bool TextClass::Render(ID3D11DeviceContext* context, D3DXMATRIX world, D3DXMATRIX ortho) { bool result; result = RenderSentence(context, _sentence1, world, ortho); if (!result) { return false; } result = RenderSentence(context, _sentence2, world, ortho); if (!result) { return false; } result = RenderSentence(context, _fpsentence, world, ortho); if (!result) { return false; } result = RenderSentence(context, _cpusentence, world, ortho); if (!result) { return false; } return true; }
void TextClass::Render(ID3D10Device* device, D3DXMATRIX worldMatrix, D3DXMATRIX orthoMatrix) { // Draw the first sentence. RenderSentence(device, m_sentence1, worldMatrix, orthoMatrix); // Draw the second sentence. RenderSentence(device, m_sentence2, worldMatrix, orthoMatrix); RenderSentence(device, m_sentence3, worldMatrix, orthoMatrix); RenderSentence(device, m_sentence4, worldMatrix, orthoMatrix); RenderSentence(device, m_sentence5, worldMatrix, orthoMatrix); RenderSentence(device, m_sentence6, worldMatrix, orthoMatrix); RenderSentence(device, m_sentence7, worldMatrix, orthoMatrix); RenderSentence(device, m_sentence8, worldMatrix, orthoMatrix); RenderSentence(device, m_sentence9, worldMatrix, orthoMatrix); RenderSentence(device, m_sentence10, worldMatrix, orthoMatrix); return; }
bool TextClass::Render(ID3D11DeviceContext * devCon) { //FPS Coun std::string wyjscie = "FPS: "; long long int freq; QueryPerformanceFrequency((LARGE_INTEGER*)&freq); float ticksPerMs = (float)(freq / 1000); long long int currTime; QueryPerformanceCounter((LARGE_INTEGER*)&currTime); float diffTime = (currTime - mLastTime)/ticksPerMs ; mLastTime = currTime; int fps = (diffTime!=0) ? (int)(1000/diffTime) : -1; wyjscie+=toString(fps); UpdateText2(wyjscie.c_str(),devCon); //////////////////////////////// bool result; result = RenderSentence(devCon, mSentence1); if(!result) return false; result = RenderSentence(devCon, mSentence2); return result; }
bool Text::Render(ID3D11DeviceContext* deviceContext, D3DXMATRIX worldMatrix, D3DXMATRIX orthoMatrix) { bool result; result = RenderSentence(deviceContext, sen01, worldMatrix, orthoMatrix); if (!result) return false; result = RenderSentence(deviceContext, sen02, worldMatrix, orthoMatrix); if (!result) return true; }
bool CTextClass::Render(ID3D11DeviceContext* deviceContext, XMMATRIX& worldMatrix, XMMATRIX& OrthoMatrix) { bool result; result = RenderSentence(deviceContext, m_Sentence1, worldMatrix, OrthoMatrix); if (!result) { return false; } result = RenderSentence(deviceContext, m_Sentence2, worldMatrix, OrthoMatrix); if (!result) { return false; } return true; }
void TextClass::Render(ID3D11DeviceContext* deviceContext, ShaderManagerClass* ShaderManager, D3DXMATRIX worldMatrix, D3DXMATRIX viewMatrix, D3DXMATRIX orthoMatrix, ID3D11ShaderResourceView* fontTexture) { // Draw the sentence. RenderSentence(deviceContext, ShaderManager, worldMatrix, viewMatrix, orthoMatrix, fontTexture); return; }
bool OldText::Render(ID3D11DeviceContext* deviceContext, D3DXMATRIX worldMatrix, D3DXMATRIX orthoMatrix) { bool result; // Draw the first sentence. result = RenderSentence(deviceContext, _sentence, worldMatrix, orthoMatrix); if(!result) return false; return true; }
bool TextClass::Render(ID3D11DeviceContext* deviceContext, D3DXMATRIX worldMatrix, D3DXMATRIX orthoMatrix) { bool result; // Draw the first sentence. result = RenderSentence(deviceContext, m_sentence1, worldMatrix, orthoMatrix); if(!result) { return false; } // Draw the second sentence. result = RenderSentence(deviceContext, m_sentence2, worldMatrix, orthoMatrix); if(!result) { return false; } return true; }
bool Text::Render(ID3D11DeviceContext* deviceContext, D3DXMATRIX worldMatrix, D3DXMATRIX orthoMatrix){ //render sentence array for (int i = 0; i < highestSentence; i++){ if (m_sentenceArray[i] != 0 && m_sentenceArray[i]->visible){ if (!RenderSentence(deviceContext, m_sentenceArray[i], worldMatrix, orthoMatrix)){ return false; } } } //renders two test sentences /* if (!RenderSentence(deviceContext, m_sentence1, worldMatrix, orthoMatrix)){ return false; } if (!RenderSentence(deviceContext, m_sentence2, worldMatrix, orthoMatrix)){ return false; } */ return true; }
bool TextClass::Render(ID3D11DeviceContext* deviceContext, FontShaderClass* FontShader, D3DXMATRIX worldMatrix, D3DXMATRIX orthoMatrix) { bool result; // Draw the sentences. result = RenderSentence(m_sentence1, deviceContext, FontShader, worldMatrix, orthoMatrix); if(!result) { return false; } result = RenderSentence(m_sentence2, deviceContext, FontShader, worldMatrix, orthoMatrix); if(!result) { return false; } result = RenderSentence(m_sentence3, deviceContext, FontShader, worldMatrix, orthoMatrix); if(!result) { return false; } result = RenderSentence(m_sentence4, deviceContext, FontShader, worldMatrix, orthoMatrix); if(!result) { return false; } result = RenderSentence(m_sentence5, deviceContext, FontShader, worldMatrix, orthoMatrix); if(!result) { return false; } result = RenderSentence(m_sentence6, deviceContext, FontShader, worldMatrix, orthoMatrix); if(!result) { return false; } result = RenderSentence(m_sentence7, deviceContext, FontShader, worldMatrix, orthoMatrix); if(!result) { return false; } result = RenderSentence(m_sentence8, deviceContext, FontShader, worldMatrix, orthoMatrix); if(!result) { return false; } result = RenderSentence(m_sentence9, deviceContext, FontShader, worldMatrix, orthoMatrix); if(!result) { return false; } result = RenderSentence(m_sentence10, deviceContext, FontShader, worldMatrix, orthoMatrix); if(!result) { return false; } return true; }