示例#1
0
/*
====================
idInterpreter::LeaveFunction
====================
*/
void idInterpreter::LeaveFunction( idVarDef *returnDef ) {
	prstack_t *stack;
	varEval_t ret;
	
	if ( callStackDepth <= 0 ) {
		Error( "prog stack underflow" );
	}

	// return value
	if ( returnDef ) {
		switch( returnDef->Type() ) {
		case ev_string :
			gameLocal.program.ReturnString( GetString( returnDef ) );
			break;

		case ev_vector :
			ret = GetVariable( returnDef );
			gameLocal.program.ReturnVector( *ret.vectorPtr );
			break;

		default :
			ret = GetVariable( returnDef );
			gameLocal.program.ReturnInteger( *ret.intPtr );
		}
	}

	// remove locals from the stack
	PopParms( currentFunction->locals );
	assert( localstackUsed == localstackBase );

	if ( debug ) {
		statement_t &line = gameLocal.program.GetStatement( instructionPointer );
		gameLocal.Printf( "%d: %s(%d): exit %s", gameLocal.time, gameLocal.program.GetFilename( line.file ), line.linenumber, currentFunction->Name() );
		if ( callStackDepth > 1 ) {
			gameLocal.Printf( " return to %s(line %d)\n", callStack[ callStackDepth - 1 ].f->Name(), gameLocal.program.GetStatement( callStack[ callStackDepth - 1 ].s ).linenumber );
		} else {
			gameLocal.Printf( " done\n" );
		}
	}

	// up stack
	callStackDepth--;
	stack = &callStack[ callStackDepth ]; 
	currentFunction = stack->f;
	localstackBase = stack->stackbase;
	NextInstruction( stack->s );

	if ( !callStackDepth ) {
		// all done
		doneProcessing = true;
		threadDying = true;
		currentFunction = 0;
	}
}
示例#2
0
/*
================
idInterpreter::EnterObjectFunction

Calls a function on a script object.

NOTE: If this is called from within a event called by this interpreter, the function arguments will be invalid after calling this function.
================
*/
void idInterpreter::EnterObjectFunction( idEntity *self, const function_t *func, bool clearStack ) {
	if ( clearStack ) {
		Reset();
	}
	if ( popParms ) {
		PopParms( popParms );
		popParms = 0;
	}
	Push( self->entityNumber + 1 );
	EnterFunction( func, false );
}
/*
====================
idInterpreter::EnterFunction

Returns the new program statement counter

NOTE: If this is called from within a event called by this interpreter, the function arguments will be invalid after calling this function.
====================
*/
void idInterpreter::EnterFunction( const function_t *func, bool clearStack ) {
	int 		c;
	prstack_t	*stack;
	if( clearStack ) {
		Reset();
	}
	if( popParms ) {
		PopParms( popParms );
		popParms = 0;
	}
	if( callStackDepth >= MAX_STACK_DEPTH ) {
		Error( "call stack overflow" );
	}
	stack = &callStack[ callStackDepth ];
	stack->s			= instructionPointer + 1;	// point to the next instruction to execute
	stack->f			= currentFunction;
	stack->stackbase	= localstackBase;
	callStackDepth++;
	if( callStackDepth > maxStackDepth ) {
		maxStackDepth = callStackDepth;
	}
	if( !func ) {
		Error( "NULL function" );
	}
	if( debug ) {
		if( currentFunction ) {
			gameLocal.Printf( "%d: call '%s' from '%s'(line %d)%s\n", gameLocal.time, func->Name(), currentFunction->Name(),
							  gameLocal.program.GetStatement( instructionPointer ).linenumber, clearStack ? " clear stack" : "" );
		} else {
			gameLocal.Printf( "%d: call '%s'%s\n", gameLocal.time, func->Name(), clearStack ? " clear stack" : "" );
		}
	}
	currentFunction = func;
	assert( !func->eventdef );
	NextInstruction( func->firstStatement );
	// allocate space on the stack for locals
	// parms are already on stack
	c = func->locals - func->parmTotal;
	assert( c >= 0 );
	if( localstackUsed + c > LOCALSTACK_SIZE ) {
		Error( "EnterFuncton: locals stack overflow\n" );
	}
	// initialize local stack variables to zero
	memset( &localstack[ localstackUsed ], 0, c );
	localstackUsed += c;
	localstackBase = localstackUsed - func->locals;
	if( localstackUsed > maxLocalstackUsed ) {
		maxLocalstackUsed = localstackUsed ;
	}
}
示例#4
0
/*
====================
idInterpreter::Execute
====================
*/
bool idInterpreter::Execute( void ) {
	varEval_t	var_a;
	varEval_t	var_b;
	varEval_t	var_c;
	varEval_t	var;
	statement_t	*st;
	int 		runaway;
	idThread	*newThread;
	float		floatVal;
	idScriptObject *obj;
	const function_t *func;

