void WorldSceneManager::RegPeerPktHandle(class PacketProcessor* pProc) { {WorldScene scene;} {WorldScene_Copy scene;} {WorldScene_PersonalCopy scene;} {WorldScene_TeamCopy scene;} {WorldScene_GuildCopy scene;} REG_PACKET_HANDLER( pProc, PacketCreateNodeSceneRst, WorldSceneManager, PktNode_CreateNodeSceneRst); REG_PACKET_HANDLER( pProc, PacketSceneProcessBits, WorldSceneManager, PktNode_SceneProcessBits); REG_PACKET_HANDLER( pProc, PacketDestroySceneRequest, WorldSceneManager, PktNode_DestroySceneRequest); REG_PACKET_HANDLER( pProc, PacketWarScene, WorldSceneManager, PktNode_WarScene); }
void PeerBase::RegPktHandler() { if(!m_PeerPocPacket) { return; } REG_PACKET_HANDLER(m_PeerPocPacket,PacketText,PeerBase,PktTestHandler); //REG_DEFAULT_PACKET_HANDLER(m_PeerPocPacket, PacketBase, PeerBase, DefaultPeerPktHandler); }
void WorldState_Jumping::RegPeerPktHandle(PacketProcessor* pProc) { REG_PACKET_HANDLER( pProc, PacketChangeSceneNotify, WorldState_Jumping, PktNode_ChangeSceneNotify); REG_PACKET_HANDLER( pProc, PacketDestroyAvatar, WorldState_Jumping, PktNode_DestroyAvatar); }