void moScriptManager::RegisterLunaClasses() { lua_State *state = (lua_State *) m_vm; REGISTER_CLASS(moLuaMath, state); REGISTER_CLASS(moLuaParserFunction, state); REGISTER_CLASS(moLuaP5, state); }
bool TFObjectFactory::Initialize() { REGISTER_CLASS(CRole); REGISTER_CLASS(CBulletBase); REGISTER_CLASS(TFMonster); REGISTER_CLASS(TFItemInGame); REGISTER_CLASS(TFHPBar); REGISTER_CLASS(CGun); REGISTER_CLASS(CSpriteObject); REGISTER_CLASS(CScale9SpriteObject); REGISTER_CLASS(EPPlane); REGISTER_CLASS(EPLand); return true; }
LTreeView::LTreeView(lua_State *L) : LComponent(L, this), TreeView( /* TODO: add args */ ) { TreeView::setName(myName()); REGISTER_CLASS( LTreeView ); }
LListBox::LListBox(lua_State *L) : LComponent(L, this), ListBox("LListBox", this) { ListBox::setName(myName()); REGISTER_CLASS(LListBox); }
void physobj::REGISTER_SCRIPTABLES(qScriptEngine *engine) { REGISTER_CLASS(engine, "physobj", physobj); REGISTER_METHOD(engine, "physobj", physobj, "void render()", getX); REGISTER_METHOD(engine, "physobj", physobj, "void AddRef()", Addref); //Addref }
LTextButton::LTextButton(lua_State *L) : LButton(L, this), TextButton() { TextButton::setName(myName()); TextButton::addListener(this); REGISTER_CLASS(LTextButton); }
LHyperlinkButton::LHyperlinkButton(lua_State *L) : LButton(L, this), HyperlinkButton() { HyperlinkButton::setName(myName()); HyperlinkButton::addListener(this); REGISTER_CLASS(LHyperlinkButton); }
LAudioAppComponent::LAudioAppComponent(lua_State *L) : LComponent(L, this), audioOpen(false), stopped(true), volume(-1.0) { Ls = L; REGISTER_CLASS(LAudioAppComponent); }
static WrenForeignClassMethods bindForeignClass( WrenVM* vm, const char* module, const char* className) { WrenForeignClassMethods methods = { NULL, NULL }; if (strcmp(module, "main") != 0) return methods; REGISTER_CLASS(foreign_class, foreignClass); return methods; }
void player::REGISTER_SCRIPTABLES(qScriptEngine *engine) { REGISTER_CLASS(engine, "player", player); REGISTER_METHOD(engine, "player", player, "float getX(void)", getX); REGISTER_METHOD(engine, "player", player, "float getY(void)", getY); REGISTER_METHOD(engine, "player", player, "int getXDir(void)", getXDir); REGISTER_METHOD(engine, "player", player, "int getYDir(void)", getYDir); REGISTER_METHOD(engine, "player", player, "void setX(float _x)", setX); REGISTER_METHOD(engine, "player", player, "void setY(float _y)", setY); REGISTER_METHOD(engine, "player", player, "void move(float _dt)", move); REGISTER_METHOD(engine, "player", player, "void setDir(int _dx, int _dy)", setDir); }
LOpenGLComponent::LOpenGLComponent(lua_State *L) : LComponent(L, this), Component() { Component::setName(myName()); Component::setOpaque(true); // test perfs without openGLContext.setRenderer(this); openGLContext.setComponentPaintingEnabled(true); openGLContext.setMultisamplingEnabled(true); openGLContext.setContinuousRepainting(true); openGLContext.attachTo(*this); //openGLContext.attachTo(*Component::getTopLevelComponent()); REGISTER_CLASS(LOpenGLComponent); }
LJComponent::LJComponent(lua_State *L) : LComponent(L, this) { Component::setName( myName() ); REGISTER_CLASS(LJComponent); }
void YogBuiltins_boot(YogEnv* env, YogHandle* builtins) { SAVE_LOCALS(env); YogVal errno_ = YUNDEF; YogVal e = YUNDEF; PUSH_LOCALS2(env, errno_, e); #define DEFINE_FUNCTION(name, f) do { \ YogPackage_define_function(env, HDL2VAL(builtins), name, f); \ } while (0) DEFINE_FUNCTION("classmethod", classmethod); DEFINE_FUNCTION("disable_gc_stress", disable_gc_stress); DEFINE_FUNCTION("enable_gc_stress", enable_gc_stress); DEFINE_FUNCTION("get_current_thread", get_current_thread); DEFINE_FUNCTION("include_module", include_module); DEFINE_FUNCTION("join_path", join_path); DEFINE_FUNCTION("property", property); DEFINE_FUNCTION("puts", puts_); DEFINE_FUNCTION("raise_exception", raise_exception); #undef