	if ( threadDying || !currentFunction ) {
		return true;
	}

	if ( multiFrameEvent ) {
		// move to previous instruction and call it again
		instructionPointer--;
	}

	runaway = 5000000;

	doneProcessing = false;
	while( !doneProcessing && !threadDying ) {
		instructionPointer++;

		if ( !--runaway ) {
			Error( "runaway loop error" );
		}

		// next statement
		st = &gameLocal.program.GetStatement( instructionPointer );

		switch( st->op ) {
		case OP_RETURN:
			LeaveFunction( st->a );
			break;

		case OP_THREAD:
			newThread = new idThread( this, st->a->value.functionPtr, st->b->value.argSize );
			newThread->Start();

			// return the thread number to the script
			gameLocal.program.ReturnFloat( newThread->GetThreadNum() );
			PopParms( st->b->value.argSize );
			break;

		case OP_OBJTHREAD:
			var_a = GetVariable( st->a );
			obj = GetScriptObject( *var_a.entityNumberPtr );
			if ( obj ) {
				func = obj->GetTypeDef()->GetFunction( st->b->value.virtualFunction );
				assert( st->c->value.argSize == func->parmTotal );
				newThread = new idThread( this, GetEntity( *var_a.entityNumberPtr ), func, func->parmTotal );
				newThread->Start();

				// return the thread number to the script
				gameLocal.program.ReturnFloat( newThread->GetThreadNum() );
			} else {
				// return a null thread to the script
				gameLocal.program.ReturnFloat( 0.0f );
			}
			PopParms( st->c->value.argSize );
			break;

		case OP_CALL:
			EnterFunction( st->a->value.functionPtr, false );
			break;

		case OP_EVENTCALL:
			CallEvent( st->a->value.functionPtr, st->b->value.argSize );
			break;

		case OP_OBJECTCALL:	
			var_a = GetVariable( st->a );
			obj = GetScriptObject( *var_a.entityNumberPtr );
			if ( obj ) {
				func = obj->GetTypeDef()->GetFunction( st->b->value.virtualFunction );
				EnterFunction( func, false );
			} else {
				// return a 'safe' value
				gameLocal.program.ReturnVector( vec3_zero );
				gameLocal.program.ReturnString( "" );
				PopParms( st->c->value.argSize );
			}
			break;

		case OP_SYSCALL:
			CallSysEvent( st->a->value.functionPtr, st->b->value.argSize );
			break;

		case OP_IFNOT:
			var_a = GetVariable( st->a );
			if ( *var_a.intPtr == 0 ) {
				NextInstruction( instructionPointer + st->b->value.jumpOffset );
			}
			break;

		case OP_IF:
			var_a = GetVariable( st->a );
			if ( *var_a.intPtr != 0 ) {
				NextInstruction( instructionPointer + st->b->value.jumpOffset );
			}
			break;

		case OP_GOTO:
			NextInstruction( instructionPointer + st->a->value.jumpOffset );
			break;

		case OP_ADD_F:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			var_c = GetVariable( st->c );
			*var_c.floatPtr = *var_a.floatPtr + *var_b.floatPtr;
			break;

		case OP_ADD_V:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			var_c = GetVariable( st->c );
			*var_c.vectorPtr = *var_a.vectorPtr + *var_b.vectorPtr;
			break;

		case OP_ADD_S:
			SetString( st->c, GetString( st->a ) );
			AppendString( st->c, GetString( st->b ) );
			break;

		case OP_ADD_FS:
			var_a = GetVariable( st->a );
			SetString( st->c, FloatToString( *var_a.floatPtr ) );
			AppendString( st->c, GetString( st->b ) );
			break;

		case OP_ADD_SF:
			var_b = GetVariable( st->b );
			SetString( st->c, GetString( st->a ) );
			AppendString( st->c, FloatToString( *var_b.floatPtr ) );
			break;

		case OP_ADD_VS:
			var_a = GetVariable( st->a );
			SetString( st->c, var_a.vectorPtr->ToString() );
			AppendString( st->c, GetString( st->b ) );
			break;

		case OP_ADD_SV:
			var_b = GetVariable( st->b );
			SetString( st->c, GetString( st->a ) );
			AppendString( st->c, var_b.vectorPtr->ToString() );
			break;

		case OP_SUB_F:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			var_c = GetVariable( st->c );
			*var_c.floatPtr = *var_a.floatPtr - *var_b.floatPtr;
			break;

		case OP_SUB_V:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			var_c = GetVariable( st->c );
			*var_c.vectorPtr = *var_a.vectorPtr - *var_b.vectorPtr;
			break;

		case OP_MUL_F:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			var_c = GetVariable( st->c );
			*var_c.floatPtr = *var_a.floatPtr * *var_b.floatPtr;
			break;

