示例#1
0
bool EnvRemoveResetFunction(
  void *theEnv,
  const char *name)
  {
   bool found;

   ConstructData(theEnv)->ListOfResetFunctions =
      RemoveFunctionFromCallList(theEnv,name,ConstructData(theEnv)->ListOfResetFunctions,&found);
   
   return found;
  }
示例#2
0
globle BOOLEAN RemoveClearFunction(
  char *name)
  {
   int found;

   ListOfClearFunctions =
     RemoveFunctionFromCallList(name,ListOfClearFunctions,&found);

   if (found) return(TRUE);

   return(FALSE);
  }
示例#3
0
globle intBool EnvRemoveClearFunction(
  void *theEnv,
  const char *name)
  {
   int found;

   ConstructData(theEnv)->ListOfClearFunctions =
     RemoveFunctionFromCallList(theEnv,name,ConstructData(theEnv)->ListOfClearFunctions,&found);

   if (found) return(TRUE);

   return(FALSE);
  }
示例#4
0
bool EnvRemoveClearFunction(
  void *theEnv,
  const char *name)
  {
   bool found;

   ConstructData(theEnv)->ListOfClearFunctions =
     RemoveFunctionFromCallList(theEnv,name,ConstructData(theEnv)->ListOfClearFunctions,&found);

   if (found) return(true);

   return(false);
  }
示例#5
0
文件: engine.c 项目: femto/rbclips
globle intBool EnvRemoveRunFunction(
  void *theEnv,
  char *name)
  {
   int found;

   EngineData(theEnv)->ListOfRunFunctions = 
      RemoveFunctionFromCallList(theEnv,name,EngineData(theEnv)->ListOfRunFunctions,&found);

   if (found) return(TRUE);

   return(FALSE);
  }
示例#6
0
globle BOOLEAN EnvRemoveResetFunction(
  void *theEnv,
  char *name)
  {
   int found;

   ConstructData(theEnv)->ListOfResetFunctions =
      RemoveFunctionFromCallList(theEnv,name,ConstructData(theEnv)->ListOfResetFunctions,&found);

   if (found) return(TRUE);

   return(FALSE);
  }
示例#7
0
文件: constrct.c 项目: atrniv/CLIPS
globle intBool EnvRemoveClearFunction(
  void *theEnv,
  EXEC_STATUS,
  char *name)
  {
   int found;

   ConstructData(theEnv,execStatus)->ListOfClearFunctions =
     RemoveFunctionFromCallList(theEnv,execStatus,name,ConstructData(theEnv,execStatus)->ListOfClearFunctions,&found);

   if (found) return(TRUE);

   return(FALSE);
  }