player->getTutorialMgr()->setSlides(TutorialManager::TUTORIAL_SLIDES_ZERO_BACK); if (tunnel->getHighestCriteria() == 1) player->getTutorialMgr()->setSlides(TutorialManager::TUTORIAL_SLIDES_ONE_BACK); if (tunnel->getHighestCriteria() == 2) player->getTutorialMgr()->setSlides(TutorialManager::TUTORIAL_SLIDES_TWO_BACK); if (tunnel->getPhase() == 'A') player->getTutorialMgr()->setSlides(TutorialManager::TUTORIAL_SLIDES_COLOR_SOUND); if (tunnel->getPhase() == 'B') player->getTutorialMgr()->setSlides(TutorialManager::TUTORIAL_SLIDES_SHAPE_SOUND); if (tunnel->getPhase() == 'C') player->getTutorialMgr()->setSlides(TutorialManager::TUTORIAL_SLIDES_SOUND_ONLY); if (tunnel->getPhase() == 'D') player->getTutorialMgr()->setSlides(TutorialManager::TUTORIAL_SLIDES_HOLDOUT); spinVelocity = 0.0f; spinVelocityTarget = 0.0f; damping = 0.0f; freeMotion = false; }
PodInfo Pod::getPodInfo() const { return PodInfo(podSignal, mtype, podColor, podShape, podSound, loc, podGood, podTrigger, podTaken, podZapped); }
// This version follows a schedule specified when LevelManager was initialized // // Very big function... // Hardcoded settings for five different area. Until the json files are implemented, this will // be more modular. For now, it'll do. Tunnel* LevelManager::getNextLevel(Tunnel* previousTunnel) { // Extract previous information as the previous tunnel still exists Vector3 newOrigin = Vector3(0, 0, 0) + globals.tunnelReferenceForward * (globals.tunnelSegmentWidth / 2); Quaternion newRot = Quaternion(1, 0, 0, 0); Vector3 newForward = globals.tunnelReferenceForward; int oldNBack = previousTunnel ? previousTunnel->getNBack() : 0; GameMode oldGameMode = previousTunnel ? previousTunnel->getMode() : GAME_TIMED; if (previousTunnel) { delete previousTunnel; } GameMode nmode = GAME_PROFICIENCY; int nlevel = 0; int ncontrol = 1; if (!configStageType(globals.configPath, globals.configBackup, "globalConfig")) globals.setMessage("WARNING: Failed to read configuration", MESSAGE_ERROR); PlayerLevel skillLevel = player->getSkillLevel(); // Updated in previous tunnel and referenced for new tunnel nlevel = skillLevel.set1; ncontrol = 1; nmode = GAME_PROFICIENCY; globals.initCamSpeed = skillLevel.runSpeed1; globals.maxCamSpeed = skillLevel.maxSpeed; if (skillLevel.set1Rep <= 0) { if (!configStageType(globals.configPath, globals.configBackup, "Arep1")) globals.setMessage("WARNING: Failed to read configuration", MESSAGE_ERROR); } else if (skillLevel.set1Rep <= 1) { if (!configStageType(globals.configPath, globals.configBackup, "Arep2")) globals.setMessage("WARNING: Failed to read configuration", MESSAGE_ERROR); } else { if (!configStageType(globals.configPath, globals.configBackup, "Arep3")) globals.setMessage("WARNING: Failed to read configuration", MESSAGE_ERROR); } globals.stageTotalTargets1 = globals.stageTotalSignals * (globals.podNBackChance / 100.0); globals.stageTotalTargets2 = globals.stageTotalSignals * (globals.podNBackChance / 100.0); globals.stageTotalTargets3 = globals.stageTotalSignals * (globals.podNBackChance / 100.0); globals.signalTypes = std::vector<std::vector<PodInfo> >(4); globals.signalTypes[POD_SIGNAL_1].push_back(PodInfo(POD_SIGNAL_1, POD_BASIC, POD_COLOR_BLUE, POD_SHAPE_SPHERE, POD_SOUND_1)); globals.signalTypes[POD_SIGNAL_2].push_back(PodInfo(POD_SIGNAL_2, POD_BASIC, POD_COLOR_GREEN, POD_SHAPE_SPHERE, POD_SOUND_2)); globals.signalTypes[POD_SIGNAL_3].push_back(PodInfo(POD_SIGNAL_3, POD_BASIC, POD_COLOR_PINK, POD_SHAPE_SPHERE, POD_SOUND_3)); globals.signalTypes[POD_SIGNAL_4].push_back(PodInfo(POD_SIGNAL_4, POD_BASIC, POD_COLOR_YELLOW, POD_SHAPE_SPHERE, POD_SOUND_4)); if (skillLevel.set1Notify) globals.setBigMessage("Congratulations! You earned " + Util::toStringInt(nlevel) + "-Back!"); else { if (skillLevel.set1Rep >= 2) globals.setBigMessage(Util::toStringInt(nlevel) + "-Back. Challenge Round!"); else globals.setBigMessage(Util::toStringInt(nlevel) + "-Back"); } globals.setMessage("Match by Color!", MESSAGE_NORMAL); Tunnel* ret = new Tunnel( OgreFramework::getSingletonPtr()->m_pSceneMgrMain->getRootSceneNode(), newOrigin + newForward * (globals.tunnelSegmentWidth / 2), newRot, globals.tunnelSegmentWidth, globals.tunnelSegmentDepth, globals.tunnelMinAngleTurn, globals.tunnelMaxAngleTurn, getSchedNo(), nmode, getScheduleValue(), nlevel, ncontrol, SOUTH, globals.tunnelSegmentsPerSection, globals.tunnelSegmentsPerPod, globals.tunnelSegmentsPerDistractors, globals.signalTypes); return ret; }