		case OP_MUL_V:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			var_c = GetVariable( st->c );
			*var_c.floatPtr = *var_a.vectorPtr * *var_b.vectorPtr;
			break;

		case OP_MUL_FV:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			var_c = GetVariable( st->c );
			*var_c.vectorPtr = *var_a.floatPtr * *var_b.vectorPtr;
			break;

		case OP_MUL_VF:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			var_c = GetVariable( st->c );
			*var_c.vectorPtr = *var_a.vectorPtr * *var_b.floatPtr;
			break;

		case OP_DIV_F:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			var_c = GetVariable( st->c );

			if ( *var_b.floatPtr == 0.0f ) {
				Warning( "Divide by zero" );
				*var_c.floatPtr = idMath::INFINITY;
			} else {
				*var_c.floatPtr = *var_a.floatPtr / *var_b.floatPtr;
			}
			break;

		case OP_MOD_F:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			var_c = GetVariable ( st->c );

			if ( *var_b.floatPtr == 0.0f ) {
				Warning( "Divide by zero" );
				*var_c.floatPtr = *var_a.floatPtr;
			} else {
				*var_c.floatPtr = static_cast<int>( *var_a.floatPtr ) % static_cast<int>( *var_b.floatPtr );
			}
			break;

		case OP_BITAND:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			var_c = GetVariable( st->c );
			*var_c.floatPtr = static_cast<int>( *var_a.floatPtr ) & static_cast<int>( *var_b.floatPtr );
			break;

		case OP_BITOR:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			var_c = GetVariable( st->c );
			*var_c.floatPtr = static_cast<int>( *var_a.floatPtr ) | static_cast<int>( *var_b.floatPtr );
			break;

		case OP_GE:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			var_c = GetVariable( st->c );
			*var_c.floatPtr = ( *var_a.floatPtr >= *var_b.floatPtr );
			break;

		case OP_LE:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			var_c = GetVariable( st->c );
			*var_c.floatPtr = ( *var_a.floatPtr <= *var_b.floatPtr );
			break;

		case OP_GT:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			var_c = GetVariable( st->c );
			*var_c.floatPtr = ( *var_a.floatPtr > *var_b.floatPtr );
			break;

		case OP_LT:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			var_c = GetVariable( st->c );
			*var_c.floatPtr = ( *var_a.floatPtr < *var_b.floatPtr );
			break;

		case OP_AND:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			var_c = GetVariable( st->c );
			*var_c.floatPtr = ( *var_a.floatPtr != 0.0f ) && ( *var_b.floatPtr != 0.0f );
			break;

		case OP_AND_BOOLF:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			var_c = GetVariable( st->c );
			*var_c.floatPtr = ( *var_a.intPtr != 0 ) && ( *var_b.floatPtr != 0.0f );
			break;

		case OP_AND_FBOOL:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			var_c = GetVariable( st->c );
			*var_c.floatPtr = ( *var_a.floatPtr != 0.0f ) && ( *var_b.intPtr != 0 );
			break;

		case OP_AND_BOOLBOOL:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			var_c = GetVariable( st->c );
			*var_c.floatPtr = ( *var_a.intPtr != 0 ) && ( *var_b.intPtr != 0 );
			break;

		case OP_OR:	
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			var_c = GetVariable( st->c );
			*var_c.floatPtr = ( *var_a.floatPtr != 0.0f ) || ( *var_b.floatPtr != 0.0f );
			break;

		case OP_OR_BOOLF:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			var_c = GetVariable( st->c );
			*var_c.floatPtr = ( *var_a.intPtr != 0 ) || ( *var_b.floatPtr != 0.0f );
			break;

		case OP_OR_FBOOL:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			var_c = GetVariable( st->c );
			*var_c.floatPtr = ( *var_a.floatPtr != 0.0f ) || ( *var_b.intPtr != 0 );
			break;
			
		case OP_OR_BOOLBOOL:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			var_c = GetVariable( st->c );
			*var_c.floatPtr = ( *var_a.intPtr != 0 ) || ( *var_b.intPtr != 0 );
			break;
			
		case OP_NOT_BOOL:
			var_a = GetVariable( st->a );
			var_c = GetVariable( st->c );
			*var_c.floatPtr = ( *var_a.intPtr == 0 );
			break;

		case OP_NOT_F:
			var_a = GetVariable( st->a );
			var_c = GetVariable( st->c );
			*var_c.floatPtr = ( *var_a.floatPtr == 0.0f );
			break;

		case OP_NOT_V:
			var_a = GetVariable( st->a );
			var_c = GetVariable( st->c );
			*var_c.floatPtr = ( *var_a.vectorPtr == vec3_zero );
			break;

		case OP_NOT_S:
			var_c = GetVariable( st->c );
			*var_c.floatPtr = ( strlen( GetString( st->a ) ) == 0 );
			break;