DEFINE_FUNCTION #define DEFINE_FUNCTION2(name, f, ...) do { \ YogPackage_define_function2(env, builtins, (name), (f), __VA_ARGS__); \ } while (0) DEFINE_FUNCTION2("import_package", import_package, "name", NULL); DEFINE_FUNCTION2("load_lib", load_lib, "path", NULL); DEFINE_FUNCTION2("locals", locals, NULL); DEFINE_FUNCTION2("major_gc", major_gc, NULL); DEFINE_FUNCTION2("minor_gc", minor_gc, NULL); DEFINE_FUNCTION2("mkdir", mkdir_, "path", NULL); DEFINE_FUNCTION2("print", print, "*", NULL); #undef DEFINE_FUNCTION2 #define REGISTER_CLASS(c) do { \ YogVal klass = env->vm->c; \ ID name = PTR_AS(YogClass, klass)->name; \ YogObj_set_attr_id(env, HDL2VAL(builtins), name, klass); \ } while (0) REGISTER_CLASS(cArray); REGISTER_CLASS(cBinary); REGISTER_CLASS(cBuffer); REGISTER_CLASS(cCoroutine); REGISTER_CLASS(cDatetime); REGISTER_CLASS(cDict); REGISTER_CLASS(cDir); REGISTER_CLASS(cFile); REGISTER_CLASS(cInt); REGISTER_CLASS(cObject); REGISTER_CLASS(cPath); REGISTER_CLASS(cPointer); REGISTER_CLASS(cProcess); REGISTER_CLASS(cRegexp); REGISTER_CLASS(cSet); REGISTER_CLASS(cString); REGISTER_CLASS(cStructClass); REGISTER_CLASS(cSymbol); REGISTER_CLASS(cThread); REGISTER_CLASS(cUnionClass); REGISTER_CLASS(eAttributeError); REGISTER_CLASS(eException); REGISTER_CLASS(eImportError); REGISTER_CLASS(eIndexError); REGISTER_CLASS(eKeyError); REGISTER_CLASS(eNotImplementedError); REGISTER_CLASS(eSyntaxError); REGISTER_CLASS(eSystemError); REGISTER_CLASS(eValueError); #undef REGISTER_CLASS #define REGISTER_MODULE(m) do { \ YogVal mod = env->vm->m; \ ID name = PTR_AS(YogModule, mod)->name; \ YogObj_set_attr_id(env, HDL2VAL(builtins), name, mod); \ } while (0) REGISTER_MODULE(mComparable); REGISTER_MODULE(mEnumerable); #undef REGISTER_MODULE e = YogEnv_new(env); YogObj_set_attr(env, HDL2VAL(builtins), "ENV", e); YogObj_set_attr(env, HDL2VAL(builtins), "ENCODINGS", env->vm->encodings); YogVal enc = env->vm->default_encoding; YogObj_set_attr(env, HDL2VAL(builtins), "DEFAULT_ENCODING", enc); YogVal STDIN = create_stdio(env, stdin); YogObj_set_attr(env, HDL2VAL(builtins), "STDIN", STDIN); YogVal STDOUT = create_stdio(env, stdout); YogObj_set_attr(env, HDL2VAL(builtins), "STDOUT", STDOUT); YogVal STDERR = create_stdio(env, stderr); YogObj_set_attr(env, HDL2VAL(builtins), "STDERR", STDERR); set_path_separator(env, builtins); #define REGISTER_ERRNO(e) do { \ errno_ = YogVal_from_int(env, (e)); \ YogObj_set_attr(env, HDL2VAL(builtins), #e, errno_); \ } while (0) #include "errno.inc" #undef REGISTER_ERRNO const char* src = #include "builtins.inc" ; YogMisc_eval_source(env, builtins, src); RETURN_VOID(env); }
LDrawablePath::LDrawablePath(lua_State *L, const DrawablePath& dp) : LDrawableShape(L, this), DrawablePath(dp) { REGISTER_CLASS(LDrawablePath); }
LDrawablePath::LDrawablePath(lua_State *L) : LDrawableShape(L, this), DrawablePath() { REGISTER_CLASS(LDrawablePath); }
void JsExecutionContext::init_class() { /* Initialize the built-in JS objects and the global object * As a side effect, JS_InitStandardClasses establishes obj as * the global object for cx, if one is not already established. */ JS_InitStandardClasses(cx, obj); /* Declare shell functions */ if (!JS_DefineFunctions(cx, obj, global_functions)) { JS_EndRequest(cx); error("JsParser :: error defining global functions"); return ; } /////////////////////////////////////////////////////////// // Initialize classes JSObject *object_proto; // reminder for inher. JSObject *layer_object; // used in REGISTER_CLASS macro // Screen (in C++ ViewPort) has only one class type // all implementations are masked behind the factory REGISTER_CLASS("Screen", screen_class, screen_constructor, screen_properties, screen_methods, NULL); REGISTER_CLASS("Parameter", parameter_class, parameter_constructor, parameter_properties, parameter_methods, NULL); REGISTER_CLASS("Layer", layer_class, layer_constructor, layer_properties, layer_methods, NULL); object_proto = layer_object; // following registrations inherit from parent class Layer REGISTER_CLASS("GeometryLayer", geometry_layer_class, geometry_layer_constructor, NULL, geometry_layer_methods, object_proto); REGISTER_CLASS("GeneratorLayer", generator_layer_class, generator_layer_constructor, NULL, generator_layer_methods, object_proto); REGISTER_CLASS("ImageLayer", image_layer_class, image_layer_constructor, NULL, image_layer_methods, object_proto); #ifdef WITH_FLASH REGISTER_CLASS("FlashLayer", flash_layer_class, flash_layer_constructor, NULL, flash_layer_methods, object_proto); #endif #ifdef WITH_GOOM REGISTER_CLASS("GoomLayer", goom_layer_class, goom_layer_constructor, NULL, // properties goom_layer_methods, object_proto); #endif #ifdef WITH_AUDIO REGISTER_CLASS("AudioJack", js_audio_jack_class, js_audio_jack_constructor, NULL, // properties js_audio_jack_methods, object_proto); #endif REGISTER_CLASS("CamLayer", cam_layer_class, cam_layer_constructor, cam_layer_properties, cam_layer_methods, object_proto); // #ifdef WITH_FFMPEG // REGISTER_CLASS("MovieLayer", // video_layer_class, // video_layer_constructor, // NULL, // properties // video_layer_methods, // object_proto); // #endif #ifdef WITH_AVIFILE REGISTER_CLASS("MovieLayer", avi_layer_class, avi_layer_constructor, NULL, // properties avi_layer_methods, object_proto); #endif #if defined WITH_TEXTLAYER REGISTER_CLASS("TextLayer", txt_layer_class, txt_layer_constructor, NULL, // properties txt_layer_methods, object_proto); #endif #ifdef WITH_XGRAB REGISTER_CLASS("XGrabLayer", js_xgrab_class, js_xgrab_constructor, NULL, // properties js_xgrab_methods, object_proto); #endif #ifdef WITH_CAIRO REGISTER_CLASS("VectorLayer", vector_layer_class, vector_layer_constructor, vector_layer_properties, vector_layer_methods, object_proto); #endif REGISTER_CLASS("Filter", filter_class, filter_constructor, filter_properties, filter_methods, NULL); // controller classes REGISTER_CLASS("Controller", js_ctrl_class, NULL, NULL, // properties js_ctrl_methods, NULL); object_proto = layer_object; REGISTER_CLASS("KeyboardController", js_kbd_ctrl_class, js_kbd_ctrl_constructor, NULL, // properties js_kbd_ctrl_methods, object_proto); REGISTER_CLASS("MouseController", js_mouse_ctrl_class, js_mouse_ctrl_constructor, NULL, // properties js_mouse_ctrl_methods, object_proto); REGISTER_CLASS("JoystickController", js_joy_ctrl_class, js_joy_ctrl_constructor, NULL, // properties js_joy_ctrl_methods, object_proto); REGISTER_CLASS("TriggerController", js_trigger_ctrl_class, js_trigger_ctrl_constructor, NULL, // properties js_trigger_ctrl_methods, object_proto); REGISTER_CLASS("ViMoController", js_vimo_ctrl_class, js_vimo_ctrl_constructor, NULL, // properties js_vimo_ctrl_methods, object_proto); #ifdef WITH_MIDI REGISTER_CLASS("MidiController", js_midi_ctrl_class, js_midi_ctrl_constructor, NULL, // properties js_midi_ctrl_methods, object_proto); #endif REGISTER_CLASS("OscController", js_osc_ctrl_class, js_osc_ctrl_constructor, NULL, // properties js_osc_ctrl_methods, object_proto); #ifdef WITH_CWIID REGISTER_CLASS("WiiController", js_wii_ctrl_class, js_wii_ctrl_constructor, NULL, // properties js_wii_ctrl_methods, object_proto); #endif #ifdef WITH_OGGTHEORA // encoder class REGISTER_CLASS("VideoEncoder", js_vid_enc_class, js_vid_enc_constructor, NULL, // properties js_vid_enc_methods, NULL); #endif //JS_DefineProperties(global_context, layer_object, layer_properties); return; }
LDrawableRectangle::LDrawableRectangle(lua_State *L, const DrawableRectangle& dp) : LDrawableShape(L, this), DrawableRectangle(dp) { REGISTER_CLASS(LDrawableRectangle); }
LDrawableRectangle::LDrawableRectangle(lua_State *L) : LDrawableShape(L, this), DrawableRectangle() { REGISTER_CLASS(LDrawableRectangle); }