		case OP_NOT_ENT:
			var_a = GetVariable( st->a );
			var_c = GetVariable( st->c );
			*var_c.floatPtr = ( GetEntity( *var_a.entityNumberPtr ) == NULL );
			break;

		case OP_NEG_F:
			var_a = GetVariable( st->a );
			var_c = GetVariable( st->c );
			*var_c.floatPtr = -*var_a.floatPtr;
			break;

		case OP_NEG_V:
			var_a = GetVariable( st->a );
			var_c = GetVariable( st->c );
			*var_c.vectorPtr = -*var_a.vectorPtr;
			break;

		case OP_INT_F:
			var_a = GetVariable( st->a );
			var_c = GetVariable( st->c );
			*var_c.floatPtr = static_cast<int>( *var_a.floatPtr );
			break;

		case OP_EQ_F:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			var_c = GetVariable( st->c );
			*var_c.floatPtr = ( *var_a.floatPtr == *var_b.floatPtr );
			break;

		case OP_EQ_V:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			var_c = GetVariable( st->c );
			*var_c.floatPtr = ( *var_a.vectorPtr == *var_b.vectorPtr );
			break;

		case OP_EQ_S:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			var_c = GetVariable( st->c );
			*var_c.floatPtr = ( idStr::Cmp( GetString( st->a ), GetString( st->b ) ) == 0 );
			break;

		case OP_EQ_E:
		case OP_EQ_EO:
		case OP_EQ_OE:
		case OP_EQ_OO:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			var_c = GetVariable( st->c );
			*var_c.floatPtr = ( *var_a.entityNumberPtr == *var_b.entityNumberPtr );
			break;

		case OP_NE_F:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			var_c = GetVariable( st->c );
			*var_c.floatPtr = ( *var_a.floatPtr != *var_b.floatPtr );
			break;

		case OP_NE_V:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			var_c = GetVariable( st->c );
			*var_c.floatPtr = ( *var_a.vectorPtr != *var_b.vectorPtr );
			break;

		case OP_NE_S:
			var_c = GetVariable( st->c );
			*var_c.floatPtr = ( idStr::Cmp( GetString( st->a ), GetString( st->b ) ) != 0 );
			break;

		case OP_NE_E:
		case OP_NE_EO:
		case OP_NE_OE:
		case OP_NE_OO:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			var_c = GetVariable( st->c );
			*var_c.floatPtr = ( *var_a.entityNumberPtr != *var_b.entityNumberPtr );
			break;

		case OP_UADD_F:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			*var_b.floatPtr += *var_a.floatPtr;
			break;

		case OP_UADD_V:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			*var_b.vectorPtr += *var_a.vectorPtr;
			break;

		case OP_USUB_F:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			*var_b.floatPtr -= *var_a.floatPtr;
			break;

		case OP_USUB_V:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			*var_b.vectorPtr -= *var_a.vectorPtr;
			break;

		case OP_UMUL_F:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			*var_b.floatPtr *= *var_a.floatPtr;
			break;

		case OP_UMUL_V:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			*var_b.vectorPtr *= *var_a.floatPtr;
			break;

		case OP_UDIV_F:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );

			if ( *var_a.floatPtr == 0.0f ) {
				Warning( "Divide by zero" );
				*var_b.floatPtr = idMath::INFINITY;
			} else {
				*var_b.floatPtr = *var_b.floatPtr / *var_a.floatPtr;
			}
			break;

		case OP_UDIV_V:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );

			if ( *var_a.floatPtr == 0.0f ) {
				Warning( "Divide by zero" );
				var_b.vectorPtr->Set( idMath::INFINITY, idMath::INFINITY, idMath::INFINITY );
			} else {
				*var_b.vectorPtr = *var_b.vectorPtr / *var_a.floatPtr;
			}
			break;

		case OP_UMOD_F:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );

			if ( *var_a.floatPtr == 0.0f ) {
				Warning( "Divide by zero" );
				*var_b.floatPtr = *var_a.floatPtr;
			} else {
				*var_b.floatPtr = static_cast<int>( *var_b.floatPtr ) % static_cast<int>( *var_a.floatPtr );
			}
			break;

		case OP_UOR_F:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			*var_b.floatPtr = static_cast<int>( *var_b.floatPtr ) | static_cast<int>( *var_a.floatPtr );
			break;

		case OP_UAND_F:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			*var_b.floatPtr = static_cast<int>( *var_b.floatPtr ) & static_cast<int>( *var_a.floatPtr );
			break;

		case OP_UINC_F:
			var_a = GetVariable( st->a );
			( *var_a.floatPtr )++;
			break;

		case OP_UINCP_F:
			var_a = GetVariable( st->a );
			obj = GetScriptObject( *var_a.entityNumberPtr );
			if ( obj ) {
				var.bytePtr = &obj->data[ st->b->value.ptrOffset ];
				( *var.floatPtr )++;
			}
			break;

		case OP_UDEC_F:
			var_a = GetVariable( st->a );
			( *var_a.floatPtr )--;
			break;

		case OP_UDECP_F:
			var_a = GetVariable( st->a );
			obj = GetScriptObject( *var_a.entityNumberPtr );
			if ( obj ) {
				var.bytePtr = &obj->data[ st->b->value.ptrOffset ];
				( *var.floatPtr )--;
			}
			break;

		case OP_COMP_F:
			var_a = GetVariable( st->a );
			var_c = GetVariable( st->c );
			*var_c.floatPtr = ~static_cast<int>( *var_a.floatPtr );
			break;

		case OP_STORE_F:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			*var_b.floatPtr = *var_a.floatPtr;
			break;

		case OP_STORE_ENT:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			*var_b.entityNumberPtr = *var_a.entityNumberPtr;
			break;

		case OP_STORE_BOOL:	
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			*var_b.intPtr = *var_a.intPtr;
			break;

		case OP_STORE_OBJENT:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			obj = GetScriptObject( *var_a.entityNumberPtr );
			if ( !obj ) {
				*var_b.entityNumberPtr = 0;
			} else if ( !obj->GetTypeDef()->Inherits( st->b->TypeDef() ) ) {
				//Warning( "object '%s' cannot be converted to '%s'", obj->GetTypeName(), st->b->TypeDef()->Name() );
				*var_b.entityNumberPtr = 0;
			} else {
				*var_b.entityNumberPtr = *var_a.entityNumberPtr;
			}
			break;

		case OP_STORE_OBJ:
		case OP_STORE_ENTOBJ:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			*var_b.entityNumberPtr = *var_a.entityNumberPtr;
			break;

		case OP_STORE_S:
			SetString( st->b, GetString( st->a ) );
			break;

		case OP_STORE_V:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			*var_b.vectorPtr = *var_a.vectorPtr;
			break;

		case OP_STORE_FTOS:
			var_a = GetVariable( st->a );
			SetString( st->b, FloatToString( *var_a.floatPtr ) );
			break;

		case OP_STORE_BTOS:
			var_a = GetVariable( st->a );
			SetString( st->b, *var_a.intPtr ? "true" : "false" );
			break;

		case OP_STORE_VTOS:
			var_a = GetVariable( st->a );
			SetString( st->b, var_a.vectorPtr->ToString() );
			break;

		case OP_STORE_FTOBOOL:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			if ( *var_a.floatPtr != 0.0f ) {
				*var_b.intPtr = 1;
			} else {
				*var_b.intPtr = 0;
			}
			break;

		case OP_STORE_BOOLTOF:
			var_a = GetVariable( st->a );
			var_b = GetVariable( st->b );
			*var_b.floatPtr = static_cast<float>( *var_a.intPtr );
			break;

		case OP_STOREP_F:
			var_b = GetVariable( st->b );
			if ( var_b.evalPtr && var_b.evalPtr->floatPtr ) {
				var_a = GetVariable( st->a );
				*var_b.evalPtr->floatPtr = *var_a.floatPtr;
			}
			break;

		case OP_STOREP_ENT:
			var_b = GetVariable( st->b );
			if ( var_b.evalPtr && var_b.evalPtr->entityNumberPtr ) {
				var_a = GetVariable( st->a );
				*var_b.evalPtr->entityNumberPtr = *var_a.entityNumberPtr;
			}
			break;

		case OP_STOREP_FLD:
			var_b = GetVariable( st->b );
			if ( var_b.evalPtr && var_b.evalPtr->intPtr ) {
				var_a = GetVariable( st->a );
				*var_b.evalPtr->intPtr = *var_a.intPtr;
			}
			break;

		case OP_STOREP_BOOL:
			var_b = GetVariable( st->b );
			if ( var_b.evalPtr && var_b.evalPtr->intPtr ) {
				var_a = GetVariable( st->a );
				*var_b.evalPtr->intPtr = *var_a.intPtr;
			}
			break;

		case OP_STOREP_S:
			var_b = GetVariable( st->b );
			if ( var_b.evalPtr && var_b.evalPtr->stringPtr ) {
				idStr::Copynz( var_b.evalPtr->stringPtr, GetString( st->a ), MAX_STRING_LEN );
			}
			break;

		case OP_STOREP_V:
			var_b = GetVariable( st->b );
			if ( var_b.evalPtr && var_b.evalPtr->vectorPtr ) {
				var_a = GetVariable( st->a );
				*var_b.evalPtr->vectorPtr = *var_a.vectorPtr;
			}
			break;
		
		case OP_STOREP_FTOS:
			var_b = GetVariable( st->b );
			if ( var_b.evalPtr && var_b.evalPtr->stringPtr ) {
				var_a = GetVariable( st->a );
				idStr::Copynz( var_b.evalPtr->stringPtr, FloatToString( *var_a.floatPtr ), MAX_STRING_LEN );
			}
			break;

		case OP_STOREP_BTOS:
			var_b = GetVariable( st->b );
			if ( var_b.evalPtr && var_b.evalPtr->stringPtr ) {
				var_a = GetVariable( st->a );
				if ( *var_a.floatPtr != 0.0f ) {
					idStr::Copynz( var_b.evalPtr->stringPtr, "true", MAX_STRING_LEN );
				} else {
					idStr::Copynz( var_b.evalPtr->stringPtr, "false", MAX_STRING_LEN );
				}
			}
			break;

		case OP_STOREP_VTOS:
			var_b = GetVariable( st->b );
			if ( var_b.evalPtr && var_b.evalPtr->stringPtr ) {
				var_a = GetVariable( st->a );
				idStr::Copynz( var_b.evalPtr->stringPtr, var_a.vectorPtr->ToString(), MAX_STRING_LEN );
			}
			break;

		case OP_STOREP_FTOBOOL:
			var_b = GetVariable( st->b );
			if ( var_b.evalPtr && var_b.evalPtr->intPtr ) {
				var_a = GetVariable( st->a );
				if ( *var_a.floatPtr != 0.0f ) {
					*var_b.evalPtr->intPtr = 1;
				} else {
					*var_b.evalPtr->intPtr = 0;
				}
			}
			break;

		case OP_STOREP_BOOLTOF:
			var_b = GetVariable( st->b );
			if ( var_b.evalPtr && var_b.evalPtr->floatPtr ) {
				var_a = GetVariable( st->a );
				*var_b.evalPtr->floatPtr = static_cast<float>( *var_a.intPtr );
			}
			break;

		case OP_STOREP_OBJ:
			var_b = GetVariable( st->b );
			if ( var_b.evalPtr && var_b.evalPtr->entityNumberPtr ) {
				var_a = GetVariable( st->a );
				*var_b.evalPtr->entityNumberPtr = *var_a.entityNumberPtr;
			}
			break;

		case OP_STOREP_OBJENT:
			var_b = GetVariable( st->b );
			if ( var_b.evalPtr && var_b.evalPtr->entityNumberPtr ) {
				var_a = GetVariable( st->a );
				obj = GetScriptObject( *var_a.entityNumberPtr );
				if ( !obj ) {
					*var_b.evalPtr->entityNumberPtr = 0;

				// st->b points to type_pointer, which is just a temporary that gets its type reassigned, so we store the real type in st->c
				// so that we can do a type check during run time since we don't know what type the script object is at compile time because it
				// comes from an entity
				} else if ( !obj->GetTypeDef()->Inherits( st->c->TypeDef() ) ) {
					//Warning( "object '%s' cannot be converted to '%s'", obj->GetTypeName(), st->c->TypeDef()->Name() );
					*var_b.evalPtr->entityNumberPtr = 0;
				} else {
					*var_b.evalPtr->entityNumberPtr = *var_a.entityNumberPtr;
				}
			}
			break;

		case OP_ADDRESS:
			var_a = GetVariable( st->a );
			var_c = GetVariable( st->c );
			obj = GetScriptObject( *var_a.entityNumberPtr );
			if ( obj ) {
				var_c.evalPtr->bytePtr = &obj->data[ st->b->value.ptrOffset ];
			} else {
				var_c.evalPtr->bytePtr = NULL;
			}
			break;

		case OP_INDIRECT_F:
			var_a = GetVariable( st->a );
			var_c = GetVariable( st->c );
			obj = GetScriptObject( *var_a.entityNumberPtr );
			if ( obj ) {
				var.bytePtr = &obj->data[ st->b->value.ptrOffset ];
				*var_c.floatPtr = *var.floatPtr;
			} else {
				*var_c.floatPtr = 0.0f;
			}
			break;

		case OP_INDIRECT_ENT:
			var_a = GetVariable( st->a );
			var_c = GetVariable( st->c );
			obj = GetScriptObject( *var_a.entityNumberPtr );
			if ( obj ) {
				var.bytePtr = &obj->data[ st->b->value.ptrOffset ];
				*var_c.entityNumberPtr = *var.entityNumberPtr;
			} else {
				*var_c.entityNumberPtr = 0;
			}
			break;

		case OP_INDIRECT_BOOL:
			var_a = GetVariable( st->a );
			var_c = GetVariable( st->c );
			obj = GetScriptObject( *var_a.entityNumberPtr );
			if ( obj ) {
				var.bytePtr = &obj->data[ st->b->value.ptrOffset ];
				*var_c.intPtr = *var.intPtr;
			} else {
				*var_c.intPtr = 0;
			}
			break;

		case OP_INDIRECT_S:
			var_a = GetVariable( st->a );
			obj = GetScriptObject( *var_a.entityNumberPtr );
			if ( obj ) {
				var.bytePtr = &obj->data[ st->b->value.ptrOffset ];
				SetString( st->c, var.stringPtr );
			} else {
				SetString( st->c, "" );
			}
			break;

		case OP_INDIRECT_V:
			var_a = GetVariable( st->a );
			var_c = GetVariable( st->c );
			obj = GetScriptObject( *var_a.entityNumberPtr );
			if ( obj ) {
				var.bytePtr = &obj->data[ st->b->value.ptrOffset ];
				*var_c.vectorPtr = *var.vectorPtr;
			} else {
				var_c.vectorPtr->Zero();
			}
			break;

		case OP_INDIRECT_OBJ:
			var_a = GetVariable( st->a );
			var_c = GetVariable( st->c );
			obj = GetScriptObject( *var_a.entityNumberPtr );
			if ( !obj ) {
				*var_c.entityNumberPtr = 0;
			} else {
				var.bytePtr = &obj->data[ st->b->value.ptrOffset ];
				*var_c.entityNumberPtr = *var.entityNumberPtr;
			}
			break;

		case OP_PUSH_F:
			var_a = GetVariable( st->a );
			Push( *var_a.intPtr );
			break;

		case OP_PUSH_FTOS:
			var_a = GetVariable( st->a );
			PushString( FloatToString( *var_a.floatPtr ) );
			break;

		case OP_PUSH_BTOF:
			var_a = GetVariable( st->a );
			floatVal = *var_a.intPtr;
			Push( *reinterpret_cast<int *>( &floatVal ) );
			break;

		case OP_PUSH_FTOB:
			var_a = GetVariable( st->a );
			if ( *var_a.floatPtr != 0.0f ) {
				Push( 1 );
			} else {
				Push( 0 );
			}
			break;

		case OP_PUSH_VTOS:
			var_a = GetVariable( st->a );
			PushString( var_a.vectorPtr->ToString() );
			break;

		case OP_PUSH_BTOS:
			var_a = GetVariable( st->a );
			PushString( *var_a.intPtr ? "true" : "false" );
			break;

		case OP_PUSH_ENT:
			var_a = GetVariable( st->a );
			Push( *var_a.entityNumberPtr );
			break;

		case OP_PUSH_S:
			PushString( GetString( st->a ) );
			break;

		case OP_PUSH_V:
			var_a = GetVariable( st->a );
			Push( *reinterpret_cast<int *>( &var_a.vectorPtr->x ) );
			Push( *reinterpret_cast<int *>( &var_a.vectorPtr->y ) );
			Push( *reinterpret_cast<int *>( &var_a.vectorPtr->z ) );
			break;

		case OP_PUSH_OBJ:
			var_a = GetVariable( st->a );
			Push( *var_a.entityNumberPtr );
			break;

		case OP_PUSH_OBJENT:
			var_a = GetVariable( st->a );
			Push( *var_a.entityNumberPtr );
			break;

		case OP_BREAK:
		case OP_CONTINUE:
		default:
			Error( "Bad opcode %i", st->op );
			break;
		}
	}

	return threadDying;
}
示例#5
0
/*
================
idInterpreter::CallSysEvent
================
*/
void idInterpreter::CallSysEvent( const function_t *func, int argsize ) {
	int 				i;
	int					j;
	varEval_t			source;
	int 				pos;
	int 				start;
	intptr_t			data[ D_EVENT_MAXARGS ];
	const idEventDef	*evdef;
	const char			*format;

	if ( !func ) {
		Error( "NULL function" );
	}

	assert( func->eventdef );
	evdef = func->eventdef;

	start = localstackUsed - argsize;

	format = evdef->GetArgFormat();
	for( j = 0, i = 0, pos = 0; ( pos < argsize ) || ( format[ i ] != 0 ); i++ ) {
		switch( format[ i ] ) {
		case D_EVENT_INTEGER :
			source.intPtr = ( int * )&localstack[ start + pos ];
			*( int * )&data[ i ] = int( *source.floatPtr );
			break;

		case D_EVENT_FLOAT :
			source.intPtr = ( int * )&localstack[ start + pos ];
			*( float * )&data[ i ] = *source.floatPtr;
			break;

		case D_EVENT_VECTOR :
			source.intPtr = ( int * )&localstack[ start + pos ];
			*( idVec3 ** )&data[ i ] = source.vectorPtr;
			break;

		case D_EVENT_STRING :
			*( const char ** )&data[ i ] = ( char * )&localstack[ start + pos ];
			break;

		case D_EVENT_ENTITY :
			source.intPtr = ( int * )&localstack[ start + pos ];
			*( idEntity ** )&data[ i ] = GetEntity( *source.entityNumberPtr );
			if ( !*( idEntity ** )&data[ i ] ) {
				Warning( "Entity not found for event '%s'. Terminating thread.", evdef->GetName() );
				threadDying = true;
				PopParms( argsize );
				return;
			}
			break;

		case D_EVENT_ENTITY_NULL :
			source.intPtr = ( int * )&localstack[ start + pos ];
			*( idEntity ** )&data[ i ] = GetEntity( *source.entityNumberPtr );
			break;

		case D_EVENT_TRACE :
			Error( "trace type not supported from script for '%s' event.", evdef->GetName() );
			break;

		default :
			Error( "Invalid arg format string for '%s' event.", evdef->GetName() );
			break;
		}

		pos += func->parmSize[ j++ ];
	}

	popParms = argsize;
	thread->ProcessEventArgPtr( evdef, data );
	if ( popParms ) {
		PopParms( popParms );
	}
	popParms = 0;
}
示例#6
0
/*
================
idInterpreter::CallEvent
================
*/
void idInterpreter::CallEvent( const function_t *func, int argsize ) {
	int 				i;
	int					j;
	varEval_t			var;
	int 				pos;
	int 				start;
	intptr_t				data[ D_EVENT_MAXARGS ];
	const idEventDef	*evdef;
	const char			*format;

	if ( !func ) {
		Error( "NULL function" );
	}

	assert( func->eventdef );
	evdef = func->eventdef;

	start = localstackUsed - argsize;
	var.intPtr = ( int * )&localstack[ start ];
	eventEntity = GetEntity( *var.entityNumberPtr );

	if ( !eventEntity || !eventEntity->RespondsTo( *evdef ) ) {
		if ( eventEntity && developer.GetBool() ) {
			// give a warning in developer mode
			Warning( "Function '%s' not supported on entity '%s'", evdef->GetName(), eventEntity->name.c_str() );
		}
		// always return a safe value when an object doesn't exist
		switch( evdef->GetReturnType() ) {
		case D_EVENT_INTEGER :
			gameLocal.program.ReturnInteger( 0 );
			break;

		case D_EVENT_FLOAT :
			gameLocal.program.ReturnFloat( 0 );
			break;

		case D_EVENT_VECTOR :
			gameLocal.program.ReturnVector( vec3_zero );
			break;

		case D_EVENT_STRING :
			gameLocal.program.ReturnString( "" );
			break;

		case D_EVENT_ENTITY :
		case D_EVENT_ENTITY_NULL :
			gameLocal.program.ReturnEntity( ( idEntity * )NULL );
			break;

		case D_EVENT_TRACE :
		default:
			// unsupported data type
			break;
		}

		PopParms( argsize );
		eventEntity = NULL;
		return;
	}

	format = evdef->GetArgFormat();
	// The sizeof(int) is a event entity that is the first (implied?) argument.
	// It is stored on the stack as an int, not a pointer to one.
	for( j = 0, i = 0, pos = sizeof(int); ( pos < argsize ) || ( format[ i ] != 0 ); i++ ) {
		switch( format[ i ] ) {
		case D_EVENT_INTEGER :
			var.intPtr = ( int * )&localstack[ start + pos ];
			data[ i ] = int( *var.floatPtr );
			break;

		case D_EVENT_FLOAT :
			var.intPtr = ( int * )&localstack[ start + pos ];
			( *( float * )&data[ i ] ) = *var.floatPtr;
			break;

		case D_EVENT_VECTOR :
			var.intPtr = ( int * )&localstack[ start + pos ];
			( *( idVec3 ** )&data[ i ] ) = var.vectorPtr;
			break;

		case D_EVENT_STRING :
			( *( const char ** )&data[ i ] ) = ( char * )&localstack[ start + pos ];
			break;

		case D_EVENT_ENTITY :
			var.intPtr = ( int * )&localstack[ start + pos ];
			( *( idEntity ** )&data[ i ] ) = GetEntity( *var.entityNumberPtr );
			if ( !( *( idEntity ** )&data[ i ] ) ) {
				Warning( "Entity not found for event '%s'. Terminating thread.", evdef->GetName() );
				threadDying = true;
				PopParms( argsize );
				return;
			}
			break;

		case D_EVENT_ENTITY_NULL :
			var.intPtr = ( int * )&localstack[ start + pos ];
			( *( idEntity ** )&data[ i ] ) = GetEntity( *var.entityNumberPtr );
			break;

		case D_EVENT_TRACE :
			Error( "trace type not supported from script for '%s' event.", evdef->GetName() );
			break;

		default :
			Error( "Invalid arg format string for '%s' event.", evdef->GetName() );
			break;
		}

		pos += func->parmSize[ j++ ];
	}

	popParms = argsize;
	eventEntity->ProcessEventArgPtr( evdef, data );

	if ( !multiFrameEvent ) {
		if ( popParms ) {
			PopParms( popParms );
		}
		eventEntity = NULL;
	} else {
		doneProcessing = true;
	}
	popParms = 0;
}